blob: 6e11bc246c27ede2c677165059ce5b7a0fa1d67a [file] [log] [blame]
bsalomon682c2692015-05-22 14:01:46 -07001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrContextOptions_DEFINED
9#define GrContextOptions_DEFINED
10
Mike Kleinc0bd9f92019-04-23 12:05:21 -050011#include "include/core/SkData.h"
12#include "include/core/SkTypes.h"
13#include "include/gpu/GrDriverBugWorkarounds.h"
14#include "include/gpu/GrTypes.h"
15#include "include/private/GrTypesPriv.h"
bsalomon682c2692015-05-22 14:01:46 -070016
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -040017#include <vector>
18
Brian Osman51279982017-08-23 10:12:00 -040019class SkExecutor;
20
Adrienne Walkerab7181d2018-05-14 14:02:03 -070021#if SK_SUPPORT_GPU
Brian Salomonf5cdd9b2019-02-15 09:39:52 -050022struct SK_API GrContextOptions {
Brian Salomon43f8bf02017-10-18 08:33:29 -040023 enum class Enable {
24 /** Forces an option to be disabled. */
25 kNo,
26 /** Forces an option to be enabled. */
27 kYes,
28 /**
29 * Uses Skia's default behavior, which may use runtime properties (e.g. driver version).
30 */
31 kDefault
32 };
33
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -040034 /**
35 * Abstract class which stores Skia data in a cache that persists between sessions. Currently,
36 * Skia stores compiled shader binaries (only when glProgramBinary / glGetProgramBinary are
37 * supported) when provided a persistent cache, but this may extend to other data in the future.
38 */
Brian Salomonf5cdd9b2019-02-15 09:39:52 -050039 class SK_API PersistentCache {
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -040040 public:
41 virtual ~PersistentCache() {}
42
43 /**
44 * Returns the data for the key if it exists in the cache, otherwise returns null.
45 */
46 virtual sk_sp<SkData> load(const SkData& key) = 0;
47
48 virtual void store(const SkData& key, const SkData& data) = 0;
49 };
50
Brian Osman5e7fbfd2019-05-03 13:13:35 -040051 /**
52 * Abstract class to report errors when compiling shaders. If fShaderErrorHandler is present,
53 * it will be called to report any compilation failures. Otherwise, failures will be reported
54 * via SkDebugf and asserts.
55 */
56 class SK_API ShaderErrorHandler {
57 public:
58 virtual ~ShaderErrorHandler() {}
59 virtual void compileError(const char* shader, const char* errors) = 0;
60 };
61
Mike Kleinfc6c37b2016-09-27 09:34:10 -040062 GrContextOptions() {}
bsalomon682c2692015-05-22 14:01:46 -070063
bsalomon682c2692015-05-22 14:01:46 -070064 // Suppress prints for the GrContext.
bsalomon6b2552f2016-09-15 13:50:26 -070065 bool fSuppressPrints = false;
bsalomon4ee6bd82015-05-27 13:23:23 -070066
67 /** Overrides: These options override feature detection using backend API queries. These
68 overrides can only reduce the feature set or limits, never increase them beyond the
69 detected values. */
70
bsalomon6b2552f2016-09-15 13:50:26 -070071 int fMaxTextureSizeOverride = SK_MaxS32;
72
joshualitte5b74c62015-06-01 14:17:47 -070073 /** the threshold in bytes above which we will use a buffer mapping API to map vertex and index
74 buffers to CPU memory in order to update them. A value of -1 means the GrContext should
75 deduce the optimal value for this platform. */
bsalomon6b2552f2016-09-15 13:50:26 -070076 int fBufferMapThreshold = -1;
joshualitt83bc2292015-06-18 14:18:02 -070077
Brian Osman51279982017-08-23 10:12:00 -040078 /**
79 * Executor to handle threaded work within Ganesh. If this is nullptr, then all work will be
80 * done serially on the main thread. To have worker threads assist with various tasks, set this
81 * to a valid SkExecutor instance. Currently, used for software path rendering, but may be used
82 * for other tasks.
83 */
84 SkExecutor* fExecutor = nullptr;
85
brianosman9a3fbf72016-06-09 13:11:08 -070086 /** Construct mipmaps manually, via repeated downsampling draw-calls. This is used when
87 the driver's implementation (glGenerateMipmap) contains bugs. This requires mipmap
88 level and LOD control (ie desktop or ES3). */
bsalomon6b2552f2016-09-15 13:50:26 -070089 bool fDoManualMipmapping = false;
csmartdaltone0d36292016-07-29 08:14:20 -070090
bsalomon39ef7fb2016-09-21 11:16:05 -070091 /**
Chris Daltona8fbeba2019-03-30 00:31:23 -060092 * Disables the use of coverage counting shortcuts to render paths. Coverage counting can cause
93 * artifacts along shared edges if care isn't taken to ensure both contours wind in the same
94 * direction.
