Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2017 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "src/gpu/effects/GrTextureEffect.h" |
| 9 | |
Greg Daniel | 456f9b5 | 2020-03-05 19:14:18 +0000 | [diff] [blame] | 10 | #include "src/gpu/GrTexture.h" |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 11 | #include "src/gpu/GrTexturePriv.h" |
Brian Osman | 273944a | 2020-05-29 16:44:26 -0400 | [diff] [blame] | 12 | #include "src/gpu/effects/GrMatrixEffect.h" |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 13 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| 14 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| 15 | #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| 16 | #include "src/sksl/SkSLCPP.h" |
| 17 | #include "src/sksl/SkSLUtil.h" |
| 18 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 19 | using Mode = GrSamplerState::WrapMode; |
| 20 | using Filter = GrSamplerState::Filter; |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 21 | |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 22 | struct GrTextureEffect::Sampling { |
| 23 | GrSamplerState fHWSampler; |
| 24 | ShaderMode fShaderModes[2] = {ShaderMode::kNone, ShaderMode::kNone}; |
| 25 | SkRect fShaderSubset = {0, 0, 0, 0}; |
| 26 | SkRect fShaderClamp = {0, 0, 0, 0}; |
| 27 | float fBorder[4] = {0, 0, 0, 0}; |
| 28 | Sampling(GrSamplerState::Filter filter) : fHWSampler(filter) {} |
| 29 | Sampling(const GrSurfaceProxy& proxy, |
| 30 | GrSamplerState sampler, |
| 31 | const SkRect&, |
| 32 | const SkRect*, |
| 33 | const float border[4], |
| 34 | const GrCaps&); |
| 35 | inline bool hasBorderAlpha() const; |
| 36 | }; |
| 37 | |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 38 | GrTextureEffect::Sampling::Sampling(const GrSurfaceProxy& proxy, |
| 39 | GrSamplerState sampler, |
| 40 | const SkRect& subset, |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 41 | const SkRect* domain, |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 42 | const float border[4], |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 43 | const GrCaps& caps) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 44 | struct Span { |
| 45 | float fA = 0.f, fB = 0.f; |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 46 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 47 | Span makeInset(float o) const { |
| 48 | Span r = {fA + o, fB - o}; |
| 49 | if (r.fA > r.fB) { |
| 50 | r.fA = r.fB = (r.fA + r.fB) / 2; |
| 51 | } |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 52 | return r; |
| 53 | } |
| 54 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 55 | bool contains(Span r) const { return fA <= r.fA && fB >= r.fB; } |
| 56 | }; |
| 57 | struct Result1D { |
| 58 | ShaderMode fShaderMode; |
| 59 | Span fShaderSubset; |
| 60 | Span fShaderClamp; |
| 61 | Mode fHWMode; |
| 62 | }; |
| 63 | |
| 64 | auto type = proxy.asTextureProxy()->textureType(); |
| 65 | auto filter = sampler.filter(); |
| 66 | |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 67 | auto resolve = [type, &caps, filter, &border](int size, Mode mode, Span subset, Span domain) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 68 | Result1D r; |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 69 | bool canDoModeInHW = true; |
| 70 | // TODO: Use HW border color when available. |
| 71 | if (mode == Mode::kClampToBorder && |
| 72 | (!caps.clampToBorderSupport() || border[0] || border[1] || border[2] || border[3])) { |
| 73 | canDoModeInHW = false; |
| 74 | } else if (mode != Mode::kClamp && !caps.npotTextureTileSupport() && !SkIsPow2(size)) { |
| 75 | canDoModeInHW = false; |
| 76 | } else if (type != GrTextureType::k2D && |
| 77 | !(mode == Mode::kClamp || mode == Mode::kClampToBorder)) { |
| 78 | canDoModeInHW = false; |
| 79 | } |
| 80 | if (canDoModeInHW && size > 0 && subset.fA <= 0 && subset.fB >= size) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 81 | r.fShaderMode = ShaderMode::kNone; |
| 82 | r.fHWMode = mode; |
| 83 | r.fShaderSubset = r.fShaderClamp = {0, 0}; |
| 84 | return r; |
| 85 | } |
| 86 | |
| 87 | r.fShaderSubset = subset; |
Brian Salomon | ed729f9 | 2020-02-05 12:15:18 -0500 | [diff] [blame] | 88 | bool domainIsSafe = false; |
Brian Salomon | ed729f9 | 2020-02-05 12:15:18 -0500 | [diff] [blame] | 89 | if (filter == Filter::kNearest) { |
| 90 | Span isubset{sk_float_floor(subset.fA), sk_float_ceil(subset.fB)}; |
| 91 | if (domain.fA > isubset.fA && domain.fB < isubset.fB) { |
| 92 | domainIsSafe = true; |
| 93 | } |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 94 | // This inset prevents sampling neighboring texels that could occur when |
| 95 | // texture coords fall exactly at texel boundaries (depending on precision |
| 96 | // and GPU-specific snapping at the boundary). |
| 97 | r.fShaderClamp = isubset.makeInset(0.5f); |
| 98 | } else { |
| 99 | r.fShaderClamp = subset.makeInset(0.5f); |
| 100 | if (r.fShaderClamp.contains(domain)) { |
| 101 | domainIsSafe = true; |
Brian Salomon | ed729f9 | 2020-02-05 12:15:18 -0500 | [diff] [blame] | 102 | } |
Brian Salomon | ed729f9 | 2020-02-05 12:15:18 -0500 | [diff] [blame] | 103 | } |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 104 | if (domainIsSafe) { |
| 105 | // The domain of coords that will be used won't access texels outside of the subset. |
| 106 | // So the wrap mode effectively doesn't matter. We use kClamp since it is always |
| 107 | // supported. |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 108 | r.fShaderMode = ShaderMode::kNone; |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 109 | r.fHWMode = Mode::kClamp; |
| 110 | r.fShaderSubset = r.fShaderClamp = {0, 0}; |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 111 | return r; |
| 112 | } |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 113 | r.fShaderMode = GetShaderMode(mode, filter); |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 114 | r.fHWMode = Mode::kClamp; |
| 115 | return r; |
| 116 | }; |
| 117 | |
| 118 | SkISize dim = proxy.isFullyLazy() ? SkISize{-1, -1} : proxy.backingStoreDimensions(); |
| 119 | |
| 120 | Span subsetX{subset.fLeft, subset.fRight}; |
| 121 | auto domainX = domain ? Span{domain->fLeft, domain->fRight} |
| 122 | : Span{SK_FloatNegativeInfinity, SK_FloatInfinity}; |
