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egdaniel9cb63402016-06-23 08:37:05 -07001/*
2* Copyright 2016 Google Inc.
3*
4* Use of this source code is governed by a BSD-style license that can be
5* found in the LICENSE file.
6*/
7
Greg Daniel2d41d0d2019-08-26 11:08:51 -04008#include "src/gpu/GrOpsRenderPass.h"
egdaniel9cb63402016-06-23 08:37:05 -07009
Mike Kleinc0bd9f92019-04-23 12:05:21 -050010#include "include/core/SkRect.h"
11#include "include/gpu/GrContext.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050012#include "src/gpu/GrCaps.h"
13#include "src/gpu/GrContextPriv.h"
14#include "src/gpu/GrFixedClip.h"
15#include "src/gpu/GrGpu.h"
16#include "src/gpu/GrMesh.h"
17#include "src/gpu/GrPrimitiveProcessor.h"
Robert Phillips901aff02019-10-08 12:32:56 -040018#include "src/gpu/GrProgramInfo.h"
Brian Salomon201cdbb2019-08-14 17:00:30 -040019#include "src/gpu/GrRenderTarget.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050020#include "src/gpu/GrRenderTargetPriv.h"
Chris Dalton4ece96d2019-08-30 11:26:39 -060021#include "src/gpu/GrTexturePriv.h"
egdaniel9cb63402016-06-23 08:37:05 -070022
Greg Daniel2d41d0d2019-08-26 11:08:51 -040023void GrOpsRenderPass::clear(const GrFixedClip& clip, const SkPMColor4f& color) {
Robert Phillips4912d902018-04-27 12:09:35 -040024 SkASSERT(fRenderTarget);
Michael Ludwigc39d0c82019-01-15 10:03:43 -050025 // A clear at this level will always be a true clear, so make sure clears were not supposed to
26 // be redirected to draws instead
27 SkASSERT(!this->gpu()->caps()->performColorClearsAsDraws());
28 SkASSERT(!clip.scissorEnabled() || !this->gpu()->caps()->performPartialClearsAsDraws());
Chris Dalton4386ad12020-02-19 16:42:06 -070029 fDrawPipelineStatus = DrawPipelineStatus::kNotConfigured;
Robert Phillips19e51dc2017-08-09 09:30:51 -040030 this->onClear(clip, color);
egdaniel9cb63402016-06-23 08:37:05 -070031}
32
Greg Daniel2d41d0d2019-08-26 11:08:51 -040033void GrOpsRenderPass::clearStencilClip(const GrFixedClip& clip, bool insideStencilMask) {
Michael Ludwigc39d0c82019-01-15 10:03:43 -050034 // As above, make sure the stencil clear wasn't supposed to be a draw rect with stencil settings
35 SkASSERT(!this->gpu()->caps()->performStencilClearsAsDraws());
Chris Dalton4386ad12020-02-19 16:42:06 -070036 fDrawPipelineStatus = DrawPipelineStatus::kNotConfigured;
Robert Phillips19e51dc2017-08-09 09:30:51 -040037 this->onClearStencilClip(clip, insideStencilMask);
egdaniel9cb63402016-06-23 08:37:05 -070038}
39
Chris Dalton4386ad12020-02-19 16:42:06 -070040void GrOpsRenderPass::executeDrawable(std::unique_ptr<SkDrawable::GpuDrawHandler> drawable) {
41 fDrawPipelineStatus = DrawPipelineStatus::kNotConfigured;
42 this->onExecuteDrawable(std::move(drawable));
43}
Robert Phillips901aff02019-10-08 12:32:56 -040044
Chris Dalton4386ad12020-02-19 16:42:06 -070045void GrOpsRenderPass::bindPipeline(const GrProgramInfo& programInfo, const SkRect& drawBounds) {
Chris Daltonbca46e22017-05-15 11:03:26 -060046#ifdef SK_DEBUG
Chris Dalton4386ad12020-02-19 16:42:06 -070047 if (programInfo.primProc().hasInstanceAttributes()) {
48 SkASSERT(this->gpu()->caps()->instanceAttribSupport());
49 }
50 if (programInfo.pipeline().usesConservativeRaster()) {
51 SkASSERT(this->gpu()->caps()->conservativeRasterSupport());
52 // Conservative raster, by default, only supports triangles. Implementations can
53 // optionally indicate that they also support points and lines, but we don't currently
54 // query or track that info.
