Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2018 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "GrQuadPerEdgeAA.h" |
| 9 | #include "GrQuad.h" |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 10 | #include "GrVertexWriter.h" |
Michael Ludwig | 20e909e | 2018-10-30 10:43:57 -0400 | [diff] [blame] | 11 | #include "glsl/GrGLSLColorSpaceXformHelper.h" |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 12 | #include "glsl/GrGLSLGeometryProcessor.h" |
Michael Ludwig | 20e909e | 2018-10-30 10:43:57 -0400 | [diff] [blame] | 13 | #include "glsl/GrGLSLPrimitiveProcessor.h" |
| 14 | #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| 15 | #include "glsl/GrGLSLVarying.h" |
| 16 | #include "glsl/GrGLSLVertexGeoBuilder.h" |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 17 | #include "SkNx.h" |
| 18 | |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 19 | #define AI SK_ALWAYS_INLINE |
| 20 | |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 21 | namespace { |
| 22 | |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 23 | static AI Sk4f fma(const Sk4f& f, const Sk4f& m, const Sk4f& a) { |
| 24 | return SkNx_fma<4, float>(f, m, a); |
| 25 | } |
| 26 | |
| 27 | // These rotate the points/edge values either clockwise or counterclockwise assuming tri strip |
| 28 | // order. |
| 29 | static AI Sk4f nextCW(const Sk4f& v) { |
| 30 | return SkNx_shuffle<2, 0, 3, 1>(v); |
| 31 | } |
| 32 | |
| 33 | static AI Sk4f nextCCW(const Sk4f& v) { |
| 34 | return SkNx_shuffle<1, 3, 0, 2>(v); |
| 35 | } |
| 36 | |
| 37 | // Fills Sk4f with 1f if edge bit is set, 0f otherwise. Edges are ordered LBTR to match CCW ordering |
| 38 | // of vertices in the quad. |
| 39 | static AI Sk4f compute_edge_mask(GrQuadAAFlags aaFlags) { |
| 40 | return Sk4f((GrQuadAAFlags::kLeft & aaFlags) ? 1.f : 0.f, |
| 41 | (GrQuadAAFlags::kBottom & aaFlags) ? 1.f : 0.f, |
| 42 | (GrQuadAAFlags::kTop & aaFlags) ? 1.f : 0.f, |
| 43 | (GrQuadAAFlags::kRight & aaFlags) ? 1.f : 0.f); |
| 44 | } |
| 45 | |
Michael Ludwig | 4921dc3 | 2018-12-03 14:57:29 +0000 | [diff] [blame] | 46 | // Outputs normalized edge vectors in xdiff and ydiff, as well as the reciprocal of the original |
| 47 | // edge lengths in invLengths |
| 48 | static AI void compute_edge_vectors(const Sk4f& x, const Sk4f& y, const Sk4f& xnext, |
| 49 | const Sk4f& ynext, Sk4f* xdiff, Sk4f* ydiff, Sk4f* invLengths) { |
| 50 | *xdiff = xnext - x; |
| 51 | *ydiff = ynext - y; |
| 52 | *invLengths = fma(*xdiff, *xdiff, *ydiff * *ydiff).rsqrt(); |
| 53 | *xdiff *= *invLengths; |
| 54 | *ydiff *= *invLengths; |
| 55 | } |
| 56 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 57 | // outset and outsetCW are provided separately to allow for different magnitude outsets for |
| 58 | // with-edge and "perpendicular" edge shifts. This is needed when one axis cannot be inset the full |
| 59 | // half pixel without crossing over the other side. |
| 60 | static AI void outset_masked_vertices(const Sk4f& outset, const Sk4f& outsetCW, const Sk4f& xdiff, |
| 61 | const Sk4f& ydiff, const Sk4f& invLengths, const Sk4f& mask, |
| 62 | Sk4f* x, Sk4f* y, Sk4f* u, Sk4f* v, Sk4f* r, int uvrCount) { |
| 63 | // The mask is rotated compared to the outsets and edge vectors, since if the edge is "on" |
| 64 | // both its points need to be moved along their other edge vectors. |
| 65 | auto maskedOutset = -outset * nextCW(mask); |
| 66 | auto maskedOutsetCW = outsetCW * mask; |
| 67 | // x = x + outsetCW * mask * nextCW(xdiff) - outset * nextCW(mask) * xdiff |
| 68 | *x += fma(maskedOutsetCW, nextCW(xdiff), maskedOutset * xdiff); |
| 69 | *y += fma(maskedOutsetCW, nextCW(ydiff), maskedOutset * ydiff); |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 70 | if (uvrCount > 0) { |
| 71 | // We want to extend the texture coords by the same proportion as the positions. |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 72 | maskedOutset *= invLengths; |
| 73 | maskedOutsetCW *= nextCW(invLengths); |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 74 | Sk4f udiff = nextCCW(*u) - *u; |
| 75 | Sk4f vdiff = nextCCW(*v) - *v; |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 76 | *u += fma(maskedOutsetCW, nextCW(udiff), maskedOutset * udiff); |
| 77 | *v += fma(maskedOutsetCW, nextCW(vdiff), maskedOutset * vdiff); |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 78 | if (uvrCount == 3) { |