| 123 | auto x = resolve(dim.width(), sampler.wrapModeX(), subsetX, domainX); |
| 124 | |
| 125 | Span subsetY{subset.fTop, subset.fBottom}; |
| 126 | auto domainY = domain ? Span{domain->fTop, domain->fBottom} |
| 127 | : Span{SK_FloatNegativeInfinity, SK_FloatInfinity}; |
| 128 | auto y = resolve(dim.height(), sampler.wrapModeY(), subsetY, domainY); |
| 129 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 130 | fHWSampler = {x.fHWMode, y.fHWMode, filter}; |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 131 | fShaderModes[0] = x.fShaderMode; |
| 132 | fShaderModes[1] = y.fShaderMode; |
| 133 | fShaderSubset = {x.fShaderSubset.fA, y.fShaderSubset.fA, |
| 134 | x.fShaderSubset.fB, y.fShaderSubset.fB}; |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 135 | fShaderClamp = {x.fShaderClamp.fA, y.fShaderClamp.fA, |
| 136 | x.fShaderClamp.fB, y.fShaderClamp.fB}; |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 137 | std::copy_n(border, 4, fBorder); |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 138 | } |
| 139 | |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 140 | bool GrTextureEffect::Sampling::hasBorderAlpha() const { |
| 141 | if (fHWSampler.wrapModeX() == GrSamplerState::WrapMode::kClampToBorder || |
| 142 | fHWSampler.wrapModeY() == GrSamplerState::WrapMode::kClampToBorder) { |
| 143 | return true; |
| 144 | } |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 145 | if (ShaderModeIsClampToBorder(fShaderModes[0]) || ShaderModeIsClampToBorder(fShaderModes[1])) { |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 146 | return fBorder[3] < 1.f; |
| 147 | } |
| 148 | return false; |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 149 | } |
| 150 | |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 151 | static void get_matrix(const SkMatrix& preMatrix, const GrSurfaceProxyView& view, |
| 152 | SkMatrix* outMatrix, bool* outLazyProxyNormalization) { |
| 153 | SkMatrix combined = preMatrix; |
| 154 | bool normalize = view.proxy()->backendFormat().textureType() != GrTextureType::kRectangle; |
| 155 | if (normalize) { |
| 156 | if (view.proxy()->isFullyLazy()) { |
| 157 | *outLazyProxyNormalization = true; |
| 158 | } else { |
| 159 | SkMatrixPriv::PostIDiv(&combined, view.proxy()->backingStoreDimensions().fWidth, |
| 160 | view.proxy()->backingStoreDimensions().fHeight); |
| 161 | *outLazyProxyNormalization = false; |
| 162 | } |
| 163 | } else { |
| 164 | *outLazyProxyNormalization = false; |
| 165 | } |
| 166 | if (view.origin() == kBottomLeft_GrSurfaceOrigin) { |
| 167 | if (normalize) { |
| 168 | // combined.postScale(1,-1); |
| 169 | // combined.postTranslate(0,1); |
| 170 | combined.set(SkMatrix::kMSkewY, |
| 171 | combined[SkMatrix::kMPersp0] - combined[SkMatrix::kMSkewY]); |
| 172 | combined.set(SkMatrix::kMScaleY, |
| 173 | combined[SkMatrix::kMPersp1] - combined[SkMatrix::kMScaleY]); |
| 174 | combined.set(SkMatrix::kMTransY, |
| 175 | combined[SkMatrix::kMPersp2] - combined[SkMatrix::kMTransY]); |
| 176 | } else { |
| 177 | // combined.postScale(1, -1); |
| 178 | // combined.postTranslate(0,1); |
| 179 | SkScalar h = view.proxy()->backingStoreDimensions().fHeight; |
| 180 | combined.set(SkMatrix::kMSkewY, |
| 181 | h * combined[SkMatrix::kMPersp0] - combined[SkMatrix::kMSkewY]); |
| 182 | combined.set(SkMatrix::kMScaleY, |
| 183 | h * combined[SkMatrix::kMPersp1] - combined[SkMatrix::kMScaleY]); |
| 184 | combined.set(SkMatrix::kMTransY, |
| 185 | h * combined[SkMatrix::kMPersp2] - combined[SkMatrix::kMTransY]); |
| 186 | } |
| 187 | } |
| 188 | *outMatrix = combined; |
| 189 | } |
| 190 | |
Greg Daniel | d2ccbb5 | 2020-02-05 10:45:39 -0500 | [diff] [blame] | 191 | std::unique_ptr<GrFragmentProcessor> GrTextureEffect::Make(GrSurfaceProxyView view, |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 192 | SkAlphaType alphaType, |
| 193 | const SkMatrix& matrix, |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 194 | Filter filter) { |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 195 | SkMatrix final; |
| 196 | bool lazyProxyNormalization; |
| 197 | get_matrix(matrix, view, &final, &lazyProxyNormalization); |
Brian Osman | 273944a | 2020-05-29 16:44:26 -0400 | [diff] [blame] | 198 | return GrMatrixEffect::Make(final, std::unique_ptr<GrFragmentProcessor>( |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 199 | new GrTextureEffect(std::move(view), |
| 200 | alphaType, |
| 201 | Sampling(filter), |
| 202 | lazyProxyNormalization))); |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 203 | } |
| 204 | |
Greg Daniel | d2ccbb5 | 2020-02-05 10:45:39 -0500 | [diff] [blame] | 205 | std::unique_ptr<GrFragmentProcessor> GrTextureEffect::Make(GrSurfaceProxyView view, |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 206 | SkAlphaType alphaType, |
| 207 | const SkMatrix& matrix, |
| 208 | GrSamplerState sampler, |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 209 | const GrCaps& caps, |
| 210 | const float border[4]) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 211 | Sampling sampling(*view.proxy(), sampler, SkRect::Make(view.proxy()->dimensions()), nullptr, |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 212 | border, caps); |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 213 | SkMatrix final; |
| 214 | bool lazyProxyNormalization; |
| 215 | get_matrix(matrix, view, &final, &lazyProxyNormalization); |
Brian Osman | 273944a | 2020-05-29 16:44:26 -0400 | [diff] [blame] | 216 | return GrMatrixEffect::Make(final, std::unique_ptr<GrFragmentProcessor>( |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 217 | new GrTextureEffect(std::move(view), |
| 218 | alphaType, |
| 219 | sampling, |
| 220 | lazyProxyNormalization))); |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 221 | } |
| 222 | |
Greg Daniel | d2ccbb5 | 2020-02-05 10:45:39 -0500 | [diff] [blame] | 223 | std::unique_ptr<GrFragmentProcessor> GrTextureEffect::MakeSubset(GrSurfaceProxyView view, |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 224 | SkAlphaType alphaType, |
| 225 | const SkMatrix& matrix, |
| 226 | GrSamplerState sampler, |
| 227 | const SkRect& subset, |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 228 | const GrCaps& caps, |
| 229 | const float border[4]) { |