Chris Daltonef125092018-06-26 18:16:47 -060095 */
Chris Daltonf7748182019-03-18 16:22:30 +000096 // FIXME: Once this is removed from Chrome and Android, rename to fEnable"".
97 bool fDisableCoverageCountingPaths = true;
Chris Daltonef125092018-06-26 18:16:47 -060098
99 /**
Brian Osmanb350ae22017-08-29 16:15:39 -0400100 * Disables distance field rendering for paths. Distance field computation can be expensive,
101 * and yields no benefit if a path is not rendered multiple times with different transforms.
102 */
103 bool fDisableDistanceFieldPaths = false;
104
105 /**
bsalomon39ef7fb2016-09-21 11:16:05 -0700106 * If true this allows path mask textures to be cached. This is only really useful if paths
107 * are commonly rendered at the same scale and fractional translation.
108 */
Brian Osman36dcd7f2017-09-27 15:31:29 -0400109 bool fAllowPathMaskCaching = true;
bsalomon39ef7fb2016-09-21 11:16:05 -0700110
111 /**
Brian Osman46da1cc2017-02-14 14:15:48 -0500112 * If true, the GPU will not be used to perform YUV -> RGB conversion when generating
113 * textures from codec-backed images.
114 */
115 bool fDisableGpuYUVConversion = false;
csmartdalton008b9d82017-02-22 12:00:42 -0700116
117 /**
Brian Osman195c05b2017-08-30 15:14:04 -0400118 * The maximum size of cache textures used for Skia's Glyph cache.
119 */
Khushalfa8ff092018-06-06 17:46:38 -0700120 size_t fGlyphCacheTextureMaximumBytes = 2048 * 1024 * 4;
Brian Osman195c05b2017-08-30 15:14:04 -0400121
122 /**
Brian Salomonaf597482017-11-07 16:23:34 -0500123 * Below this threshold size in device space distance field fonts won't be used. Distance field
124 * fonts don't support hinting which is more important at smaller sizes. A negative value means
125 * use the default threshold.
126 */
127 float fMinDistanceFieldFontSize = -1.f;
128
129 /**
130 * Above this threshold size in device space glyphs are drawn as individual paths. A negative
131 * value means use the default threshold.
132 */
133 float fGlyphsAsPathsFontSize = -1.f;
134
135 /**
Brian Salomon9f545bc2017-11-06 10:36:57 -0500136 * Can the glyph atlas use multiple textures. If allowed, the each texture's size is bound by
137 * fGlypheCacheTextureMaximumBytes.
138 */
139 Enable fAllowMultipleGlyphCacheTextures = Enable::kDefault;
140
141 /**
Brian Osman195c05b2017-08-30 15:14:04 -0400142 * Bugs on certain drivers cause stencil buffers to leak. This flag causes Skia to avoid
143 * allocating stencil buffers and use alternate rasterization paths, avoiding the leak.
144 */
145 bool fAvoidStencilBuffers = false;
146
Brian Salomon43f8bf02017-10-18 08:33:29 -0400147 /**
Brian Osman8a83ca42018-02-12 14:32:17 -0500148 * If true, texture fetches from mip-mapped textures will be biased to read larger MIP levels.
149 * This has the effect of sharpening those textures, at the cost of some aliasing, and possible
150 * performance impact.
151 */
152 bool fSharpenMipmappedTextures = false;
153
154 /**
Michael Ludwiga21d1962019-01-11 15:26:22 -0500155 * Enables driver workaround to use draws instead of HW clears, e.g. glClear on the GL backend.
Brian Salomon43f8bf02017-10-18 08:33:29 -0400156 */
Michael Ludwiga21d1962019-01-11 15:26:22 -0500157 Enable fUseDrawInsteadOfClear = Enable::kDefault;
Brian Salomon43f8bf02017-10-18 08:33:29 -0400158
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -0400159 /**
Robert Phillipsd425dee2019-04-26 11:12:24 -0400160 * Allow Ganesh to more aggressively reorder operations.
Robert Phillips46acf9d2018-10-09 09:31:40 -0400161 * Eventually this will just be what is done and will not be optional.
162 */
Greg Daniel93138742019-08-22 17:15:39 -0400163 Enable fReduceOpsTaskSplitting = Enable::kDefault;
Robert Phillips46acf9d2018-10-09 09:31:40 -0400164
165 /**
Brian Osman06d37462018-05-08 13:00:42 -0400166 * Some ES3 contexts report the ES2 external image extension, but not the ES3 version.
167 * If support for external images is critical, enabling this option will cause Ganesh to limit
168 * shaders to the ES2 shading language in that situation.