| 79 | Sk4f rdiff = nextCCW(*r) - *r; |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 80 | *r += fma(maskedOutsetCW, nextCW(rdiff), maskedOutset * rdiff); |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 81 | } |
| 82 | } |
| 83 | } |
| 84 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 85 | static AI void outset_vertices(const Sk4f& outset, const Sk4f& outsetCW, const Sk4f& xdiff, |
| 86 | const Sk4f& ydiff, const Sk4f& invLengths, |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 87 | Sk4f* x, Sk4f* y, Sk4f* u, Sk4f* v, Sk4f* r, int uvrCount) { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 88 | // x = x + outsetCW * nextCW(xdiff) - outset * xdiff (as above, but where mask = (1,1,1,1)) |
| 89 | *x += fma(outsetCW, nextCW(xdiff), -outset * xdiff); |
| 90 | *y += fma(outsetCW, nextCW(ydiff), -outset * ydiff); |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 91 | if (uvrCount > 0) { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 92 | Sk4f t = -outset * invLengths; // Bake minus sign in here |
| 93 | Sk4f tCW = outsetCW * nextCW(invLengths); |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 94 | Sk4f udiff = nextCCW(*u) - *u; |
| 95 | Sk4f vdiff = nextCCW(*v) - *v; |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 96 | *u += fma(tCW, nextCW(udiff), t * udiff); |
| 97 | *v += fma(tCW, nextCW(vdiff), t * vdiff); |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 98 | if (uvrCount == 3) { |
| 99 | Sk4f rdiff = nextCCW(*r) - *r; |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 100 | *r += fma(tCW, nextCW(rdiff), t * rdiff); |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 101 | } |
| 102 | } |
| 103 | } |
| 104 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 105 | // Updates outset in place to account for non-90 degree angles of the quad edges stored in |
| 106 | // xdiff, ydiff (which are assumed to be normalized). |
| 107 | static void adjust_non_rectilinear_outset(const Sk4f& xdiff, const Sk4f& ydiff, Sk4f* outset) { |
| 108 | // The distance the point needs to move is outset/sqrt(1-cos^2(theta)), where theta is the angle |
| 109 | // between the two edges at that point. cos(theta) is equal to dot(xydiff, nextCW(xydiff)), |
| 110 | Sk4f cosTheta = fma(xdiff, nextCW(xdiff), ydiff * nextCW(ydiff)); |
| 111 | *outset *= (1.f - cosTheta * cosTheta).rsqrt(); |
| 112 | // But clamp to make sure we don't expand by a giant amount if the sheer is really high |
| 113 | *outset = Sk4f::Max(-3.f, Sk4f::Min(*outset, 3.f)); |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 114 | } |
| 115 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 116 | // Computes the vertices for the two nested quads used to create AA edges. The original single quad |
| 117 | // should be duplicated as input in x1 and x2, y1 and y2, and possibly u1|u2, v1|v2, [r1|r2] |
| 118 | // (controlled by uvrChannelCount). While the values should be duplicated, they should be separate |
| 119 | // pointers. The outset quad is written in-place back to x1, y1, etc. and the inset inner quad is |
| 120 | // written to x2, y2, etc. |
| 121 | static float compute_nested_quad_vertices(GrQuadAAFlags aaFlags, Sk4f* x1, Sk4f* y1, |
| 122 | Sk4f* u1, Sk4f* v1, Sk4f* r1, Sk4f* x2, Sk4f* y2, Sk4f* u2, Sk4f* v2, Sk4f* r2, |
| 123 | int uvrCount, bool rectilinear) { |
| 124 | SkASSERT(uvrCount == 0 || uvrCount == 2 || uvrCount == 3); |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 125 | |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 126 | // Compute edge vectors for the quad. |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 127 | auto xnext = nextCCW(*x1); |
| 128 | auto ynext = nextCCW(*y1); |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 129 | // xdiff and ydiff will comprise the normalized vectors pointing along each quad edge. |
Michael Ludwig | 4921dc3 | 2018-12-03 14:57:29 +0000 | [diff] [blame] | 130 | Sk4f xdiff, ydiff, invLengths; |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 131 | compute_edge_vectors(*x1, *y1, xnext, ynext, &xdiff, &ydiff, &invLengths); |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 132 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 133 | // When outsetting, we want the new edge to be .5px away from the old line, which means the |
| 134 | // corners may need to be adjusted by more than .5px if the matrix had sheer. |
| 135 | Sk4f outset = 0.5f; |
| 136 | if (!rectilinear) { |
