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rileya@google.com589708b2012-07-26 20:04:23 +00001/*
2 * Copyright 2006 The Android Open Source Project
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "SkGradientShaderPriv.h"
9#include "SkLinearGradient.h"
10#include "SkRadialGradient.h"
11#include "SkTwoPointRadialGradient.h"
12#include "SkTwoPointConicalGradient.h"
13#include "SkSweepGradient.h"
14
15SkGradientShaderBase::SkGradientShaderBase(const SkColor colors[], const SkScalar pos[],
16 int colorCount, SkShader::TileMode mode, SkUnitMapper* mapper) {
17 SkASSERT(colorCount > 1);
18
19 fCacheAlpha = 256; // init to a value that paint.getAlpha() can't return
20
21 fMapper = mapper;
22 SkSafeRef(mapper);
23
24 SkASSERT((unsigned)mode < SkShader::kTileModeCount);
25 SkASSERT(SkShader::kTileModeCount == SK_ARRAY_COUNT(gTileProcs));
26 fTileMode = mode;
27 fTileProc = gTileProcs[mode];
28
29 fCache16 = fCache16Storage = NULL;
30 fCache32 = NULL;
31 fCache32PixelRef = NULL;
32
33 /* Note: we let the caller skip the first and/or last position.
34 i.e. pos[0] = 0.3, pos[1] = 0.7
35 In these cases, we insert dummy entries to ensure that the final data
36 will be bracketed by [0, 1].
37 i.e. our_pos[0] = 0, our_pos[1] = 0.3, our_pos[2] = 0.7, our_pos[3] = 1
38
39 Thus colorCount (the caller's value, and fColorCount (our value) may
40 differ by up to 2. In the above example:
41 colorCount = 2
42 fColorCount = 4
43 */
44 fColorCount = colorCount;
45 // check if we need to add in dummy start and/or end position/colors
46 bool dummyFirst = false;
47 bool dummyLast = false;
48 if (pos) {
49 dummyFirst = pos[0] != 0;
50 dummyLast = pos[colorCount - 1] != SK_Scalar1;
51 fColorCount += dummyFirst + dummyLast;
52 }
53
54 if (fColorCount > kColorStorageCount) {
55 size_t size = sizeof(SkColor) + sizeof(Rec);
56 fOrigColors = reinterpret_cast<SkColor*>(
57 sk_malloc_throw(size * fColorCount));
58 }
59 else {
60 fOrigColors = fStorage;
61 }
62
63 // Now copy over the colors, adding the dummies as needed
64 {
65 SkColor* origColors = fOrigColors;
66 if (dummyFirst) {
67 *origColors++ = colors[0];
68 }
69 memcpy(origColors, colors, colorCount * sizeof(SkColor));
70 if (dummyLast) {
71 origColors += colorCount;
72 *origColors = colors[colorCount - 1];
73 }
74 }
75
76 fRecs = (Rec*)(fOrigColors + fColorCount);
77 if (fColorCount > 2) {
78 Rec* recs = fRecs;
79 recs->fPos = 0;
80 // recs->fScale = 0; // unused;
81 recs += 1;
82 if (pos) {
83 /* We need to convert the user's array of relative positions into
84 fixed-point positions and scale factors. We need these results
85 to be strictly monotonic (no two values equal or out of order).
86 Hence this complex loop that just jams a zero for the scale
87 value if it sees a segment out of order, and it assures that
88 we start at 0 and end at 1.0
89 */
90 SkFixed prev = 0;
91 int startIndex = dummyFirst ? 0 : 1;
92 int count = colorCount + dummyLast;
93 for (int i = startIndex; i < count; i++) {
94 // force the last value to be 1.0
95 SkFixed curr;
96 if (i == colorCount) { // we're really at the dummyLast
97 curr = SK_Fixed1;
98 } else {
99 curr = SkScalarToFixed(pos[i]);
100 }
101 // pin curr withing range
102 if (curr < 0) {
103 curr = 0;
104 } else if (curr > SK_Fixed1) {
105 curr = SK_Fixed1;
106 }
107 recs->fPos = curr;
108 if (curr > prev) {
109 recs->fScale = (1 << 24) / (curr - prev);
110 } else {
111 recs->fScale = 0; // ignore this segment
112 }
113 // get ready for the next value
114 prev = curr;
115 recs += 1;
116 }
117 } else { // assume even distribution
118 SkFixed dp = SK_Fixed1 / (colorCount - 1);
119 SkFixed p = dp;
120 SkFixed scale = (colorCount - 1) << 8; // (1 << 24) / dp
121 for (int i = 1; i < colorCount; i++) {
122 recs->fPos = p;
123 recs->fScale = scale;
124 recs += 1;
125 p += dp;
126 }
127 }
128 }
129 this->initCommon();
130}
131
132SkGradientShaderBase::SkGradientShaderBase(SkFlattenableReadBuffer& buffer) :
133 INHERITED(buffer) {
134 fCacheAlpha = 256;
135
djsollen@google.comc73dd5c2012-08-07 15:54:32 +0000136 fMapper = buffer.readFlattenableT<SkUnitMapper>();
rileya@google.com589708b2012-07-26 20:04:23 +0000137
138 fCache16 = fCache16Storage = NULL;
139 fCache32 = NULL;
140 fCache32PixelRef = NULL;
141
