Kevin Lubick | 217056c | 2018-09-20 17:39:31 -0400 | [diff] [blame] | 1 | // Adds JS functions to augment the CanvasKit interface. |
| 2 | // For example, if there is a wrapper around the C++ call or logic to allow |
| 3 | // chaining, it should go here. |
Kevin Lubick | b5ae3b5 | 2018-11-03 07:51:19 -0400 | [diff] [blame^] | 4 | (function(CanvasKit) { |
Kevin Lubick | 217056c | 2018-09-20 17:39:31 -0400 | [diff] [blame] | 5 | // CanvasKit.onRuntimeInitialized is called after the WASM library has loaded. |
| 6 | // Anything that modifies an exposed class (e.g. SkPath) should be set |
| 7 | // after onRuntimeInitialized, otherwise, it can happen outside of that scope. |
| 8 | CanvasKit.onRuntimeInitialized = function() { |
| 9 | // All calls to 'this' need to go in externs.js so closure doesn't minify them away. |
| 10 | CanvasKit.SkPath.prototype.addPath = function() { |
| 11 | // Takes 1, 2, or 10 args, where the first arg is always the path. |
| 12 | // The options for the remaining args are: |
| 13 | // - an array of 9 parameters |
Kevin Lubick | b5ae3b5 | 2018-11-03 07:51:19 -0400 | [diff] [blame^] | 14 | // - the 9 parameters of a full matrix |
| 15 | // an array of 6 parameters (omitting perspective) |
| 16 | // the 6 non-perspective params of a matrix. |
Kevin Lubick | 217056c | 2018-09-20 17:39:31 -0400 | [diff] [blame] | 17 | if (arguments.length === 1) { |
| 18 | // Add path, unchanged. Use identify matrix |
| 19 | this._addPath(arguments[0], 1, 0, 0, |
| 20 | 0, 1, 0, |
| 21 | 0, 0, 1); |
| 22 | } else if (arguments.length === 2) { |
| 23 | // User provided the 9 params of a full matrix as an array. |
| 24 | var sm = arguments[1]; |
| 25 | this._addPath(arguments[0], a[1], a[2], a[3], |
| 26 | a[4], a[5], a[6], |
Kevin Lubick | b5ae3b5 | 2018-11-03 07:51:19 -0400 | [diff] [blame^] | 27 | a[7] || 0, a[8] || 0, a[9] || 1); |
| 28 | } else if (arguments.length === 7 || arguments.length === 10) { |
Kevin Lubick | 217056c | 2018-09-20 17:39:31 -0400 | [diff] [blame] | 29 | // User provided the 9 params of a (full) matrix directly. |
Kevin Lubick | b5ae3b5 | 2018-11-03 07:51:19 -0400 | [diff] [blame^] | 30 | // (or just the 6 non perspective ones) |
Kevin Lubick | 217056c | 2018-09-20 17:39:31 -0400 | [diff] [blame] | 31 | // These are in the same order as what Skia expects. |
| 32 | var a = arguments; |
| 33 | this._addPath(arguments[0], a[1], a[2], a[3], |
| 34 | a[4], a[5], a[6], |
Kevin Lubick | b5ae3b5 | 2018-11-03 07:51:19 -0400 | [diff] [blame^] | 35 | a[7] || 0, a[8] || 0, a[9] || 1); |
Kevin Lubick | 217056c | 2018-09-20 17:39:31 -0400 | [diff] [blame] | 36 | } else { |
Kevin Lubick | b5ae3b5 | 2018-11-03 07:51:19 -0400 | [diff] [blame^] | 37 | console.err('addPath expected to take 1, 2, 7, or 10 args. Got ' + arguments.length); |
Kevin Lubick | 217056c | 2018-09-20 17:39:31 -0400 | [diff] [blame] | 38 | return null; |
| 39 | } |
| 40 | return this; |
| 41 | }; |
| 42 | |
| 43 | CanvasKit.SkPath.prototype.arcTo = function(x1, y1, x2, y2, radius) { |
| 44 | this._arcTo(x1, y1, x2, y2, radius); |
| 45 | return this; |
| 46 | }; |
| 47 | |
| 48 | CanvasKit.SkPath.prototype.close = function() { |
| 49 | this._close(); |
| 50 | return this; |
| 51 | }; |
| 52 | |
| 53 | CanvasKit.SkPath.prototype.conicTo = function(x1, y1, x2, y2, w) { |
| 54 | this._conicTo(x1, y1, x2, y2, w); |