| 137 | adjust_non_rectilinear_outset(xdiff, ydiff, &outset); |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 138 | } |
Michael Ludwig | 4921dc3 | 2018-12-03 14:57:29 +0000 | [diff] [blame] | 139 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 140 | // When insetting, cap the inset amount to be half of the edge length, except that each edge |
| 141 | // has to remain parallel, so we separately limit LR and TB to half of the smallest of the |
| 142 | // opposing edges. |
Michael Ludwig | 4921dc3 | 2018-12-03 14:57:29 +0000 | [diff] [blame] | 143 | Sk4f lengths = invLengths.invert(); |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 144 | Sk2f sides(SkMinScalar(lengths[0], lengths[3]), SkMinScalar(lengths[1], lengths[2])); |
| 145 | Sk4f edgeLimits = 0.5f * SkNx_shuffle<0, 1, 1, 0>(sides); |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 146 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 147 | if ((edgeLimits < 0.5f).anyTrue()) { |
| 148 | // Dealing with a subpixel rectangle, so must calculate clamped insets and padded outsets. |
| 149 | // The outsets are padded to ensure that the quad spans 2 pixels for improved interpolation. |
| 150 | Sk4f inset = -Sk4f::Min(outset, edgeLimits); |
| 151 | Sk4f insetCW = -Sk4f::Min(outset, nextCW(edgeLimits)); |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 152 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 153 | // The parallel distance shift caused by outset is currently 0.5, but need to scale it up to |
| 154 | // 0.5*(2 - side) so that (side + 2*shift) = 2px. Thus scale outsets for thin edges by |
| 155 | // (2 - side) since it already has the 1/2. |
| 156 | Sk4f outsetScale = 2.f - 2.f * Sk4f::Min(edgeLimits, 0.5f); // == 1 for non-thin edges |
| 157 | Sk4f outsetCW = outset * nextCW(outsetScale); |
| 158 | outset *= outsetScale; |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 159 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 160 | if (aaFlags != GrQuadAAFlags::kAll) { |
| 161 | Sk4f mask = compute_edge_mask(aaFlags); |
| 162 | outset_masked_vertices(outset, outsetCW, xdiff, ydiff, invLengths, mask, x1, y1, |
| 163 | u1, v1, r1, uvrCount); |
| 164 | outset_masked_vertices(inset, insetCW, xdiff, ydiff, invLengths, mask, x2, y2, |
| 165 | u2, v2, r2, uvrCount); |
| 166 | } else { |
| 167 | outset_vertices(outset, outsetCW, xdiff, ydiff, invLengths, x1, y1, u1, v1, r1, uvrCount); |
| 168 | outset_vertices(inset, insetCW, xdiff, ydiff, invLengths, x2, y2, u2, v2, r2, uvrCount); |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 169 | } |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 170 | } else { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 171 | // Since it's not subpixel, the inset is just the opposite of the outset and there's no |
| 172 | // difference between CCW and CW behavior. |
| 173 | Sk4f inset = -outset; |
| 174 | if (aaFlags != GrQuadAAFlags::kAll) { |
| 175 | Sk4f mask = compute_edge_mask(aaFlags); |
| 176 | outset_masked_vertices(outset, outset, xdiff, ydiff, invLengths, mask, x1, y1, |
| 177 | u1, v1, r1, uvrCount); |
| 178 | outset_masked_vertices(inset, inset, xdiff, ydiff, invLengths, mask, x2, y2, |
| 179 | u2, v2, r2, uvrCount); |
| 180 | } else { |
| 181 | outset_vertices(outset, outset, xdiff, ydiff, invLengths, x1, y1, u1, v1, r1, uvrCount); |
| 182 | outset_vertices(inset, inset, xdiff, ydiff, invLengths, x2, y2, u2, v2, r2, uvrCount); |
| 183 | } |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 184 | } |
Michael Ludwig | 4921dc3 | 2018-12-03 14:57:29 +0000 | [diff] [blame] | 185 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 186 | // An approximation of the pixel area covered by the quad |
| 187 | sides = Sk2f::Min(1.f, sides); |
| 188 | return sides[0] * sides[1]; |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 189 | } |
| 190 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 191 | // For each device space corner, devP, label its left/right or top/bottom opposite device space |
| 192 | // point opDevPt. The new device space point is opDevPt + s (devPt - opDevPt) where s is |
| 193 | // (length(devPt - opDevPt) + outset) / length(devPt - opDevPt); This returns the interpolant s, |
| 194 | // adjusted for any subpixel corrections. If subpixel, it also updates the max coverage. |
| 195 | static Sk4f get_projected_interpolant(const Sk4f& len, const Sk4f& outsets, float* maxCoverage) { |
| 196 | if ((len < 1.f).anyTrue()) { |