djsollen@google.comc73dd5c2012-08-07 15:54:32 +0000142 int colorCount = fColorCount = buffer.getArrayCount();
rileya@google.com589708b2012-07-26 20:04:23 +0000143 if (colorCount > kColorStorageCount) {
144 size_t size = sizeof(SkColor) + sizeof(SkPMColor) + sizeof(Rec);
145 fOrigColors = (SkColor*)sk_malloc_throw(size * colorCount);
146 } else {
147 fOrigColors = fStorage;
148 }
djsollen@google.comc73dd5c2012-08-07 15:54:32 +0000149 buffer.readColorArray(fOrigColors);
rileya@google.com589708b2012-07-26 20:04:23 +0000150
djsollen@google.comc73dd5c2012-08-07 15:54:32 +0000151 fTileMode = (TileMode)buffer.readUInt();
rileya@google.com589708b2012-07-26 20:04:23 +0000152 fTileProc = gTileProcs[fTileMode];
153 fRecs = (Rec*)(fOrigColors + colorCount);
154 if (colorCount > 2) {
155 Rec* recs = fRecs;
156 recs[0].fPos = 0;
157 for (int i = 1; i < colorCount; i++) {
djsollen@google.comc73dd5c2012-08-07 15:54:32 +0000158 recs[i].fPos = buffer.readInt();
159 recs[i].fScale = buffer.readUInt();
rileya@google.com589708b2012-07-26 20:04:23 +0000160 }
161 }
162 buffer.readMatrix(&fPtsToUnit);
163 this->initCommon();
164}
165
166SkGradientShaderBase::~SkGradientShaderBase() {
167 if (fCache16Storage) {
168 sk_free(fCache16Storage);
169 }
170 SkSafeUnref(fCache32PixelRef);
171 if (fOrigColors != fStorage) {
172 sk_free(fOrigColors);
173 }
174 SkSafeUnref(fMapper);
175}
176
177void SkGradientShaderBase::initCommon() {
178 fFlags = 0;
179 unsigned colorAlpha = 0xFF;
180 for (int i = 0; i < fColorCount; i++) {
181 colorAlpha &= SkColorGetA(fOrigColors[i]);
182 }
183 fColorsAreOpaque = colorAlpha == 0xFF;
184}
185
186void SkGradientShaderBase::flatten(SkFlattenableWriteBuffer& buffer) const {
187 this->INHERITED::flatten(buffer);
188 buffer.writeFlattenable(fMapper);
djsollen@google.comc73dd5c2012-08-07 15:54:32 +0000189 buffer.writeColorArray(fOrigColors, fColorCount);
190 buffer.writeUInt(fTileMode);
rileya@google.com589708b2012-07-26 20:04:23 +0000191 if (fColorCount > 2) {
192 Rec* recs = fRecs;
193 for (int i = 1; i < fColorCount; i++) {
djsollen@google.comc73dd5c2012-08-07 15:54:32 +0000194 buffer.writeInt(recs[i].fPos);
195 buffer.writeUInt(recs[i].fScale);
rileya@google.com589708b2012-07-26 20:04:23 +0000196 }
197 }
198 buffer.writeMatrix(fPtsToUnit);
199}
200
201bool SkGradientShaderBase::isOpaque() const {
202 return fColorsAreOpaque;
203}
204
205bool SkGradientShaderBase::setContext(const SkBitmap& device,
206 const SkPaint& paint,
207 const SkMatrix& matrix) {
208 if (!this->INHERITED::setContext(device, paint, matrix)) {
209 return false;
210 }
211
212 const SkMatrix& inverse = this->getTotalInverse();
213
214 if (!fDstToIndex.setConcat(fPtsToUnit, inverse)) {
reed@google.coma641f3f2012-12-13 22:16:30 +0000215 // need to keep our set/end context calls balanced.
216 this->INHERITED::endContext();
rileya@google.com589708b2012-07-26 20:04:23 +0000217 return false;
218 }
219
220 fDstToIndexProc = fDstToIndex.getMapXYProc();
221 fDstToIndexClass = (uint8_t)SkShader::ComputeMatrixClass(fDstToIndex);
222
223 // now convert our colors in to PMColors
224 unsigned paintAlpha = this->getPaintAlpha();
225
226 fFlags = this->INHERITED::getFlags();
227 if (fColorsAreOpaque && paintAlpha == 0xFF) {
228 fFlags |= kOpaqueAlpha_Flag;
229 }
230 // we can do span16 as long as our individual colors are opaque,
231 // regardless of the paint's alpha
232 if (fColorsAreOpaque) {
233 fFlags |= kHasSpan16_Flag;
234 }
235
236 this->setCacheAlpha(paintAlpha);
237 return true;
238}
239
240void SkGradientShaderBase::setCacheAlpha(U8CPU alpha) const {
241 // if the new alpha differs from the previous time we were called, inval our cache
242 // this will trigger the cache to be rebuilt.
243 // we don't care about the first time, since the cache ptrs will already be NULL
244 if (fCacheAlpha != alpha) {
245 fCache16 = NULL; // inval the cache
246 fCache32 = NULL; // inval the cache
247 fCacheAlpha = alpha; // record the new alpha
248 // inform our subclasses
249 if (fCache32PixelRef) {
250 fCache32PixelRef->notifyPixelsChanged();
251 }
252 }
253}
254
255#define Fixed_To_Dot8(x) (((x) + 0x80) >> 8)
256
257/** We take the original colors, not our premultiplied PMColors, since we can
258 build a 16bit table as long as the original colors are opaque, even if the
259 paint specifies a non-opaque alpha.
