blob: e0aa2d298729be9d7256d3a4ebface8b1e22df90 [file] [log] [blame]
Greg Daniel164a9f02016-02-22 09:56:40 -05001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrVkGpu.h"
9
10#include "GrContextOptions.h"
11#include "GrGeometryProcessor.h"
12#include "GrGpuResourceCacheAccess.h"
egdaniel0e1853c2016-03-17 11:35:45 -070013#include "GrMesh.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050014#include "GrPipeline.h"
15#include "GrRenderTargetPriv.h"
16#include "GrSurfacePriv.h"
17#include "GrTexturePriv.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050018
19#include "GrVkCommandBuffer.h"
20#include "GrVkImage.h"
21#include "GrVkIndexBuffer.h"
22#include "GrVkMemory.h"
23#include "GrVkPipeline.h"
egdaniel22281c12016-03-23 13:49:40 -070024#include "GrVkPipelineState.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050025#include "GrVkRenderPass.h"
26#include "GrVkResourceProvider.h"
27#include "GrVkTexture.h"
28#include "GrVkTextureRenderTarget.h"
29#include "GrVkTransferBuffer.h"
30#include "GrVkVertexBuffer.h"
31
32#include "SkConfig8888.h"
33
34#include "vk/GrVkInterface.h"
jvanverthfd359ca2016-03-18 11:57:24 -070035#include "vk/GrVkTypes.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050036
37#define VK_CALL(X) GR_VK_CALL(this->vkInterface(), X)
38#define VK_CALL_RET(RET, X) GR_VK_CALL_RET(this->vkInterface(), RET, X)
39#define VK_CALL_ERRCHECK(X) GR_VK_CALL_ERRCHECK(this->vkInterface(), X)
40
jvanverthd2497f32016-03-18 12:39:05 -070041#ifdef ENABLE_VK_LAYERS
42VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback(
43 VkDebugReportFlagsEXT flags,
44 VkDebugReportObjectTypeEXT objectType,
45 uint64_t object,
46 size_t location,
47 int32_t messageCode,
48 const char* pLayerPrefix,
49 const char* pMessage,
50 void* pUserData) {
51 if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
52 SkDebugf("Vulkan error [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
53 } else if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
54 SkDebugf("Vulkan warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
55 } else if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) {
56 SkDebugf("Vulkan perf warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
57 } else {
58 SkDebugf("Vulkan info/debug [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
59 }
60 return VK_FALSE;
61}
jvanverthd2497f32016-03-18 12:39:05 -070062#endif
63
jvanverth633b3562016-03-23 11:01:22 -070064GrGpu* GrVkGpu::Create(GrBackendContext backendContext, const GrContextOptions& options,
65 GrContext* context) {
66 SkAutoTUnref<const GrVkBackendContext> vkBackendContext(
67 reinterpret_cast<const GrVkBackendContext*>(backendContext));
68 if (!vkBackendContext) {
69 vkBackendContext.reset(GrVkBackendContext::Create());
70 if (!vkBackendContext) {
71 return nullptr;
Greg Daniel164a9f02016-02-22 09:56:40 -050072 }
jvanverth633b3562016-03-23 11:01:22 -070073 } else {
74 vkBackendContext->ref();
Greg Daniel164a9f02016-02-22 09:56:40 -050075 }
76
jvanverth633b3562016-03-23 11:01:22 -070077 return new GrVkGpu(context, options, vkBackendContext);
Greg Daniel164a9f02016-02-22 09:56:40 -050078}
79
80////////////////////////////////////////////////////////////////////////////////
81
jvanverth633b3562016-03-23 11:01:22 -070082GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
83 const GrVkBackendContext* backendCtx)
Greg Daniel164a9f02016-02-22 09:56:40 -050084 : INHERITED(context)
jvanverth633b3562016-03-23 11:01:22 -070085 , fVkInstance(backendCtx->fInstance)
86 , fDevice(backendCtx->fDevice)
87 , fQueue(backendCtx->fQueue)
88 , fResourceProvider(this) {
89 fBackendContext.reset(backendCtx);
Greg Daniel164a9f02016-02-22 09:56:40 -050090
jvanverthd2497f32016-03-18 12:39:05 -070091#ifdef ENABLE_VK_LAYERS
jvanverthfd7bd452016-03-25 06:29:52 -070092 if (backendCtx->fExtensions & kEXT_debug_report_GrVkExtensionFlag) {
93 // Setup callback creation information
jvanverthd2497f32016-03-18 12:39:05 -070094 VkDebugReportCallbackCreateInfoEXT callbackCreateInfo;
95 callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
96 callbackCreateInfo.pNext = nullptr;
97 callbackCreateInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT |
98 VK_DEBUG_REPORT_WARNING_BIT_EXT |
99 //VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
100 //VK_DEBUG_REPORT_DEBUG_BIT_EXT |
101 VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
102 callbackCreateInfo.pfnCallback = &DebugReportCallback;
103 callbackCreateInfo.pUserData = nullptr;
104
jvanverthfd7bd452016-03-25 06:29:52 -0700105 // Register the callback
jvanverth633b3562016-03-23 11:01:22 -0700106 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateDebugReportCallbackEXT(fVkInstance,
107 &callbackCreateInfo, nullptr, &fCallback));
jvanverthd2497f32016-03-18 12:39:05 -0700108 }
109#endif
jvanverth633b3562016-03-23 11:01:22 -0700110
111 fCompiler = shaderc_compiler_initialize();
112
jvanverthfd7bd452016-03-25 06:29:52 -0700113 fVkCaps.reset(new GrVkCaps(options, this->vkInterface(), backendCtx->fPhysicalDevice,
egdanielc5ec1402016-03-28 12:14:42 -0700114 backendCtx->fFeatures, backendCtx->fExtensions));
jvanverth633b3562016-03-23 11:01:22 -0700115 fCaps.reset(SkRef(fVkCaps.get()));
116
117 VK_CALL(GetPhysicalDeviceMemoryProperties(backendCtx->fPhysicalDevice, &fPhysDevMemProps));
118
119 const VkCommandPoolCreateInfo cmdPoolInfo = {
120 VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType
121 nullptr, // pNext
122 VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, // CmdPoolCreateFlags
123 backendCtx->fQueueFamilyIndex, // queueFamilyIndex
124 };
125 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateCommandPool(fDevice, &cmdPoolInfo, nullptr,
126 &fCmdPool));
127
128 // must call this after creating the CommandPool
129 fResourceProvider.init();
130 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
131 SkASSERT(fCurrentCmdBuffer);
132 fCurrentCmdBuffer->begin(this);
Greg Daniel164a9f02016-02-22 09:56:40 -0500133}
134
135GrVkGpu::~GrVkGpu() {
Greg Daniel164a9f02016-02-22 09:56:40 -0500136 fCurrentCmdBuffer->end(this);
137 fCurrentCmdBuffer->unref(this);
138
139 // wait for all commands to finish
jvanverthddf98352016-03-21 11:46:00 -0700140 fResourceProvider.checkCommandBuffers();
egdaniel2cab66b2016-03-21 14:24:14 -0700141 SkDEBUGCODE(VkResult res =) VK_CALL(QueueWaitIdle(fQueue));
jvanverthddf98352016-03-21 11:46:00 -0700142 // VK_ERROR_DEVICE_LOST is acceptable when tearing down (see 4.2.4 in spec)
143 SkASSERT(VK_SUCCESS == res || VK_ERROR_DEVICE_LOST == res);
144
