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Timothy Liang44636e92018-08-08 10:50:21 -04001/*
2 * Copyright 2018 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrMtlPipelineStateDataManager_DEFINED
9#define GrMtlPipelineStateDataManager_DEFINED
10
Mike Kleinc0bd9f92019-04-23 12:05:21 -050011#include "src/core/SkAutoMalloc.h"
12#include "src/gpu/glsl/GrGLSLProgramDataManager.h"
13#include "src/gpu/mtl/GrMtlUniformHandler.h"
Timothy Liang44636e92018-08-08 10:50:21 -040014
Jim Van Verthdd15d692019-04-22 15:29:53 -040015#import <Metal/Metal.h>
16
Timothy Liang44636e92018-08-08 10:50:21 -040017class GrMtlBuffer;
18class GrMtlGpu;
19
20class GrMtlPipelineStateDataManager : public GrGLSLProgramDataManager {
21public:
22 typedef GrMtlUniformHandler::UniformInfoArray UniformInfoArray;
23
24 GrMtlPipelineStateDataManager(const UniformInfoArray&,
25 uint32_t geometryUniformSize,
26 uint32_t fragmentUniformSize);
27
28 void set1i(UniformHandle, int32_t) const override;
29 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
30 void set1f(UniformHandle, float v0) const override;
31 void set1fv(UniformHandle, int arrayCount, const float v[]) const override;
Michael Ludwig779ed022018-08-28 17:20:07 -040032 void set2i(UniformHandle, int32_t, int32_t) const override;
33 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
Timothy Liang44636e92018-08-08 10:50:21 -040034 void set2f(UniformHandle, float, float) const override;
35 void set2fv(UniformHandle, int arrayCount, const float v[]) const override;
Michael Ludwig779ed022018-08-28 17:20:07 -040036 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override;
37 void set3iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
Timothy Liang44636e92018-08-08 10:50:21 -040038 void set3f(UniformHandle, float, float, float) const override;
39 void set3fv(UniformHandle, int arrayCount, const float v[]) const override;
Michael Ludwig779ed022018-08-28 17:20:07 -040040 void set4i(UniformHandle, int32_t, int32_t, int32_t, int32_t) const override;
41 void set4iv(UniformHandle, int arrayCount, const int32_t v[]) const override;
Timothy Liang44636e92018-08-08 10:50:21 -040042 void set4f(UniformHandle, float, float, float, float) const override;
43 void set4fv(UniformHandle, int arrayCount, const float v[]) const override;
44 // matrices are column-major, the first two upload a single matrix, the latter two upload
45 // arrayCount matrices into a uniform array.
46 void setMatrix2f(UniformHandle, const float matrix[]) const override;
47 void setMatrix3f(UniformHandle, const float matrix[]) const override;
48 void setMatrix4f(UniformHandle, const float matrix[]) const override;
49 void setMatrix2fv(UniformHandle, int arrayCount, const float matrices[]) const override;
50 void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const override;
51 void setMatrix4fv(UniformHandle, int arrayCount, const float matrices[]) const override;
52
53 // for nvpr only
54 void setPathFragmentInputTransform(VaryingHandle u, int components,
55 const SkMatrix& matrix) const override {
56 SK_ABORT("Only supported in NVPR, which is not in Metal");
57 }
58
Jim Van Verthdd15d692019-04-22 15:29:53 -040059 void uploadAndBindUniformBuffers(GrMtlGpu* gpu,
60 id<MTLRenderCommandEncoder> renderCmdEncoder) const;
61 void resetDirtyBits();
Timothy Liang44636e92018-08-08 10:50:21 -040062
63private:
64 struct Uniform {
65 uint32_t fBinding;
66 uint32_t fOffset;
67 SkDEBUGCODE(
68 GrSLType fType;
69 int fArrayCount;
70 );
71 };
72
73 template<int N> inline void setMatrices(UniformHandle, int arrayCount,
74 const float matrices[]) const;
75
76 void* getBufferPtrAndMarkDirty(const Uniform& uni) const;
77
78 uint32_t fGeometryUniformSize;
79 uint32_t fFragmentUniformSize;
80
81 SkTArray<Uniform, true> fUniforms;
82
83 mutable SkAutoMalloc fGeometryUniformData;
84 mutable SkAutoMalloc fFragmentUniformData;
85 mutable bool fGeometryUniformsDirty;
86 mutable bool fFragmentUniformsDirty;
87};
88
89#endif