260*/
261void SkGradientShaderBase::Build16bitCache(uint16_t cache[], SkColor c0, SkColor c1,
262 int count) {
263 SkASSERT(count > 1);
264 SkASSERT(SkColorGetA(c0) == 0xFF);
265 SkASSERT(SkColorGetA(c1) == 0xFF);
266
267 SkFixed r = SkColorGetR(c0);
268 SkFixed g = SkColorGetG(c0);
269 SkFixed b = SkColorGetB(c0);
270
271 SkFixed dr = SkIntToFixed(SkColorGetR(c1) - r) / (count - 1);
272 SkFixed dg = SkIntToFixed(SkColorGetG(c1) - g) / (count - 1);
273 SkFixed db = SkIntToFixed(SkColorGetB(c1) - b) / (count - 1);
274
275 r = SkIntToFixed(r) + 0x8000;
276 g = SkIntToFixed(g) + 0x8000;
277 b = SkIntToFixed(b) + 0x8000;
278
279 do {
280 unsigned rr = r >> 16;
281 unsigned gg = g >> 16;
282 unsigned bb = b >> 16;
283 cache[0] = SkPackRGB16(SkR32ToR16(rr), SkG32ToG16(gg), SkB32ToB16(bb));
284 cache[kCache16Count] = SkDitherPack888ToRGB16(rr, gg, bb);
285 cache += 1;
286 r += dr;
287 g += dg;
288 b += db;
289 } while (--count != 0);
290}
291
292/*
293 * 2x2 dither a fixed-point color component (8.16) down to 8, matching the
294 * semantics of how we 2x2 dither 32->16
295 */
296static inline U8CPU dither_fixed_to_8(SkFixed n) {
297 n >>= 8;
298 return ((n << 1) - ((n >> 8 << 8) | (n >> 8))) >> 8;
299}
300
301/*
302 * For dithering with premultiply, we want to ceiling the alpha component,
303 * to ensure that it is always >= any color component.
304 */
305static inline U8CPU dither_ceil_fixed_to_8(SkFixed n) {
306 n >>= 8;
307 return ((n << 1) - (n | (n >> 8))) >> 8;
308}
309
310void SkGradientShaderBase::Build32bitCache(SkPMColor cache[], SkColor c0, SkColor c1,
311 int count, U8CPU paintAlpha) {
312 SkASSERT(count > 1);
313
314 // need to apply paintAlpha to our two endpoints
315 SkFixed a = SkMulDiv255Round(SkColorGetA(c0), paintAlpha);
316 SkFixed da;
317 {
318 int tmp = SkMulDiv255Round(SkColorGetA(c1), paintAlpha);
319 da = SkIntToFixed(tmp - a) / (count - 1);
320 }
321
322 SkFixed r = SkColorGetR(c0);
323 SkFixed g = SkColorGetG(c0);
324 SkFixed b = SkColorGetB(c0);
325 SkFixed dr = SkIntToFixed(SkColorGetR(c1) - r) / (count - 1);
326 SkFixed dg = SkIntToFixed(SkColorGetG(c1) - g) / (count - 1);
327 SkFixed db = SkIntToFixed(SkColorGetB(c1) - b) / (count - 1);
328
reed@google.com60040292013-02-04 18:21:23 +0000329#ifdef SK_IGNORE_GRADIENT_DITHER_FIX
rileya@google.com589708b2012-07-26 20:04:23 +0000330 a = SkIntToFixed(a) + 0x8000;
331 r = SkIntToFixed(r) + 0x8000;
332 g = SkIntToFixed(g) + 0x8000;
333 b = SkIntToFixed(b) + 0x8000;
reed@google.com60040292013-02-04 18:21:23 +0000334#else
335 a = SkIntToFixed(a);
336 r = SkIntToFixed(r);
337 g = SkIntToFixed(g);
338 b = SkIntToFixed(b);
339#endif
rileya@google.com589708b2012-07-26 20:04:23 +0000340
341 do {
reed@google.com60040292013-02-04 18:21:23 +0000342#ifdef SK_IGNORE_GRADIENT_DITHER_FIX
rileya@google.com589708b2012-07-26 20:04:23 +0000343 cache[0] = SkPremultiplyARGBInline(a >> 16, r >> 16, g >> 16, b >> 16);
344 cache[kCache32Count] =
345 SkPremultiplyARGBInline(dither_ceil_fixed_to_8(a),
346 dither_fixed_to_8(r),
347 dither_fixed_to_8(g),
348 dither_fixed_to_8(b));
reed@google.com60040292013-02-04 18:21:23 +0000349#else
350 /*
351 * Our dither-cell (spatially) is
352 * 0 2
353 * 3 1
354 * Where
355 * [0] -> [-1/8 ... 1/8 ) values near 0
356 * [1] -> [ 1/8 ... 3/8 ) values near 1/4
357 * [2] -> [ 3/8 ... 5/8 ) values near 1/2
358 * [3] -> [ 5/8 ... 7/8 ) values near 3/4
359 */
360 cache[kCache32Count*0] = SkPremultiplyARGBInline((a + 0x2000) >> 16,
361 (r + 0x2000) >> 16,
362 (g + 0x2000) >> 16,
363 (b + 0x2000) >> 16);
364 cache[kCache32Count*3] = SkPremultiplyARGBInline((a + 0x6000) >> 16,
365 (r + 0x6000) >> 16,
366 (g + 0x6000) >> 16,
367 (b + 0x6000) >> 16);
368 cache[kCache32Count*1] = SkPremultiplyARGBInline((a + 0xA000) >> 16,
369 (r + 0xA000) >> 16,
370 (g + 0xA000) >> 16,
371 (b + 0xA000) >> 16);
372 cache[kCache32Count*2] = SkPremultiplyARGBInline((a + 0xE000) >> 16,
373 (r + 0xE000) >> 16,
374 (g + 0xE000) >> 16,
375 (b + 0xE000) >> 16);
376#endif
rileya@google.com589708b2012-07-26 20:04:23 +0000377 cache += 1;
378 a += da;
379 r += dr;
380 g += dg;
381 b += db;
382 } while (--count != 0);
383}
384
385static inline int SkFixedToFFFF(SkFixed x) {
386 SkASSERT((unsigned)x <= SK_Fixed1);
387 return x - (x >> 16);
388}
389