| 230 | Sampling sampling(*view.proxy(), sampler, subset, nullptr, border, caps); |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 231 | SkMatrix final; |
| 232 | bool lazyProxyNormalization; |
| 233 | get_matrix(matrix, view, &final, &lazyProxyNormalization); |
Brian Osman | 273944a | 2020-05-29 16:44:26 -0400 | [diff] [blame] | 234 | return GrMatrixEffect::Make(final, std::unique_ptr<GrFragmentProcessor>( |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 235 | new GrTextureEffect(std::move(view), |
| 236 | alphaType, |
| 237 | sampling, |
| 238 | lazyProxyNormalization))); |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 239 | } |
| 240 | |
Greg Daniel | d2ccbb5 | 2020-02-05 10:45:39 -0500 | [diff] [blame] | 241 | std::unique_ptr<GrFragmentProcessor> GrTextureEffect::MakeSubset(GrSurfaceProxyView view, |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 242 | SkAlphaType alphaType, |
| 243 | const SkMatrix& matrix, |
| 244 | GrSamplerState sampler, |
| 245 | const SkRect& subset, |
| 246 | const SkRect& domain, |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 247 | const GrCaps& caps, |
| 248 | const float border[4]) { |
| 249 | Sampling sampling(*view.proxy(), sampler, subset, &domain, border, caps); |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 250 | SkMatrix final; |
| 251 | bool lazyProxyNormalization; |
| 252 | get_matrix(matrix, view, &final, &lazyProxyNormalization); |
Brian Osman | 273944a | 2020-05-29 16:44:26 -0400 | [diff] [blame] | 253 | return GrMatrixEffect::Make(final, std::unique_ptr<GrFragmentProcessor>( |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 254 | new GrTextureEffect(std::move(view), |
| 255 | alphaType, |
| 256 | sampling, |
| 257 | lazyProxyNormalization))); |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 258 | } |
| 259 | |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 260 | GrTextureEffect::ShaderMode GrTextureEffect::GetShaderMode(GrSamplerState::WrapMode mode, |
| 261 | GrSamplerState::Filter filter) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 262 | switch (mode) { |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 263 | case GrSamplerState::WrapMode::kMirrorRepeat: |
| 264 | return ShaderMode::kMirrorRepeat; |
| 265 | case GrSamplerState::WrapMode::kClamp: |
| 266 | return ShaderMode::kClamp; |
| 267 | case GrSamplerState::WrapMode::kRepeat: |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 268 | switch (filter) { |
| 269 | case GrSamplerState::Filter::kNearest: |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 270 | return ShaderMode::kRepeatNearest; |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 271 | case GrSamplerState::Filter::kBilerp: |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 272 | return ShaderMode::kRepeatBilerp; |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 273 | case GrSamplerState::Filter::kMipMap: |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 274 | return ShaderMode::kRepeatMipMap; |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 275 | } |
| 276 | SkUNREACHABLE; |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 277 | case GrSamplerState::WrapMode::kClampToBorder: |
| 278 | return filter == GrSamplerState::Filter::kNearest ? ShaderMode::kClampToBorderNearest |
| 279 | : ShaderMode::kClampToBorderFilter; |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 280 | } |
| 281 | SkUNREACHABLE; |
| 282 | } |
| 283 | |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 284 | inline bool GrTextureEffect::ShaderModeIsClampToBorder(ShaderMode m) { |
| 285 | return m == ShaderMode::kClampToBorderNearest || m == ShaderMode::kClampToBorderFilter; |
| 286 | } |
| 287 | |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 288 | GrGLSLFragmentProcessor* GrTextureEffect::onCreateGLSLInstance() const { |
| 289 | class Impl : public GrGLSLFragmentProcessor { |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 290 | UniformHandle fSubsetUni; |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 291 | UniformHandle fClampUni; |
| 292 | UniformHandle fNormUni; |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 293 | UniformHandle fBorderUni; |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 294 | |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 295 | public: |
| 296 | void emitCode(EmitArgs& args) override { |
Ethan Nicholas | 94996eb | 2020-04-01 13:46:10 -0400 | [diff] [blame] | 297 | auto& te = args.fFp.cast<GrTextureEffect>(); |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 298 | auto* fb = args.fFragBuilder; |
Michael Ludwig | 89dd4e7 | 2020-06-03 15:39:06 -0400 | [diff] [blame] | 299 | |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 300 | if (te.fShaderModes[0] == ShaderMode::kNone && |
| 301 | te.fShaderModes[1] == ShaderMode::kNone) { |
Ethan Nicholas | 36a3e01 | 2020-04-17 19:00:28 +0000 | [diff] [blame] | 302 | fb->codeAppendf("%s = ", args.fOutputColor); |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 303 | if (te.fLazyProxyNormalization) { |
| 304 | const char* norm = nullptr; |
| 305 | fNormUni = args.fUniformHandler->addUniform(&te, kFragment_GrShaderFlag, |
| 306 | kFloat4_GrSLType, "norm", &norm); |
| 307 | fb->appendTextureLookupAndBlend(args.fInputColor, SkBlendMode::kModulate, |
| 308 | args.fTexSamplers[0], |
Michael Ludwig | e88320b | 2020-06-24 09:04:56 -0400 | [diff] [blame] | 309 | SkStringPrintf("%s * %s.zw", args.fSampleCoord, |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 310 | norm).c_str()); |
| 311 | } else { |
| 312 | fb->appendTextureLookupAndBlend(args.fInputColor, SkBlendMode::kModulate, |
Michael Ludwig | e88320b | 2020-06-24 09:04:56 -0400 | [diff] [blame] | 313 | args.fTexSamplers[0], args.fSampleCoord); |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 314 | } |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 315 | fb->codeAppendf(";"); |
| 316 | } else { |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 317 | // Tripping this assert means we have a normalized fully lazy proxy with a |
| 318 | // non-default ShaderMode. There's nothing fundamentally wrong with doing that, but |
| 319 | // it hasn't been tested and this code path probably won't handle normalization |
| 320 | // properly in that case. |
