blob: 25a78957414f38c4f36169e4652c48162adc5447 [file] [log] [blame]
joshualitt79f8fae2014-10-28 17:59:26 -07001/*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrProgramDesc_DEFINED
9#define GrProgramDesc_DEFINED
10
Mike Kleinc0bd9f92019-04-23 12:05:21 -050011#include "include/private/GrTypesPriv.h"
12#include "include/private/SkTArray.h"
13#include "include/private/SkTo.h"
14#include "src/core/SkOpts.h"
Greg Danielf91aeb22019-06-18 09:58:02 -040015#include "src/gpu/GrColor.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050016#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
joshualitt79f8fae2014-10-28 17:59:26 -070017
Robert Phillips901aff02019-10-08 12:32:56 -040018class GrProgramInfo;
Brian Salomon94efbf52016-11-29 13:43:05 -050019class GrShaderCaps;
egdaniel5d8f69f2016-09-07 07:24:12 -070020
21/** This class describes a program to generate. It also serves as a program cache key */
joshualitt79f8fae2014-10-28 17:59:26 -070022class GrProgramDesc {
23public:
24 // Creates an uninitialized key that must be populated by GrGpu::buildProgramDesc()
25 GrProgramDesc() {}
26
egdaniel5d8f69f2016-09-07 07:24:12 -070027 /**
28 * Builds a program descriptor. Before the descriptor can be used, the client must call finalize
Robert Phillips4face832019-10-10 11:58:11 -040029 * on the filled in GrProgramDesc.
egdaniel5d8f69f2016-09-07 07:24:12 -070030 *
Robert Phillips4face832019-10-10 11:58:11 -040031 * @param desc The built and finalized descriptor
32 * @param renderTarget The target of the draw
33 * @param programInfo Program information need to build the key
34 * @param primitiveType Controls whether the shader will output a point size.
35 * @param gpu Pointer to the GrGpu object the program will be used with.
egdaniel5d8f69f2016-09-07 07:24:12 -070036 **/
Robert Phillips901aff02019-10-08 12:32:56 -040037 static bool Build(GrProgramDesc*, const GrRenderTarget*, const GrProgramInfo&,
Robert Phillips4face832019-10-10 11:58:11 -040038 GrPrimitiveType, GrGpu*);
egdaniel5d8f69f2016-09-07 07:24:12 -070039
Brian Osmaned58e002019-09-06 14:42:43 -040040 static bool BuildFromData(GrProgramDesc* desc, const void* keyData, size_t keyLength) {
41 if (!SkTFitsIn<int>(keyLength)) {
42 return false;
43 }
44 desc->fKey.reset(SkToInt(keyLength));
45 memcpy(desc->fKey.begin(), keyData, keyLength);
46 return true;
47 }
48
joshualitt79f8fae2014-10-28 17:59:26 -070049 // Returns this as a uint32_t array to be used as a key in the program cache.
50 const uint32_t* asKey() const {
51 return reinterpret_cast<const uint32_t*>(fKey.begin());
52 }
53
Greg Daniel2d2c09f2019-01-07 16:14:12 -050054 // Gets the number of bytes in asKey(). It will be a 4-byte aligned value.
55 uint32_t keyLength() const {
56 SkASSERT(0 == (fKey.count() % 4));
57 return fKey.count();
58 }
joshualitt79f8fae2014-10-28 17:59:26 -070059
60 GrProgramDesc& operator= (const GrProgramDesc& other) {
bsalomonccb328d2014-12-11 13:31:06 -080061 uint32_t keyLength = other.keyLength();
bsalomonef3fcd82014-12-12 08:51:38 -080062 fKey.reset(SkToInt(keyLength));
joshualitt79f8fae2014-10-28 17:59:26 -070063 memcpy(fKey.begin(), other.fKey.begin(), keyLength);
64 return *this;
65 }
66
bsalomon89d59882015-06-04 15:34:34 -070067 bool operator== (const GrProgramDesc& that) const {
Greg Daniel2d2c09f2019-01-07 16:14:12 -050068 if (this->keyLength() != that.keyLength()) {
69 return false;
70 }
71
bsalomon89d59882015-06-04 15:34:34 -070072 SkASSERT(SkIsAlign4(this->keyLength()));
73 int l = this->keyLength() >> 2;
74 const uint32_t* aKey = this->asKey();
75 const uint32_t* bKey = that.asKey();
76 for (int i = 0; i < l; ++i) {
77 if (aKey[i] != bKey[i]) {
78 return false;
79 }
80 }
81 return true;
joshualitt79f8fae2014-10-28 17:59:26 -070082 }
83
84 bool operator!= (const GrProgramDesc& other) const {
85 return !(*this == other);
86 }
87
joshualitt79f8fae2014-10-28 17:59:26 -070088 struct KeyHeader {
Robert Phillips4face832019-10-10 11:58:11 -040089 bool hasPointSize() const { return fHasPointSize; }
90
bsalomon7f9b2e42016-01-12 13:29:26 -080091 // Set to uniquely idenitify any swizzling of the shader's output color(s).