390static inline U16CPU bitsTo16(unsigned x, const unsigned bits) {
391 SkASSERT(x < (1U << bits));
392 if (6 == bits) {
393 return (x << 10) | (x << 4) | (x >> 2);
394 }
395 if (8 == bits) {
396 return (x << 8) | x;
397 }
398 sk_throw();
399 return 0;
400}
401
rileya@google.com589708b2012-07-26 20:04:23 +0000402const uint16_t* SkGradientShaderBase::getCache16() const {
403 if (fCache16 == NULL) {
404 // double the count for dither entries
405 const int entryCount = kCache16Count * 2;
406 const size_t allocSize = sizeof(uint16_t) * entryCount;
407
408 if (fCache16Storage == NULL) { // set the storage and our working ptr
409 fCache16Storage = (uint16_t*)sk_malloc_throw(allocSize);
410 }
411 fCache16 = fCache16Storage;
412 if (fColorCount == 2) {
413 Build16bitCache(fCache16, fOrigColors[0], fOrigColors[1],
reed@google.com3c2102c2013-02-01 12:59:40 +0000414 kCache16Count);
rileya@google.com589708b2012-07-26 20:04:23 +0000415 } else {
416 Rec* rec = fRecs;
417 int prevIndex = 0;
418 for (int i = 1; i < fColorCount; i++) {
419 int nextIndex = SkFixedToFFFF(rec[i].fPos) >> kCache16Shift;
420 SkASSERT(nextIndex < kCache16Count);
421
422 if (nextIndex > prevIndex)
423 Build16bitCache(fCache16 + prevIndex, fOrigColors[i-1], fOrigColors[i], nextIndex - prevIndex + 1);
424 prevIndex = nextIndex;
425 }
rileya@google.com589708b2012-07-26 20:04:23 +0000426 }
427
428 if (fMapper) {
429 fCache16Storage = (uint16_t*)sk_malloc_throw(allocSize);
430 uint16_t* linear = fCache16; // just computed linear data
431 uint16_t* mapped = fCache16Storage; // storage for mapped data
432 SkUnitMapper* map = fMapper;
reed@google.com3c2102c2013-02-01 12:59:40 +0000433 for (int i = 0; i < kCache16Count; i++) {
rileya@google.com589708b2012-07-26 20:04:23 +0000434 int index = map->mapUnit16(bitsTo16(i, kCache16Bits)) >> kCache16Shift;
435 mapped[i] = linear[index];
436 mapped[i + kCache16Count] = linear[index + kCache16Count];
437 }
438 sk_free(fCache16);
439 fCache16 = fCache16Storage;
440 }
rileya@google.com589708b2012-07-26 20:04:23 +0000441 }
442 return fCache16;
443}
444
rileya@google.com589708b2012-07-26 20:04:23 +0000445const SkPMColor* SkGradientShaderBase::getCache32() const {
446 if (fCache32 == NULL) {
447 // double the count for dither entries
reed@google.com60040292013-02-04 18:21:23 +0000448 const int entryCount = kCache32Count * 4;
rileya@google.com589708b2012-07-26 20:04:23 +0000449 const size_t allocSize = sizeof(SkPMColor) * entryCount;
450
451 if (NULL == fCache32PixelRef) {
452 fCache32PixelRef = SkNEW_ARGS(SkMallocPixelRef,
453 (NULL, allocSize, NULL));
454 }
455 fCache32 = (SkPMColor*)fCache32PixelRef->getAddr();
456 if (fColorCount == 2) {
457 Build32bitCache(fCache32, fOrigColors[0], fOrigColors[1],
reed@google.com3c2102c2013-02-01 12:59:40 +0000458 kCache32Count, fCacheAlpha);
rileya@google.com589708b2012-07-26 20:04:23 +0000459 } else {
460 Rec* rec = fRecs;
461 int prevIndex = 0;
462 for (int i = 1; i < fColorCount; i++) {
463 int nextIndex = SkFixedToFFFF(rec[i].fPos) >> kCache32Shift;
reed@google.com3c2102c2013-02-01 12:59:40 +0000464 SkASSERT(nextIndex < kCache32Count);
rileya@google.com589708b2012-07-26 20:04:23 +0000465
466 if (nextIndex > prevIndex)
467 Build32bitCache(fCache32 + prevIndex, fOrigColors[i-1],
468 fOrigColors[i],
469 nextIndex - prevIndex + 1, fCacheAlpha);
470 prevIndex = nextIndex;
471 }
rileya@google.com589708b2012-07-26 20:04:23 +0000472 }
473
474 if (fMapper) {
475 SkMallocPixelRef* newPR = SkNEW_ARGS(SkMallocPixelRef,
476 (NULL, allocSize, NULL));
477 SkPMColor* linear = fCache32; // just computed linear data
478 SkPMColor* mapped = (SkPMColor*)newPR->getAddr(); // storage for mapped data
479 SkUnitMapper* map = fMapper;
reed@google.com3c2102c2013-02-01 12:59:40 +0000480 for (int i = 0; i < kCache32Count; i++) {
rileya@google.com589708b2012-07-26 20:04:23 +0000481 int index = map->mapUnit16((i << 8) | i) >> 8;
482 mapped[i] = linear[index];
483 mapped[i + kCache32Count] = linear[index + kCache32Count];
reed@google.com60040292013-02-04 18:21:23 +0000484#ifndef SK_IGNORE_GRADIENT_DITHER_FIX
485 mapped[i + kCache32Count*2] = linear[index + kCache32Count*2];
486 mapped[i + kCache32Count*3] = linear[index + kCache32Count*3];
487#endif
rileya@google.com589708b2012-07-26 20:04:23 +0000488 }
