Brian Salomon | 23c55b6 | 2018-06-19 16:28:41 -0400 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2011 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrGLSL_DEFINED |
| 9 | #define GrGLSL_DEFINED |
| 10 | |
| 11 | #include "GrTypesPriv.h" |
| 12 | |
| 13 | class GrShaderCaps; |
| 14 | |
| 15 | // Limited set of GLSL versions we build shaders for. Caller should round |
| 16 | // down the GLSL version to one of these enums. |
| 17 | enum GrGLSLGeneration { |
| 18 | /** |
| 19 | * Desktop GLSL 1.10 and ES2 shading language (based on desktop GLSL 1.20) |
| 20 | */ |
| 21 | k110_GrGLSLGeneration, |
| 22 | /** |
| 23 | * Desktop GLSL 1.30 |
| 24 | */ |
| 25 | k130_GrGLSLGeneration, |
| 26 | /** |
| 27 | * Desktop GLSL 1.40 |
| 28 | */ |
| 29 | k140_GrGLSLGeneration, |
| 30 | /** |
| 31 | * Desktop GLSL 1.50 |
| 32 | */ |
| 33 | k150_GrGLSLGeneration, |
| 34 | /** |
| 35 | * Desktop GLSL 3.30, and ES GLSL 3.00 |
| 36 | */ |
| 37 | k330_GrGLSLGeneration, |
| 38 | /** |
| 39 | * Desktop GLSL 4.00 |
| 40 | */ |
| 41 | k400_GrGLSLGeneration, |
| 42 | /** |
| 43 | * Desktop GLSL 4.20 |
| 44 | */ |
| 45 | k420_GrGLSLGeneration, |
| 46 | /** |
| 47 | * ES GLSL 3.10 only TODO Make GLSLCap objects to make this more granular |
| 48 | */ |
| 49 | k310es_GrGLSLGeneration, |
| 50 | /** |
| 51 | * ES GLSL 3.20 |
| 52 | */ |
| 53 | k320es_GrGLSLGeneration, |
| 54 | }; |
| 55 | |
| 56 | const char* GrGLSLTypeString(const GrShaderCaps*, GrSLType); |
| 57 | |
| 58 | #endif |