Greg Daniel164a9f02016-02-22 09:56:40 -0500145 // must call this just before we destroy the VkDevice
146 fResourceProvider.destroyResources();
147
jvanverth633b3562016-03-23 11:01:22 -0700148 VK_CALL(DestroyCommandPool(fDevice, fCmdPool, nullptr));
149
150 shaderc_compiler_release(fCompiler);
151
152#ifdef ENABLE_VK_LAYERS
jvanverthd2497f32016-03-18 12:39:05 -0700153 VK_CALL(DestroyDebugReportCallbackEXT(fVkInstance, fCallback, nullptr));
154#endif
Greg Daniel164a9f02016-02-22 09:56:40 -0500155}
156
157///////////////////////////////////////////////////////////////////////////////
158
159void GrVkGpu::submitCommandBuffer(SyncQueue sync) {
160 SkASSERT(fCurrentCmdBuffer);
161 fCurrentCmdBuffer->end(this);
162
163 fCurrentCmdBuffer->submitToQueue(this, fQueue, sync);
164 fResourceProvider.checkCommandBuffers();
165
166 // Release old command buffer and create a new one
167 fCurrentCmdBuffer->unref(this);
168 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
169 SkASSERT(fCurrentCmdBuffer);
170
171 fCurrentCmdBuffer->begin(this);
172}
173
174///////////////////////////////////////////////////////////////////////////////
cdalton397536c2016-03-25 12:15:03 -0700175GrBuffer* GrVkGpu::onCreateBuffer(GrBufferType type, size_t size, GrAccessPattern accessPattern) {
176 switch (type) {
177 case kVertex_GrBufferType:
178 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
179 kStatic_GrAccessPattern == accessPattern);
180 return GrVkVertexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
181 case kIndex_GrBufferType:
182 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
183 kStatic_GrAccessPattern == accessPattern);
184 return GrVkIndexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
185 case kXferCpuToGpu_GrBufferType:
186 SkASSERT(kStream_GrAccessPattern == accessPattern);
187 return GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyRead_Type);
188 case kXferGpuToCpu_GrBufferType:
189 SkASSERT(kStream_GrAccessPattern == accessPattern);
190 return GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyWrite_Type);
191 default:
192 SkFAIL("Unknown buffer type.");
193 return nullptr;
194 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500195}
196
197////////////////////////////////////////////////////////////////////////////////
198bool GrVkGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
199 GrPixelConfig srcConfig, DrawPreference* drawPreference,
200 WritePixelTempDrawInfo* tempDrawInfo) {
201 if (kIndex_8_GrPixelConfig == srcConfig || GrPixelConfigIsCompressed(dstSurface->config())) {
202 return false;
203 }
204
205 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
206 if (kNoDraw_DrawPreference != *drawPreference) {
207 return false;
208 }
209
210 if (dstSurface->config() != srcConfig) {
211 // TODO: This should fall back to drawing or copying to change config of dstSurface to
212 // match that of srcConfig.
213 return false;
214 }
215
216 return true;
217}
218
219bool GrVkGpu::onWritePixels(GrSurface* surface,
220 int left, int top, int width, int height,
bsalomona1e6b3b2016-03-02 10:58:23 -0800221 GrPixelConfig config,
222 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500223 GrVkTexture* vkTex = static_cast<GrVkTexture*>(surface->asTexture());
224 if (!vkTex) {
225 return false;
226 }
227
bsalomona1e6b3b2016-03-02 10:58:23 -0800228 // TODO: We're ignoring MIP levels here.
jvanverth03509ea2016-03-02 13:19:47 -0800229 if (texels.empty() || !texels.begin()->fPixels) {
230 return false;
231 }
bsalomona1e6b3b2016-03-02 10:58:23 -0800232
Greg Daniel164a9f02016-02-22 09:56:40 -0500233 // We assume Vulkan doesn't do sRGB <-> linear conversions when reading and writing pixels.
234 if (GrPixelConfigIsSRGB(surface->config()) != GrPixelConfigIsSRGB(config)) {
235 return false;
236 }
237
238 bool success = false;
239 if (GrPixelConfigIsCompressed(vkTex->desc().fConfig)) {
240 // We check that config == desc.fConfig in GrGpu::getWritePixelsInfo()
241 SkASSERT(config == vkTex->desc().fConfig);
242 // TODO: add compressed texture support
243 // delete the following two lines and uncomment the two after that when ready
244 vkTex->unref();
245 return false;
246 //success = this->uploadCompressedTexData(vkTex->desc(), buffer, false, left, top, width,
247 // height);
248 } else {
249 bool linearTiling = vkTex->isLinearTiled();
250 if (linearTiling && VK_IMAGE_LAYOUT_PREINITIALIZED != vkTex->currentLayout()) {
251 // Need to change the layout to general in order to perform a host write
252 VkImageLayout layout = vkTex->currentLayout();
253 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
254 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_HOST_BIT;
255 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
256 VkAccessFlags dstAccessMask = VK_ACCESS_HOST_WRITE_BIT;
257 vkTex->setImageLayout(this,
258 VK_IMAGE_LAYOUT_GENERAL,
259 srcAccessMask,
260 dstAccessMask,
261 srcStageMask,
262 dstStageMask,
263 false);
264 }
265 success = this->uploadTexData(vkTex, left, top, width, height, config,
bsalomona1e6b3b2016-03-02 10:58:23 -0800266 texels.begin()->fPixels, texels.begin()->fRowBytes);
Greg Daniel164a9f02016-02-22 09:56:40 -0500267 }
268
269 if (success) {
270 vkTex->texturePriv().dirtyMipMaps(true);
271 return true;
272 }
273
274 return false;
275}
276
277bool GrVkGpu::uploadTexData(GrVkTexture* tex,
278 int left, int top, int width, int height,
279 GrPixelConfig dataConfig,
280 const void* data,
281 size_t rowBytes) {
282 SkASSERT(data);
283
284 // If we're uploading compressed data then we should be using uploadCompressedTexData
285 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
286
287 bool linearTiling = tex->isLinearTiled();
288
289 size_t bpp = GrBytesPerPixel(dataConfig);
290
291 const GrSurfaceDesc& desc = tex->desc();
292
293 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
294 &width, &height, &data, &rowBytes)) {
295 return false;
296 }
297 size_t trimRowBytes = width * bpp;
298
299 if (linearTiling) {
300 SkASSERT(VK_IMAGE_LAYOUT_PREINITIALIZED == tex->currentLayout() ||
301 VK_IMAGE_LAYOUT_GENERAL == tex->currentLayout());
302 const VkImageSubresource subres = {
303 VK_IMAGE_ASPECT_COLOR_BIT,
304 0, // mipLevel
305 0, // arraySlice
306 };
307 VkSubresourceLayout layout;
308 VkResult err;
309
310 const GrVkInterface* interface = this->vkInterface();
311
312 GR_VK_CALL(interface, GetImageSubresourceLayout(fDevice,
313 tex->textureImage(),
314 &subres,
315 &layout));
316
317 int texTop = kBottomLeft_GrSurfaceOrigin == desc.fOrigin ? tex->height() - top - height