489 fCache32PixelRef->unref();
490 fCache32PixelRef = newPR;
491 fCache32 = (SkPMColor*)newPR->getAddr();
492 }
rileya@google.com589708b2012-07-26 20:04:23 +0000493 }
494 return fCache32;
495}
496
497/*
498 * Because our caller might rebuild the same (logically the same) gradient
499 * over and over, we'd like to return exactly the same "bitmap" if possible,
500 * allowing the client to utilize a cache of our bitmap (e.g. with a GPU).
501 * To do that, we maintain a private cache of built-bitmaps, based on our
502 * colors and positions. Note: we don't try to flatten the fMapper, so if one
503 * is present, we skip the cache for now.
504 */
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000505void SkGradientShaderBase::getGradientTableBitmap(SkBitmap* bitmap) const {
rileya@google.com589708b2012-07-26 20:04:23 +0000506 // our caller assumes no external alpha, so we ensure that our cache is
507 // built with 0xFF
508 this->setCacheAlpha(0xFF);
509
510 // don't have a way to put the mapper into our cache-key yet
511 if (fMapper) {
512 // force our cahce32pixelref to be built
513 (void)this->getCache32();
reed@google.com3c2102c2013-02-01 12:59:40 +0000514 bitmap->setConfig(SkBitmap::kARGB_8888_Config, kCache32Count, 1);
rileya@google.com589708b2012-07-26 20:04:23 +0000515 bitmap->setPixelRef(fCache32PixelRef);
516 return;
517 }
518
519 // build our key: [numColors + colors[] + {positions[]} ]
520 int count = 1 + fColorCount;
521 if (fColorCount > 2) {
522 count += fColorCount - 1; // fRecs[].fPos
523 }
524
525 SkAutoSTMalloc<16, int32_t> storage(count);
526 int32_t* buffer = storage.get();
527
528 *buffer++ = fColorCount;
529 memcpy(buffer, fOrigColors, fColorCount * sizeof(SkColor));
530 buffer += fColorCount;
531 if (fColorCount > 2) {
532 for (int i = 1; i < fColorCount; i++) {
533 *buffer++ = fRecs[i].fPos;
534 }
535 }
536 SkASSERT(buffer - storage.get() == count);
537
538 ///////////////////////////////////
539
540 SK_DECLARE_STATIC_MUTEX(gMutex);
541 static SkBitmapCache* gCache;
542 // each cache cost 1K of RAM, since each bitmap will be 1x256 at 32bpp
543 static const int MAX_NUM_CACHED_GRADIENT_BITMAPS = 32;
544 SkAutoMutexAcquire ama(gMutex);
545
546 if (NULL == gCache) {
547 gCache = SkNEW_ARGS(SkBitmapCache, (MAX_NUM_CACHED_GRADIENT_BITMAPS));
548 }
549 size_t size = count * sizeof(int32_t);
550
551 if (!gCache->find(storage.get(), size, bitmap)) {
552 // force our cahce32pixelref to be built
553 (void)this->getCache32();
reed@google.com3c2102c2013-02-01 12:59:40 +0000554 bitmap->setConfig(SkBitmap::kARGB_8888_Config, kCache32Count, 1);
rileya@google.com589708b2012-07-26 20:04:23 +0000555 bitmap->setPixelRef(fCache32PixelRef);
556
557 gCache->add(storage.get(), size, *bitmap);
558 }
559}
560
561void SkGradientShaderBase::commonAsAGradient(GradientInfo* info) const {
562 if (info) {
563 if (info->fColorCount >= fColorCount) {
564 if (info->fColors) {
robertphillips@google.com76f9e932013-01-15 20:17:47 +0000565 memcpy(info->fColors, fOrigColors, fColorCount * sizeof(SkColor));
rileya@google.com589708b2012-07-26 20:04:23 +0000566 }
567 if (info->fColorOffsets) {
568 if (fColorCount == 2) {
569 info->fColorOffsets[0] = 0;
570 info->fColorOffsets[1] = SK_Scalar1;
571 } else if (fColorCount > 2) {
robertphillips@google.com76f9e932013-01-15 20:17:47 +0000572 for (int i = 0; i < fColorCount; ++i) {
rileya@google.com589708b2012-07-26 20:04:23 +0000573 info->fColorOffsets[i] = SkFixedToScalar(fRecs[i].fPos);
robertphillips@google.com76f9e932013-01-15 20:17:47 +0000574 }
rileya@google.com589708b2012-07-26 20:04:23 +0000575 }
576 }
577 }
578 info->fColorCount = fColorCount;
579 info->fTileMode = fTileMode;
580 }
581}
582
robertphillips@google.com76f9e932013-01-15 20:17:47 +0000583#ifdef SK_DEVELOPER
584void SkGradientShaderBase::toString(SkString* str) const {
585
586 str->appendf("%d colors: ", fColorCount);
587
588 for (int i = 0; i < fColorCount; ++i) {
589 str->appendHex(fOrigColors[i]);
590 if (i < fColorCount-1) {
591 str->append(", ");
592 }
593 }
594
595 if (fColorCount > 2) {
596 str->append(" points: (");
597 for (int i = 0; i < fColorCount; ++i) {
598 str->appendScalar(SkFixedToScalar(fRecs[i].fPos));
599 if (i < fColorCount-1) {
600 str->append(", ");
601 }
602 }
603 str->append(")");