| 197 | *maxCoverage *= len.min(); |
| 198 | |
| 199 | // When insetting, the amount is clamped to be half the minimum edge length to prevent |
| 200 | // overlap. When outsetting, the amount is padded to cover 2 pixels. |
| 201 | if ((outsets < 0.f).anyTrue()) { |
| 202 | return (len - 0.5f * len.min()) / len; |
| 203 | } else { |
| 204 | return (len + outsets * (2.f - len.min())) / len; |
| 205 | } |
| 206 | } else { |
| 207 | return (len + outsets) / len; |
| 208 | } |
| 209 | } |
| 210 | |
| 211 | // Generalizes compute_nested_quad_vertices to extrapolate local coords such that |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 212 | // after perspective division of the device coordinate, the original local coordinate value is at |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 213 | // the original un-outset device position. r is the local coordinate's w component. However, since |
| 214 | // the projected edges will be different for inner and outer quads, there isn't much reuse between |
| 215 | // the calculations, so it's easier to just have this operate on one quad a time. |
| 216 | static float compute_quad_persp_vertices(GrQuadAAFlags aaFlags, Sk4f* x, Sk4f* y, |
| 217 | Sk4f* w, Sk4f* u, Sk4f* v, Sk4f* r, int uvrCount, bool inset) { |
| 218 | SkASSERT(uvrCount == 0 || uvrCount == 2 || uvrCount == 3); |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 219 | |
| 220 | auto iw = (*w).invert(); |
| 221 | auto x2d = (*x) * iw; |
| 222 | auto y2d = (*y) * iw; |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 223 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 224 | // Must compute non-rectilinear outset quantity using the projected 2d edge vectors |
| 225 | Sk4f xdiff, ydiff, invLengths; |
| 226 | compute_edge_vectors(x2d, y2d, nextCCW(x2d), nextCCW(y2d), &xdiff, &ydiff, &invLengths); |
| 227 | Sk4f outset = inset ? -0.5f : 0.5f; |
| 228 | adjust_non_rectilinear_outset(xdiff, ydiff, &outset); |
| 229 | |
| 230 | float maxProjectedCoverage = 1.f; |
| 231 | |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 232 | if ((GrQuadAAFlags::kLeft | GrQuadAAFlags::kRight) & aaFlags) { |
| 233 | // For each entry in x the equivalent entry in opX is the left/right opposite and so on. |
| 234 | Sk4f opX = SkNx_shuffle<2, 3, 0, 1>(*x); |
| 235 | Sk4f opW = SkNx_shuffle<2, 3, 0, 1>(*w); |
| 236 | Sk4f opY = SkNx_shuffle<2, 3, 0, 1>(*y); |
| 237 | // vx/vy holds the device space left-to-right vectors along top and bottom of the quad. |
| 238 | Sk2f vx = SkNx_shuffle<2, 3>(x2d) - SkNx_shuffle<0, 1>(x2d); |
| 239 | Sk2f vy = SkNx_shuffle<2, 3>(y2d) - SkNx_shuffle<0, 1>(y2d); |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 240 | Sk4f len = SkNx_shuffle<0, 1, 0, 1>(SkNx_fma(vx, vx, vy * vy).sqrt()); |
| 241 | |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 242 | // Compute t in homogeneous space from s using similar triangles so that we can produce |
| 243 | // homogeneous outset vertices for perspective-correct interpolation. |
Kevin Lubick | f6e963e | 2018-12-26 16:05:14 -0500 | [diff] [blame] | 244 | Sk4f s = get_projected_interpolant(len, outset, &maxProjectedCoverage); |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 245 | Sk4f sOpW = s * opW; |
| 246 | Sk4f t = sOpW / (sOpW + (1.f - s) * (*w)); |
| 247 | // mask is used to make the t values be 1 when the left/right side is not antialiased. |
| 248 | Sk4f mask(GrQuadAAFlags::kLeft & aaFlags ? 1.f : 0.f, |
| 249 | GrQuadAAFlags::kLeft & aaFlags ? 1.f : 0.f, |
| 250 | GrQuadAAFlags::kRight & aaFlags ? 1.f : 0.f, |
| 251 | GrQuadAAFlags::kRight & aaFlags ? 1.f : 0.f); |
| 252 | t = t * mask + (1.f - mask); |
| 253 | *x = opX + t * (*x - opX); |
| 254 | *y = opY + t * (*y - opY); |
| 255 | *w = opW + t * (*w - opW); |
| 256 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 257 | if (uvrCount > 0) { |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 258 | Sk4f opU = SkNx_shuffle<2, 3, 0, 1>(*u); |
| 259 | Sk4f opV = SkNx_shuffle<2, 3, 0, 1>(*v); |
| 260 | *u = opU + t * (*u - opU); |
| 261 | *v = opV + t * (*v - opV); |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 262 | if (uvrCount == 3) { |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 263 | Sk4f opR = SkNx_shuffle<2, 3, 0, 1>(*r); |
| 264 | *r = opR + t * (*r - opR); |
| 265 | } |
| 266 | } |
| 267 | |
| 268 | if ((GrQuadAAFlags::kTop | GrQuadAAFlags::kBottom) & aaFlags) { |
