krajcevski | 6c35488 | 2014-07-22 07:44:00 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2014 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "SkTextureCompressor_LATC.h" |
krajcevski | b5294e8 | 2014-07-30 08:34:51 -0700 | [diff] [blame^] | 9 | #include "SkTextureCompressor_Blitter.h" |
krajcevski | 6c35488 | 2014-07-22 07:44:00 -0700 | [diff] [blame] | 10 | |
| 11 | #include "SkEndian.h" |
| 12 | |
krajcevski | b5294e8 | 2014-07-30 08:34:51 -0700 | [diff] [blame^] | 13 | // Compression options. In general, the slow version is much more accurate, but |
| 14 | // much slower. The fast option is much faster, but much less accurate. YMMV. |
| 15 | #define COMPRESS_LATC_SLOW 0 |
| 16 | #define COMPRESS_LATC_FAST 1 |
| 17 | |
| 18 | //////////////////////////////////////////////////////////////////////////////// |
| 19 | |
| 20 | #if COMPRESS_LATC_SLOW |
| 21 | |
krajcevski | 6c35488 | 2014-07-22 07:44:00 -0700 | [diff] [blame] | 22 | //////////////////////////////////////////////////////////////////////////////// |
| 23 | // |
| 24 | // Utility Functions |
| 25 | // |
| 26 | //////////////////////////////////////////////////////////////////////////////// |
| 27 | |
| 28 | // Absolute difference between two values. More correct than SkTAbs(a - b) |
| 29 | // because it works on unsigned values. |
| 30 | template <typename T> inline T abs_diff(const T &a, const T &b) { |
| 31 | return (a > b) ? (a - b) : (b - a); |
| 32 | } |
| 33 | |
| 34 | static bool is_extremal(uint8_t pixel) { |
| 35 | return 0 == pixel || 255 == pixel; |
| 36 | } |
| 37 | |
| 38 | typedef uint64_t (*A84x4To64BitProc)(const uint8_t block[]); |
| 39 | |
| 40 | // This function is used by both R11 EAC and LATC to compress 4x4 blocks |
| 41 | // of 8-bit alpha into 64-bit values that comprise the compressed data. |
| 42 | // For both formats, we need to make sure that the dimensions of the |
| 43 | // src pixels are divisible by 4, and copy 4x4 blocks one at a time |
| 44 | // for compression. |
| 45 | static bool compress_4x4_a8_to_64bit(uint8_t* dst, const uint8_t* src, |
| 46 | int width, int height, int rowBytes, |
| 47 | A84x4To64BitProc proc) { |
| 48 | // Make sure that our data is well-formed enough to be considered for compression |
| 49 | if (0 == width || 0 == height || (width % 4) != 0 || (height % 4) != 0) { |
| 50 | return false; |
| 51 | } |
| 52 | |
| 53 | int blocksX = width >> 2; |
| 54 | int blocksY = height >> 2; |
| 55 | |
| 56 | uint8_t block[16]; |
| 57 | uint64_t* encPtr = reinterpret_cast<uint64_t*>(dst); |
| 58 | for (int y = 0; y < blocksY; ++y) { |
| 59 | for (int x = 0; x < blocksX; ++x) { |
| 60 | // Load block |
| 61 | for (int k = 0; k < 4; ++k) { |
| 62 | memcpy(block + k*4, src + k*rowBytes + 4*x, 4); |
| 63 | } |
| 64 | |
| 65 | // Compress it |
| 66 | *encPtr = proc(block); |
| 67 | ++encPtr; |
| 68 | } |
| 69 | src += 4 * rowBytes; |
| 70 | } |
| 71 | |
| 72 | return true; |
| 73 | } |
| 74 | |
| 75 | //////////////////////////////////////////////////////////////////////////////// |
| 76 | // |
| 77 | // LATC compressor |
| 78 | // |
| 79 | //////////////////////////////////////////////////////////////////////////////// |
| 80 | |
| 81 | // LATC compressed texels down into square 4x4 blocks |
| 82 | static const int kLATCPaletteSize = 8; |
| 83 | static const int kLATCBlockSize = 4; |
