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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
bsalomon@google.comf987d1b2011-04-04 17:13:52 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
bsalomon@google.comf987d1b2011-04-04 17:13:52 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
bsalomon@google.comf987d1b2011-04-04 17:13:52 +000010#include "GrGLInterface.h"
bsalomon@google.com373a6632011-10-19 20:43:20 +000011#define WIN32_LEAN_AND_MEAN
bsalomon@google.comf987d1b2011-04-04 17:13:52 +000012#include <Windows.h>
13#include <GL/GL.h>
14
15/*
16 * Windows makes the GL funcs all be __stdcall instead of __cdecl :(
17 * This implementation will only work if GR_GL_FUNCTION_TYPE is __stdcall.
18 * Otherwise, a springboard would be needed that hides the calling convention.
19 */
20
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000021#define GR_GL_GET_PROC(F) interface->f ## F = (GrGL ## F ## Proc) wglGetProcAddress("gl" #F);
22#define GR_GL_GET_PROC_SUFFIX(F, S) interface->f ## F = (GrGL ## F ## Proc) wglGetProcAddress("gl" #F #S);
bsalomon@google.comf987d1b2011-04-04 17:13:52 +000023
bsalomon@google.com373a6632011-10-19 20:43:20 +000024const GrGLInterface* GrGLCreateNativeInterface() {
bsalomon@google.com0b77d682011-08-19 13:28:54 +000025 // wglGetProcAddress requires a context.
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000026 // GL Function pointers retrieved in one context may not be valid in another
27 // context. For that reason we create a new GrGLInterface each time we're
28 // called.
bsalomon@google.com0b77d682011-08-19 13:28:54 +000029 if (NULL != wglGetCurrentContext()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +000030 const char* versionString = (const char*) glGetString(GL_VERSION);
31 const char* extString = (const char*) glGetString(GL_EXTENSIONS);
bsalomon@google.comc82b8892011-09-22 14:10:33 +000032 GrGLVersion glVer = GrGLGetVersionFromString(versionString);
bsalomon@google.comf987d1b2011-04-04 17:13:52 +000033
bsalomon@google.comc82b8892011-09-22 14:10:33 +000034 if (glVer < GR_GL_VER(1,5)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +000035 // We must have array and element_array buffer objects.
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000036 return NULL;
bsalomon@google.comf987d1b2011-04-04 17:13:52 +000037 }
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000038 GrGLInterface* interface = new GrGLInterface();
bsalomon@google.com0b77d682011-08-19 13:28:54 +000039
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000040 interface->fNPOTRenderTargetSupport = kProbe_GrGLCapability;
41 interface->fMinRenderTargetHeight = kProbe_GrGLCapability;
42 interface->fMinRenderTargetWidth = kProbe_GrGLCapability;
bsalomon@google.com0b77d682011-08-19 13:28:54 +000043
44 // Functions that are part of GL 1.1 will return NULL in
45 // wglGetProcAddress
bsalomon@google.com7d1276f2011-10-07 17:01:32 +000046 interface->fBindTexture = glBindTexture;
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000047 interface->fBlendFunc = glBlendFunc;
48 interface->fClear = glClear;
49 interface->fClearColor = glClearColor;
50 interface->fClearStencil = glClearStencil;
51 interface->fColor4ub = glColor4ub;
52 interface->fColorMask = glColorMask;
53 interface->fColorPointer = glColorPointer;
54 interface->fCullFace = glCullFace;
55 interface->fDeleteTextures = glDeleteTextures;
56 interface->fDepthMask = glDepthMask;
57 interface->fDisable = glDisable;
58 interface->fDisableClientState = glDisableClientState;
59 interface->fDrawArrays = glDrawArrays;
60 interface->fDrawElements = glDrawElements;
61 interface->fDrawBuffer = glDrawBuffer;
62 interface->fEnable = glEnable;
63 interface->fEnableClientState = glEnableClientState;
64 interface->fFrontFace = glFrontFace;
bsalomon@google.com373a6632011-10-19 20:43:20 +000065 interface->fFinish = glFinish;
66 interface->fFlush = glFlush;
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000067 interface->fGenTextures = glGenTextures;
68 interface->fGetError = glGetError;
69 interface->fGetIntegerv = glGetIntegerv;
70 interface->fGetString = glGetString;
71 interface->fGetTexLevelParameteriv = glGetTexLevelParameteriv;
72 interface->fLineWidth = glLineWidth;