| 269 | // Update the 2D points for the top/bottom calculation. |
| 270 | iw = (*w).invert(); |
| 271 | x2d = (*x) * iw; |
| 272 | y2d = (*y) * iw; |
| 273 | } |
| 274 | } |
| 275 | |
| 276 | if ((GrQuadAAFlags::kTop | GrQuadAAFlags::kBottom) & aaFlags) { |
| 277 | // This operates the same as above but for top/bottom rather than left/right. |
| 278 | Sk4f opX = SkNx_shuffle<1, 0, 3, 2>(*x); |
| 279 | Sk4f opW = SkNx_shuffle<1, 0, 3, 2>(*w); |
| 280 | Sk4f opY = SkNx_shuffle<1, 0, 3, 2>(*y); |
| 281 | |
| 282 | Sk2f vx = SkNx_shuffle<1, 3>(x2d) - SkNx_shuffle<0, 2>(x2d); |
| 283 | Sk2f vy = SkNx_shuffle<1, 3>(y2d) - SkNx_shuffle<0, 2>(y2d); |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 284 | Sk4f len = SkNx_shuffle<0, 0, 1, 1>(SkNx_fma(vx, vx, vy * vy).sqrt()); |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 285 | |
Kevin Lubick | f6e963e | 2018-12-26 16:05:14 -0500 | [diff] [blame] | 286 | Sk4f s = get_projected_interpolant(len, outset, &maxProjectedCoverage); |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 287 | Sk4f sOpW = s * opW; |
| 288 | Sk4f t = sOpW / (sOpW + (1.f - s) * (*w)); |
| 289 | |
| 290 | Sk4f mask(GrQuadAAFlags::kTop & aaFlags ? 1.f : 0.f, |
| 291 | GrQuadAAFlags::kBottom & aaFlags ? 1.f : 0.f, |
| 292 | GrQuadAAFlags::kTop & aaFlags ? 1.f : 0.f, |
| 293 | GrQuadAAFlags::kBottom & aaFlags ? 1.f : 0.f); |
| 294 | t = t * mask + (1.f - mask); |
| 295 | *x = opX + t * (*x - opX); |
| 296 | *y = opY + t * (*y - opY); |
| 297 | *w = opW + t * (*w - opW); |
| 298 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 299 | if (uvrCount > 0) { |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 300 | Sk4f opU = SkNx_shuffle<1, 0, 3, 2>(*u); |
| 301 | Sk4f opV = SkNx_shuffle<1, 0, 3, 2>(*v); |
| 302 | *u = opU + t * (*u - opU); |
| 303 | *v = opV + t * (*v - opV); |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 304 | if (uvrCount == 3) { |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 305 | Sk4f opR = SkNx_shuffle<1, 0, 3, 2>(*r); |
| 306 | *r = opR + t * (*r - opR); |
| 307 | } |
| 308 | } |
| 309 | } |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 310 | |
Michael Ludwig | 4921dc3 | 2018-12-03 14:57:29 +0000 | [diff] [blame] | 311 | return maxProjectedCoverage; |
Eric Boren | 98cb159 | 2018-11-26 18:38:05 +0000 | [diff] [blame] | 312 | } |
| 313 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 314 | enum class CoverageMode { |
| 315 | kNone, |
| 316 | kWithPosition, |
| 317 | kWithColor |
| 318 | }; |
| 319 | |
| 320 | static CoverageMode get_mode_for_spec(const GrQuadPerEdgeAA::VertexSpec& spec) { |
| 321 | if (spec.usesCoverageAA()) { |
| 322 | if (spec.compatibleWithAlphaAsCoverage() && spec.hasVertexColors()) { |
| 323 | return CoverageMode::kWithColor; |
| 324 | } else { |
| 325 | return CoverageMode::kWithPosition; |
| 326 | } |
Michael Ludwig | 553e9a9 | 2018-11-29 12:38:35 -0500 | [diff] [blame] | 327 | } else { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 328 | return CoverageMode::kNone; |
Michael Ludwig | 553e9a9 | 2018-11-29 12:38:35 -0500 | [diff] [blame] | 329 | } |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 330 | } |
Michael Ludwig | 553e9a9 | 2018-11-29 12:38:35 -0500 | [diff] [blame] | 331 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 332 | // Writes four vertices in triangle strip order, including the additional data for local |
| 333 | // coordinates, domain, color, and coverage as needed to satisfy the vertex spec. |
| 334 | static void write_quad(GrVertexWriter* vb, const GrQuadPerEdgeAA::VertexSpec& spec, |
| 335 | CoverageMode mode, float coverage, |
| 336 | SkPMColor4f color4f, bool wideColor, |
| 337 | const SkRect& domain, |
| 338 | const Sk4f& x, const Sk4f& y, const Sk4f& w, |
| 339 | const Sk4f& u, const Sk4f& v, const Sk4f& r) { |
| 340 | static constexpr auto If = GrVertexWriter::If<float>; |
| 341 | |
| 342 | if (mode == CoverageMode::kWithColor) { |
| 343 | // Multiply the color by the coverage up front |
| 344 | SkASSERT(spec.hasVertexColors()); |
| 345 | color4f = color4f * coverage; |
| 346 | } |
| 347 | GrVertexColor color(color4f, wideColor); |
| 348 | |
Michael Ludwig | 553e9a9 | 2018-11-29 12:38:35 -0500 | [diff] [blame] | 349 | for (int i = 0; i < 4; ++i) { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 350 | // save position, this is a float2 or float3 or float4 depending on the combination of |
| 351 | // perspective and coverage mode. |