| 84 | static const int kLATCPixelsPerBlock = kLATCBlockSize * kLATCBlockSize; |
| 85 | |
| 86 | // Generates an LATC palette. LATC constructs |
| 87 | // a palette of eight colors from LUM0 and LUM1 using the algorithm: |
| 88 | // |
| 89 | // LUM0, if lum0 > lum1 and code(x,y) == 0 |
| 90 | // LUM1, if lum0 > lum1 and code(x,y) == 1 |
| 91 | // (6*LUM0+ LUM1)/7, if lum0 > lum1 and code(x,y) == 2 |
| 92 | // (5*LUM0+2*LUM1)/7, if lum0 > lum1 and code(x,y) == 3 |
| 93 | // (4*LUM0+3*LUM1)/7, if lum0 > lum1 and code(x,y) == 4 |
| 94 | // (3*LUM0+4*LUM1)/7, if lum0 > lum1 and code(x,y) == 5 |
| 95 | // (2*LUM0+5*LUM1)/7, if lum0 > lum1 and code(x,y) == 6 |
| 96 | // ( LUM0+6*LUM1)/7, if lum0 > lum1 and code(x,y) == 7 |
| 97 | // |
| 98 | // LUM0, if lum0 <= lum1 and code(x,y) == 0 |
| 99 | // LUM1, if lum0 <= lum1 and code(x,y) == 1 |
| 100 | // (4*LUM0+ LUM1)/5, if lum0 <= lum1 and code(x,y) == 2 |
| 101 | // (3*LUM0+2*LUM1)/5, if lum0 <= lum1 and code(x,y) == 3 |
| 102 | // (2*LUM0+3*LUM1)/5, if lum0 <= lum1 and code(x,y) == 4 |
| 103 | // ( LUM0+4*LUM1)/5, if lum0 <= lum1 and code(x,y) == 5 |
| 104 | // 0, if lum0 <= lum1 and code(x,y) == 6 |
| 105 | // 255, if lum0 <= lum1 and code(x,y) == 7 |
| 106 | |
| 107 | static void generate_latc_palette(uint8_t palette[], uint8_t lum0, uint8_t lum1) { |
| 108 | palette[0] = lum0; |
| 109 | palette[1] = lum1; |
| 110 | if (lum0 > lum1) { |
| 111 | for (int i = 1; i < 7; i++) { |
| 112 | palette[i+1] = ((7-i)*lum0 + i*lum1) / 7; |
| 113 | } |
| 114 | } else { |
| 115 | for (int i = 1; i < 5; i++) { |
| 116 | palette[i+1] = ((5-i)*lum0 + i*lum1) / 5; |
| 117 | } |
| 118 | palette[6] = 0; |
| 119 | palette[7] = 255; |
| 120 | } |
| 121 | } |
| 122 | |
| 123 | // Compress a block by using the bounding box of the pixels. It is assumed that |
| 124 | // there are no extremal pixels in this block otherwise we would have used |
| 125 | // compressBlockBBIgnoreExtremal. |
| 126 | static uint64_t compress_latc_block_bb(const uint8_t pixels[]) { |
| 127 | uint8_t minVal = 255; |
| 128 | uint8_t maxVal = 0; |
| 129 | for (int i = 0; i < kLATCPixelsPerBlock; ++i) { |
| 130 | minVal = SkTMin(pixels[i], minVal); |
| 131 | maxVal = SkTMax(pixels[i], maxVal); |
| 132 | } |
| 133 | |
| 134 | SkASSERT(!is_extremal(minVal)); |
| 135 | SkASSERT(!is_extremal(maxVal)); |
| 136 | |
| 137 | uint8_t palette[kLATCPaletteSize]; |
| 138 | generate_latc_palette(palette, maxVal, minVal); |
| 139 | |
| 140 | uint64_t indices = 0; |
| 141 | for (int i = kLATCPixelsPerBlock - 1; i >= 0; --i) { |
| 142 | |
| 143 | // Find the best palette index |
| 144 | uint8_t bestError = abs_diff(pixels[i], palette[0]); |
| 145 | uint8_t idx = 0; |
| 146 | for (int j = 1; j < kLATCPaletteSize; ++j) { |
| 147 | uint8_t error = abs_diff(pixels[i], palette[j]); |
| 148 | if (error < bestError) { |
| 149 | bestError = error; |
| 150 | idx = j; |
| 151 | } |
| 152 | } |
| 153 | |
| 154 | indices <<= 3; |
| 155 | indices |= idx; |
| 156 | } |
| 157 | |
| 158 | return |
| 159 | SkEndian_SwapLE64( |
| 160 | static_cast<uint64_t>(maxVal) | |
| 161 | (static_cast<uint64_t>(minVal) << 8) | |
| 162 | (indices << 16)); |
| 163 | } |
| 164 | |
| 165 | // Compress a block by using the bounding box of the pixels without taking into |
| 166 | // account the extremal values. The generated palette will contain extremal values |
