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Greg Daniel164a9f02016-02-22 09:56:40 -05001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
Mike Kleinc0bd9f92019-04-23 12:05:21 -05008#include "src/gpu/vk/GrVkTexture.h"
Robert Phillipsf95b1752017-08-31 08:56:07 -04009
Mike Kleinc0bd9f92019-04-23 12:05:21 -050010#include "src/gpu/GrTexturePriv.h"
11#include "src/gpu/vk/GrVkGpu.h"
12#include "src/gpu/vk/GrVkImageView.h"
13#include "src/gpu/vk/GrVkTextureRenderTarget.h"
14#include "src/gpu/vk/GrVkUtil.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050015
Mike Kleinc0bd9f92019-04-23 12:05:21 -050016#include "include/gpu/vk/GrVkTypes.h"
jvanverthfd359ca2016-03-18 11:57:24 -070017
Greg Daniel164a9f02016-02-22 09:56:40 -050018#define VK_CALL(GPU, X) GR_VK_CALL(GPU->vkInterface(), X)
19
20// Because this class is virtually derived from GrSurface we must explicitly call its constructor.
21GrVkTexture::GrVkTexture(GrVkGpu* gpu,
kkinnunen2e6055b2016-04-22 01:48:29 -070022 SkBudgeted budgeted,
Greg Daniel164a9f02016-02-22 09:56:40 -050023 const GrSurfaceDesc& desc,
egdanielb2df0c22016-05-13 11:30:37 -070024 const GrVkImageInfo& info,
Greg Daniel52e16d92018-04-10 09:34:07 -040025 sk_sp<GrVkImageLayout> layout,
Greg Daniel834f1202017-10-09 15:06:20 -040026 const GrVkImageView* view,
Greg Daniel0fc4d2d2017-10-12 11:23:36 -040027 GrMipMapsStatus mipMapsStatus)
Brian Salomone8a766b2019-07-19 14:24:36 -040028 : GrSurface(gpu, desc, info.fProtected)
Brian Salomon60dd8c72018-07-30 10:24:13 -040029 , GrVkImage(info, std::move(layout), GrBackendObjectOwnership::kOwned)
Brian Salomone8a766b2019-07-19 14:24:36 -040030 , INHERITED(gpu, desc, info.fProtected, GrTextureType::k2D, mipMapsStatus)
Brian Salomon60dd8c72018-07-30 10:24:13 -040031 , fTextureView(view) {
Greg Daniel0fc4d2d2017-10-12 11:23:36 -040032 SkASSERT((GrMipMapsStatus::kNotAllocated == mipMapsStatus) == (1 == info.fLevelCount));
kkinnunen2e6055b2016-04-22 01:48:29 -070033 this->registerWithCache(budgeted);
Jim Van Verth1676cb92019-01-15 13:24:45 -050034 if (GrPixelConfigIsCompressed(desc.fConfig)) {
35 this->setReadOnly();
36 }
kkinnunen2e6055b2016-04-22 01:48:29 -070037}
38
Brian Salomonfa2ebea2019-01-24 15:58:58 -050039GrVkTexture::GrVkTexture(GrVkGpu* gpu, const GrSurfaceDesc& desc, const GrVkImageInfo& info,
40 sk_sp<GrVkImageLayout> layout, const GrVkImageView* view,
41 GrMipMapsStatus mipMapsStatus, GrBackendObjectOwnership ownership,
42 GrWrapCacheable cacheable, GrIOType ioType)
Brian Salomone8a766b2019-07-19 14:24:36 -040043 : GrSurface(gpu, desc, info.fProtected)
Brian Salomon60dd8c72018-07-30 10:24:13 -040044 , GrVkImage(info, std::move(layout), ownership)
Brian Salomone8a766b2019-07-19 14:24:36 -040045 , INHERITED(gpu, desc, info.fProtected, GrTextureType::k2D, mipMapsStatus)
Brian Salomon60dd8c72018-07-30 10:24:13 -040046 , fTextureView(view) {
Greg Daniel0fc4d2d2017-10-12 11:23:36 -040047 SkASSERT((GrMipMapsStatus::kNotAllocated == mipMapsStatus) == (1 == info.fLevelCount));
Brian Salomonc67c31c2018-12-06 10:00:03 -050048 if (ioType == kRead_GrIOType) {
49 this->setReadOnly();
50 }
Brian Salomonfa2ebea2019-01-24 15:58:58 -050051 this->registerWithCacheWrapped(cacheable);
Greg Daniel164a9f02016-02-22 09:56:40 -050052}
53
54// Because this class is virtually derived from GrSurface we must explicitly call its constructor.