| 352 | vb->write(x[i], y[i], If(spec.deviceQuadType() == GrQuadType::kPerspective, w[i]), |
| 353 | If(mode == CoverageMode::kWithPosition, coverage)); |
Michael Ludwig | 4921dc3 | 2018-12-03 14:57:29 +0000 | [diff] [blame] | 354 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 355 | // save color |
| 356 | if (spec.hasVertexColors()) { |
| 357 | vb->write(color); |
| 358 | } |
| 359 | |
| 360 | // save local position |
| 361 | if (spec.hasLocalCoords()) { |
| 362 | vb->write(u[i], v[i], If(spec.localQuadType() == GrQuadType::kPerspective, r[i])); |
| 363 | } |
| 364 | |
| 365 | // save the domain |
| 366 | if (spec.hasDomain()) { |
| 367 | vb->write(domain); |
| 368 | } |
| 369 | } |
| 370 | } |
| 371 | |
| 372 | GR_DECLARE_STATIC_UNIQUE_KEY(gAAFillRectIndexBufferKey); |
| 373 | |
| 374 | static const int kVertsPerAAFillRect = 8; |
| 375 | static const int kIndicesPerAAFillRect = 30; |
| 376 | |
Brian Salomon | dbf7072 | 2019-02-07 11:31:24 -0500 | [diff] [blame] | 377 | static sk_sp<const GrGpuBuffer> get_index_buffer(GrResourceProvider* resourceProvider) { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 378 | GR_DEFINE_STATIC_UNIQUE_KEY(gAAFillRectIndexBufferKey); |
| 379 | |
| 380 | // clang-format off |
| 381 | static const uint16_t gFillAARectIdx[] = { |
| 382 | 0, 1, 2, 1, 3, 2, |
| 383 | 0, 4, 1, 4, 5, 1, |
| 384 | 0, 6, 4, 0, 2, 6, |
| 385 | 2, 3, 6, 3, 7, 6, |
| 386 | 1, 5, 3, 3, 5, 7, |
| 387 | }; |
| 388 | // clang-format on |
| 389 | |
| 390 | GR_STATIC_ASSERT(SK_ARRAY_COUNT(gFillAARectIdx) == kIndicesPerAAFillRect); |
| 391 | return resourceProvider->findOrCreatePatternedIndexBuffer( |
| 392 | gFillAARectIdx, kIndicesPerAAFillRect, GrQuadPerEdgeAA::kNumAAQuadsInIndexBuffer, |
| 393 | kVertsPerAAFillRect, gAAFillRectIndexBufferKey); |
Michael Ludwig | 553e9a9 | 2018-11-29 12:38:35 -0500 | [diff] [blame] | 394 | } |
| 395 | |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 396 | } // anonymous namespace |
| 397 | |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 398 | namespace GrQuadPerEdgeAA { |
| 399 | |
| 400 | ////////////////// Tessellate Implementation |
| 401 | |
| 402 | void* Tessellate(void* vertices, const VertexSpec& spec, const GrPerspQuad& deviceQuad, |
Brian Osman | 3d139a4 | 2018-11-19 10:42:10 -0500 | [diff] [blame] | 403 | const SkPMColor4f& color4f, const GrPerspQuad& localQuad, const SkRect& domain, |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 404 | GrQuadAAFlags aaFlags) { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 405 | bool wideColor = GrQuadPerEdgeAA::ColorType::kHalf == spec.colorType(); |
| 406 | CoverageMode mode = get_mode_for_spec(spec); |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 407 | |
Michael Ludwig | f995c05 | 2018-11-26 15:24:29 -0500 | [diff] [blame] | 408 | // Load position data into Sk4fs (always x, y, and load w to avoid branching down the road) |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 409 | Sk4f oX = deviceQuad.x4f(); |
| 410 | Sk4f oY = deviceQuad.y4f(); |
| 411 | Sk4f oW = deviceQuad.w4f(); // Guaranteed to be 1f if it's not perspective |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 412 | |
| 413 | // Load local position data into Sk4fs (either none, just u,v or all three) |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 414 | Sk4f oU, oV, oR; |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 415 | if (spec.hasLocalCoords()) { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 416 | oU = localQuad.x4f(); |
| 417 | oV = localQuad.y4f(); |
| 418 | oR = localQuad.w4f(); // Will be ignored if the local quad type isn't perspective |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 419 | } |
| 420 | |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 421 | GrVertexWriter vb{vertices}; |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 422 | if (spec.usesCoverageAA()) { |
| 423 | SkASSERT(mode == CoverageMode::kWithPosition || mode == CoverageMode::kWithColor); |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 424 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 425 | // Must calculate two new quads, an outset and inset by .5 in projected device space, so |
| 426 | // duplicate the original quad into new Sk4fs for the inset. |
| 427 | Sk4f iX = oX, iY = oY, iW = oW; |
| 428 | Sk4f iU = oU, iV = oV, iR = oR; |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 429 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 430 | float maxCoverage = 1.f; |
