jvanverth | af236b5 | 2016-05-20 06:01:06 -0700 | [diff] [blame] | 1 | |
| 2 | /* |
| 3 | * Copyright 2015 Google Inc. |
| 4 | * |
| 5 | * Use of this source code is governed by a BSD-style license that can be |
| 6 | * found in the LICENSE file. |
| 7 | */ |
| 8 | |
| 9 | #include "GrContext.h" |
| 10 | #include "SkSurface.h" |
| 11 | #include "WindowContext.h" |
| 12 | |
| 13 | #include "gl/GrGLDefines.h" |
| 14 | |
| 15 | #include "gl/GrGLUtil.h" |
| 16 | #include "GrRenderTarget.h" |
| 17 | #include "GrContext.h" |
| 18 | |
| 19 | #include "SkCanvas.h" |
| 20 | #include "SkImage_Base.h" |
| 21 | |
| 22 | namespace sk_app { |
| 23 | |
| 24 | sk_sp<SkSurface> WindowContext::createRenderSurface(sk_sp<GrRenderTarget> rt, int colorBits) { |
| 25 | auto flags = (fSurfaceProps.flags() & ~SkSurfaceProps::kGammaCorrect_Flag) | |
| 26 | (GrPixelConfigIsSRGB(fPixelConfig) ? SkSurfaceProps::kGammaCorrect_Flag : 0); |
| 27 | SkSurfaceProps props(flags, fSurfaceProps.pixelGeometry()); |
| 28 | |
| 29 | if (!this->isGpuContext() || colorBits > 24 || |
| 30 | kRGBA_F16_SkColorType == fDisplayParams.fColorType) { |
| 31 | // If we're rendering to F16, we need an off-screen surface - the current render |
| 32 | // target is most likely the wrong format. |
| 33 | // |
| 34 | // If we're rendering raster data or using a deep (10-bit or higher) surface, we probably |
| 35 | // need an off-screen surface. 10-bit, in particular, has strange gamma behavior. |
| 36 | SkImageInfo info = SkImageInfo::Make(fWidth, fHeight, |
| 37 | fDisplayParams.fColorType, |
| 38 | kUnknown_SkAlphaType, |
brianosman | b109b8c | 2016-06-16 13:03:24 -0700 | [diff] [blame^] | 39 | fDisplayParams.fColorSpace); |
jvanverth | af236b5 | 2016-05-20 06:01:06 -0700 | [diff] [blame] | 40 | return SkSurface::MakeRenderTarget(fContext, SkBudgeted::kNo, info, |
| 41 | fDisplayParams.fMSAASampleCount, &props); |
| 42 | } else { |
| 43 | return SkSurface::MakeRenderTargetDirect(rt.get(), &props); |
| 44 | } |
| 45 | } |
| 46 | |
| 47 | void WindowContext::presentRenderSurface(sk_sp<SkSurface> renderSurface, sk_sp<GrRenderTarget> rt, |
| 48 | int colorBits) { |
| 49 | if (!this->isGpuContext() || colorBits > 24 || |
| 50 | kRGBA_F16_SkColorType == fDisplayParams.fColorType) { |
| 51 | // We made/have an off-screen surface. Get the contents as an SkImage: |
| 52 | SkImageInfo info = SkImageInfo::Make(fWidth, fHeight, |
| 53 | fDisplayParams.fColorType, |
| 54 | kUnknown_SkAlphaType, |
brianosman | b109b8c | 2016-06-16 13:03:24 -0700 | [diff] [blame^] | 55 | fDisplayParams.fColorSpace); |
jvanverth | af236b5 | 2016-05-20 06:01:06 -0700 | [diff] [blame] | 56 | SkBitmap bm; |
| 57 | bm.allocPixels(info); |
| 58 | renderSurface->getCanvas()->readPixels(&bm, 0, 0); |
| 59 | SkPixmap pm; |
| 60 | bm.peekPixels(&pm); |
| 61 | sk_sp<SkImage> image(SkImage::MakeTextureFromPixmap(fContext, pm, |
| 62 | SkBudgeted::kNo)); |
| 63 | GrTexture* texture = as_IB(image)->peekTexture(); |
| 64 | SkASSERT(texture); |
| 65 | |
| 66 | // With ten-bit output, we need to manually apply the gamma of the output device |
| 67 | // (unless we're in non-gamma correct mode, in which case our data is already |
| 68 | // fake-sRGB, like we're expected to put in the 10-bit buffer): |
| 69 | bool doGamma = (colorBits == 30) && SkImageInfoIsGammaCorrect(info); |
| 70 | fContext->applyGamma(rt.get(), texture, doGamma ? 1.0f / 2.2f : 1.0f); |
| 71 | } |
| 72 | } |
| 73 | |
| 74 | } //namespace sk_app |