55 SkASSERT(GrIsPrimTypeTris(programInfo.primitiveType()));
56 }
57 if (programInfo.pipeline().isWireframe()) {
58 SkASSERT(this->gpu()->caps()->wireframeSupport());
59 }
60 if (GrPrimitiveType::kPatches == programInfo.primitiveType()) {
61 SkASSERT(this->gpu()->caps()->shaderCaps()->tessellationSupport());
62 }
Robert Phillips2d8a95e2019-10-10 12:50:22 -040063 programInfo.checkAllInstantiated();
64 programInfo.checkMSAAAndMIPSAreResolved();
Robert Phillips12c46292019-04-23 07:36:17 -040065#endif
Robert Phillipsa91e0b72017-05-01 13:12:20 -040066
Robert Phillips901aff02019-10-08 12:32:56 -040067 if (programInfo.primProc().numVertexAttributes() > this->gpu()->caps()->maxVertexAttributes()) {
Chris Dalton4386ad12020-02-19 16:42:06 -070068 fDrawPipelineStatus = DrawPipelineStatus::kFailedToBind;
69 return;
egdaniel9cb63402016-06-23 08:37:05 -070070 }
Chris Dalton4386ad12020-02-19 16:42:06 -070071
72 if (!this->onBindPipeline(programInfo, drawBounds)) {
73 fDrawPipelineStatus = DrawPipelineStatus::kFailedToBind;
74 return;
75 }
Robert Phillips901aff02019-10-08 12:32:56 -040076
Chris Dalton8c4cafd2019-04-15 19:14:36 -060077#ifdef SK_DEBUG
Robert Phillips901aff02019-10-08 12:32:56 -040078 GrProcessor::CustomFeatures processorFeatures = programInfo.requestedFeatures();
Chris Dalton8c4cafd2019-04-15 19:14:36 -060079 if (GrProcessor::CustomFeatures::kSampleLocations & processorFeatures) {
80 // Verify we always have the same sample pattern key, regardless of graphics state.
81 SkASSERT(this->gpu()->findOrAssignSamplePatternKey(fRenderTarget)
82 == fRenderTarget->renderTargetPriv().getSamplePatternKey());
83 }
Chris Dalton2e7ed262020-02-21 15:17:59 -070084 fScissorStatus = (programInfo.pipeline().isScissorTestEnabled()) ?
85 DynamicStateStatus::kUninitialized : DynamicStateStatus::kDisabled;
86 bool hasTextures = (programInfo.primProc().numTextureSamplers() > 0);
87 if (!hasTextures) {
88 programInfo.pipeline().visitProxies([&hasTextures](GrSurfaceProxy*, GrMipMapped) {
89 hasTextures = true;
90 });
91 }
92 fTextureBindingStatus = (hasTextures) ?
93 DynamicStateStatus::kUninitialized : DynamicStateStatus::kDisabled;
94 fHasVertexAttributes = programInfo.primProc().hasVertexAttributes();
95 fHasInstanceAttributes = programInfo.primProc().hasInstanceAttributes();
Chris Dalton8c4cafd2019-04-15 19:14:36 -060096#endif
Chris Dalton4386ad12020-02-19 16:42:06 -070097
98 fDrawPipelineStatus = DrawPipelineStatus::kOk;
Chris Dalton2e7ed262020-02-21 15:17:59 -070099 fXferBarrierType = programInfo.pipeline().xferBarrierType(fRenderTarget->asTexture(),
100 *this->gpu()->caps());
101}
102
103void GrOpsRenderPass::setScissorRect(const SkIRect& scissor) {
104 if (DrawPipelineStatus::kOk != fDrawPipelineStatus) {
105 SkASSERT(DrawPipelineStatus::kNotConfigured != fDrawPipelineStatus);
106 return;
107 }
108 SkASSERT(DynamicStateStatus::kDisabled != fScissorStatus);
109 this->onSetScissorRect(scissor);
110 SkDEBUGCODE(fScissorStatus = DynamicStateStatus::kConfigured);
111}
112
113void GrOpsRenderPass::bindTextures(const GrPrimitiveProcessor& primProc, const GrPipeline& pipeline,
114 const GrSurfaceProxy* const primProcTextures[]) {
115 if (DrawPipelineStatus::kOk != fDrawPipelineStatus) {
116 SkASSERT(DrawPipelineStatus::kNotConfigured != fDrawPipelineStatus);
117 return;
118 }
119 SkASSERT((primProc.numTextureSamplers() > 0) == SkToBool(primProcTextures));
120 // Don't assert on fTextureBindingStatus. onBindTextures() just turns into a no-op when there
121 // aren't any textures, and it's hard to tell from the GrPipeline whether there are any. For
122 // many clients it is easier to just always call this method.
123 if (!this->onBindTextures(primProc, pipeline, primProcTextures)) {
124 fDrawPipelineStatus = DrawPipelineStatus::kFailedToBind;
125 return;
126 }
127 SkDEBUGCODE(fTextureBindingStatus = DynamicStateStatus::kConfigured);
Chris Dalton4386ad12020-02-19 16:42:06 -0700128}
129
130void GrOpsRenderPass::drawMeshes(const GrProgramInfo& programInfo, const GrMesh meshes[],
131 int meshCount) {
Chris Dalton2e7ed262020-02-21 15:17:59 -0700132 if (programInfo.hasFixedScissor()) {
133 this->setScissorRect(programInfo.fixedScissor());
134 }
135 if (!programInfo.hasDynamicPrimProcTextures()) {
136 auto primProcTextures = (programInfo.hasFixedPrimProcTextures()) ?