318 : top;
319 VkDeviceSize offset = texTop*layout.rowPitch + left*bpp;
320 VkDeviceSize size = height*layout.rowPitch;
321 void* mapPtr;
322 err = GR_VK_CALL(interface, MapMemory(fDevice, tex->textureMemory(), offset, size, 0,
323 &mapPtr));
324 if (err) {
325 return false;
326 }
327
328 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
329 // copy into buffer by rows
330 const char* srcRow = reinterpret_cast<const char*>(data);
331 char* dstRow = reinterpret_cast<char*>(mapPtr)+(height - 1)*layout.rowPitch;
332 for (int y = 0; y < height; y++) {
333 memcpy(dstRow, srcRow, trimRowBytes);
334 srcRow += rowBytes;
335 dstRow -= layout.rowPitch;
336 }
337 } else {
338 // If there is no padding on the src (rowBytes) or dst (layout.rowPitch) we can memcpy
339 if (trimRowBytes == rowBytes && trimRowBytes == layout.rowPitch) {
340 memcpy(mapPtr, data, trimRowBytes * height);
341 } else {
bsalomona6b439a2016-03-10 12:31:20 -0800342 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), data, rowBytes,
343 trimRowBytes, height);
Greg Daniel164a9f02016-02-22 09:56:40 -0500344 }
345 }
346
347 GR_VK_CALL(interface, UnmapMemory(fDevice, tex->textureMemory()));
348 } else {
349 GrVkTransferBuffer* transferBuffer =
350 GrVkTransferBuffer::Create(this, trimRowBytes * height, GrVkBuffer::kCopyRead_Type);
351
352 void* mapPtr = transferBuffer->map();
353
354 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
355 // copy into buffer by rows
356 const char* srcRow = reinterpret_cast<const char*>(data);
357 char* dstRow = reinterpret_cast<char*>(mapPtr)+(height - 1)*trimRowBytes;
358 for (int y = 0; y < height; y++) {
359 memcpy(dstRow, srcRow, trimRowBytes);
360 srcRow += rowBytes;
361 dstRow -= trimRowBytes;
362 }
363 } else {
364 // If there is no padding on the src data rows, we can do a single memcpy
365 if (trimRowBytes == rowBytes) {
366 memcpy(mapPtr, data, trimRowBytes * height);
367 } else {
368 SkRectMemcpy(mapPtr, trimRowBytes, data, rowBytes, trimRowBytes, height);
369 }
370 }
371
372 transferBuffer->unmap();
373
374 // make sure the unmap has finished
375 transferBuffer->addMemoryBarrier(this,
376 VK_ACCESS_HOST_WRITE_BIT,
377 VK_ACCESS_TRANSFER_READ_BIT,
378 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
379 VK_PIPELINE_STAGE_TRANSFER_BIT,
380 false);
381
382 // Set up copy region
383 bool flipY = kBottomLeft_GrSurfaceOrigin == tex->origin();
384 VkOffset3D offset = {
385 left,
386 flipY ? tex->height() - top - height : top,
387 0
388 };
389
390 VkBufferImageCopy region;
391 memset(&region, 0, sizeof(VkBufferImageCopy));
392 region.bufferOffset = 0;
393 region.bufferRowLength = width;
394 region.bufferImageHeight = height;
395 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
396 region.imageOffset = offset;
397 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
398
399 // Change layout of our target so it can be copied to
400 VkImageLayout layout = tex->currentLayout();
401 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
402 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
403 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
404 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
405 tex->setImageLayout(this,
406 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
407 srcAccessMask,
408 dstAccessMask,
409 srcStageMask,
410 dstStageMask,
411 false);
412
413 // Copy the buffer to the image
414 fCurrentCmdBuffer->copyBufferToImage(this,
415 transferBuffer,
416 tex,
417 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
418 1,
419 &region);
420
421 // Submit the current command buffer to the Queue
422 this->submitCommandBuffer(kSkip_SyncQueue);
423
424 transferBuffer->unref();
425 }
426
427 return true;
428}
429
430////////////////////////////////////////////////////////////////////////////////
431GrTexture* GrVkGpu::onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCycle lifeCycle,
bsalomona1e6b3b2016-03-02 10:58:23 -0800432 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500433 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
434
435 VkFormat pixelFormat;
436 if (!GrPixelConfigToVkFormat(desc.fConfig, &pixelFormat)) {
437 return nullptr;
438 }
439
440 if (!fVkCaps->isConfigTexturable(desc.fConfig)) {
441 return nullptr;
442 }
443
444 bool linearTiling = false;
445 if (SkToBool(desc.fFlags & kZeroCopy_GrSurfaceFlag)) {
446 if (fVkCaps->isConfigTexurableLinearly(desc.fConfig) &&
447 (!renderTarget || fVkCaps->isConfigRenderableLinearly(desc.fConfig, false))) {
448 linearTiling = true;
449 } else {
450 return nullptr;
451 }
452 }
453
454 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
455 if (renderTarget) {
456 usageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
457 }
458
459 // For now we will set the VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT and
460 // VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT on every texture since we do not know whether or not we
461 // will be using this texture in some copy or not. Also this assumes, as is the current case,
462 // that all render targets in vulkan are also texutres. If we change this practice of setting
463 // both bits, we must make sure to set the destination bit if we are uploading srcData to the
464 // texture.
465 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
466
bsalomona1e6b3b2016-03-02 10:58:23 -0800467 VkFlags memProps = (!texels.empty() && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
468 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
Greg Daniel164a9f02016-02-22 09:56:40 -0500469
470 // This ImageDesc refers to the texture that will be read by the client. Thus even if msaa is
471 // requested, this ImageDesc describes the resolved texutre. Therefore we always have samples set
472 // to 1.
473 GrVkImage::ImageDesc imageDesc;
474 imageDesc.fImageType = VK_IMAGE_TYPE_2D;
475 imageDesc.fFormat = pixelFormat;
476 imageDesc.fWidth = desc.fWidth;
477 imageDesc.fHeight = desc.fHeight;
478 imageDesc.fLevels = 1;
479 imageDesc.fSamples = 1;
480 imageDesc.fImageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
481 imageDesc.fUsageFlags = usageFlags;
482 imageDesc.fMemProps = memProps;
483
484 GrVkTexture* tex;
485 if (renderTarget) {
486 tex = GrVkTextureRenderTarget::CreateNewTextureRenderTarget(this, desc, lifeCycle,
487 imageDesc);
488 } else {
489 tex = GrVkTexture::CreateNewTexture(this, desc, lifeCycle, imageDesc);
490 }
491
492 if (!tex) {
493 return nullptr;
494 }
495
bsalomona1e6b3b2016-03-02 10:58:23 -0800496 // TODO: We're ignoring MIP levels here.