| 167 | // and fewer points along the line segment to interpolate. |
| 168 | static uint64_t compress_latc_block_bb_ignore_extremal(const uint8_t pixels[]) { |
| 169 | uint8_t minVal = 255; |
| 170 | uint8_t maxVal = 0; |
| 171 | for (int i = 0; i < kLATCPixelsPerBlock; ++i) { |
| 172 | if (is_extremal(pixels[i])) { |
| 173 | continue; |
| 174 | } |
| 175 | |
| 176 | minVal = SkTMin(pixels[i], minVal); |
| 177 | maxVal = SkTMax(pixels[i], maxVal); |
| 178 | } |
| 179 | |
| 180 | SkASSERT(!is_extremal(minVal)); |
| 181 | SkASSERT(!is_extremal(maxVal)); |
| 182 | |
| 183 | uint8_t palette[kLATCPaletteSize]; |
| 184 | generate_latc_palette(palette, minVal, maxVal); |
| 185 | |
| 186 | uint64_t indices = 0; |
| 187 | for (int i = kLATCPixelsPerBlock - 1; i >= 0; --i) { |
| 188 | |
| 189 | // Find the best palette index |
| 190 | uint8_t idx = 0; |
| 191 | if (is_extremal(pixels[i])) { |
| 192 | if (0xFF == pixels[i]) { |
| 193 | idx = 7; |
| 194 | } else if (0 == pixels[i]) { |
| 195 | idx = 6; |
| 196 | } else { |
| 197 | SkFAIL("Pixel is extremal but not really?!"); |
| 198 | } |
| 199 | } else { |
| 200 | uint8_t bestError = abs_diff(pixels[i], palette[0]); |
| 201 | for (int j = 1; j < kLATCPaletteSize - 2; ++j) { |
| 202 | uint8_t error = abs_diff(pixels[i], palette[j]); |
| 203 | if (error < bestError) { |
| 204 | bestError = error; |
| 205 | idx = j; |
| 206 | } |
| 207 | } |
| 208 | } |
| 209 | |
| 210 | indices <<= 3; |
| 211 | indices |= idx; |
| 212 | } |
| 213 | |
| 214 | return |
| 215 | SkEndian_SwapLE64( |
| 216 | static_cast<uint64_t>(minVal) | |
| 217 | (static_cast<uint64_t>(maxVal) << 8) | |
| 218 | (indices << 16)); |
| 219 | } |
| 220 | |
| 221 | |
| 222 | // Compress LATC block. Each 4x4 block of pixels is decompressed by LATC from two |
| 223 | // values LUM0 and LUM1, and an index into the generated palette. Details of how |
| 224 | // the palette is generated can be found in the comments of generatePalette above. |
| 225 | // |
| 226 | // We choose which palette type to use based on whether or not 'pixels' contains |
| 227 | // any extremal values (0 or 255). If there are extremal values, then we use the |
| 228 | // palette that has the extremal values built in. Otherwise, we use the full bounding |
| 229 | // box. |
| 230 | |
| 231 | static uint64_t compress_latc_block(const uint8_t pixels[]) { |
| 232 | // Collect unique pixels |
| 233 | int nUniquePixels = 0; |
| 234 | uint8_t uniquePixels[kLATCPixelsPerBlock]; |
| 235 | for (int i = 0; i < kLATCPixelsPerBlock; ++i) { |
| 236 | bool foundPixel = false; |
| 237 | for (int j = 0; j < nUniquePixels; ++j) { |
| 238 | foundPixel = foundPixel || uniquePixels[j] == pixels[i]; |
| 239 | } |
| 240 | |
| 241 | if (!foundPixel) { |
| 242 | uniquePixels[nUniquePixels] = pixels[i]; |
| 243 | ++nUniquePixels; |
| 244 | } |
| 245 | } |
| 246 | |
| 247 | // If there's only one unique pixel, then our compression is easy. |
| 248 | if (1 == nUniquePixels) { |
| 249 | return SkEndian_SwapLE64(pixels[0] | (pixels[0] << 8)); |
| 250 | |
| 251 | // Similarly, if there are only two unique pixels, then our compression is |
| 252 | // easy again: place the pixels in the block header, and assign the indices |
| 253 | // with one or zero depending on which pixel they belong to. |
| 254 | } else if (2 == nUniquePixels) { |