| 55 | return this; |
| 56 | }; |
| 57 | |
| 58 | CanvasKit.SkPath.prototype.cubicTo = function(cp1x, cp1y, cp2x, cp2y, x, y) { |
| 59 | this._cubicTo(cp1x, cp1y, cp2x, cp2y, x, y); |
| 60 | return this; |
| 61 | }; |
| 62 | |
Kevin Lubick | b5ae3b5 | 2018-11-03 07:51:19 -0400 | [diff] [blame^] | 63 | CanvasKit.SkPath.prototype.dash = function(on, off, phase) { |
| 64 | if (this._dash(on, off, phase)) { |
| 65 | return this; |
| 66 | } |
| 67 | return null; |
| 68 | }; |
| 69 | |
Kevin Lubick | 217056c | 2018-09-20 17:39:31 -0400 | [diff] [blame] | 70 | CanvasKit.SkPath.prototype.lineTo = function(x, y) { |
| 71 | this._lineTo(x, y); |
| 72 | return this; |
| 73 | }; |
| 74 | |
| 75 | CanvasKit.SkPath.prototype.moveTo = function(x, y) { |
| 76 | this._moveTo(x, y); |
| 77 | return this; |
| 78 | }; |
| 79 | |
| 80 | CanvasKit.SkPath.prototype.op = function(otherPath, op) { |
| 81 | if (this._op(otherPath, op)) { |
| 82 | return this; |
| 83 | } |
| 84 | return null; |
| 85 | }; |
| 86 | |
| 87 | CanvasKit.SkPath.prototype.quadTo = function(cpx, cpy, x, y) { |
| 88 | this._quadTo(cpx, cpy, x, y); |
| 89 | return this; |
| 90 | }; |
| 91 | |
| 92 | CanvasKit.SkPath.prototype.simplify = function() { |
| 93 | if (this._simplify()) { |
| 94 | return this; |
| 95 | } |
| 96 | return null; |
| 97 | }; |
| 98 | |
Kevin Lubick | b5ae3b5 | 2018-11-03 07:51:19 -0400 | [diff] [blame^] | 99 | CanvasKit.SkPath.prototype.stroke = function(opts) { |
| 100 | // Fill out any missing values with the default values. |
| 101 | /** |
| 102 | * See externs.js for this definition |
| 103 | * @type {StrokeOpts} |
| 104 | */ |
| 105 | opts = opts || {}; |
| 106 | opts.width = opts.width || 1; |
| 107 | opts.miter_limit = opts.miter_limit || 4; |
| 108 | opts.cap = opts.cap || CanvasKit.StrokeCap.BUTT; |
| 109 | opts.join = opts.join || CanvasKit.StrokeJoin.MITER; |
| 110 | if (this._stroke(opts)) { |
| 111 | return this; |
| 112 | } |
| 113 | return null; |
| 114 | }; |
| 115 | |
Kevin Lubick | 217056c | 2018-09-20 17:39:31 -0400 | [diff] [blame] | 116 | CanvasKit.SkPath.prototype.transform = function() { |
| 117 | // Takes 1 or 9 args |
| 118 | if (arguments.length === 1) { |
Kevin Lubick | b5ae3b5 | 2018-11-03 07:51:19 -0400 | [diff] [blame^] | 119 | // argument 1 should be a 6 or 9 element array. |
Kevin Lubick | 217056c | 2018-09-20 17:39:31 -0400 | [diff] [blame] | 120 | var a = arguments[0]; |
| 121 | this._transform(a[0], a[1], a[2], |
| 122 | a[3], a[4], a[5], |
Kevin Lubick | b5ae3b5 | 2018-11-03 07:51:19 -0400 | [diff] [blame^] | 123 | a[6] || 0, a[7] || 0, a[8] || 1); |
| 124 | } else if (arguments.length === 6 || arguments.length === 9) { |
| 125 | // these arguments are the 6 or 9 members of the matrix |
Kevin Lubick | 217056c | 2018-09-20 17:39:31 -0400 | [diff] [blame] | 126 | var a = arguments; |
| 127 | this._transform(a[0], a[1], a[2], |
| 128 | a[3], a[4], a[5], |
Kevin Lubick | b5ae3b5 | 2018-11-03 07:51:19 -0400 | [diff] [blame^] | 129 | a[6] || 0, a[7] || 0, a[8] || 1); |
Kevin Lubick | 217056c | 2018-09-20 17:39:31 -0400 | [diff] [blame] | 130 | } else { |
Kevin Lubick | b5ae3b5 | 2018-11-03 07:51:19 -0400 | [diff] [blame^] | 131 | throw 'transform expected to take 1 or 9 arguments. Got ' + arguments.length; |
Kevin Lubick | 217056c | 2018-09-20 17:39:31 -0400 | [diff] [blame] | 132 | } |