169 */
170 bool fPreferExternalImagesOverES3 = false;
171
172 /**
Brian Salomon01b476a2018-01-23 11:06:41 -0500173 * Disables correctness workarounds that are enabled for particular GPUs, OSes, or drivers.
174 * This does not affect code path choices that are made for perfomance reasons nor does it
175 * override other GrContextOption settings.
176 */
177 bool fDisableDriverCorrectnessWorkarounds = false;
178
179 /**
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -0400180 * Cache in which to store compiled shader binaries between runs.
181 */
182 PersistentCache* fPersistentCache = nullptr;
183
Brian Salomon28bafb02019-02-15 10:05:06 -0500184 /**
185 * This affects the usage of the PersistentCache. If this is set to true GLSL shader strings
186 * rather than GL program binaries will be cached. It is intended to be used when the driver's
187 * binary loading/storing is believed to have bugs. Caching GLSL strings still saves a
188 * significant amount of CPU work when a GL program is created.
189 */
190 bool fDisallowGLSLBinaryCaching = false;
191
Brian Osman8518f2e2019-05-01 14:13:41 -0400192 /**
Brian Osman5e7fbfd2019-05-03 13:13:35 -0400193 * If present, use this object to report shader compilation failures. If not, report failures
194 * via SkDebugf and assert.
Brian Osman8518f2e2019-05-01 14:13:41 -0400195 */
Brian Osman5e7fbfd2019-05-03 13:13:35 -0400196 ShaderErrorHandler* fShaderErrorHandler = nullptr;
Brian Osman8518f2e2019-05-01 14:13:41 -0400197
Chris Dalton1e6c5b82019-06-17 14:16:49 -0600198 /**
199 * Specifies the number of samples Ganesh should use when performing internal draws with MSAA or
200 * mixed samples (hardware capabilities permitting).
Chris Daltona1638a52019-06-24 11:54:24 -0600201 *
202 * If 0, Ganesh will disable internal code paths that use multisampling.
Chris Dalton1e6c5b82019-06-17 14:16:49 -0600203 */
Chris Daltona1638a52019-06-24 11:54:24 -0600204 int fInternalMultisampleCount = 4;
Chris Dalton1e6c5b82019-06-17 14:16:49 -0600205
Brian Osman195c05b2017-08-30 15:14:04 -0400206#if GR_TEST_UTILS
207 /**
208 * Private options that are only meant for testing within Skia's tools.
209 */
210
211 /**
212 * If non-zero, overrides the maximum size of a tile for sw-backed images and bitmaps rendered
213 * by SkGpuDevice.
214 */
215 int fMaxTileSizeOverride = 0;
216
217 /**
218 * Prevents use of dual source blending, to test that all xfer modes work correctly without it.
219 */
220 bool fSuppressDualSourceBlending = false;
221
222 /**
Chris Dalton040238b2017-12-18 14:22:34 -0700223 * If true, the caps will never support geometry shaders.
224 */
225 bool fSuppressGeometryShaders = false;
226
227 /**
Jim Van Verthfbdc0802017-05-02 16:15:53 -0400228 * Render everything in wireframe
229 */
230 bool fWireframeMode = false;
231
232 /**
Brian Osmancbc33b82019-04-19 14:16:19 -0400233 * Similar to fDisallowGLSLBinaryCaching. If set to true, SkSL shader strings will be cached.
234 */
235 bool fCacheSKSL = false;
236
237 /**
Brian Salomona3e29962019-07-16 11:52:08 -0400238 * Enforces clearing of all textures when they're created.
239 */
240 bool fClearAllTextures = false;
241
242 /**
Brian Osman195c05b2017-08-30 15:14:04 -0400243 * Include or exclude specific GPU path renderers.
csmartdalton008b9d82017-02-22 12:00:42 -0700244 */
Chris Daltona8fbeba2019-03-30 00:31:23 -0600245 GpuPathRenderers fGpuPathRenderers = GpuPathRenderers::kAll;
Brian Osman195c05b2017-08-30 15:14:04 -0400246#endif
Brian Salomonb5086962017-12-13 10:59:33 -0500247
248#if SK_SUPPORT_ATLAS_TEXT
249 /**
250 * Controls whether distance field glyph vertices always have 3 components even when the view
251 * matrix does not have perspective.
252 */
253 Enable fDistanceFieldGlyphVerticesAlwaysHaveW = Enable::kDefault;
254#endif
Adrienne Walkerab7181d2018-05-14 14:02:03 -0700255
256 GrDriverBugWorkarounds fDriverBugWorkarounds;
bsalomon682c2692015-05-22 14:01:46 -0700257};
Adrienne Walkerab7181d2018-05-14 14:02:03 -0700258#else
259struct GrContextOptions {
260 struct PersistentCache {};
261};
262#endif
bsalomon682c2692015-05-22 14:01:46 -0700263
bsalomon682c2692015-05-22 14:01:46 -0700264#endif