| 255 | uint64_t outBlock = 0; |
| 256 | for (int i = kLATCPixelsPerBlock - 1; i >= 0; --i) { |
| 257 | int idx = 0; |
| 258 | if (pixels[i] == uniquePixels[1]) { |
| 259 | idx = 1; |
| 260 | } |
| 261 | |
| 262 | outBlock <<= 3; |
| 263 | outBlock |= idx; |
| 264 | } |
| 265 | outBlock <<= 16; |
| 266 | outBlock |= (uniquePixels[0] | (uniquePixels[1] << 8)); |
| 267 | return SkEndian_SwapLE64(outBlock); |
| 268 | } |
| 269 | |
| 270 | // Count non-maximal pixel values |
| 271 | int nonExtremalPixels = 0; |
| 272 | for (int i = 0; i < nUniquePixels; ++i) { |
| 273 | if (!is_extremal(uniquePixels[i])) { |
| 274 | ++nonExtremalPixels; |
| 275 | } |
| 276 | } |
| 277 | |
| 278 | // If all the pixels are nonmaximal then compute the palette using |
| 279 | // the bounding box of all the pixels. |
| 280 | if (nonExtremalPixels == nUniquePixels) { |
| 281 | // This is really just for correctness, in all of my tests we |
| 282 | // never take this step. We don't lose too much perf here because |
| 283 | // most of the processing in this function is worth it for the |
| 284 | // 1 == nUniquePixels optimization. |
| 285 | return compress_latc_block_bb(pixels); |
| 286 | } else { |
| 287 | return compress_latc_block_bb_ignore_extremal(pixels); |
| 288 | } |
| 289 | } |
| 290 | |
krajcevski | b5294e8 | 2014-07-30 08:34:51 -0700 | [diff] [blame^] | 291 | #endif // COMPRESS_LATC_SLOW |
| 292 | |
| 293 | //////////////////////////////////////////////////////////////////////////////// |
| 294 | |
| 295 | #if COMPRESS_LATC_FAST |
| 296 | |
| 297 | // Take the top three indices of each int and pack them into the low 12 |
| 298 | // bits of the integer. |
| 299 | static inline uint32_t convert_index(uint32_t x) { |
| 300 | // Since the palette is |
| 301 | // 255, 0, 219, 182, 146, 109, 73, 36 |
| 302 | // we need to map the high three bits of each byte in the integer |
| 303 | // from |
| 304 | // 0 1 2 3 4 5 6 7 |
| 305 | // to |
| 306 | // 1 7 6 5 4 3 2 0 |
| 307 | // |
| 308 | // This first operation takes the mapping from |
| 309 | // 0 1 2 3 4 5 6 7 --> 7 6 5 4 3 2 1 0 |
| 310 | x = 0x07070707 - ((x >> 5) & 0x07070707); |
| 311 | |
| 312 | // mask is 1 if index is non-zero |
| 313 | const uint32_t mask = (x | (x >> 1) | (x >> 2)) & 0x01010101; |
| 314 | |
| 315 | // add mask: |
| 316 | // 7 6 5 4 3 2 1 0 --> 8 7 6 5 4 3 2 0 |
| 317 | x = (x + mask); |
| 318 | |
| 319 | // Handle overflow: |
| 320 | // 8 7 6 5 4 3 2 0 --> 9 7 6 5 4 3 2 0 |
| 321 | x |= (x >> 3) & 0x01010101; |
| 322 | |
| 323 | // Mask out high bits: |
| 324 | // 9 7 6 5 4 3 2 0 --> 1 7 6 5 4 3 2 0 |
| 325 | x &= 0x07070707; |
| 326 | |
| 327 | // Pack it in... |
| 328 | #if defined (SK_CPU_BENDIAN) |
| 329 | return |
| 330 | (x >> 24) | |
| 331 | ((x >> 13) & 0x38) | |
| 332 | ((x >> 2) & 0x1C0) | |
| 333 | ((x << 9) & 0xE00); |
| 334 | #else |
| 335 | return |
| 336 | (x & 0x7) | |
| 337 | ((x >> 5) & 0x38) | |
| 338 | ((x >> 10) & 0x1C0) | |
| 339 | ((x >> 15) & 0xE00); |
| 340 | #endif |
| 341 | } |
| 342 | |
| 343 | typedef uint64_t (*PackIndicesProc)(const uint8_t* alpha, int rowBytes); |
| 344 | template<PackIndicesProc packIndicesProc> |
| 345 | static void compress_a8_latc_block(uint8_t** dstPtr, const uint8_t* src, int rowBytes) { |
| 346 | *(reinterpret_cast<uint64_t*>(*dstPtr)) = |
