Greg Daniel | 164a9f0 | 2016-02-22 09:56:40 -0500 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2016 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "GrVkResourceProvider.h" |
| 9 | |
egdaniel | 8b6394c | 2016-03-04 07:35:10 -0800 | [diff] [blame] | 10 | #include "GrTextureParams.h" |
Greg Daniel | 164a9f0 | 2016-02-22 09:56:40 -0500 | [diff] [blame] | 11 | #include "GrVkCommandBuffer.h" |
| 12 | #include "GrVkPipeline.h" |
| 13 | #include "GrVkRenderPass.h" |
egdaniel | 8b6394c | 2016-03-04 07:35:10 -0800 | [diff] [blame] | 14 | #include "GrVkSampler.h" |
Greg Daniel | 164a9f0 | 2016-02-22 09:56:40 -0500 | [diff] [blame] | 15 | #include "GrVkUtil.h" |
| 16 | |
| 17 | #ifdef SK_TRACE_VK_RESOURCES |
| 18 | SkTDynamicHash<GrVkResource, uint32_t> GrVkResource::fTrace; |
| 19 | SkRandom GrVkResource::fRandom; |
| 20 | #endif |
| 21 | |
jvanverth | 03509ea | 2016-03-02 13:19:47 -0800 | [diff] [blame] | 22 | GrVkResourceProvider::GrVkResourceProvider(GrVkGpu* gpu) : fGpu(gpu) |
| 23 | , fPipelineCache(VK_NULL_HANDLE) { |
Greg Daniel | 164a9f0 | 2016-02-22 09:56:40 -0500 | [diff] [blame] | 24 | } |
| 25 | |
| 26 | GrVkResourceProvider::~GrVkResourceProvider() { |
| 27 | SkASSERT(0 == fSimpleRenderPasses.count()); |
jvanverth | 03509ea | 2016-03-02 13:19:47 -0800 | [diff] [blame] | 28 | SkASSERT(VK_NULL_HANDLE == fPipelineCache); |
| 29 | } |
| 30 | |
| 31 | void GrVkResourceProvider::init() { |
| 32 | VkPipelineCacheCreateInfo createInfo; |
| 33 | memset(&createInfo, 0, sizeof(VkPipelineCacheCreateInfo)); |
| 34 | createInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO; |
| 35 | createInfo.pNext = nullptr; |
| 36 | createInfo.flags = 0; |
| 37 | createInfo.initialDataSize = 0; |
| 38 | createInfo.pInitialData = nullptr; |
| 39 | VkResult result = GR_VK_CALL(fGpu->vkInterface(), |
| 40 | CreatePipelineCache(fGpu->device(), &createInfo, nullptr, |
| 41 | &fPipelineCache)); |
| 42 | SkASSERT(VK_SUCCESS == result); |
| 43 | if (VK_SUCCESS != result) { |
| 44 | fPipelineCache = VK_NULL_HANDLE; |
| 45 | } |
Greg Daniel | 164a9f0 | 2016-02-22 09:56:40 -0500 | [diff] [blame] | 46 | } |
| 47 | |
| 48 | GrVkPipeline* GrVkResourceProvider::createPipeline(const GrPipeline& pipeline, |
| 49 | const GrPrimitiveProcessor& primProc, |
| 50 | VkPipelineShaderStageCreateInfo* shaderStageInfo, |
| 51 | int shaderStageCount, |
| 52 | GrPrimitiveType primitiveType, |
| 53 | const GrVkRenderPass& renderPass, |
| 54 | VkPipelineLayout layout) { |
| 55 | |
| 56 | return GrVkPipeline::Create(fGpu, pipeline, primProc, shaderStageInfo, shaderStageCount, |
jvanverth | 03509ea | 2016-03-02 13:19:47 -0800 | [diff] [blame] | 57 | primitiveType, renderPass, layout, fPipelineCache); |
Greg Daniel | 164a9f0 | 2016-02-22 09:56:40 -0500 | [diff] [blame] | 58 | } |
| 59 | |
| 60 | |
| 61 | // To create framebuffers, we first need to create a simple RenderPass that is |
| 62 | // only used for framebuffer creation. When we actually render we will create |
| 63 | // RenderPasses as needed that are compatible with the framebuffer. |
| 64 | const GrVkRenderPass* |
| 65 | GrVkResourceProvider::findOrCreateCompatibleRenderPass(const GrVkRenderTarget& target) { |
| 66 | for (int i = 0; i < fSimpleRenderPasses.count(); ++i) { |
| 67 | GrVkRenderPass* renderPass = fSimpleRenderPasses[i]; |
| 68 | if (renderPass->isCompatible(target)) { |
| 69 | renderPass->ref(); |
| 70 | return renderPass; |
| 71 | } |
| 72 | } |
| 73 | |
| 74 | GrVkRenderPass* renderPass = new GrVkRenderPass(); |
| 75 | renderPass->initSimple(fGpu, target); |
| 76 | fSimpleRenderPasses.push_back(renderPass); |
| 77 | renderPass->ref(); |
| 78 | return renderPass; |
| 79 | } |
| 80 | |
| 81 | GrVkDescriptorPool* GrVkResourceProvider::findOrCreateCompatibleDescriptorPool( |
| 82 | const GrVkDescriptorPool::DescriptorTypeCounts& typeCounts) { |
| 83 | return new GrVkDescriptorPool(fGpu, typeCounts); |