| 321 | SkASSERT(!te.fLazyProxyNormalization); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 322 | // Here is the basic flow of the various ShaderModes are implemented in a series of |
| 323 | // steps. Not all the steps apply to all the modes. We try to emit only the steps |
| 324 | // that are necessary for the given x/y shader modes. |
| 325 | // |
| 326 | // 0) Start with interpolated coordinates (unnormalize if doing anything |
| 327 | // complicated). |
| 328 | // 1) Map the coordinates into the subset range [Repeat and MirrorRepeat], or pass |
| 329 | // through output of 0). |
| 330 | // 2) Clamp the coordinates to a 0.5 inset of the subset rect [Clamp, Repeat, and |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 331 | // MirrorRepeat always or ClampToBorder only when filtering] or pass through |
| 332 | // output of 1). The clamp rect collapses to a line or point it if the subset |
| 333 | // rect is less than one pixel wide/tall. |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 334 | // 3) Look up texture with output of 2) [All] |
| 335 | // 3) Use the difference between 1) and 2) to apply filtering at edge [Repeat or |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 336 | // ClampToBorder]. In the Repeat case this requires extra texture lookups on the |
| 337 | // other side of the subset (up to 3 more reads). Or if ClampToBorder and not |
| 338 | // filtering do a hard less than/greater than test with the subset rect. |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 339 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 340 | // Convert possible projective texture coordinates into non-homogeneous half2. |
Michael Ludwig | e88320b | 2020-06-24 09:04:56 -0400 | [diff] [blame] | 341 | fb->codeAppendf("float2 inCoord = %s;", args.fSampleCoord); |
Brian Salomon | 66356c2 | 2020-02-11 15:22:18 -0500 | [diff] [blame] | 342 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 343 | const auto& m = te.fShaderModes; |
Robert Phillips | 6eb5cb9 | 2020-03-05 12:52:45 -0500 | [diff] [blame] | 344 | GrTextureType textureType = te.fSampler.proxy()->backendFormat().textureType(); |
| 345 | bool normCoords = textureType != GrTextureType::kRectangle; |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 346 | |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 347 | const char* borderName = nullptr; |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 348 | if (te.hasClampToBorderShaderMode()) { |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 349 | fBorderUni = args.fUniformHandler->addUniform( |
Ethan Nicholas | 16464c3 | 2020-04-06 13:53:05 -0400 | [diff] [blame] | 350 | &te, kFragment_GrShaderFlag, kHalf4_GrSLType, "border", &borderName); |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 351 | } |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 352 | auto modeUsesSubset = [](ShaderMode m) { |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 353 | switch (m) { |
| 354 | case ShaderMode::kNone: return false; |
| 355 | case ShaderMode::kClamp: return false; |
| 356 | case ShaderMode::kRepeatNearest: return true; |
| 357 | case ShaderMode::kRepeatBilerp: return true; |
| 358 | case ShaderMode::kRepeatMipMap: return true; |
| 359 | case ShaderMode::kMirrorRepeat: return true; |
| 360 | case ShaderMode::kClampToBorderNearest: return true; |
| 361 | case ShaderMode::kClampToBorderFilter: return true; |
| 362 | } |
| 363 | SkUNREACHABLE; |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 364 | }; |
| 365 | |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 366 | auto modeUsesClamp = [](ShaderMode m) { |
| 367 | switch (m) { |
| 368 | case ShaderMode::kNone: return false; |
| 369 | case ShaderMode::kClamp: return true; |
| 370 | case ShaderMode::kRepeatNearest: return true; |
| 371 | case ShaderMode::kRepeatBilerp: return true; |
| 372 | case ShaderMode::kRepeatMipMap: return true; |
| 373 | case ShaderMode::kMirrorRepeat: return true; |
| 374 | case ShaderMode::kClampToBorderNearest: return false; |
| 375 | case ShaderMode::kClampToBorderFilter: return true; |
| 376 | } |
| 377 | SkUNREACHABLE; |
| 378 | }; |
| 379 | |
| 380 | // To keep things a little simpler, when we have filtering logic in the shader we |
| 381 | // operate on unnormalized texture coordinates. We will add a uniform that stores |
| 382 | // {w, h, 1/w, 1/h} in a float4 below. |
| 383 | auto modeRequiresUnormCoords = [](ShaderMode m) { |
| 384 | switch (m) { |
| 385 | case ShaderMode::kNone: return false; |
| 386 | case ShaderMode::kClamp: return false; |
Brian Salomon | d610c75 | 2020-06-18 14:41:53 -0400 | [diff] [blame] | 387 | case ShaderMode::kRepeatNearest: return false; |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 388 | case ShaderMode::kRepeatBilerp: return true; |
| 389 | case ShaderMode::kRepeatMipMap: return true; |
| 390 | case ShaderMode::kMirrorRepeat: return false; |
| 391 | case ShaderMode::kClampToBorderNearest: return true; |
| 392 | case ShaderMode::kClampToBorderFilter: return true; |
| 393 | } |
| 394 | SkUNREACHABLE; |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 395 | }; |
| 396 | |
| 397 | bool useSubset[2] = {modeUsesSubset(m[0]), modeUsesSubset(m[1])}; |
| 398 | bool useClamp [2] = {modeUsesClamp (m[0]), modeUsesClamp (m[1])}; |
| 399 | |
| 400 | const char* subsetName = nullptr; |
| 401 | if (useSubset[0] || useSubset[1]) { |
| 402 | fSubsetUni = args.fUniformHandler->addUniform( |
Ethan Nicholas | 16464c3 | 2020-04-06 13:53:05 -0400 | [diff] [blame] | 403 | &te, kFragment_GrShaderFlag, kFloat4_GrSLType, "subset", &subsetName); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 404 | } |
| 405 | |
| 406 | const char* clampName = nullptr; |
| 407 | if (useClamp[0] || useClamp[1]) { |
| 408 | fClampUni = args.fUniformHandler->addUniform( |
Ethan Nicholas | 16464c3 | 2020-04-06 13:53:05 -0400 | [diff] [blame] | 409 | &te, kFragment_GrShaderFlag, kFloat4_GrSLType, "clamp", &clampName); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 410 | } |
| 411 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 412 | const char* norm = nullptr; |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 413 | if (normCoords && (modeRequiresUnormCoords(m[0]) || |
| 414 | modeRequiresUnormCoords(m[1]))) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 415 | // TODO: Detect support for textureSize() or polyfill textureSize() in SkSL and |