604 }
605
606 static const char* gTileModeName[SkShader::kTileModeCount] = {
607 "clamp", "repeat", "mirror"
608 };
609
610 str->append(" ");
611 str->append(gTileModeName[fTileMode]);
612
613 // TODO: add "fMapper->toString(str);" when SkUnitMapper::toString is added
614
615 this->INHERITED::toString(str);
616}
617#endif
618
rileya@google.com589708b2012-07-26 20:04:23 +0000619///////////////////////////////////////////////////////////////////////////////
620///////////////////////////////////////////////////////////////////////////////
621
622#include "SkEmptyShader.h"
623
624// assumes colors is SkColor* and pos is SkScalar*
625#define EXPAND_1_COLOR(count) \
626 SkColor tmp[2]; \
627 do { \
628 if (1 == count) { \
629 tmp[0] = tmp[1] = colors[0]; \
630 colors = tmp; \
631 pos = NULL; \
632 count = 2; \
633 } \
634 } while (0)
635
636SkShader* SkGradientShader::CreateLinear(const SkPoint pts[2],
637 const SkColor colors[],
638 const SkScalar pos[], int colorCount,
639 SkShader::TileMode mode,
640 SkUnitMapper* mapper) {
641 if (NULL == pts || NULL == colors || colorCount < 1) {
642 return NULL;
643 }
644 EXPAND_1_COLOR(colorCount);
645
646 return SkNEW_ARGS(SkLinearGradient,
647 (pts, colors, pos, colorCount, mode, mapper));
648}
649
650SkShader* SkGradientShader::CreateRadial(const SkPoint& center, SkScalar radius,
651 const SkColor colors[],
652 const SkScalar pos[], int colorCount,
653 SkShader::TileMode mode,
654 SkUnitMapper* mapper) {
655 if (radius <= 0 || NULL == colors || colorCount < 1) {
656 return NULL;
657 }
658 EXPAND_1_COLOR(colorCount);
659
660 return SkNEW_ARGS(SkRadialGradient,
661 (center, radius, colors, pos, colorCount, mode, mapper));
662}
663
664SkShader* SkGradientShader::CreateTwoPointRadial(const SkPoint& start,
665 SkScalar startRadius,
666 const SkPoint& end,
667 SkScalar endRadius,
668 const SkColor colors[],
669 const SkScalar pos[],
670 int colorCount,
671 SkShader::TileMode mode,
672 SkUnitMapper* mapper) {
673 if (startRadius < 0 || endRadius < 0 || NULL == colors || colorCount < 1) {
674 return NULL;
675 }
676 EXPAND_1_COLOR(colorCount);
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000677
rileya@google.com589708b2012-07-26 20:04:23 +0000678 return SkNEW_ARGS(SkTwoPointRadialGradient,
679 (start, startRadius, end, endRadius, colors, pos,
680 colorCount, mode, mapper));
681}
682
683SkShader* SkGradientShader::CreateTwoPointConical(const SkPoint& start,
684 SkScalar startRadius,
685 const SkPoint& end,
686 SkScalar endRadius,
687 const SkColor colors[],
688 const SkScalar pos[],
689 int colorCount,
690 SkShader::TileMode mode,
691 SkUnitMapper* mapper) {
692 if (startRadius < 0 || endRadius < 0 || NULL == colors || colorCount < 1) {
693 return NULL;
694 }
695 if (start == end && startRadius == endRadius) {
696 return SkNEW(SkEmptyShader);
697 }
rileya@google.com1ee7c6a2012-07-31 16:00:13 +0000698 EXPAND_1_COLOR(colorCount);
rileya@google.com589708b2012-07-26 20:04:23 +0000699
700 return SkNEW_ARGS(SkTwoPointConicalGradient,
701 (start, startRadius, end, endRadius, colors, pos,
702 colorCount, mode, mapper));
703}
704
705SkShader* SkGradientShader::CreateSweep(SkScalar cx, SkScalar cy,
706 const SkColor colors[],
707 const SkScalar pos[],
708 int count, SkUnitMapper* mapper) {
709 if (NULL == colors || count < 1) {
710 return NULL;
711 }
712 EXPAND_1_COLOR(count);
713
714 return SkNEW_ARGS(SkSweepGradient, (cx, cy, colors, pos, count, mapper));
715}
716
717SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkGradientShader)
718 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLinearGradient)
719 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkRadialGradient)
720 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSweepGradient)
721 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkTwoPointRadialGradient)
722 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkTwoPointConicalGradient)
723SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
rileya@google.comd7cc6512012-07-27 14:00:39 +0000724
725///////////////////////////////////////////////////////////////////////////////
726
bsalomon@google.comcf8fb1f2012-08-02 14:03:32 +0000727#if SK_SUPPORT_GPU
728
rileya@google.comb3e50f22012-08-20 17:43:08 +0000729#include "effects/GrTextureStripAtlas.h"