55GrVkTexture::GrVkTexture(GrVkGpu* gpu,
56 const GrSurfaceDesc& desc,
egdanielb2df0c22016-05-13 11:30:37 -070057 const GrVkImageInfo& info,
Greg Daniel52e16d92018-04-10 09:34:07 -040058 sk_sp<GrVkImageLayout> layout,
egdanielb2df0c22016-05-13 11:30:37 -070059 const GrVkImageView* view,
Greg Daniel0fc4d2d2017-10-12 11:23:36 -040060 GrMipMapsStatus mipMapsStatus,
61 GrBackendObjectOwnership ownership)
Brian Salomone8a766b2019-07-19 14:24:36 -040062 : GrSurface(gpu, desc, info.fProtected)
Brian Salomon60dd8c72018-07-30 10:24:13 -040063 , GrVkImage(info, layout, ownership)
Brian Salomone8a766b2019-07-19 14:24:36 -040064 , INHERITED(gpu, desc, info.fProtected, GrTextureType::k2D, mipMapsStatus)
Brian Salomon60dd8c72018-07-30 10:24:13 -040065 , fTextureView(view) {
Greg Daniel0fc4d2d2017-10-12 11:23:36 -040066 SkASSERT((GrMipMapsStatus::kNotAllocated == mipMapsStatus) == (1 == info.fLevelCount));
Greg Daniel164a9f02016-02-22 09:56:40 -050067}
68
Greg Daniel475eb702018-09-28 14:16:50 -040069sk_sp<GrVkTexture> GrVkTexture::MakeNewTexture(GrVkGpu* gpu, SkBudgeted budgeted,
70 const GrSurfaceDesc& desc,
71 const GrVkImage::ImageDesc& imageDesc,
72 GrMipMapsStatus mipMapsStatus) {
Greg Daniel164a9f02016-02-22 09:56:40 -050073 SkASSERT(imageDesc.fUsageFlags & VK_IMAGE_USAGE_SAMPLED_BIT);
74
egdanielb2df0c22016-05-13 11:30:37 -070075 GrVkImageInfo info;
76 if (!GrVkImage::InitImageInfo(gpu, imageDesc, &info)) {
Greg Daniel164a9f02016-02-22 09:56:40 -050077 return nullptr;
78 }
79
Greg Daniel7e000222018-12-03 10:08:21 -050080 const GrVkImageView* imageView = GrVkImageView::Create(
81 gpu, info.fImage, info.fFormat, GrVkImageView::kColor_Type, info.fLevelCount,
82 info.fYcbcrConversionInfo);
egdanielb2df0c22016-05-13 11:30:37 -070083 if (!imageView) {
84 GrVkImage::DestroyImageInfo(gpu, &info);
85 return nullptr;
86 }
Greg Daniel52e16d92018-04-10 09:34:07 -040087 sk_sp<GrVkImageLayout> layout(new GrVkImageLayout(info.fImageLayout));
Greg Daniel164a9f02016-02-22 09:56:40 -050088
Greg Daniel52e16d92018-04-10 09:34:07 -040089 return sk_sp<GrVkTexture>(new GrVkTexture(gpu, budgeted, desc, info, std::move(layout),
90 imageView, mipMapsStatus));
Greg Daniel164a9f02016-02-22 09:56:40 -050091}
92
Brian Salomone8a766b2019-07-19 14:24:36 -040093sk_sp<GrVkTexture> GrVkTexture::MakeWrappedTexture(GrVkGpu* gpu,
94 const GrSurfaceDesc& desc,
Greg Daniel1591c382017-08-17 15:37:20 -040095 GrWrapOwnership wrapOwnership,
Brian Salomone8a766b2019-07-19 14:24:36 -040096 GrWrapCacheable cacheable,
97 GrIOType ioType,
Greg Daniel52e16d92018-04-10 09:34:07 -040098 const GrVkImageInfo& info,
99 sk_sp<GrVkImageLayout> layout) {
Jim Van Verth658d4992019-07-11 14:07:53 -0400100 // Adopted textures require both image and allocation because we're responsible for freeing