| 133 | return this; |
| 134 | }; |
Kevin Lubick | b5ae3b5 | 2018-11-03 07:51:19 -0400 | [diff] [blame^] | 135 | // isComplement is optional, defaults to false |
| 136 | CanvasKit.SkPath.prototype.trim = function(startT, stopT, isComplement) { |
| 137 | if (this._trim(startT, stopT, !!isComplement)) { |
| 138 | return this; |
| 139 | } |
| 140 | return null; |
| 141 | }; |
| 142 | |
| 143 | // bones should be a 3d array. |
| 144 | // Each bone is a 3x2 transformation matrix in column major order: |
| 145 | // | scaleX skewX transX | |
| 146 | // | skewY scaleY transY | |
| 147 | // and bones is an array of those matrices. |
| 148 | // Returns a copy of this (SkVertices) with the bones applied. |
| 149 | CanvasKit.SkVertices.prototype.applyBones = function(bones) { |
| 150 | var bPtr = copy3dArray(bones, CanvasKit.HEAPF32); |
| 151 | var vert = this._applyBones(bPtr, bones.length); |
| 152 | CanvasKit._free(bPtr); |
| 153 | return vert; |
| 154 | } |
Kevin Lubick | 53965c9 | 2018-10-11 08:51:55 -0400 | [diff] [blame] | 155 | |
Kevin Lubick | 5b90b84 | 2018-10-17 07:57:18 -0400 | [diff] [blame] | 156 | // Run through the JS files that are added at compile time. |
| 157 | if (CanvasKit._extraInitializations) { |
| 158 | CanvasKit._extraInitializations.forEach(function(init) { |
| 159 | init(); |
| 160 | }); |
Kevin Lubick | 217056c | 2018-09-20 17:39:31 -0400 | [diff] [blame] | 161 | } |
Kevin Lubick | 3d99b1e | 2018-10-16 10:15:01 -0400 | [diff] [blame] | 162 | } // end CanvasKit.onRuntimeInitialized, that is, anything changing prototypes or dynamic. |
Kevin Lubick | 53965c9 | 2018-10-11 08:51:55 -0400 | [diff] [blame] | 163 | |
Kevin Lubick | 217056c | 2018-09-20 17:39:31 -0400 | [diff] [blame] | 164 | // Likely only used for tests. |
| 165 | CanvasKit.LTRBRect = function(l, t, r, b) { |
| 166 | return { |
| 167 | fLeft: l, |
| 168 | fTop: t, |
| 169 | fRight: r, |
| 170 | fBottom: b, |
| 171 | }; |
| 172 | } |
| 173 | |
Kevin Lubick | b5ae3b5 | 2018-11-03 07:51:19 -0400 | [diff] [blame^] | 174 | var nullptr = 0; // emscripten doesn't like to take null as uintptr_t |
| 175 | |
| 176 | // arr can be a normal JS array or a TypedArray |
| 177 | // dest is something like CanvasKit.HEAPF32 |
| 178 | function copy1dArray(arr, dest) { |
| 179 | if (!arr || !arr.length) { |
| 180 | return nullptr; |
| 181 | } |
| 182 | var ptr = CanvasKit._malloc(arr.length * dest.BYTES_PER_ELEMENT); |
| 183 | // In c++ terms, the WASM heap is a uint8_t*, a long buffer/array of single |
| 184 | // byte elements. When we run _malloc, we always get an offset/pointer into |
| 185 | // that block of memory. |
| 186 | // CanvasKit exposes some different views to make it easier to work with |
| 187 | // different types. HEAPF32 for example, exposes it as a float* |
| 188 | // However, to make the ptr line up, we have to do some pointer arithmetic. |
| 189 | // Concretely, we need to convert ptr to go from an index into a 1-byte-wide |
| 190 | // buffer to an index into a 4-byte-wide buffer (in the case of HEAPF32) |
| 191 | // and thus we divide ptr by 4. |
| 192 | dest.set(arr, ptr / dest.BYTES_PER_ELEMENT); |
| 193 | return ptr; |
| 194 | } |
| 195 | |
| 196 | // arr should be a non-jagged 2d JS array (TypeyArrays can't be nested |
| 197 | // inside themselves.) |
| 198 | // dest is something like CanvasKit.HEAPF32 |