bsalomone699d0c2016-03-09 06:25:15 -0800497 if (!texels.empty()) {
498 SkASSERT(texels.begin()->fPixels);
bsalomona1e6b3b2016-03-02 10:58:23 -0800499 if (!this->uploadTexData(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
500 texels.begin()->fPixels, texels.begin()->fRowBytes)) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500501 tex->unref();
502 return nullptr;
503 }
504 }
505
506 return tex;
507}
508
509////////////////////////////////////////////////////////////////////////////////
510
511static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin) {
512 // By default, all textures in Vk use TopLeft
513 if (kDefault_GrSurfaceOrigin == origin) {
514 return kTopLeft_GrSurfaceOrigin;
515 } else {
516 return origin;
517 }
518}
519
520GrTexture* GrVkGpu::onWrapBackendTexture(const GrBackendTextureDesc& desc,
521 GrWrapOwnership ownership) {
522 VkFormat format;
523 if (!GrPixelConfigToVkFormat(desc.fConfig, &format)) {
524 return nullptr;
525 }
526
527 if (0 == desc.fTextureHandle) {
528 return nullptr;
529 }
530
531 int maxSize = this->caps()->maxTextureSize();
532 if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
533 return nullptr;
534 }
535
jvanverthfd359ca2016-03-18 11:57:24 -0700536 const GrVkTextureInfo* info = reinterpret_cast<const GrVkTextureInfo*>(desc.fTextureHandle);
537 if (VK_NULL_HANDLE == info->fImage || VK_NULL_HANDLE == info->fAlloc) {
538 return nullptr;
539 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500540
jvanverth0fcfb752016-03-09 09:57:52 -0800541 GrGpuResource::LifeCycle lifeCycle = (kAdopt_GrWrapOwnership == ownership)
542 ? GrGpuResource::kAdopted_LifeCycle
543 : GrGpuResource::kBorrowed_LifeCycle;
Greg Daniel164a9f02016-02-22 09:56:40 -0500544
545 GrSurfaceDesc surfDesc;
546 // next line relies on GrBackendTextureDesc's flags matching GrTexture's
547 surfDesc.fFlags = (GrSurfaceFlags)desc.fFlags;
548 surfDesc.fWidth = desc.fWidth;
549 surfDesc.fHeight = desc.fHeight;
550 surfDesc.fConfig = desc.fConfig;
551 surfDesc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount());
552 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrBackendTextureFlag);
553 // In GL, Chrome assumes all textures are BottomLeft
554 // In VK, we don't have this restriction
555 surfDesc.fOrigin = resolve_origin(desc.fOrigin);
556
557 GrVkTexture* texture = nullptr;
558 if (renderTarget) {
559 texture = GrVkTextureRenderTarget::CreateWrappedTextureRenderTarget(this, surfDesc,
560 lifeCycle, format,
jvanverthfd359ca2016-03-18 11:57:24 -0700561 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500562 } else {
jvanverthfd359ca2016-03-18 11:57:24 -0700563 texture = GrVkTexture::CreateWrappedTexture(this, surfDesc, lifeCycle, format,
564 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500565 }
566 if (!texture) {
567 return nullptr;
568 }
569
570 return texture;
571}
572
573GrRenderTarget* GrVkGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDesc& wrapDesc,
574 GrWrapOwnership ownership) {
575
jvanverthfd359ca2016-03-18 11:57:24 -0700576 const GrVkTextureInfo* info =
577 reinterpret_cast<const GrVkTextureInfo*>(wrapDesc.fRenderTargetHandle);
578 if (VK_NULL_HANDLE == info->fImage ||
579 (VK_NULL_HANDLE == info->fAlloc && kAdopt_GrWrapOwnership == ownership)) {
580 return nullptr;
581 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500582
jvanverth0fcfb752016-03-09 09:57:52 -0800583 GrGpuResource::LifeCycle lifeCycle = (kAdopt_GrWrapOwnership == ownership)
584 ? GrGpuResource::kAdopted_LifeCycle
585 : GrGpuResource::kBorrowed_LifeCycle;
Greg Daniel164a9f02016-02-22 09:56:40 -0500586
587 GrSurfaceDesc desc;
588 desc.fConfig = wrapDesc.fConfig;
589 desc.fFlags = kCheckAllocation_GrSurfaceFlag;
590 desc.fWidth = wrapDesc.fWidth;
591 desc.fHeight = wrapDesc.fHeight;
592 desc.fSampleCnt = SkTMin(wrapDesc.fSampleCnt, this->caps()->maxSampleCount());
593
594 desc.fOrigin = resolve_origin(wrapDesc.fOrigin);
595
596 GrVkRenderTarget* tgt = GrVkRenderTarget::CreateWrappedRenderTarget(this, desc,
jvanverthfd359ca2016-03-18 11:57:24 -0700597 lifeCycle,
598 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500599 if (tgt && wrapDesc.fStencilBits) {
600 if (!createStencilAttachmentForRenderTarget(tgt, desc.fWidth, desc.fHeight)) {
601 tgt->unref();
602 return nullptr;
603 }
604 }
605 return tgt;
606}
607
608////////////////////////////////////////////////////////////////////////////////
609
610void GrVkGpu::bindGeometry(const GrPrimitiveProcessor& primProc,
egdaniel0e1853c2016-03-17 11:35:45 -0700611 const GrNonInstancedMesh& mesh) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500612 GrVkVertexBuffer* vbuf;
egdaniel0e1853c2016-03-17 11:35:45 -0700613 vbuf = (GrVkVertexBuffer*)mesh.vertexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500614 SkASSERT(vbuf);
615 SkASSERT(!vbuf->isMapped());
616
617 vbuf->addMemoryBarrier(this,
618 VK_ACCESS_HOST_WRITE_BIT,
619 VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT,
620 VK_PIPELINE_STAGE_HOST_BIT,
621 VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
622 false);
623
624 fCurrentCmdBuffer->bindVertexBuffer(this, vbuf);
625
egdaniel0e1853c2016-03-17 11:35:45 -0700626 if (mesh.isIndexed()) {
627 GrVkIndexBuffer* ibuf = (GrVkIndexBuffer*)mesh.indexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500628 SkASSERT(ibuf);
629 SkASSERT(!ibuf->isMapped());
630
631 ibuf->addMemoryBarrier(this,
632 VK_ACCESS_HOST_WRITE_BIT,
633 VK_ACCESS_INDEX_READ_BIT,
634 VK_PIPELINE_STAGE_HOST_BIT,
635 VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
636 false);
637
638 fCurrentCmdBuffer->bindIndexBuffer(this, ibuf);
639 }
640}
641
Greg Daniel164a9f02016-02-22 09:56:40 -0500642////////////////////////////////////////////////////////////////////////////////
643
644GrStencilAttachment* GrVkGpu::createStencilAttachmentForRenderTarget(const GrRenderTarget* rt,
645 int width,
646 int height) {
647 SkASSERT(rt->asTexture());
648 SkASSERT(width >= rt->width());
649 SkASSERT(height >= rt->height());
650
651 int samples = rt->numStencilSamples();
652
653 SkASSERT(this->vkCaps().stencilFormats().count());
654 const GrVkCaps::StencilFormat& sFmt = this->vkCaps().stencilFormats()[0];
655
656 GrVkStencilAttachment* stencil(GrVkStencilAttachment::Create(this,
657 GrGpuResource::kCached_LifeCycle,
658 width,
659 height,
660 samples,
661 sFmt));
662 fStats.incStencilAttachmentCreates();
663 return stencil;
664}
665
666////////////////////////////////////////////////////////////////////////////////
667
668GrBackendObject GrVkGpu::createTestingOnlyBackendTexture(void* srcData, int w, int h,
669 GrPixelConfig config) {
670
671 VkFormat pixelFormat;
672 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
673 return 0;
674 }
675
676 bool linearTiling = false;
677 if (!fVkCaps->isConfigTexturable(config)) {
678 return 0;
679 }
680
681 if (fVkCaps->isConfigTexurableLinearly(config)) {
682 linearTiling = true;
683 }
684
685 // Currently this is not supported since it requires a copy which has not yet been implemented.