| 416 | // always use? |
Ethan Nicholas | 16464c3 | 2020-04-06 13:53:05 -0400 | [diff] [blame] | 417 | fNormUni = args.fUniformHandler->addUniform(&te, kFragment_GrShaderFlag, |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 418 | kFloat4_GrSLType, "norm", &norm); |
| 419 | // TODO: Remove the normalization from the CoordTransform to skip unnormalizing |
| 420 | // step here. |
| 421 | fb->codeAppendf("inCoord *= %s.xy;", norm); |
| 422 | } |
| 423 | |
| 424 | // Generates a string to read at a coordinate, normalizing coords if necessary. |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 425 | auto read = [&](const char* coord) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 426 | SkString result; |
| 427 | SkString normCoord; |
| 428 | if (norm) { |
| 429 | normCoord.printf("(%s) * %s.zw", coord, norm); |
| 430 | } else { |
| 431 | normCoord = coord; |
| 432 | } |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 433 | fb->appendTextureLookup(&result, args.fTexSamplers[0], normCoord.c_str()); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 434 | return result; |
| 435 | }; |
| 436 | |
| 437 | // Implements coord wrapping for kRepeat and kMirrorRepeat |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 438 | auto subsetCoord = [&](ShaderMode mode, |
| 439 | const char* coordSwizzle, |
| 440 | const char* subsetStartSwizzle, |
| 441 | const char* subsetStopSwizzle, |
| 442 | const char* extraCoord, |
| 443 | const char* coordWeight) { |
Brian Salomon | 66356c2 | 2020-02-11 15:22:18 -0500 | [diff] [blame] | 444 | switch (mode) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 445 | // These modes either don't use the subset rect or don't need to map the |
| 446 | // coords to be within the subset. |
Brian Salomon | 66356c2 | 2020-02-11 15:22:18 -0500 | [diff] [blame] | 447 | case ShaderMode::kNone: |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 448 | case ShaderMode::kClampToBorderNearest: |
| 449 | case ShaderMode::kClampToBorderFilter: |
Brian Salomon | 66356c2 | 2020-02-11 15:22:18 -0500 | [diff] [blame] | 450 | case ShaderMode::kClamp: |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 451 | fb->codeAppendf("subsetCoord.%s = inCoord.%s;", coordSwizzle, |
| 452 | coordSwizzle); |
Brian Salomon | 66356c2 | 2020-02-11 15:22:18 -0500 | [diff] [blame] | 453 | break; |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 454 | case ShaderMode::kRepeatNearest: |
| 455 | case ShaderMode::kRepeatBilerp: |
| 456 | fb->codeAppendf( |
| 457 | "subsetCoord.%s = mod(inCoord.%s - %s.%s, %s.%s - %s.%s) + " |
| 458 | "%s.%s;", |
| 459 | coordSwizzle, coordSwizzle, subsetName, subsetStartSwizzle, |
| 460 | subsetName, subsetStopSwizzle, subsetName, subsetStartSwizzle, |
| 461 | subsetName, subsetStartSwizzle); |
Brian Salomon | 66356c2 | 2020-02-11 15:22:18 -0500 | [diff] [blame] | 462 | break; |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 463 | case ShaderMode::kRepeatMipMap: |
| 464 | // The approach here is to generate two sets of texture coords that |
| 465 | // are both "moving" at the same speed (if not direction) as |
| 466 | // inCoords. We accomplish that by using two out of phase mirror |
| 467 | // repeat coords. We will always sample using both coords but the |
| 468 | // read from the upward sloping one is selected using a weight |
| 469 | // that transitions from one set to the other near the reflection |
| 470 | // point. Like the coords, the weight is a saw-tooth function, |
| 471 | // phase-shifted, vertically translated, and then clamped to 0..1. |
| 472 | // TODO: Skip this and use textureGrad() when available. |
| 473 | SkASSERT(extraCoord); |
| 474 | SkASSERT(coordWeight); |
| 475 | fb->codeAppend("{"); |
| 476 | fb->codeAppendf("float w = %s.%s - %s.%s;", subsetName, |
| 477 | subsetStopSwizzle, subsetName, subsetStartSwizzle); |
| 478 | fb->codeAppendf("float w2 = 2 * w;"); |
| 479 | fb->codeAppendf("float d = inCoord.%s - %s.%s;", coordSwizzle, |
| 480 | subsetName, subsetStartSwizzle); |
| 481 | fb->codeAppend("float m = mod(d, w2);"); |
| 482 | fb->codeAppend("float o = mix(m, w2 - m, step(w, m));"); |
| 483 | fb->codeAppendf("subsetCoord.%s = o + %s.%s;", coordSwizzle, subsetName, |
| 484 | subsetStartSwizzle); |
| 485 | fb->codeAppendf("%s = w - o + %s.%s;", extraCoord, subsetName, |
| 486 | subsetStartSwizzle); |
| 487 | // coordWeight is used as the third param of mix() to blend between a |
| 488 | // sample taken using subsetCoord and a sample at extraCoord. |
| 489 | fb->codeAppend("float hw = w/2;"); |
| 490 | fb->codeAppend("float n = mod(d - hw, w2);"); |
| 491 | fb->codeAppendf( |
| 492 | "%s = saturate(half(mix(n, w2 - n, step(w, n)) - hw + " |
| 493 | "0.5));", |
| 494 | coordWeight); |
| 495 | fb->codeAppend("}"); |
| 496 | break; |
| 497 | case ShaderMode::kMirrorRepeat: |
Brian Salomon | 66356c2 | 2020-02-11 15:22:18 -0500 | [diff] [blame] | 498 | fb->codeAppend("{"); |
| 499 | fb->codeAppendf("float w = %s.%s - %s.%s;", subsetName, |
| 500 | subsetStopSwizzle, subsetName, subsetStartSwizzle); |
| 501 | fb->codeAppendf("float w2 = 2 * w;"); |
| 502 | fb->codeAppendf("float m = mod(inCoord.%s - %s.%s, w2);", coordSwizzle, |
| 503 | subsetName, subsetStartSwizzle); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 504 | fb->codeAppendf("subsetCoord.%s = mix(m, w2 - m, step(w, m)) + %s.%s;", |
Brian Salomon | 66356c2 | 2020-02-11 15:22:18 -0500 | [diff] [blame] | 505 | coordSwizzle, subsetName, subsetStartSwizzle); |
| 506 | fb->codeAppend("}"); |
| 507 | break; |
Brian Salomon | 66356c2 | 2020-02-11 15:22:18 -0500 | [diff] [blame] | 508 | } |
| 509 | }; |
| 510 | |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 511 | auto clampCoord = [&](bool clamp, |
| 512 | const char* coordSwizzle, |
| 513 | const char* clampStartSwizzle, |
| 514 | const char* clampStopSwizzle) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 515 | if (clamp) { |
| 516 | fb->codeAppendf("clampedCoord.%s = clamp(subsetCoord.%s, %s.%s, %s.%s);", |
| 517 | coordSwizzle, coordSwizzle, clampName, clampStartSwizzle, |
| 518 | clampName, clampStopSwizzle); |
| 519 | } else { |
| 520 | fb->codeAppendf("clampedCoord.%s = subsetCoord.%s;", coordSwizzle, |
| 521 | coordSwizzle); |
| 522 | } |
| 523 | }; |