| 199 | function copy2dArray(arr, dest) { |
| 200 | if (!arr || !arr.length) { |
| 201 | return nullptr; |
| 202 | } |
| 203 | var ptr = CanvasKit._malloc(arr.length * arr[0].length * dest.BYTES_PER_ELEMENT); |
| 204 | var idx = 0; |
| 205 | var adjustedPtr = ptr / dest.BYTES_PER_ELEMENT; |
| 206 | for (var r = 0; r < arr.length; r++) { |
| 207 | for (var c = 0; c < arr[0].length; c++) { |
| 208 | dest[adjustedPtr + idx] = arr[r][c]; |
| 209 | idx++; |
| 210 | } |
| 211 | } |
| 212 | return ptr; |
| 213 | } |
| 214 | |
| 215 | // arr should be a non-jagged 3d JS array (TypeyArrays can't be nested |
| 216 | // inside themselves.) |
| 217 | // dest is something like CanvasKit.HEAPF32 |
| 218 | function copy3dArray(arr, dest) { |
| 219 | if (!arr || !arr.length || !arr[0].length) { |
| 220 | return nullptr; |
| 221 | } |
| 222 | var ptr = CanvasKit._malloc(arr.length * arr[0].length * arr[0][0].length * dest.BYTES_PER_ELEMENT); |
| 223 | var idx = 0; |
| 224 | var adjustedPtr = ptr / dest.BYTES_PER_ELEMENT; |
| 225 | for (var x = 0; x < arr.length; x++) { |
| 226 | for (var y = 0; y < arr[0].length; y++) { |
| 227 | for (var z = 0; z < arr[0][0].length; z++) { |
| 228 | dest[adjustedPtr + idx] = arr[x][y][z]; |
| 229 | idx++; |
| 230 | } |
| 231 | } |
| 232 | } |
| 233 | return ptr; |
| 234 | } |
| 235 | |
Kevin Lubick | 217056c | 2018-09-20 17:39:31 -0400 | [diff] [blame] | 236 | CanvasKit.MakeSkDashPathEffect = function(intervals, phase) { |
| 237 | if (!phase) { |
| 238 | phase = 0; |
| 239 | } |
| 240 | if (!intervals.length || intervals.length % 2 === 1) { |
| 241 | throw 'Intervals array must have even length'; |
| 242 | } |
Kevin Lubick | b5ae3b5 | 2018-11-03 07:51:19 -0400 | [diff] [blame^] | 243 | var ptr = copy1dArray(intervals, CanvasKit.HEAPF32); |
| 244 | var dpe = CanvasKit._MakeSkDashPathEffect(ptr, intervals.length, phase); |
| 245 | CanvasKit._free(ptr); |
| 246 | return dpe; |
| 247 | } |
| 248 | |
| 249 | CanvasKit.MakeImageShader = function(imgData, xTileMode, yTileMode) { |
| 250 | var iptr = CanvasKit._malloc(imgData.byteLength); |
| 251 | CanvasKit.HEAPU8.set(new Uint8Array(imgData), iptr); |
| 252 | // No need to _free iptr, ImageShader takes it with SkData::MakeFromMalloc |
| 253 | |
| 254 | return CanvasKit._MakeImageShader(iptr, imgData.byteLength, xTileMode, yTileMode); |
| 255 | } |
| 256 | |
| 257 | CanvasKit.MakeLinearGradientShader = function(start, end, colors, pos, mode, localMatrix, flags) { |
| 258 | var colorPtr = copy1dArray(colors, CanvasKit.HEAP32); |
| 259 | var posPtr = copy1dArray(pos, CanvasKit.HEAPF32); |
| 260 | flags = flags || 0; |
| 261 | |
| 262 | if (localMatrix) { |
| 263 | // Add perspective args if not provided. |
| 264 | if (localMatrix.length === 6) { |
| 265 | localMatrix.push(0, 0, 1); |
| 266 | } |
| 267 | var lgs = CanvasKit._MakeLinearGradientShader(start, end, colorPtr, posPtr, |
| 268 | colors.length, mode, flags, localMatrix); |
| 269 | } else { |
| 270 | var lgs = CanvasKit._MakeLinearGradientShader(start, end, colorPtr, posPtr, |
| 271 | colors.length, mode, flags); |
Kevin Lubick | 217056c | 2018-09-20 17:39:31 -0400 | [diff] [blame] | 272 | } |
Kevin Lubick | b5ae3b5 | 2018-11-03 07:51:19 -0400 | [diff] [blame^] | 273 | |
| 274 | CanvasKit._free(colorPtr); |
| 275 | CanvasKit._free(posPtr); |
| 276 | return lgs; |
| 277 | } |
| 278 | |