686 if (srcData && !linearTiling) {
687 return 0;
688 }
689
690 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
691 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
692 usageFlags |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
693
694 VkFlags memProps = (srcData && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
695 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
696
jvanverthfd359ca2016-03-18 11:57:24 -0700697 VkImage image = VK_NULL_HANDLE;
698 VkDeviceMemory alloc = VK_NULL_HANDLE;
Greg Daniel164a9f02016-02-22 09:56:40 -0500699
jvanverthfd359ca2016-03-18 11:57:24 -0700700 VkImageTiling imageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
701 VkImageLayout initialLayout = (VK_IMAGE_TILING_LINEAR == imageTiling)
702 ? VK_IMAGE_LAYOUT_PREINITIALIZED
703 : VK_IMAGE_LAYOUT_UNDEFINED;
704
705 // Create Image
706 VkSampleCountFlagBits vkSamples;
707 if (!GrSampleCountToVkSampleCount(1, &vkSamples)) {
708 return 0;
709 }
710
711 const VkImageCreateInfo imageCreateInfo = {
712 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // sType
713 NULL, // pNext
714 0, // VkImageCreateFlags
715 VK_IMAGE_TYPE_2D, // VkImageType
716 pixelFormat, // VkFormat
ethannicholas384b5e92016-03-25 11:04:06 -0700717 { (uint32_t) w, (uint32_t) h, 1 }, // VkExtent3D
jvanverthfd359ca2016-03-18 11:57:24 -0700718 1, // mipLevels
719 1, // arrayLayers
720 vkSamples, // samples
721 imageTiling, // VkImageTiling
722 usageFlags, // VkImageUsageFlags
723 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode
724 0, // queueFamilyCount
725 0, // pQueueFamilyIndices
726 initialLayout // initialLayout
727 };
728
729 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateImage(this->device(), &imageCreateInfo, nullptr, &image));
730
731 if (!GrVkMemory::AllocAndBindImageMemory(this, image, memProps, &alloc)) {
732 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500733 return 0;
734 }
735
736 if (srcData) {
737 if (linearTiling) {
738 const VkImageSubresource subres = {
739 VK_IMAGE_ASPECT_COLOR_BIT,
740 0, // mipLevel
741 0, // arraySlice
742 };
743 VkSubresourceLayout layout;
744 VkResult err;
745
jvanverthfd359ca2016-03-18 11:57:24 -0700746 VK_CALL(GetImageSubresourceLayout(fDevice, image, &subres, &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500747
748 void* mapPtr;
jvanverthfd359ca2016-03-18 11:57:24 -0700749 err = VK_CALL(MapMemory(fDevice, alloc, 0, layout.rowPitch * h, 0, &mapPtr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500750 if (err) {
jvanverthfd359ca2016-03-18 11:57:24 -0700751 VK_CALL(FreeMemory(this->device(), alloc, nullptr));
752 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500753 return 0;
754 }
755
756 size_t bpp = GrBytesPerPixel(config);
757 size_t rowCopyBytes = bpp * w;
758 // If there is no padding on dst (layout.rowPitch) we can do a single memcopy.
759 // This assumes the srcData comes in with no padding.
760 if (rowCopyBytes == layout.rowPitch) {
761 memcpy(mapPtr, srcData, rowCopyBytes * h);
762 } else {
jvanverthfd359ca2016-03-18 11:57:24 -0700763 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), srcData, rowCopyBytes,
764 rowCopyBytes, h);
Greg Daniel164a9f02016-02-22 09:56:40 -0500765 }
jvanverthfd359ca2016-03-18 11:57:24 -0700766 VK_CALL(UnmapMemory(fDevice, alloc));
Greg Daniel164a9f02016-02-22 09:56:40 -0500767 } else {
768 // TODO: Add support for copying to optimal tiling
769 SkASSERT(false);
770 }
771 }
772
jvanverthfd359ca2016-03-18 11:57:24 -0700773 GrVkTextureInfo* info = new GrVkTextureInfo;
774 info->fImage = image;
775 info->fAlloc = alloc;
776 info->fImageTiling = imageTiling;
777 info->fImageLayout = initialLayout;
778
779 return (GrBackendObject)info;
Greg Daniel164a9f02016-02-22 09:56:40 -0500780}
781
782bool GrVkGpu::isTestingOnlyBackendTexture(GrBackendObject id) const {
jvanverthfd359ca2016-03-18 11:57:24 -0700783 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500784
785 if (backend && backend->fImage && backend->fAlloc) {
786 VkMemoryRequirements req;
787 memset(&req, 0, sizeof(req));
788 GR_VK_CALL(this->vkInterface(), GetImageMemoryRequirements(fDevice,
789 backend->fImage,
790 &req));
791 // TODO: find a better check
792 // This will probably fail with a different driver
793 return (req.size > 0) && (req.size <= 8192 * 8192);
794 }
795
796 return false;
797}
798
799void GrVkGpu::deleteTestingOnlyBackendTexture(GrBackendObject id, bool abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700800 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500801
802 if (backend) {
803 if (!abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700804 // something in the command buffer may still be using this, so force submit
805 this->submitCommandBuffer(kForce_SyncQueue);
806
807 VK_CALL(FreeMemory(this->device(), backend->fAlloc, nullptr));
808 VK_CALL(DestroyImage(this->device(), backend->fImage, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500809 }
jvanverthfd359ca2016-03-18 11:57:24 -0700810 delete backend;
Greg Daniel164a9f02016-02-22 09:56:40 -0500811 }
812}
813
814////////////////////////////////////////////////////////////////////////////////
815
816void GrVkGpu::addMemoryBarrier(VkPipelineStageFlags srcStageMask,
817 VkPipelineStageFlags dstStageMask,
818 bool byRegion,
819 VkMemoryBarrier* barrier) const {
820 SkASSERT(fCurrentCmdBuffer);
821 fCurrentCmdBuffer->pipelineBarrier(this,
822 srcStageMask,
823 dstStageMask,
824 byRegion,
825 GrVkCommandBuffer::kMemory_BarrierType,
826 barrier);
827}
828
829void GrVkGpu::addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask,
830 VkPipelineStageFlags dstStageMask,
831 bool byRegion,
832 VkBufferMemoryBarrier* barrier) const {
833 SkASSERT(fCurrentCmdBuffer);
834 fCurrentCmdBuffer->pipelineBarrier(this,
835 srcStageMask,
836 dstStageMask,
837 byRegion,
838 GrVkCommandBuffer::kBufferMemory_BarrierType,
839 barrier);
840}
841
842void GrVkGpu::addImageMemoryBarrier(VkPipelineStageFlags srcStageMask,
843 VkPipelineStageFlags dstStageMask,
844 bool byRegion,
845 VkImageMemoryBarrier* barrier) const {
846 SkASSERT(fCurrentCmdBuffer);
847 fCurrentCmdBuffer->pipelineBarrier(this,
848 srcStageMask,
849 dstStageMask,
850 byRegion,
851 GrVkCommandBuffer::kImageMemory_BarrierType,
852 barrier);
853}
854
855void GrVkGpu::finishDrawTarget() {
856 // Submit the current command buffer to the Queue
857 this->submitCommandBuffer(kSkip_SyncQueue);
858}
859
egdaniel3d5d9ac2016-03-01 12:56:15 -0800860void GrVkGpu::clearStencil(GrRenderTarget* target) {
861 if (nullptr == target) {
862 return;
863 }
864 GrStencilAttachment* stencil = target->renderTargetPriv().getStencilAttachment();
865 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
866
867
868 VkClearDepthStencilValue vkStencilColor;
869 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
870
871 VkImageLayout origDstLayout = vkStencil->currentLayout();
872
873 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
874 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
875
876 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
877 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
878
879 vkStencil->setImageLayout(this,
880 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
881 srcAccessMask,
882 dstAccessMask,
883 srcStageMask,
884 dstStageMask,
885 false);
886
887
888 VkImageSubresourceRange subRange;
889 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
890 subRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
891 subRange.baseMipLevel = 0;
892 subRange.levelCount = 1;
893 subRange.baseArrayLayer = 0;
894 subRange.layerCount = 1;
895
896 // TODO: I imagine that most times we want to clear a stencil it will be at the beginning of a
897 // draw. Thus we should look into using the load op functions on the render pass to clear out
898 // the stencil there.