| 524 | |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 525 | // Insert vars for extra coords and blending weights for kRepeatMipMap. |
| 526 | const char* extraRepeatCoordX = nullptr; |
| 527 | const char* repeatCoordWeightX = nullptr; |
| 528 | const char* extraRepeatCoordY = nullptr; |
| 529 | const char* repeatCoordWeightY = nullptr; |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 530 | if (m[0] == ShaderMode::kRepeatMipMap) { |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 531 | fb->codeAppend("float extraRepeatCoordX; half repeatCoordWeightX;"); |
| 532 | extraRepeatCoordX = "extraRepeatCoordX"; |
| 533 | repeatCoordWeightX = "repeatCoordWeightX"; |
| 534 | } |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 535 | if (m[1] == ShaderMode::kRepeatMipMap) { |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 536 | fb->codeAppend("float extraRepeatCoordY; half repeatCoordWeightY;"); |
| 537 | extraRepeatCoordY = "extraRepeatCoordY"; |
| 538 | repeatCoordWeightY = "repeatCoordWeightY"; |
| 539 | } |
| 540 | |
| 541 | // Apply subset rect and clamp rect to coords. |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 542 | fb->codeAppend("float2 subsetCoord;"); |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 543 | subsetCoord(te.fShaderModes[0], "x", "x", "z", extraRepeatCoordX, |
| 544 | repeatCoordWeightX); |
| 545 | subsetCoord(te.fShaderModes[1], "y", "y", "w", extraRepeatCoordY, |
| 546 | repeatCoordWeightY); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 547 | fb->codeAppend("float2 clampedCoord;"); |
| 548 | clampCoord(useClamp[0], "x", "x", "z"); |
| 549 | clampCoord(useClamp[1], "y", "y", "w"); |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 550 | |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 551 | // Additional clamping for the extra coords for kRepeatMipMap. |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 552 | if (m[0] == ShaderMode::kRepeatMipMap) { |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 553 | fb->codeAppendf("extraRepeatCoordX = clamp(extraRepeatCoordX, %s.x, %s.z);", |
| 554 | clampName, clampName); |
| 555 | } |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 556 | if (m[1] == ShaderMode::kRepeatMipMap) { |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 557 | fb->codeAppendf("extraRepeatCoordY = clamp(extraRepeatCoordY, %s.y, %s.w);", |
| 558 | clampName, clampName); |
| 559 | } |
| 560 | |
| 561 | // Do the 2 or 4 texture reads for kRepeatMipMap and then apply the weight(s) |
| 562 | // to blend between them. If neither direction is kRepeatMipMap do a single |
| 563 | // read at clampedCoord. |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 564 | if (m[0] == ShaderMode::kRepeatMipMap && m[1] == ShaderMode::kRepeatMipMap) { |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 565 | fb->codeAppendf( |
| 566 | "half4 textureColor =" |
| 567 | " mix(mix(%s, %s, repeatCoordWeightX)," |
| 568 | " mix(%s, %s, repeatCoordWeightX)," |
| 569 | " repeatCoordWeightY);", |
| 570 | read("clampedCoord").c_str(), |
| 571 | read("float2(extraRepeatCoordX, clampedCoord.y)").c_str(), |
| 572 | read("float2(clampedCoord.x, extraRepeatCoordY)").c_str(), |
| 573 | read("float2(extraRepeatCoordX, extraRepeatCoordY)").c_str()); |
| 574 | |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 575 | } else if (m[0] == ShaderMode::kRepeatMipMap) { |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 576 | fb->codeAppendf("half4 textureColor = mix(%s, %s, repeatCoordWeightX);", |
| 577 | read("clampedCoord").c_str(), |
| 578 | read("float2(extraRepeatCoordX, clampedCoord.y)").c_str()); |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 579 | } else if (m[1] == ShaderMode::kRepeatMipMap) { |
Brian Salomon | f46f19b | 2020-02-13 14:11:28 -0500 | [diff] [blame] | 580 | fb->codeAppendf("half4 textureColor = mix(%s, %s, repeatCoordWeightY);", |
| 581 | read("clampedCoord").c_str(), |
| 582 | read("float2(clampedCoord.x, extraRepeatCoordY)").c_str()); |
| 583 | } else { |
| 584 | fb->codeAppendf("half4 textureColor = %s;", read("clampedCoord").c_str()); |
| 585 | } |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 586 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 587 | // Strings for extra texture reads used only in kRepeatBilerp |
| 588 | SkString repeatBilerpReadX; |
| 589 | SkString repeatBilerpReadY; |
| 590 | |
| 591 | // Calculate the amount the coord moved for clamping. This will be used |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 592 | // to implement shader-based filtering for kClampToBorder and kRepeat. |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 593 | |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 594 | if (m[0] == ShaderMode::kRepeatBilerp || m[0] == ShaderMode::kClampToBorderFilter) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 595 | fb->codeAppend("half errX = half(subsetCoord.x - clampedCoord.x);"); |
| 596 | fb->codeAppendf("float repeatCoordX = errX > 0 ? %s.x : %s.z;", clampName, |
| 597 | clampName); |
| 598 | repeatBilerpReadX = read("float2(repeatCoordX, clampedCoord.y)"); |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 599 | } |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 600 | if (m[1] == ShaderMode::kRepeatBilerp || m[1] == ShaderMode::kClampToBorderFilter) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 601 | fb->codeAppend("half errY = half(subsetCoord.y - clampedCoord.y);"); |
| 602 | fb->codeAppendf("float repeatCoordY = errY > 0 ? %s.y : %s.w;", clampName, |
| 603 | clampName); |
| 604 | repeatBilerpReadY = read("float2(clampedCoord.x, repeatCoordY)"); |
| 605 | } |
| 606 | |
| 607 | // Add logic for kRepeatBilerp. Do 1 or 3 more texture reads depending |
| 608 | // on whether both modes are kRepeat and whether we're near a single subset edge |
| 609 | // or a corner. Then blend the multiple reads using the err values calculated |
| 610 | // above. |
| 611 | const char* ifStr = "if"; |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 612 | if (m[0] == ShaderMode::kRepeatBilerp && m[1] == ShaderMode::kRepeatBilerp) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 613 | auto repeatBilerpReadXY = read("float2(repeatCoordX, repeatCoordY)"); |
| 614 | fb->codeAppendf( |
| 615 | "if (errX != 0 && errY != 0) {" |