| 84 | } |
| 85 | |
egdaniel | 8b6394c | 2016-03-04 07:35:10 -0800 | [diff] [blame] | 86 | GrVkSampler* GrVkResourceProvider::findOrCreateCompatibleSampler(const GrTextureParams& params) { |
| 87 | GrVkSampler* sampler = fSamplers.find(GrVkSampler::GenerateKey(params)); |
| 88 | if (!sampler) { |
| 89 | sampler = GrVkSampler::Create(fGpu, params); |
| 90 | fSamplers.add(sampler); |
| 91 | } |
| 92 | SkASSERT(sampler); |
| 93 | sampler->ref(); |
| 94 | return sampler; |
| 95 | } |
| 96 | |
Greg Daniel | 164a9f0 | 2016-02-22 09:56:40 -0500 | [diff] [blame] | 97 | GrVkCommandBuffer* GrVkResourceProvider::createCommandBuffer() { |
| 98 | GrVkCommandBuffer* cmdBuffer = GrVkCommandBuffer::Create(fGpu, fGpu->cmdPool()); |
| 99 | fActiveCommandBuffers.push_back(cmdBuffer); |
| 100 | cmdBuffer->ref(); |
| 101 | return cmdBuffer; |
| 102 | } |
| 103 | |
| 104 | void GrVkResourceProvider::checkCommandBuffers() { |
| 105 | for (int i = fActiveCommandBuffers.count()-1; i >= 0; --i) { |
| 106 | if (fActiveCommandBuffers[i]->finished(fGpu)) { |
| 107 | fActiveCommandBuffers[i]->unref(fGpu); |
| 108 | fActiveCommandBuffers.removeShuffle(i); |
| 109 | } |
| 110 | } |
| 111 | } |
| 112 | |
| 113 | void GrVkResourceProvider::destroyResources() { |
| 114 | // release our current command buffers |
| 115 | for (int i = 0; i < fActiveCommandBuffers.count(); ++i) { |
| 116 | SkASSERT(fActiveCommandBuffers[i]->finished(fGpu)); |
| 117 | SkASSERT(fActiveCommandBuffers[i]->unique()); |
| 118 | fActiveCommandBuffers[i]->unref(fGpu); |
| 119 | } |
| 120 | fActiveCommandBuffers.reset(); |
| 121 | |
| 122 | // loop over all render passes to make sure we destroy all the internal VkRenderPasses |
| 123 | for (int i = 0; i < fSimpleRenderPasses.count(); ++i) { |
| 124 | fSimpleRenderPasses[i]->unref(fGpu); |
| 125 | } |
| 126 | fSimpleRenderPasses.reset(); |
| 127 | |
egdaniel | 8b6394c | 2016-03-04 07:35:10 -0800 | [diff] [blame] | 128 | // Iterate through all store GrVkSamplers and unref them before resetting the hash. |
| 129 | SkTDynamicHash<GrVkSampler, uint8_t>::Iter iter(&fSamplers); |
| 130 | for (; !iter.done(); ++iter) { |
| 131 | (*iter).unref(fGpu); |
| 132 | } |
| 133 | fSamplers.reset(); |
| 134 | |
Greg Daniel | 164a9f0 | 2016-02-22 09:56:40 -0500 | [diff] [blame] | 135 | #ifdef SK_TRACE_VK_RESOURCES |
| 136 | SkASSERT(0 == GrVkResource::fTrace.count()); |
| 137 | #endif |
| 138 | |
jvanverth | 03509ea | 2016-03-02 13:19:47 -0800 | [diff] [blame] | 139 | GR_VK_CALL(fGpu->vkInterface(), DestroyPipelineCache(fGpu->device(), fPipelineCache, nullptr)); |
| 140 | fPipelineCache = VK_NULL_HANDLE; |
Greg Daniel | 164a9f0 | 2016-02-22 09:56:40 -0500 | [diff] [blame] | 141 | } |
| 142 | |
| 143 | void GrVkResourceProvider::abandonResources() { |
| 144 | // release our current command buffers |
| 145 | for (int i = 0; i < fActiveCommandBuffers.count(); ++i) { |
| 146 | SkASSERT(fActiveCommandBuffers[i]->finished(fGpu)); |
| 147 | fActiveCommandBuffers[i]->unrefAndAbandon(); |
| 148 | } |
| 149 | fActiveCommandBuffers.reset(); |
| 150 | |
| 151 | for (int i = 0; i < fSimpleRenderPasses.count(); ++i) { |
| 152 | fSimpleRenderPasses[i]->unrefAndAbandon(); |
| 153 | } |
| 154 | fSimpleRenderPasses.reset(); |
| 155 | |
egdaniel | 8b6394c | 2016-03-04 07:35:10 -0800 | [diff] [blame] | 156 | // Iterate through all store GrVkSamplers and unrefAndAbandon them before resetting the hash. |
| 157 | SkTDynamicHash<GrVkSampler, uint8_t>::Iter iter(&fSamplers); |
| 158 | for (; !iter.done(); ++iter) { |
| 159 | (*iter).unrefAndAbandon(); |
| 160 | } |
| 161 | fSamplers.reset(); |
| 162 | |
Greg Daniel | 164a9f0 | 2016-02-22 09:56:40 -0500 | [diff] [blame] | 163 | #ifdef SK_TRACE_VK_RESOURCES |
| 164 | SkASSERT(0 == GrVkResource::fTrace.count()); |
| 165 | #endif |
jvanverth | 03509ea | 2016-03-02 13:19:47 -0800 | [diff] [blame] | 166 | fPipelineCache = VK_NULL_HANDLE; |
| 167 | } |