137 programInfo.fixedPrimProcTextures() : nullptr;
138 this->bindTextures(programInfo.primProc(), programInfo.pipeline(), primProcTextures);
139 }
140 for (int i = 0; i < meshCount; ++i) {
141 if (programInfo.hasDynamicScissors()) {
142 this->setScissorRect(programInfo.dynamicScissor(i));
143 }
144 if (programInfo.hasDynamicPrimProcTextures()) {
145 this->bindTextures(programInfo.primProc(), programInfo.pipeline(),
146 programInfo.dynamicPrimProcTextures(i));
147 }
Chris Dalton33db9fc2020-02-25 18:52:12 -0700148 meshes[i].draw(this);
Chris Dalton2e7ed262020-02-21 15:17:59 -0700149 }
150}
151
Chris Dalton33db9fc2020-02-25 18:52:12 -0700152bool GrOpsRenderPass::prepareToDraw() {
Chris Dalton4386ad12020-02-19 16:42:06 -0700153 if (DrawPipelineStatus::kOk != fDrawPipelineStatus) {
154 SkASSERT(DrawPipelineStatus::kNotConfigured != fDrawPipelineStatus);
155 this->gpu()->stats()->incNumFailedDraws();
Chris Dalton33db9fc2020-02-25 18:52:12 -0700156 return false;
Chris Dalton4386ad12020-02-19 16:42:06 -0700157 }
Chris Dalton2e7ed262020-02-21 15:17:59 -0700158 SkASSERT(DynamicStateStatus::kUninitialized != fScissorStatus);
159 SkASSERT(DynamicStateStatus::kUninitialized != fTextureBindingStatus);
Chris Dalton4386ad12020-02-19 16:42:06 -0700160
Chris Dalton2e7ed262020-02-21 15:17:59 -0700161 if (kNone_GrXferBarrierType != fXferBarrierType) {
162 this->gpu()->xferBarrier(fRenderTarget, fXferBarrierType);
Chris Dalton4386ad12020-02-19 16:42:06 -0700163 }
Chris Dalton33db9fc2020-02-25 18:52:12 -0700164 return true;
165}
166
167void GrOpsRenderPass::draw(const GrBuffer* vertexBuffer, int vertexCount, int baseVertex) {
168 if (!this->prepareToDraw()) {
169 return;
170 }
171 SkASSERT(SkToBool(vertexBuffer) == fHasVertexAttributes);
172 this->onDraw(vertexBuffer, vertexCount, baseVertex);
173}
174
175void GrOpsRenderPass::drawIndexed(const GrBuffer* indexBuffer, int indexCount,
176 int baseIndex, GrPrimitiveRestart primitiveRestart,
177 uint16_t minIndexValue, uint16_t maxIndexValue,
178 const GrBuffer* vertexBuffer, int baseVertex) {
179 if (!this->prepareToDraw()) {
180 return;
181 }
182 SkASSERT(GrPrimitiveRestart::kNo == primitiveRestart ||
183 this->gpu()->caps()->usePrimitiveRestart());
184 SkASSERT(SkToBool(vertexBuffer) == fHasVertexAttributes);
185 this->onDrawIndexed(indexBuffer, indexCount, baseIndex, primitiveRestart, minIndexValue,
186 maxIndexValue, vertexBuffer, baseVertex);
187}
188
189void GrOpsRenderPass::drawInstanced(const GrBuffer* instanceBuffer, int instanceCount, int
190 baseInstance, const GrBuffer* vertexBuffer, int vertexCount,
191 int baseVertex) {
192 if (!this->prepareToDraw()) {
193 return;
194 }
195 SkASSERT(SkToBool(vertexBuffer) == fHasVertexAttributes);
196 SkASSERT(SkToBool(instanceBuffer) == fHasInstanceAttributes);
197 this->onDrawInstanced(instanceBuffer, instanceCount, baseInstance, vertexBuffer, vertexCount,
198 baseVertex);
199}
200
201void GrOpsRenderPass::drawIndexedInstanced(
202 const GrBuffer* indexBuffer, int indexCount, int baseIndex,
203 GrPrimitiveRestart primitiveRestart, const GrBuffer* instanceBuffer, int instanceCount,
204 int baseInstance, const GrBuffer* vertexBuffer, int baseVertex) {
205 if (!this->prepareToDraw()) {
206 return;
207 }
208 SkASSERT(GrPrimitiveRestart::kNo == primitiveRestart ||
209 this->gpu()->caps()->usePrimitiveRestart());
210 SkASSERT(SkToBool(vertexBuffer) == fHasVertexAttributes);
211 SkASSERT(SkToBool(instanceBuffer) == fHasInstanceAttributes);
212 this->onDrawIndexedInstanced(indexBuffer, indexCount, baseIndex, primitiveRestart,
213 instanceBuffer, instanceCount, baseInstance, vertexBuffer,
214 baseVertex);
egdaniel9cb63402016-06-23 08:37:05 -0700215}