| 431 | if (aaFlags != GrQuadAAFlags::kNone) { |
| 432 | if (spec.deviceQuadType() == GrQuadType::kPerspective) { |
| 433 | // Outset and inset the quads independently because perspective makes each shift |
| 434 | // unique. Since iX copied pre-outset oX, this will compute the proper inset too. |
| 435 | compute_quad_persp_vertices(aaFlags, &oX, &oY, &oW, &oU, &oV, &oW, |
| 436 | spec.localDimensionality(), /* inset */ false); |
| 437 | // Save coverage limit when computing inset quad |
| 438 | maxCoverage = compute_quad_persp_vertices(aaFlags, &iX, &iY, &iW, &iU, &iV, &iW, |
| 439 | spec.localDimensionality(), true); |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 440 | } else { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 441 | // In the 2D case, insetting and outsetting can reuse the edge vectors, so the |
| 442 | // nested quads are computed together |
| 443 | maxCoverage = compute_nested_quad_vertices(aaFlags, &oX, &oY, &oU, &oV, &oR, |
| 444 | &iX, &iY, &iU, &iV, &iR, spec.localDimensionality(), |
| 445 | spec.deviceQuadType() <= GrQuadType::kRectilinear); |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 446 | } |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 447 | // NOTE: could provide an even more optimized tessellation function for axis-aligned |
| 448 | // rects since the positions can be outset by constants without doing vector math, |
| 449 | // except it must handle identifying the winding of the quad vertices if the transform |
| 450 | // applied a mirror, etc. The current 2D case is already adequately fast. |
| 451 | } // else don't adjust any positions, let the outer quad form degenerate triangles |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 452 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 453 | // Write two quads for inner and outer, inner will use the |
| 454 | write_quad(&vb, spec, mode, maxCoverage, color4f, wideColor, domain, |
| 455 | iX, iY, iW, iU, iV, iR); |
| 456 | write_quad(&vb, spec, mode, 0.f, color4f, wideColor, domain, oX, oY, oW, oU, oV, oR); |
| 457 | } else { |
| 458 | // No outsetting needed, just write a single quad with full coverage |
| 459 | SkASSERT(mode == CoverageMode::kNone); |
| 460 | write_quad(&vb, spec, mode, 1.f, color4f, wideColor, domain, oX, oY, oW, oU, oV, oR); |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 461 | } |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 462 | |
| 463 | return vb.fPtr; |
Michael Ludwig | 460eb5e | 2018-10-29 11:09:29 -0400 | [diff] [blame] | 464 | } |
Michael Ludwig | 20e909e | 2018-10-30 10:43:57 -0400 | [diff] [blame] | 465 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 466 | bool ConfigureMeshIndices(GrMeshDrawOp::Target* target, GrMesh* mesh, const VertexSpec& spec, |
| 467 | int quadCount) { |
| 468 | if (spec.usesCoverageAA()) { |
| 469 | // AA quads use 8 vertices, basically nested rectangles |
Brian Salomon | dbf7072 | 2019-02-07 11:31:24 -0500 | [diff] [blame] | 470 | sk_sp<const GrGpuBuffer> ibuffer = get_index_buffer(target->resourceProvider()); |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 471 | if (!ibuffer) { |
| 472 | return false; |
| 473 | } |
| 474 | |
| 475 | mesh->setPrimitiveType(GrPrimitiveType::kTriangles); |
Brian Salomon | 12d2264 | 2019-01-29 14:38:50 -0500 | [diff] [blame] | 476 | mesh->setIndexedPatterned(std::move(ibuffer), kIndicesPerAAFillRect, kVertsPerAAFillRect, |
| 477 | quadCount, kNumAAQuadsInIndexBuffer); |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 478 | } else { |
| 479 | // Non-AA quads use 4 vertices, and regular triangle strip layout |
| 480 | if (quadCount > 1) { |
Brian Salomon | dbf7072 | 2019-02-07 11:31:24 -0500 | [diff] [blame] | 481 | sk_sp<const GrGpuBuffer> ibuffer = target->resourceProvider()->refQuadIndexBuffer(); |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 482 | if (!ibuffer) { |
| 483 | return false; |
| 484 | } |
| 485 | |
| 486 | mesh->setPrimitiveType(GrPrimitiveType::kTriangles); |
Brian Salomon | 12d2264 | 2019-01-29 14:38:50 -0500 | [diff] [blame] | 487 | mesh->setIndexedPatterned(std::move(ibuffer), 6, 4, quadCount, |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 488 | GrResourceProvider::QuadCountOfQuadBuffer()); |
| 489 | } else { |
| 490 | mesh->setPrimitiveType(GrPrimitiveType::kTriangleStrip); |
| 491 | mesh->setNonIndexedNonInstanced(4); |
| 492 | } |
| 493 | } |
| 494 | |