Greg Danielf259b8b2019-02-14 09:03:43 -050092 uint16_t fOutputSwizzle;
Chris Dalton535ba8d2018-02-20 09:51:59 -070093 uint8_t fColorFragmentProcessorCnt; // Can be packed into 4 bits if required.
94 uint8_t fCoverageFragmentProcessorCnt;
bsalomon2eda5b32016-09-21 10:53:24 -070095 // Set to uniquely identify the rt's origin, or 0 if the shader does not require this info.
Chris Dalton535ba8d2018-02-20 09:51:59 -070096 uint8_t fSurfaceOriginKey : 2;
Chris Daltond7291ba2019-03-07 14:17:03 -070097 uint8_t fProcessorFeatures : 1;
Chris Dalton535ba8d2018-02-20 09:51:59 -070098 bool fSnapVerticesToPixelCenters : 1;
99 bool fHasPointSize : 1;
Brian Salomonf19f9ca2019-09-18 15:54:26 -0400100 uint8_t fPad : 3;
joshualitt79f8fae2014-10-28 17:59:26 -0700101 };
Greg Danielf259b8b2019-02-14 09:03:43 -0500102 GR_STATIC_ASSERT(sizeof(KeyHeader) == 6);
joshualitt79f8fae2014-10-28 17:59:26 -0700103
104 // This should really only be used internally, base classes should return their own headers
105 const KeyHeader& header() const { return *this->atOffset<KeyHeader, kHeaderOffset>(); }
106
egdaniel5d8f69f2016-09-07 07:24:12 -0700107protected:
108 template<typename T, size_t OFFSET> T* atOffset() {
109 return reinterpret_cast<T*>(reinterpret_cast<intptr_t>(fKey.begin()) + OFFSET);
110 }
111
112 template<typename T, size_t OFFSET> const T* atOffset() const {
113 return reinterpret_cast<const T*>(reinterpret_cast<intptr_t>(fKey.begin()) + OFFSET);
114 }
115
Greg Daniel2d2c09f2019-01-07 16:14:12 -0500116 // The key, stored in fKey, is composed of two parts:
117 // 1. Header struct defined above.
118 // 2. A Backend specific payload which includes the per-processor keys.
joshualitt79f8fae2014-10-28 17:59:26 -0700119 enum KeyOffsets {
Greg Daniel2d2c09f2019-01-07 16:14:12 -0500120 kHeaderOffset = 0,
egdaniel5d8f69f2016-09-07 07:24:12 -0700121 kHeaderSize = SkAlign4(sizeof(KeyHeader)),
122 // Part 4.
123 // This is the offset into the backenend specific part of the key, which includes
124 // per-processor keys.
125 kProcessorKeysOffset = kHeaderOffset + kHeaderSize,
joshualitt79f8fae2014-10-28 17:59:26 -0700126 };
127
128 enum {
129 kMaxPreallocProcessors = 8,
130 kIntsPerProcessor = 4, // This is an overestimate of the average effect key size.
131 kPreAllocSize = kHeaderOffset + kHeaderSize +
132 kMaxPreallocProcessors * sizeof(uint32_t) * kIntsPerProcessor,
133 };
134
jvanverthd1e72872015-04-20 12:29:37 -0700135 SkSTArray<kPreAllocSize, uint8_t, true>& key() { return fKey; }
136 const SkSTArray<kPreAllocSize, uint8_t, true>& key() const { return fKey; }
joshualitt79f8fae2014-10-28 17:59:26 -0700137
jvanverthd1e72872015-04-20 12:29:37 -0700138private:
139 SkSTArray<kPreAllocSize, uint8_t, true> fKey;
joshualitt79f8fae2014-10-28 17:59:26 -0700140};
141
142#endif