899 fCurrentCmdBuffer->clearDepthStencilImage(this, vkStencil, &vkStencilColor, 1, &subRange);
900}
901
902void GrVkGpu::onClearStencilClip(GrRenderTarget* target, const SkIRect& rect, bool insideClip) {
903 SkASSERT(target);
904
905 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
906 GrStencilAttachment* sb = target->renderTargetPriv().getStencilAttachment();
907 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)sb;
908
909 // this should only be called internally when we know we have a
910 // stencil buffer.
911 SkASSERT(sb);
912 int stencilBitCount = sb->bits();
913
914 // The contract with the callers does not guarantee that we preserve all bits in the stencil
915 // during this clear. Thus we will clear the entire stencil to the desired value.
916
917 VkClearDepthStencilValue vkStencilColor;
918 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
919 if (insideClip) {
920 vkStencilColor.stencil = (1 << (stencilBitCount - 1));
921 } else {
922 vkStencilColor.stencil = 0;
923 }
924
925 VkImageLayout origDstLayout = vkStencil->currentLayout();
926 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
927 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
928 VkPipelineStageFlags srcStageMask =
929 GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
930 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
931 vkStencil->setImageLayout(this,
932 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
933 srcAccessMask,
934 dstAccessMask,
935 srcStageMask,
936 dstStageMask,
937 false);
938
939 VkClearRect clearRect;
940 // Flip rect if necessary
941 SkIRect vkRect = rect;
942
943 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
944 vkRect.fTop = vkRT->height() - rect.fBottom;
945 vkRect.fBottom = vkRT->height() - rect.fTop;
946 }
947
948 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
949 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
950
951 clearRect.baseArrayLayer = 0;
952 clearRect.layerCount = 1;
953
954 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
955 SkASSERT(renderPass);
956 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
957
958 uint32_t stencilIndex;
959 SkAssertResult(renderPass->stencilAttachmentIndex(&stencilIndex));
960
961 VkClearAttachment attachment;
962 attachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
963 attachment.colorAttachment = 0; // this value shouldn't matter
964 attachment.clearValue.depthStencil = vkStencilColor;
965
966 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
967 fCurrentCmdBuffer->endRenderPass(this);
968
969 return;
970}
971
Greg Daniel164a9f02016-02-22 09:56:40 -0500972void GrVkGpu::onClear(GrRenderTarget* target, const SkIRect& rect, GrColor color) {
973 // parent class should never let us get here with no RT
974 SkASSERT(target);
975
976 VkClearColorValue vkColor;
977 GrColorToRGBAFloat(color, vkColor.float32);
978
979 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
980 VkImageLayout origDstLayout = vkRT->currentLayout();
981
982 if (rect.width() != target->width() || rect.height() != target->height()) {
983 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
984 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
985 VkPipelineStageFlags srcStageMask =
egdaniel3d5d9ac2016-03-01 12:56:15 -0800986 GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
Greg Daniel164a9f02016-02-22 09:56:40 -0500987 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
988 vkRT->setImageLayout(this,
989 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
990 srcAccessMask,
991 dstAccessMask,
992 srcStageMask,
993 dstStageMask,
994 false);
995
996 VkClearRect clearRect;
egdaniel3d5d9ac2016-03-01 12:56:15 -0800997 // Flip rect if necessary
998 SkIRect vkRect = rect;
999 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1000 vkRect.fTop = vkRT->height() - rect.fBottom;
1001 vkRect.fBottom = vkRT->height() - rect.fTop;
1002 }
1003 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1004 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
jvanverthe77875a2016-03-04 15:16:25 -08001005 clearRect.baseArrayLayer = 0;
1006 clearRect.layerCount = 1;
Greg Daniel164a9f02016-02-22 09:56:40 -05001007
1008 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1009 SkASSERT(renderPass);
1010 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1011
1012 uint32_t colorIndex;
1013 SkAssertResult(renderPass->colorAttachmentIndex(&colorIndex));
1014
1015 VkClearAttachment attachment;
1016 attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1017 attachment.colorAttachment = colorIndex;
1018 attachment.clearValue.color = vkColor;
1019
1020 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1021 fCurrentCmdBuffer->endRenderPass(this);
1022 return;
1023 }
1024
1025 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1026 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1027
1028 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1029 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1030
1031 vkRT->setImageLayout(this,
1032 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1033 srcAccessMask,
1034 dstAccessMask,
1035 srcStageMask,
1036 dstStageMask,
1037 false);
1038
1039
1040 VkImageSubresourceRange subRange;
1041 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1042 subRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1043 subRange.baseMipLevel = 0;
1044 subRange.levelCount = 1;
1045 subRange.baseArrayLayer = 0;
1046 subRange.layerCount = 1;
1047
1048 // In the future we may not actually be doing this type of clear at all. If we are inside a
1049 // render pass or doing a non full clear then we will use CmdClearColorAttachment. The more
1050 // common use case will be clearing an attachment at the start of a render pass, in which case
1051 // we will use the clear load ops.
1052 fCurrentCmdBuffer->clearColorImage(this,
1053 vkRT,
1054 &vkColor,
1055 1, &subRange);
1056}
1057
1058inline bool can_copy_image(const GrSurface* dst,
1059 const GrSurface* src,
1060 const GrVkGpu* gpu) {
1061 if (src->asTexture() &&
1062 dst->asTexture() &&
1063 src->origin() == dst->origin() &&
1064 src->config() == dst->config()) {
1065 return true;
1066 }
1067
1068 // How does msaa play into this? If a VkTexture is multisampled, are we copying the multisampled
1069 // or the resolved image here?
1070
1071 return false;
1072}
1073
1074void GrVkGpu::copySurfaceAsCopyImage(GrSurface* dst,
1075 GrSurface* src,
1076 const SkIRect& srcRect,
1077 const SkIPoint& dstPoint) {
1078 SkASSERT(can_copy_image(dst, src, this));
1079
1080 // Insert memory barriers to switch src and dst to transfer_source and transfer_dst layouts
1081 GrVkTexture* dstTex = static_cast<GrVkTexture*>(dst->asTexture());
1082 GrVkTexture* srcTex = static_cast<GrVkTexture*>(src->asTexture());
1083
1084 VkImageLayout origDstLayout = dstTex->currentLayout();
1085 VkImageLayout origSrcLayout = srcTex->currentLayout();
1086
1087 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1088 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1089
1090 // These flags are for flushing/invalidating caches and for the dst image it doesn't matter if
1091 // the cache is flushed since it is only being written to.