Brian Salomon | 3fcf83a | 2020-02-23 21:29:01 -0500 | [diff] [blame] | 616 | " errX = abs(errX);" |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 617 | " textureColor = mix(mix(textureColor, %s, errX)," |
| 618 | " mix(%s, %s, errX)," |
Brian Salomon | 3fcf83a | 2020-02-23 21:29:01 -0500 | [diff] [blame] | 619 | " abs(errY));" |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 620 | "}", |
| 621 | repeatBilerpReadX.c_str(), repeatBilerpReadY.c_str(), |
| 622 | repeatBilerpReadXY.c_str()); |
| 623 | ifStr = "else if"; |
| 624 | } |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 625 | if (m[0] == ShaderMode::kRepeatBilerp) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 626 | fb->codeAppendf( |
| 627 | "%s (errX != 0) {" |
| 628 | " textureColor = mix(textureColor, %s, abs(errX));" |
| 629 | "}", |
| 630 | ifStr, repeatBilerpReadX.c_str()); |
| 631 | } |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 632 | if (m[1] == ShaderMode::kRepeatBilerp) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 633 | fb->codeAppendf( |
| 634 | "%s (errY != 0) {" |
| 635 | " textureColor = mix(textureColor, %s, abs(errY));" |
| 636 | "}", |
| 637 | ifStr, repeatBilerpReadY.c_str()); |
| 638 | } |
| 639 | |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 640 | // Do soft edge shader filtering against border color for kClampToBorderFilter using |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 641 | // the err values calculated above. |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 642 | if (m[0] == ShaderMode::kClampToBorderFilter) { |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 643 | fb->codeAppendf("textureColor = mix(textureColor, %s, min(abs(errX), 1));", |
| 644 | borderName); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 645 | } |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 646 | if (m[1] == ShaderMode::kClampToBorderFilter) { |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 647 | fb->codeAppendf("textureColor = mix(textureColor, %s, min(abs(errY), 1));", |
| 648 | borderName); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 649 | } |
| 650 | |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 651 | // Do hard-edge shader transition to border color for kClampToBorderNearest at the |
Michael Ludwig | 724701f | 2020-06-18 17:52:49 -0400 | [diff] [blame] | 652 | // subset boundaries. Snap the input coordinates to nearest neighbor (with an |
| 653 | // epsilon) before comparing to the subset rect to avoid GPU interpolation errors |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 654 | if (m[0] == ShaderMode::kClampToBorderNearest) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 655 | fb->codeAppendf( |
Michael Ludwig | 724701f | 2020-06-18 17:52:49 -0400 | [diff] [blame] | 656 | "float snappedX = floor(inCoord.x + 0.001) + 0.5;" |
| 657 | "if (snappedX < %s.x || snappedX > %s.z) {" |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 658 | " textureColor = %s;" |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 659 | "}", |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 660 | subsetName, subsetName, borderName); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 661 | } |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 662 | if (m[1] == ShaderMode::kClampToBorderNearest) { |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 663 | fb->codeAppendf( |
Michael Ludwig | 724701f | 2020-06-18 17:52:49 -0400 | [diff] [blame] | 664 | "float snappedY = floor(inCoord.y + 0.001) + 0.5;" |
| 665 | "if (snappedY < %s.y || snappedY > %s.w) {" |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 666 | " textureColor = %s;" |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 667 | "}", |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 668 | subsetName, subsetName, borderName); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 669 | } |
| 670 | fb->codeAppendf("%s = %s * textureColor;", args.fOutputColor, args.fInputColor); |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 671 | } |
| 672 | } |
| 673 | |
| 674 | protected: |
| 675 | void onSetData(const GrGLSLProgramDataManager& pdm, |
| 676 | const GrFragmentProcessor& fp) override { |
| 677 | const auto& te = fp.cast<GrTextureEffect>(); |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 678 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 679 | const float w = te.fSampler.peekTexture()->width(); |
| 680 | const float h = te.fSampler.peekTexture()->height(); |
| 681 | const auto& s = te.fSubset; |
| 682 | const auto& c = te.fClamp; |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 683 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 684 | auto type = te.fSampler.peekTexture()->texturePriv().textureType(); |
| 685 | |
| 686 | float norm[4] = {w, h, 1.f/w, 1.f/h}; |
| 687 | |
| 688 | if (fNormUni.isValid()) { |
| 689 | pdm.set4fv(fNormUni, 1, norm); |
| 690 | SkASSERT(type != GrTextureType::kRectangle); |
| 691 | } |
| 692 | |
| 693 | auto pushRect = [&](float rect[4], UniformHandle uni) { |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 694 | if (te.fSampler.view().origin() == kBottomLeft_GrSurfaceOrigin) { |
| 695 | rect[1] = h - rect[1]; |
| 696 | rect[3] = h - rect[3]; |
| 697 | std::swap(rect[1], rect[3]); |
| 698 | } |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 699 | if (!fNormUni.isValid() && type != GrTextureType::kRectangle) { |
| 700 | rect[0] *= norm[2]; |
| 701 | rect[2] *= norm[2]; |
| 702 | rect[1] *= norm[3]; |
| 703 | rect[3] *= norm[3]; |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 704 | } |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 705 | pdm.set4fv(uni, 1, rect); |
| 706 | }; |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 707 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 708 | if (fSubsetUni.isValid()) { |
| 709 | float subset[] = {s.fLeft, s.fTop, s.fRight, s.fBottom}; |
| 710 | pushRect(subset, fSubsetUni); |
| 711 | } |
| 712 | if (fClampUni.isValid()) { |
| 713 | float subset[] = {c.fLeft, c.fTop, c.fRight, c.fBottom}; |
| 714 | pushRect(subset, fClampUni); |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 715 | } |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 716 | if (fBorderUni.isValid()) { |