101 SkASSERT(VK_NULL_HANDLE != info.fImage &&
102 (kBorrow_GrWrapOwnership == wrapOwnership || VK_NULL_HANDLE != info.fAlloc.fMemory));
Greg Daniel164a9f02016-02-22 09:56:40 -0500103
Greg Daniel7e000222018-12-03 10:08:21 -0500104 const GrVkImageView* imageView = GrVkImageView::Create(
105 gpu, info.fImage, info.fFormat, GrVkImageView::kColor_Type, info.fLevelCount,
106 info.fYcbcrConversionInfo);
egdanielb2df0c22016-05-13 11:30:37 -0700107 if (!imageView) {
jvanverthfd359ca2016-03-18 11:57:24 -0700108 return nullptr;
109 }
110
Greg Daniel52e16d92018-04-10 09:34:07 -0400111 GrMipMapsStatus mipMapsStatus = info.fLevelCount > 1 ? GrMipMapsStatus::kValid
112 : GrMipMapsStatus::kNotAllocated;
Greg Daniel0fc4d2d2017-10-12 11:23:36 -0400113
Greg Daniel1591c382017-08-17 15:37:20 -0400114 GrBackendObjectOwnership ownership = kBorrow_GrWrapOwnership == wrapOwnership
115 ? GrBackendObjectOwnership::kBorrowed : GrBackendObjectOwnership::kOwned;
Brian Salomonfa2ebea2019-01-24 15:58:58 -0500116 return sk_sp<GrVkTexture>(new GrVkTexture(gpu, desc, info, std::move(layout), imageView,
117 mipMapsStatus, ownership, cacheable, ioType));
Greg Daniel164a9f02016-02-22 09:56:40 -0500118}
119
120GrVkTexture::~GrVkTexture() {
121 // either release or abandon should have been called by the owner of this object.
122 SkASSERT(!fTextureView);
123}
124
125void GrVkTexture::onRelease() {
Brian Salomone80b8092019-03-08 13:25:19 -0500126 // We're about to be severed from our GrVkResource. If there are "finish" idle procs we have to
127 // decide who will handle them. If the resource is still tied to a command buffer we let it
128 // handle them. Otherwise, we handle them.
Brian Salomon9bc76d92019-01-24 12:18:33 -0500129 if (this->hasResource() && this->resource()->isOwnedByCommandBuffer()) {
Brian Salomone80b8092019-03-08 13:25:19 -0500130 this->removeFinishIdleProcs();
Brian Salomon9bc76d92019-01-24 12:18:33 -0500131 }
Brian Salomon614c1a82018-12-19 15:42:06 -0500132
Greg Daniel164a9f02016-02-22 09:56:40 -0500133 // we create this and don't hand it off, so we should always destroy it
134 if (fTextureView) {
135 fTextureView->unref(this->getVkGpu());
136 fTextureView = nullptr;
137 }
138
kkinnunen2e6055b2016-04-22 01:48:29 -0700139 this->releaseImage(this->getVkGpu());
Greg Daniel164a9f02016-02-22 09:56:40 -0500140
141 INHERITED::onRelease();
142}
143
144void GrVkTexture::onAbandon() {
Brian Salomone80b8092019-03-08 13:25:19 -0500145 // We're about to be severed from our GrVkResource. If there are "finish" idle procs we have to
146 // decide who will handle them. If the resource is still tied to a command buffer we let it
147 // handle them. Otherwise, we handle them.