bsalomon@google.comcf8fb1f2012-08-02 14:03:32 +0000730#include "SkGr.h"
731
bsalomon@google.com0707c292012-10-25 21:45:42 +0000732GrGLGradientEffect::GrGLGradientEffect(const GrBackendEffectFactory& factory)
rileya@google.comb3e50f22012-08-20 17:43:08 +0000733 : INHERITED(factory)
bsalomon@google.com81712882012-11-01 17:12:34 +0000734 , fCachedYCoord(SK_ScalarMax)
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000735 , fFSYUni(GrGLUniformManager::kInvalidUniformHandle) {
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000736}
rileya@google.comd7cc6512012-07-27 14:00:39 +0000737
bsalomon@google.com0707c292012-10-25 21:45:42 +0000738GrGLGradientEffect::~GrGLGradientEffect() { }
rileya@google.comd7cc6512012-07-27 14:00:39 +0000739
bsalomon@google.comf78df332012-10-29 12:43:38 +0000740void GrGLGradientEffect::emitYCoordUniform(GrGLShaderBuilder* builder) {
rileya@google.comb3e50f22012-08-20 17:43:08 +0000741 fFSYUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
742 kFloat_GrSLType, "GradientYCoordFS");
743}
744
bsalomon@google.com28a15fb2012-10-26 17:53:18 +0000745void GrGLGradientEffect::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) {
bsalomon@google.com6340a412013-01-22 19:55:59 +0000746 const GrGradientEffect& e = GetEffectFromStage<GrGradientEffect>(stage);
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000747 const GrTexture* texture = e.texture(0);
748 fEffectMatrix.setData(uman, e.getMatrix(), stage.getCoordChangeMatrix(), texture);
749
bsalomon@google.com81712882012-11-01 17:12:34 +0000750 SkScalar yCoord = e.getYCoord();
rileya@google.comb3e50f22012-08-20 17:43:08 +0000751 if (yCoord != fCachedYCoord) {
752 uman.set1f(fFSYUni, yCoord);
753 fCachedYCoord = yCoord;
754 }
755}
756
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000757GrGLEffect::EffectKey GrGLGradientEffect::GenMatrixKey(const GrEffectStage& s) {
bsalomon@google.com6340a412013-01-22 19:55:59 +0000758 const GrGradientEffect& e = GetEffectFromStage<GrGradientEffect>(s);
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000759 const GrTexture* texture = e.texture(0);
skia.committer@gmail.com760f2d92012-11-02 02:01:24 +0000760 return GrGLEffectMatrix::GenKey(e.getMatrix(), s.getCoordChangeMatrix(), texture);
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000761}
762
763void GrGLGradientEffect::setupMatrix(GrGLShaderBuilder* builder,
764 EffectKey key,
765 const char* vertexCoords,
766 const char** fsCoordName,
767 const char** vsVaryingName,
768 GrSLType* vsVaryingType) {
769 fEffectMatrix.emitCodeMakeFSCoords2D(builder,
770 key & kMatrixKeyMask,
771 vertexCoords,
772 fsCoordName,
773 vsVaryingName,
774 vsVaryingType);
775}
776
bsalomon@google.com0707c292012-10-25 21:45:42 +0000777void GrGLGradientEffect::emitColorLookup(GrGLShaderBuilder* builder,
778 const char* gradientTValue,
779 const char* outputColor,
780 const char* inputColor,
781 const GrGLShaderBuilder::TextureSampler& sampler) {
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000782
bsalomon@google.com868a8e72012-08-30 19:11:34 +0000783 SkString* code = &builder->fFSCode;
784 code->appendf("\tvec2 coord = vec2(%s, %s);\n",
785 gradientTValue,
786 builder->getUniformVariable(fFSYUni).c_str());
bsalomon@google.com868a8e72012-08-30 19:11:34 +0000787 code->appendf("\t%s = ", outputColor);
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000788 builder->appendTextureLookupAndModulate(code, inputColor, sampler, "coord");
bsalomon@google.com868a8e72012-08-30 19:11:34 +0000789 code->append(";\n");
rileya@google.comd7cc6512012-07-27 14:00:39 +0000790}
791
792/////////////////////////////////////////////////////////////////////
793
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000794GrGradientEffect::GrGradientEffect(GrContext* ctx,
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000795 const SkGradientShaderBase& shader,
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000796 const SkMatrix& matrix,
bsalomon@google.com50db75c2013-01-11 13:54:30 +0000797 SkShader::TileMode tileMode) {
rileya@google.comd7cc6512012-07-27 14:00:39 +0000798 // TODO: check for simple cases where we don't need a texture:
799 //GradientInfo info;
800 //shader.asAGradient(&info);
801 //if (info.fColorCount == 2) { ...