| 279 | CanvasKit.MakeRadialGradientShader = function(center, radius, colors, pos, mode, localMatrix, flags) { |
| 280 | // TODO: matrix and flags |
| 281 | var colorPtr = copy1dArray(colors, CanvasKit.HEAP32); |
| 282 | var posPtr = copy1dArray(pos, CanvasKit.HEAPF32); |
| 283 | flags = flags || 0; |
| 284 | |
| 285 | if (localMatrix) { |
| 286 | // Add perspective args if not provided. |
| 287 | if (localMatrix.length === 6) { |
| 288 | localMatrix.push(0, 0, 1); |
| 289 | } |
| 290 | var rgs = CanvasKit._MakeRadialGradientShader(center, radius, colorPtr, posPtr, |
| 291 | colors.length, mode, flags, localMatrix); |
| 292 | } else { |
| 293 | var rgs = CanvasKit._MakeRadialGradientShader(center, radius, colorPtr, posPtr, |
| 294 | colors.length, mode, flags); |
| 295 | } |
| 296 | |
| 297 | CanvasKit._free(colorPtr); |
| 298 | CanvasKit._free(posPtr); |
| 299 | return rgs; |
| 300 | } |
| 301 | |
| 302 | CanvasKit.MakeSkVertices = function(mode, positions, textureCoordinates, colors, |
| 303 | boneIndices, boneWeights, indices) { |
| 304 | var positionPtr = copy2dArray(positions, CanvasKit.HEAPF32); |
| 305 | var texPtr = copy2dArray(textureCoordinates, CanvasKit.HEAPF32); |
| 306 | // Since we write the colors to memory as signed integers (JSColor), we can |
| 307 | // read them out on the other side as unsigned ints (SkColor) just fine |
| 308 | // - it's effectively casting. |
| 309 | var colorPtr = copy1dArray(colors, CanvasKit.HEAP32); |
| 310 | |
| 311 | var boneIdxPtr = copy2dArray(boneIndices, CanvasKit.HEAP32); |
| 312 | var boneWtPtr = copy2dArray(boneWeights, CanvasKit.HEAPF32); |
| 313 | var idxPtr = copy1dArray(indices, CanvasKit.HEAPU16); |
| 314 | |
| 315 | var idxCount = (indices && indices.length) || 0; |
| 316 | // _MakeVertices will copy all the values in, so we are free to release |
| 317 | // the memory after. |
| 318 | var vertices = CanvasKit._MakeSkVertices(mode, positions.length, positionPtr, |
| 319 | texPtr, colorPtr, boneIdxPtr, boneWtPtr, |
| 320 | idxCount, idxPtr); |
| 321 | positionPtr && CanvasKit._free(positionPtr); |
| 322 | texPtr && CanvasKit._free(texPtr); |
| 323 | colorPtr && CanvasKit._free(colorPtr); |
| 324 | idxPtr && CanvasKit._free(idxPtr); |
| 325 | boneIdxPtr && CanvasKit._free(boneIdxPtr); |
| 326 | boneWtPtr && CanvasKit._free(boneWtPtr); |
| 327 | return vertices; |
Kevin Lubick | 217056c | 2018-09-20 17:39:31 -0400 | [diff] [blame] | 328 | } |
| 329 | |
Kevin Lubick | 134be1d | 2018-10-30 15:05:04 -0400 | [diff] [blame] | 330 | CanvasKit.MakeNimaActor = function(nimaFile, nimaTexture) { |
| 331 | var nptr = CanvasKit._malloc(nimaFile.byteLength); |
| 332 | CanvasKit.HEAPU8.set(new Uint8Array(nimaFile), nptr); |
| 333 | var tptr = CanvasKit._malloc(nimaTexture.byteLength); |
| 334 | CanvasKit.HEAPU8.set(new Uint8Array(nimaTexture), tptr); |
Kevin Lubick | b5ae3b5 | 2018-11-03 07:51:19 -0400 | [diff] [blame^] | 335 | // No need to _free these ptrs, NimaActor takes them with SkData::MakeFromMalloc |
Kevin Lubick | 134be1d | 2018-10-30 15:05:04 -0400 | [diff] [blame] | 336 | |
| 337 | return CanvasKit._MakeNimaActor(nptr, nimaFile.byteLength, tptr, nimaTexture.byteLength); |
| 338 | } |
| 339 | |
Kevin Lubick | 217056c | 2018-09-20 17:39:31 -0400 | [diff] [blame] | 340 | }(Module)); // When this file is loaded in, the high level object is "Module"; |