1092 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1093 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1094
1095 dstTex->setImageLayout(this,
1096 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1097 srcAccessMask,
1098 dstAccessMask,
1099 srcStageMask,
1100 dstStageMask,
1101 false);
1102
1103 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
1104 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1105
1106 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
1107 dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1108
1109 srcTex->setImageLayout(this,
1110 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1111 srcAccessMask,
1112 dstAccessMask,
1113 srcStageMask,
1114 dstStageMask,
1115 false);
1116
1117 // Flip rect if necessary
1118 SkIRect srcVkRect = srcRect;
1119 int32_t dstY = dstPoint.fY;
1120
1121 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1122 SkASSERT(kBottomLeft_GrSurfaceOrigin == dst->origin());
1123 srcVkRect.fTop = src->height() - srcRect.fBottom;
1124 srcVkRect.fBottom = src->height() - srcRect.fTop;
1125 dstY = dst->height() - dstPoint.fY - srcVkRect.height();
1126 }
1127
1128 VkImageCopy copyRegion;
1129 memset(&copyRegion, 0, sizeof(VkImageCopy));
1130 copyRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1131 copyRegion.srcOffset = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1132 copyRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1133 copyRegion.dstOffset = { dstPoint.fX, dstY, 0 };
1134 copyRegion.extent = { (uint32_t)srcVkRect.width(), (uint32_t)srcVkRect.height(), 0 };
1135
1136 fCurrentCmdBuffer->copyImage(this,
1137 srcTex,
1138 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1139 dstTex,
1140 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1141 1,
1142 &copyRegion);
1143}
1144
1145inline bool can_copy_as_draw(const GrSurface* dst,
1146 const GrSurface* src,
1147 const GrVkGpu* gpu) {
1148 return false;
1149}
1150
1151void GrVkGpu::copySurfaceAsDraw(GrSurface* dst,
1152 GrSurface* src,
1153 const SkIRect& srcRect,
1154 const SkIPoint& dstPoint) {
1155 SkASSERT(false);
1156}
1157
1158bool GrVkGpu::onCopySurface(GrSurface* dst,
1159 GrSurface* src,
1160 const SkIRect& srcRect,
1161 const SkIPoint& dstPoint) {
1162 if (can_copy_image(dst, src, this)) {
1163 this->copySurfaceAsCopyImage(dst, src, srcRect, dstPoint);
1164 return true;
1165 }
1166
1167 if (can_copy_as_draw(dst, src, this)) {
1168 this->copySurfaceAsDraw(dst, src, srcRect, dstPoint);
1169 return true;
1170 }
1171
1172 return false;
1173}
1174
cdalton28f45b92016-03-07 13:58:26 -08001175void GrVkGpu::onGetMultisampleSpecs(GrRenderTarget* rt, const GrStencilSettings&,
1176 int* effectiveSampleCnt, SkAutoTDeleteArray<SkPoint>*) {
1177 // TODO: stub.
1178 SkASSERT(!this->caps()->sampleLocationsSupport());
1179 *effectiveSampleCnt = rt->desc().fSampleCnt;
1180}
1181
Greg Daniel164a9f02016-02-22 09:56:40 -05001182bool GrVkGpu::onGetReadPixelsInfo(GrSurface* srcSurface, int width, int height, size_t rowBytes,
1183 GrPixelConfig readConfig, DrawPreference* drawPreference,
1184 ReadPixelTempDrawInfo* tempDrawInfo) {
1185 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
1186 if (kNoDraw_DrawPreference != *drawPreference) {
1187 return false;
1188 }
1189
1190 if (srcSurface->config() != readConfig) {
1191 // TODO: This should fall back to drawing or copying to change config of srcSurface to match
1192 // that of readConfig.
1193 return false;
1194 }
1195
1196 return true;
1197}
1198
1199bool GrVkGpu::onReadPixels(GrSurface* surface,
1200 int left, int top, int width, int height,
1201 GrPixelConfig config,
1202 void* buffer,
1203 size_t rowBytes) {
1204 VkFormat pixelFormat;
1205 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
1206 return false;
1207 }
1208
1209 GrVkTexture* tgt = static_cast<GrVkTexture*>(surface->asTexture());
1210 if (!tgt) {
1211 return false;
1212 }
1213
1214 // Change layout of our target so it can be used as copy
1215 VkImageLayout layout = tgt->currentLayout();
1216 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1217 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1218 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1219 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1220 tgt->setImageLayout(this,
1221 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1222 srcAccessMask,
1223 dstAccessMask,
1224 srcStageMask,
1225 dstStageMask,
1226 false);
1227
1228 GrVkTransferBuffer* transferBuffer =
cdalton397536c2016-03-25 12:15:03 -07001229 static_cast<GrVkTransferBuffer*>(this->createBuffer(kXferGpuToCpu_GrBufferType,
1230 rowBytes * height,
1231 kStream_GrAccessPattern));
Greg Daniel164a9f02016-02-22 09:56:40 -05001232
1233 bool flipY = kBottomLeft_GrSurfaceOrigin == surface->origin();
1234 VkOffset3D offset = {
1235 left,
1236 flipY ? surface->height() - top - height : top,
1237 0
1238 };
1239
1240 // Copy the image to a buffer so we can map it to cpu memory
1241 VkBufferImageCopy region;
1242 memset(&region, 0, sizeof(VkBufferImageCopy));
1243 region.bufferOffset = 0;
1244 region.bufferRowLength = 0; // Forces RowLength to be imageExtent.width
1245 region.bufferImageHeight = 0; // Forces height to be tightly packed. Only useful for 3d images.
1246 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1247 region.imageOffset = offset;
1248 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
1249
1250 fCurrentCmdBuffer->copyImageToBuffer(this,
1251 tgt,
1252 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1253 transferBuffer,
1254 1,
1255 &region);
1256
1257 // make sure the copy to buffer has finished
1258 transferBuffer->addMemoryBarrier(this,
1259 VK_ACCESS_TRANSFER_WRITE_BIT,
1260 VK_ACCESS_HOST_READ_BIT,
1261 VK_PIPELINE_STAGE_TRANSFER_BIT,
1262 VK_PIPELINE_STAGE_HOST_BIT,
1263 false);
1264
1265 // We need to submit the current command buffer to the Queue and make sure it finishes before
1266 // we can copy the data out of the buffer.