802
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000803 fMatrix = matrix;
804
rileya@google.comd7cc6512012-07-27 14:00:39 +0000805 SkBitmap bitmap;
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000806 shader.getGradientTableBitmap(&bitmap);
rileya@google.comd7cc6512012-07-27 14:00:39 +0000807
bsalomon@google.com371e1052013-01-11 21:08:55 +0000808 fIsOpaque = shader.isOpaque();
809
rileya@google.comb3e50f22012-08-20 17:43:08 +0000810 GrTextureStripAtlas::Desc desc;
811 desc.fWidth = bitmap.width();
812 desc.fHeight = 32;
813 desc.fRowHeight = bitmap.height();
814 desc.fContext = ctx;
815 desc.fConfig = SkBitmapConfig2GrPixelConfig(bitmap.config());
816 fAtlas = GrTextureStripAtlas::GetAtlas(desc);
817 GrAssert(NULL != fAtlas);
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000818
bsalomon@google.com1ce49fc2012-09-18 14:14:49 +0000819 // We always filter the gradient table. Each table is one row of a texture, so always y-clamp.
820 GrTextureParams params;
821 params.setBilerp(true);
822 params.setTileModeX(tileMode);
823
rileya@google.comb3e50f22012-08-20 17:43:08 +0000824 fRow = fAtlas->lockRow(bitmap);
825 if (-1 != fRow) {
bsalomon@google.com81712882012-11-01 17:12:34 +0000826 fYCoord = fAtlas->getYOffset(fRow) + SK_ScalarHalf *
rileya@google.comb3e50f22012-08-20 17:43:08 +0000827 fAtlas->getVerticalScaleFactor();
bsalomon@google.com1ce49fc2012-09-18 14:14:49 +0000828 fTextureAccess.reset(fAtlas->getTexture(), params);
rileya@google.comb3e50f22012-08-20 17:43:08 +0000829 } else {
bsalomon@google.com95ed55a2013-01-24 14:46:47 +0000830 GrTexture* texture = GrLockAndRefCachedBitmapTexture(ctx, bitmap, &params);
bsalomon@google.com1ce49fc2012-09-18 14:14:49 +0000831 fTextureAccess.reset(texture, params);
bsalomon@google.com81712882012-11-01 17:12:34 +0000832 fYCoord = SK_ScalarHalf;
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000833
rileya@google.comb3e50f22012-08-20 17:43:08 +0000834 // Unlock immediately, this is not great, but we don't have a way of
835 // knowing when else to unlock it currently, so it may get purged from
836 // the cache, but it'll still be ref'd until it's no longer being used.
bsalomon@google.com95ed55a2013-01-24 14:46:47 +0000837 GrUnlockAndUnrefCachedBitmapTexture(texture);
rileya@google.comb3e50f22012-08-20 17:43:08 +0000838 }
bsalomon@google.com50db75c2013-01-11 13:54:30 +0000839 this->addTextureAccess(&fTextureAccess);
rileya@google.comd7cc6512012-07-27 14:00:39 +0000840}
841
842GrGradientEffect::~GrGradientEffect() {
rileya@google.comb3e50f22012-08-20 17:43:08 +0000843 if (this->useAtlas()) {
844 fAtlas->unlockRow(fRow);
rileya@google.comb3e50f22012-08-20 17:43:08 +0000845 }
rileya@google.comd7cc6512012-07-27 14:00:39 +0000846}
847
bsalomon@google.com8a252f72013-01-22 20:35:13 +0000848bool GrGradientEffect::onIsEqual(const GrEffect& effect) const {
bsalomon@google.com6340a412013-01-22 19:55:59 +0000849 const GrGradientEffect& s = CastEffect<GrGradientEffect>(effect);
bsalomon@google.com68b58c92013-01-17 16:50:08 +0000850 return fTextureAccess.getTexture() == s.fTextureAccess.getTexture() &&
851 fTextureAccess.getParams().getTileModeX() ==
852 s.fTextureAccess.getParams().getTileModeX() &&
853 this->useAtlas() == s.useAtlas() &&
854 fYCoord == s.getYCoord() &&
855 fMatrix.cheapEqualTo(s.getMatrix());
856}
857
858void GrGradientEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
859 if (fIsOpaque && (kA_ValidComponentFlag & *validFlags) && 0xff == GrColorUnpackA(*color)) {
860 *validFlags = kA_ValidComponentFlag;
861 } else {
862 *validFlags = 0;
863 }
864}
865
bsalomon@google.comd4726202012-08-03 14:34:46 +0000866int GrGradientEffect::RandomGradientParams(SkRandom* random,
867 SkColor colors[],
868 SkScalar** stops,
869 SkShader::TileMode* tm) {
870 int outColors = random->nextRangeU(1, kMaxRandomGradientColors);
871
872 // if one color, omit stops, otherwise randomly decide whether or not to
873 if (outColors == 1 || (outColors >= 2 && random->nextBool())) {
874 *stops = NULL;
875 }
876
bsalomon@google.com81712882012-11-01 17:12:34 +0000877 SkScalar stop = 0.f;
bsalomon@google.comd4726202012-08-03 14:34:46 +0000878 for (int i = 0; i < outColors; ++i) {
879 colors[i] = random->nextU();
880 if (NULL != *stops) {
881 (*stops)[i] = stop;
882 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - stop) : 1.f;
883 }
884 }
885 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileModeCount));
886
887 return outColors;
888}
889
bsalomon@google.comcf8fb1f2012-08-02 14:03:32 +0000890#endif