73 interface->fLoadMatrixf = glLoadMatrixf;
74 interface->fMatrixMode = glMatrixMode;
75 interface->fPixelStorei = glPixelStorei;
76 interface->fPointSize = glPointSize;
77 interface->fReadBuffer = glReadBuffer;
78 interface->fReadPixels = glReadPixels;
79 interface->fScissor = glScissor;
80 interface->fShadeModel = glShadeModel;
81 interface->fStencilFunc = glStencilFunc;
82 interface->fStencilMask = glStencilMask;
83 interface->fStencilOp = glStencilOp;
84 interface->fTexImage2D = glTexImage2D;
85 interface->fTexParameteri = glTexParameteri;
86 interface->fTexCoordPointer = glTexCoordPointer;
87 interface->fTexEnvi = glTexEnvi;
88 interface->fTexSubImage2D = glTexSubImage2D;
89 interface->fViewport = glViewport;
90 interface->fVertexPointer = glVertexPointer;
bsalomon@google.com0b77d682011-08-19 13:28:54 +000091
92 GR_GL_GET_PROC(ActiveTexture);
93 GR_GL_GET_PROC(AttachShader);
bsalomon@google.comf97c1942011-10-19 21:35:26 +000094 GR_GL_GET_PROC(BeginQuery);
bsalomon@google.com0b77d682011-08-19 13:28:54 +000095 GR_GL_GET_PROC(BindAttribLocation);
96 GR_GL_GET_PROC(BindBuffer);
bsalomon@google.combc5cf512011-09-21 16:21:07 +000097 GR_GL_GET_PROC(BindFragDataLocation);
bsalomon@google.com0b77d682011-08-19 13:28:54 +000098 GR_GL_GET_PROC(BlendColor);
99 GR_GL_GET_PROC(BufferData);
100 GR_GL_GET_PROC(BufferSubData);
101 GR_GL_GET_PROC(ClientActiveTexture);
102 GR_GL_GET_PROC(CompileShader);
103 GR_GL_GET_PROC(CompressedTexImage2D);
104 GR_GL_GET_PROC(CreateProgram);
105 GR_GL_GET_PROC(CreateShader);
106 GR_GL_GET_PROC(DeleteBuffers);
bsalomon@google.comf97c1942011-10-19 21:35:26 +0000107 GR_GL_GET_PROC(DeleteQueries);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000108 GR_GL_GET_PROC(DeleteProgram);
109 GR_GL_GET_PROC(DeleteShader);
110 GR_GL_GET_PROC(DisableVertexAttribArray);
111 GR_GL_GET_PROC(DrawBuffers);
112 GR_GL_GET_PROC(EnableVertexAttribArray);
bsalomon@google.comf97c1942011-10-19 21:35:26 +0000113 GR_GL_GET_PROC(EndQuery);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000114 GR_GL_GET_PROC(GenBuffers);
bsalomon@google.comf97c1942011-10-19 21:35:26 +0000115 GR_GL_GET_PROC(GenQueries);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000116 GR_GL_GET_PROC(GetBufferParameteriv);
bsalomon@google.comf97c1942011-10-19 21:35:26 +0000117 GR_GL_GET_PROC(GetQueryiv);
118 GR_GL_GET_PROC(GetQueryObjectiv);
119 GR_GL_GET_PROC(GetQueryObjectuiv);
120 if (glVer > GR_GL_VER(3,3) ||
121 GrGLHasExtensionFromString("GL_ARB_timer_query", extString)) {
122 GR_GL_GET_PROC(GetQueryObjecti64v);
123 GR_GL_GET_PROC(GetQueryObjectui64v);
124 GR_GL_GET_PROC(QueryCounter);
125 } else if (GrGLHasExtensionFromString("GL_EXT_timer_query", extString)) {
126 GR_GL_GET_PROC_SUFFIX(GetQueryObjecti64v, EXT);
bsalomon@google.come1739922011-10-20 13:26:21 +0000127 GR_GL_GET_PROC_SUFFIX(GetQueryObjectui64v, EXT);
bsalomon@google.comf97c1942011-10-19 21:35:26 +0000128 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000129 GR_GL_GET_PROC(GetProgramInfoLog);
130 GR_GL_GET_PROC(GetProgramiv);
131 GR_GL_GET_PROC(GetShaderInfoLog);
132 GR_GL_GET_PROC(GetShaderiv);
133 GR_GL_GET_PROC(GetUniformLocation);
134 GR_GL_GET_PROC(LinkProgram);
135 GR_GL_GET_PROC(ShaderSource);
136 GR_GL_GET_PROC(StencilFuncSeparate);
137 GR_GL_GET_PROC(StencilMaskSeparate);
138 GR_GL_GET_PROC(StencilOpSeparate);
139 GR_GL_GET_PROC(Uniform1f);
140 GR_GL_GET_PROC(Uniform1i);
141 GR_GL_GET_PROC(Uniform1fv);
142 GR_GL_GET_PROC(Uniform1iv);
143 GR_GL_GET_PROC(Uniform2f);
144 GR_GL_GET_PROC(Uniform2i);
145 GR_GL_GET_PROC(Uniform2fv);
146 GR_GL_GET_PROC(Uniform2iv);
147 GR_GL_GET_PROC(Uniform3f);
148 GR_GL_GET_PROC(Uniform3i);
149 GR_GL_GET_PROC(Uniform3fv);
150 GR_GL_GET_PROC(Uniform3iv);
151 GR_GL_GET_PROC(Uniform4f);
152 GR_GL_GET_PROC(Uniform4i);
153 GR_GL_GET_PROC(Uniform4fv);
154 GR_GL_GET_PROC(Uniform4iv);
155 GR_GL_GET_PROC(UniformMatrix2fv);
156 GR_GL_GET_PROC(UniformMatrix3fv);
157 GR_GL_GET_PROC(UniformMatrix4fv);
158 GR_GL_GET_PROC(UseProgram);
159 GR_GL_GET_PROC(VertexAttrib4fv);
160 GR_GL_GET_PROC(VertexAttribPointer);
161 GR_GL_GET_PROC(BindFragDataLocationIndexed);
162
163 // First look for GL3.0 FBO or GL_ARB_framebuffer_object (same since
164 // GL_ARB_framebuffer_object doesn't use ARB suffix.)