1267 this->submitCommandBuffer(kForce_SyncQueue);
1268
1269 void* mappedMemory = transferBuffer->map();
1270
1271 memcpy(buffer, mappedMemory, rowBytes*height);
1272
1273 transferBuffer->unmap();
1274 transferBuffer->unref();
1275
1276 if (flipY) {
1277 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1278 size_t tightRowBytes = GrBytesPerPixel(config) * width;
1279 scratch.reset(tightRowBytes);
1280 void* tmpRow = scratch.get();
1281 // flip y in-place by rows
1282 const int halfY = height >> 1;
1283 char* top = reinterpret_cast<char*>(buffer);
1284 char* bottom = top + (height - 1) * rowBytes;
1285 for (int y = 0; y < halfY; y++) {
1286 memcpy(tmpRow, top, tightRowBytes);
1287 memcpy(top, bottom, tightRowBytes);
1288 memcpy(bottom, tmpRow, tightRowBytes);
1289 top += rowBytes;
1290 bottom -= rowBytes;
1291 }
1292 }
1293
1294 return true;
1295}
egdaniel0e1853c2016-03-17 11:35:45 -07001296bool GrVkGpu::prepareDrawState(const GrPipeline& pipeline,
1297 const GrPrimitiveProcessor& primProc,
1298 GrPrimitiveType primitiveType,
1299 const GrVkRenderPass& renderPass,
egdaniel22281c12016-03-23 13:49:40 -07001300 GrVkPipelineState** pipelineState) {
1301 *pipelineState = fResourceProvider.findOrCreateCompatiblePipelineState(pipeline,
1302 primProc,
1303 primitiveType,
1304 renderPass);
1305 if (!pipelineState) {
egdaniel0e1853c2016-03-17 11:35:45 -07001306 return false;
1307 }
1308
egdaniel22281c12016-03-23 13:49:40 -07001309 (*pipelineState)->setData(this, primProc, pipeline);
egdaniel0e1853c2016-03-17 11:35:45 -07001310
egdaniel22281c12016-03-23 13:49:40 -07001311 (*pipelineState)->bind(this, fCurrentCmdBuffer);
egdaniel470d77a2016-03-18 12:50:27 -07001312
1313 GrVkPipeline::SetDynamicState(this, fCurrentCmdBuffer, pipeline);
1314
egdaniel0e1853c2016-03-17 11:35:45 -07001315 return true;
1316}
1317
1318void GrVkGpu::onDraw(const GrPipeline& pipeline,
1319 const GrPrimitiveProcessor& primProc,
1320 const GrMesh* meshes,
1321 int meshCount) {
1322 if (!meshCount) {
1323 return;
1324 }
1325 GrRenderTarget* rt = pipeline.getRenderTarget();
Greg Daniel164a9f02016-02-22 09:56:40 -05001326 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(rt);
1327 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1328 SkASSERT(renderPass);
1329
egdaniel470d77a2016-03-18 12:50:27 -07001330 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1331
egdaniel22281c12016-03-23 13:49:40 -07001332 GrVkPipelineState* pipelineState = nullptr;
egdaniel0e1853c2016-03-17 11:35:45 -07001333 GrPrimitiveType primitiveType = meshes[0].primitiveType();
egdaniel22281c12016-03-23 13:49:40 -07001334 if (!this->prepareDrawState(pipeline, primProc, primitiveType, *renderPass, &pipelineState)) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001335 return;
1336 }
1337
Greg Daniel164a9f02016-02-22 09:56:40 -05001338 // Change layout of our render target so it can be used as the color attachment
1339 VkImageLayout layout = vkRT->currentLayout();
1340 // Our color attachment is purely a destination and won't be read so don't need to flush or
1341 // invalidate any caches
1342 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1343 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1344 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1345 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1346 vkRT->setImageLayout(this,
1347 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1348 srcAccessMask,
1349 dstAccessMask,
1350 srcStageMask,
1351 dstStageMask,
1352 false);
1353
egdaniel3d5d9ac2016-03-01 12:56:15 -08001354 // If we are using a stencil attachment we also need to update its layout
egdaniel0e1853c2016-03-17 11:35:45 -07001355 if (!pipeline.getStencil().isDisabled()) {
egdaniel3d5d9ac2016-03-01 12:56:15 -08001356 GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment();
1357 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1358 VkImageLayout origDstLayout = vkStencil->currentLayout();
1359 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1360 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
egdaniel0e1853c2016-03-17 11:35:45 -07001361 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001362 VkPipelineStageFlags srcStageMask =
1363 GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1364 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1365 vkStencil->setImageLayout(this,
1366 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1367 srcAccessMask,
1368 dstAccessMask,
1369 srcStageMask,
1370 dstStageMask,
1371 false);
1372 }
1373
egdaniel0e1853c2016-03-17 11:35:45 -07001374
1375 for (int i = 0; i < meshCount; ++i) {
1376 if (GrXferBarrierType barrierType = pipeline.xferBarrierType(*this->caps())) {
1377 this->xferBarrier(pipeline.getRenderTarget(), barrierType);
1378 }
1379
1380 const GrMesh& mesh = meshes[i];
1381 GrMesh::Iterator iter;
1382 const GrNonInstancedMesh* nonIdxMesh = iter.init(mesh);
1383 do {
1384 if (nonIdxMesh->primitiveType() != primitiveType) {
1385 // Technically we don't have to call this here (since there is a safety check in
egdaniel22281c12016-03-23 13:49:40 -07001386 // pipelineState:setData but this will allow for quicker freeing of resources if the
1387 // pipelineState sits in a cache for a while.
1388 pipelineState->freeTempResources(this);
1389 pipelineState->unref();
1390 SkDEBUGCODE(pipelineState = nullptr);
egdaniel0e1853c2016-03-17 11:35:45 -07001391 primitiveType = nonIdxMesh->primitiveType();
1392 if (!this->prepareDrawState(pipeline, primProc, primitiveType, *renderPass,
egdaniel22281c12016-03-23 13:49:40 -07001393 &pipelineState)) {
egdaniel0e1853c2016-03-17 11:35:45 -07001394 return;
1395 }
1396 }
egdaniel22281c12016-03-23 13:49:40 -07001397 SkASSERT(pipelineState);
egdaniel0e1853c2016-03-17 11:35:45 -07001398 this->bindGeometry(primProc, *nonIdxMesh);
1399
1400 if (nonIdxMesh->isIndexed()) {
1401 fCurrentCmdBuffer->drawIndexed(this,
1402 nonIdxMesh->indexCount(),
1403 1,
1404 nonIdxMesh->startIndex(),
1405 nonIdxMesh->startVertex(),
1406 0);
1407 } else {
1408 fCurrentCmdBuffer->draw(this,
1409 nonIdxMesh->vertexCount(),
1410 1,
1411 nonIdxMesh->startVertex(),
1412 0);
1413 }
1414
1415 fStats.incNumDraws();
1416 } while ((nonIdxMesh = iter.next()));
Greg Daniel164a9f02016-02-22 09:56:40 -05001417 }
1418
1419 fCurrentCmdBuffer->endRenderPass(this);
1420
egdaniel22281c12016-03-23 13:49:40 -07001421 // Technically we don't have to call this here (since there is a safety check in
1422 // pipelineState:setData but this will allow for quicker freeing of resources if the
1423 // pipelineState sits in a cache for a while.
1424 pipelineState->freeTempResources(this);
1425 pipelineState->unref();
Greg Daniel164a9f02016-02-22 09:56:40 -05001426
1427#if SWAP_PER_DRAW
1428 glFlush();
1429#if defined(SK_BUILD_FOR_MAC)
1430 aglSwapBuffers(aglGetCurrentContext());
1431 int set_a_break_pt_here = 9;
1432 aglSwapBuffers(aglGetCurrentContext());
1433#elif defined(SK_BUILD_FOR_WIN32)
1434 SwapBuf();
1435 int set_a_break_pt_here = 9;
1436 SwapBuf();
1437#endif
1438#endif
1439}
1440