| 347 | SkEndian_SwapLE64(0xFF | (packIndicesProc(src, rowBytes) << 16)); |
| 348 | *dstPtr += 8; |
| 349 | } |
| 350 | |
| 351 | inline uint64_t PackRowMajor(const uint8_t *indices, int rowBytes) { |
| 352 | uint64_t result = 0; |
| 353 | for (int i = 0; i < 4; ++i) { |
| 354 | const uint32_t idx = *(reinterpret_cast<const uint32_t*>(indices + i*rowBytes)); |
| 355 | result |= static_cast<uint64_t>(convert_index(idx)) << 12*i; |
| 356 | } |
| 357 | return result; |
| 358 | } |
| 359 | |
| 360 | inline uint64_t PackColumnMajor(const uint8_t *indices, int rowBytes) { |
| 361 | // !SPEED! Blarg, this is kind of annoying. SSE4 can make this |
| 362 | // a LOT faster. |
| 363 | uint8_t transposed[16]; |
| 364 | for (int i = 0; i < 4; ++i) { |
| 365 | for (int j = 0; j < 4; ++j) { |
| 366 | transposed[j*4+i] = indices[i*rowBytes + j]; |
| 367 | } |
| 368 | } |
| 369 | |
| 370 | return PackRowMajor(transposed, 4); |
| 371 | } |
| 372 | |
| 373 | static bool compress_4x4_a8_latc(uint8_t* dst, const uint8_t* src, |
| 374 | int width, int height, int rowBytes) { |
| 375 | |
| 376 | if (width < 0 || ((width % 4) != 0) || height < 0 || ((height % 4) != 0)) { |
| 377 | return false; |
| 378 | } |
| 379 | |
| 380 | uint8_t** dstPtr = &dst; |
| 381 | for (int y = 0; y < height; y += 4) { |
| 382 | for (int x = 0; x < width; x += 4) { |
| 383 | compress_a8_latc_block<PackRowMajor>(dstPtr, src + y*rowBytes + x, rowBytes); |
| 384 | } |
| 385 | } |
| 386 | |
| 387 | return true; |
| 388 | } |
| 389 | |
| 390 | void CompressA8LATCBlockVertical(uint8_t* dst, const uint8_t block[]) { |
| 391 | compress_a8_latc_block<PackColumnMajor>(&dst, block, 4); |
| 392 | } |
| 393 | |
| 394 | #endif // COMPRESS_LATC_FAST |
| 395 | |
krajcevski | 6c35488 | 2014-07-22 07:44:00 -0700 | [diff] [blame] | 396 | //////////////////////////////////////////////////////////////////////////////// |
| 397 | |
| 398 | namespace SkTextureCompressor { |
| 399 | |
| 400 | bool CompressA8ToLATC(uint8_t* dst, const uint8_t* src, int width, int height, int rowBytes) { |
krajcevski | b5294e8 | 2014-07-30 08:34:51 -0700 | [diff] [blame^] | 401 | #if COMPRESS_LATC_FAST |
| 402 | return compress_4x4_a8_latc(dst, src, width, height, rowBytes); |
| 403 | #elif COMPRESS_LATC_SLOW |
krajcevski | 6c35488 | 2014-07-22 07:44:00 -0700 | [diff] [blame] | 404 | return compress_4x4_a8_to_64bit(dst, src, width, height, rowBytes, compress_latc_block); |
krajcevski | b5294e8 | 2014-07-30 08:34:51 -0700 | [diff] [blame^] | 405 | #else |
| 406 | #error "Must choose either fast or slow LATC compression" |
| 407 | #endif |
krajcevski | 6c35488 | 2014-07-22 07:44:00 -0700 | [diff] [blame] | 408 | } |
| 409 | |
| 410 | SkBlitter* CreateLATCBlitter(int width, int height, void* outputBuffer) { |
krajcevski | b5294e8 | 2014-07-30 08:34:51 -0700 | [diff] [blame^] | 411 | #if COMPRESS_LATC_FAST |
| 412 | return new |
| 413 | SkTCompressedAlphaBlitter<4, 8, CompressA8LATCBlockVertical> |
| 414 | (width, height, outputBuffer); |
| 415 | #elif COMPRESS_LATC_SLOW |
krajcevski | 6c35488 | 2014-07-22 07:44:00 -0700 | [diff] [blame] | 416 | // TODO (krajcevski) |
| 417 | return NULL; |
krajcevski | b5294e8 | 2014-07-30 08:34:51 -0700 | [diff] [blame^] | 418 | #endif |
krajcevski | 6c35488 | 2014-07-22 07:44:00 -0700 | [diff] [blame] | 419 | } |
| 420 | |
| 421 | } // SkTextureCompressor |