bsalomon@google.comc82b8892011-09-22 14:10:33 +0000165 if (glVer > GR_GL_VER(3,0) ||
166 GrGLHasExtensionFromString("GL_ARB_framebuffer_object", extString)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000167 GR_GL_GET_PROC(GenFramebuffers);
168 GR_GL_GET_PROC(GetFramebufferAttachmentParameteriv);
169 GR_GL_GET_PROC(GetRenderbufferParameteriv);
170 GR_GL_GET_PROC(BindFramebuffer);
171 GR_GL_GET_PROC(FramebufferTexture2D);
172 GR_GL_GET_PROC(CheckFramebufferStatus);
173 GR_GL_GET_PROC(DeleteFramebuffers);
174 GR_GL_GET_PROC(RenderbufferStorage);
175 GR_GL_GET_PROC(GenRenderbuffers);
176 GR_GL_GET_PROC(DeleteRenderbuffers);
177 GR_GL_GET_PROC(FramebufferRenderbuffer);
178 GR_GL_GET_PROC(BindRenderbuffer);
179 GR_GL_GET_PROC(RenderbufferStorageMultisample);
180 GR_GL_GET_PROC(BlitFramebuffer);
bsalomon@google.comc82b8892011-09-22 14:10:33 +0000181 } else if (GrGLHasExtensionFromString("GL_EXT_framebuffer_object",
182 extString)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000183 GR_GL_GET_PROC_SUFFIX(GenFramebuffers, EXT);
184 GR_GL_GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT);
185 GR_GL_GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT);
186 GR_GL_GET_PROC_SUFFIX(BindFramebuffer, EXT);
187 GR_GL_GET_PROC_SUFFIX(FramebufferTexture2D, EXT);
188 GR_GL_GET_PROC_SUFFIX(CheckFramebufferStatus, EXT);
189 GR_GL_GET_PROC_SUFFIX(DeleteFramebuffers, EXT);
190 GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT);
191 GR_GL_GET_PROC_SUFFIX(GenRenderbuffers, EXT);
192 GR_GL_GET_PROC_SUFFIX(DeleteRenderbuffers, EXT);
193 GR_GL_GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT);
194 GR_GL_GET_PROC_SUFFIX(BindRenderbuffer, EXT);
bsalomon@google.comc82b8892011-09-22 14:10:33 +0000195 if (GrGLHasExtensionFromString("GL_EXT_framebuffer_multisample", extString)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000196 GR_GL_GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT);
197 }
bsalomon@google.comc82b8892011-09-22 14:10:33 +0000198 if (GrGLHasExtensionFromString("GL_EXT_framebuffer_blit", extString)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000199 GR_GL_GET_PROC_SUFFIX(BlitFramebuffer, EXT);
200 }
201 } else {
202 // we must have FBOs
bsalomon@google.com6fb736f2011-09-16 18:51:57 +0000203 delete interface;
204 return NULL;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000205 }
206 GR_GL_GET_PROC(MapBuffer);
207 GR_GL_GET_PROC(UnmapBuffer);
208
bsalomon@google.com6fb736f2011-09-16 18:51:57 +0000209 interface->fBindingsExported = kDesktop_GrGLBinding;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000210
bsalomon@google.com6fb736f2011-09-16 18:51:57 +0000211 return interface;
212 } else {
213 return NULL;
bsalomon@google.comf987d1b2011-04-04 17:13:52 +0000214 }
215}