Brian Salomon9bc76d92019-01-24 12:18:33 -0500148 if (this->hasResource() && this->resource()->isOwnedByCommandBuffer()) {
Brian Salomone80b8092019-03-08 13:25:19 -0500149 this->removeFinishIdleProcs();
Brian Salomon9bc76d92019-01-24 12:18:33 -0500150 }
151
Brian Salomon614c1a82018-12-19 15:42:06 -0500152 // we create this and don't hand it off, so we should always destroy it
Greg Daniel164a9f02016-02-22 09:56:40 -0500153 if (fTextureView) {
154 fTextureView->unrefAndAbandon();
155 fTextureView = nullptr;
156 }
157
158 this->abandonImage();
159 INHERITED::onAbandon();
160}
161
Robert Phillipsb67821d2017-12-13 15:00:45 -0500162GrBackendTexture GrVkTexture::getBackendTexture() const {
Brian Salomon4456a0d2019-07-18 15:05:11 -0400163 return GrBackendTexture(this->width(), this->height(), fInfo, this->grVkImageLayout());
Robert Phillipsb67821d2017-12-13 15:00:45 -0500164}
165
Greg Daniel164a9f02016-02-22 09:56:40 -0500166GrVkGpu* GrVkTexture::getVkGpu() const {
167 SkASSERT(!this->wasDestroyed());
168 return static_cast<GrVkGpu*>(this->getGpu());
169}
jvanverth62340062016-04-26 08:01:44 -0700170
Brian Osman2b23c4b2018-06-01 12:25:08 -0400171const GrVkImageView* GrVkTexture::textureView() {
172 return fTextureView;
brianosmanf05ab1b2016-05-12 11:01:10 -0700173}
174
Brian Salomone80b8092019-03-08 13:25:19 -0500175void GrVkTexture::addIdleProc(sk_sp<GrRefCntedCallback> idleProc, IdleState type) {
176 INHERITED::addIdleProc(idleProc, type);
177 if (type == IdleState::kFinished) {
178 if (auto* resource = this->resource()) {
179 resource->addIdleProc(this, std::move(idleProc));
180 }
Brian Salomon614c1a82018-12-19 15:42:06 -0500181 }
182}
183
Brian Salomone80b8092019-03-08 13:25:19 -0500184void GrVkTexture::callIdleProcsOnBehalfOfResource() {
185 // If we got here then the resource is being removed from its last command buffer and the
186 // texture is idle in the cache. Any kFlush idle procs should already have been called. So
187 // the texture and resource should have the same set of procs.
188 SkASSERT(this->resource());
189 SkASSERT(this->resource()->idleProcCnt() == fIdleProcs.count());
190#ifdef SK_DEBUG
191 for (int i = 0; i < fIdleProcs.count(); ++i) {
192 SkASSERT(fIdleProcs[i] == this->resource()->idleProc(i));
193 }
194#endif
195 fIdleProcs.reset();
196 this->resource()->resetIdleProcs();
197}
198
Brian Salomon8cabb322019-02-22 10:44:19 -0500199void GrVkTexture::willRemoveLastRefOrPendingIO() {
Brian Salomone80b8092019-03-08 13:25:19 -0500200 if (!fIdleProcs.count()) {
Brian Salomon614c1a82018-12-19 15:42:06 -0500201 return;
202 }
203 // This is called when the GrTexture is purgeable. However, we need to check whether the
204 // Resource is still owned by any command buffers. If it is then it will call the proc.
Brian Salomon9bc76d92019-01-24 12:18:33 -0500205 auto* resource = this->hasResource() ? this->resource() : nullptr;
Brian Salomone80b8092019-03-08 13:25:19 -0500206 bool callFinishProcs = !resource || !resource->isOwnedByCommandBuffer();
207 if (callFinishProcs) {
208 // Everything must go!
209 fIdleProcs.reset();
210 resource->resetIdleProcs();
211 } else {
212 // The procs that should be called on flush but not finish are those that are owned
213 // by the GrVkTexture and not the Resource. We do this by copying the resource's array
214 // and thereby dropping refs to procs we own but the resource does not.
215 SkASSERT(resource);
216 fIdleProcs.reset(resource->idleProcCnt());
217 for (int i = 0; i < fIdleProcs.count(); ++i) {
218 fIdleProcs[i] = resource->idleProc(i);
Brian Salomonb2c5dae2019-03-04 10:25:17 -0500219 }
Brian Salomon9bc76d92019-01-24 12:18:33 -0500220 }
Brian Salomone80b8092019-03-08 13:25:19 -0500221}
222
223void GrVkTexture::removeFinishIdleProcs() {
224 // This should only be called by onRelease/onAbandon when we have already checked for a
225 // resource.
226 const auto* resource = this->resource();
227 SkASSERT(resource);
228 SkSTArray<4, sk_sp<GrRefCntedCallback>> procsToKeep;
229 int resourceIdx = 0;
230 // The idle procs that are common between the GrVkTexture and its Resource should be found in
231 // the same order.
232 for (int i = 0; i < fIdleProcs.count(); ++i) {
233 if (fIdleProcs[i] == resource->idleProc(resourceIdx)) {
234 ++resourceIdx;
235 } else {
236 procsToKeep.push_back(fIdleProcs[i]);
237 }
238 }
239 SkASSERT(resourceIdx == resource->idleProcCnt());
240 fIdleProcs = procsToKeep;
Brian Salomon614c1a82018-12-19 15:42:06 -0500241}