| 717 | pdm.set4fv(fBorderUni, 1, te.fBorder); |
| 718 | } |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 719 | } |
| 720 | }; |
| 721 | return new Impl; |
| 722 | } |
| 723 | |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 724 | void GrTextureEffect::onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const { |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 725 | auto m0 = static_cast<uint32_t>(fShaderModes[0]); |
| 726 | auto m1 = static_cast<uint32_t>(fShaderModes[1]); |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 727 | b->add32((m0 << 16) | m1); |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 728 | } |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 729 | |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 730 | bool GrTextureEffect::onIsEqual(const GrFragmentProcessor& other) const { |
Ethan Nicholas | 94996eb | 2020-04-01 13:46:10 -0400 | [diff] [blame] | 731 | auto& that = other.cast<GrTextureEffect>(); |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 732 | if (fShaderModes[0] != that.fShaderModes[0] || fShaderModes[1] != that.fShaderModes[1]) { |
| 733 | return false; |
| 734 | } |
| 735 | if (fSubset != that.fSubset) { |
| 736 | return false; |
| 737 | } |
Brian Salomon | 91dea51 | 2020-06-18 11:05:33 -0400 | [diff] [blame] | 738 | if (this->hasClampToBorderShaderMode() && !std::equal(fBorder, fBorder + 4, that.fBorder)) { |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 739 | return false; |
| 740 | } |
| 741 | return true; |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 742 | } |
| 743 | |
Greg Daniel | d2ccbb5 | 2020-02-05 10:45:39 -0500 | [diff] [blame] | 744 | GrTextureEffect::GrTextureEffect(GrSurfaceProxyView view, SkAlphaType alphaType, |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 745 | const Sampling& sampling, bool lazyProxyNormalization) |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 746 | : GrFragmentProcessor(kGrTextureEffect_ClassID, |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 747 | ModulateForSamplerOptFlags(alphaType, sampling.hasBorderAlpha())) |
Greg Daniel | d2ccbb5 | 2020-02-05 10:45:39 -0500 | [diff] [blame] | 748 | , fSampler(std::move(view), sampling.fHWSampler) |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 749 | , fSubset(sampling.fShaderSubset) |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 750 | , fClamp(sampling.fShaderClamp) |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 751 | , fShaderModes{sampling.fShaderModes[0], sampling.fShaderModes[1]} |
| 752 | , fLazyProxyNormalization(lazyProxyNormalization) { |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 753 | // We always compare the range even when it isn't used so assert we have canonical don't care |
| 754 | // values. |
| 755 | SkASSERT(fShaderModes[0] != ShaderMode::kNone || (fSubset.fLeft == 0 && fSubset.fRight == 0)); |
| 756 | SkASSERT(fShaderModes[1] != ShaderMode::kNone || (fSubset.fTop == 0 && fSubset.fBottom == 0)); |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 757 | this->setTextureSamplerCnt(1); |
Michael Ludwig | e88320b | 2020-06-24 09:04:56 -0400 | [diff] [blame] | 758 | this->setUsesSampleCoordsDirectly(); |
Brian Salomon | d71548a | 2020-02-29 19:43:30 -0500 | [diff] [blame] | 759 | std::copy_n(sampling.fBorder, 4, fBorder); |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 760 | } |
| 761 | |
| 762 | GrTextureEffect::GrTextureEffect(const GrTextureEffect& src) |
| 763 | : INHERITED(kGrTextureEffect_ClassID, src.optimizationFlags()) |
Brian Salomon | ca6b2f4 | 2020-01-24 11:31:21 -0500 | [diff] [blame] | 764 | , fSampler(src.fSampler) |
| 765 | , fSubset(src.fSubset) |
Brian Salomon | 922496f | 2020-02-14 12:20:14 -0500 | [diff] [blame] | 766 | , fClamp(src.fClamp) |
Ethan Nicholas | afe2c90 | 2020-04-28 13:55:02 -0400 | [diff] [blame] | 767 | , fShaderModes{src.fShaderModes[0], src.fShaderModes[1]} |
| 768 | , fLazyProxyNormalization(src.fLazyProxyNormalization) { |
Brian Salomon | ba90ce9 | 2020-03-04 12:38:04 -0500 | [diff] [blame] | 769 | std::copy_n(src.fBorder, 4, fBorder); |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 770 | this->setTextureSamplerCnt(1); |
Michael Ludwig | e88320b | 2020-06-24 09:04:56 -0400 | [diff] [blame] | 771 | this->setUsesSampleCoordsDirectly(); |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 772 | } |
| 773 | |
| 774 | std::unique_ptr<GrFragmentProcessor> GrTextureEffect::clone() const { |
| 775 | return std::unique_ptr<GrFragmentProcessor>(new GrTextureEffect(*this)); |
| 776 | } |
| 777 | |
| 778 | const GrFragmentProcessor::TextureSampler& GrTextureEffect::onTextureSampler(int) const { |
| 779 | return fSampler; |
| 780 | } |
| 781 | |
| 782 | GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrTextureEffect); |
| 783 | #if GR_TEST_UTILS |
| 784 | std::unique_ptr<GrFragmentProcessor> GrTextureEffect::TestCreate(GrProcessorTestData* testData) { |
Greg Daniel | 026a60c | 2020-02-12 10:53:51 -0500 | [diff] [blame] | 785 | auto [view, ct, at] = testData->randomView(); |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 786 | Mode wrapModes[2]; |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 787 | GrTest::TestWrapModes(testData->fRandom, wrapModes); |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 788 | |
Brian Salomon | 53c909e | 2020-02-13 13:54:24 -0500 | [diff] [blame] | 789 | Filter filter; |
| 790 | if (view.asTextureProxy()->mipMapped() == GrMipMapped::kYes) { |
| 791 | switch (testData->fRandom->nextULessThan(3)) { |
| 792 | case 0: |
| 793 | filter = Filter::kNearest; |
| 794 | break; |
| 795 | case 1: |
| 796 | filter = Filter::kBilerp; |
| 797 | break; |
| 798 | default: |
| 799 | filter = Filter::kMipMap; |
| 800 | break; |
| 801 | } |
| 802 | } else { |
| 803 | filter = testData->fRandom->nextBool() ? Filter::kBilerp : Filter::kNearest; |
| 804 | } |
| 805 | GrSamplerState params(wrapModes, filter); |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 806 | |
| 807 | const SkMatrix& matrix = GrTest::TestMatrix(testData->fRandom); |
Greg Daniel | d2ccbb5 | 2020-02-05 10:45:39 -0500 | [diff] [blame] | 808 | return GrTextureEffect::Make(std::move(view), at, matrix, params, *testData->caps()); |
Brian Salomon | b8f098d | 2020-01-07 11:15:44 -0500 | [diff] [blame] | 809 | } |
| 810 | #endif |