Hal Canary | 8751512 | 2019-03-15 14:22:51 -0400 | [diff] [blame] | 1 | // Copyright 2019 Google LLC. |
| 2 | // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| 3 | #include "fiddle/examples.h" |
| 4 | // HASH=53da0295972a418cbc9607bbb17feaa8 |
Hal Canary | a7181e7c | 2019-03-18 16:06:34 -0400 | [diff] [blame] | 5 | REG_FIDDLE(Paint_refShader, 256, 256, true, 0) { |
Hal Canary | 8751512 | 2019-03-15 14:22:51 -0400 | [diff] [blame] | 6 | void draw(SkCanvas* canvas) { |
| 7 | SkPaint paint1, paint2; |
Mike Reed | c8bea7d | 2019-04-09 13:55:36 -0400 | [diff] [blame] | 8 | paint1.setShader(SkShaders::Empty()); |
Hal Canary | 8751512 | 2019-03-15 14:22:51 -0400 | [diff] [blame] | 9 | SkDebugf("shader unique: %s\n", paint1.getShader()->unique() ? "true" : "false"); |
| 10 | paint2.setShader(paint1.refShader()); |
| 11 | SkDebugf("shader unique: %s\n", paint1.getShader()->unique() ? "true" : "false"); |
| 12 | } |
| 13 | } // END FIDDLE |