| 495 | return true; |
| 496 | } |
| 497 | |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 498 | ////////////////// VertexSpec Implementation |
Michael Ludwig | 20e909e | 2018-10-30 10:43:57 -0400 | [diff] [blame] | 499 | |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 500 | int VertexSpec::deviceDimensionality() const { |
| 501 | return this->deviceQuadType() == GrQuadType::kPerspective ? 3 : 2; |
| 502 | } |
| 503 | |
| 504 | int VertexSpec::localDimensionality() const { |
| 505 | return fHasLocalCoords ? (this->localQuadType() == GrQuadType::kPerspective ? 3 : 2) : 0; |
| 506 | } |
| 507 | |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 508 | ////////////////// Geometry Processor Implementation |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 509 | |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 510 | class QuadPerEdgeAAGeometryProcessor : public GrGeometryProcessor { |
| 511 | public: |
Michael Ludwig | 20e909e | 2018-10-30 10:43:57 -0400 | [diff] [blame] | 512 | |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 513 | static sk_sp<GrGeometryProcessor> Make(const VertexSpec& spec) { |
| 514 | return sk_sp<QuadPerEdgeAAGeometryProcessor>(new QuadPerEdgeAAGeometryProcessor(spec)); |
Michael Ludwig | 20e909e | 2018-10-30 10:43:57 -0400 | [diff] [blame] | 515 | } |
| 516 | |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 517 | static sk_sp<GrGeometryProcessor> Make(const VertexSpec& vertexSpec, const GrShaderCaps& caps, |
| 518 | GrTextureType textureType, GrPixelConfig textureConfig, |
Greg Daniel | 7a82edf | 2018-12-04 10:54:34 -0500 | [diff] [blame] | 519 | const GrSamplerState& samplerState, |
| 520 | uint32_t extraSamplerKey, |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 521 | sk_sp<GrColorSpaceXform> textureColorSpaceXform) { |
| 522 | return sk_sp<QuadPerEdgeAAGeometryProcessor>(new QuadPerEdgeAAGeometryProcessor( |
Greg Daniel | 7a82edf | 2018-12-04 10:54:34 -0500 | [diff] [blame] | 523 | vertexSpec, caps, textureType, textureConfig, samplerState, extraSamplerKey, |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 524 | std::move(textureColorSpaceXform))); |
Michael Ludwig | 20e909e | 2018-10-30 10:43:57 -0400 | [diff] [blame] | 525 | } |
| 526 | |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 527 | const char* name() const override { return "QuadPerEdgeAAGeometryProcessor"; } |
Michael Ludwig | 024e262 | 2018-11-30 13:25:55 -0500 | [diff] [blame] | 528 | |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 529 | void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 530 | // domain, texturing, device-dimensions are single bit flags |
| 531 | uint32_t x = fDomain.isInitialized() ? 0 : 1; |
| 532 | x |= fSampler.isInitialized() ? 0 : 2; |
| 533 | x |= fNeedsPerspective ? 0 : 4; |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 534 | // local coords require 2 bits (3 choices), 00 for none, 01 for 2d, 10 for 3d |
| 535 | if (fLocalCoord.isInitialized()) { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 536 | x |= kFloat3_GrVertexAttribType == fLocalCoord.cpuType() ? 8 : 16; |
Brian Osman | 78dc72c | 2018-12-03 13:20:43 +0000 | [diff] [blame] | 537 | } |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 538 | // similar for colors, 00 for none, 01 for bytes, 10 for half-floats |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 539 | if (fColor.isInitialized()) { |
| 540 | x |= kUByte4_norm_GrVertexAttribType == fColor.cpuType() ? 32 : 64; |
| 541 | } |
| 542 | // and coverage mode, 00 for none, 01 for withposition, 10 for withcolor |
| 543 | if (fCoverageMode != CoverageMode::kNone) { |
| 544 | x |= CoverageMode::kWithPosition == fCoverageMode ? 128 : 256; |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 545 | } |
| 546 | |
| 547 | b->add32(GrColorSpaceXform::XformKey(fTextureColorSpaceXform.get())); |
| 548 | b->add32(x); |
Brian Osman | 78dc72c | 2018-12-03 13:20:43 +0000 | [diff] [blame] | 549 | } |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 550 | |
| 551 | GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps& caps) const override { |
| 552 | class GLSLProcessor : public GrGLSLGeometryProcessor { |
| 553 | public: |
| 554 | void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& proc, |
| 555 | FPCoordTransformIter&& transformIter) override { |
| 556 | const auto& gp = proc.cast<QuadPerEdgeAAGeometryProcessor>(); |
| 557 | if (gp.fLocalCoord.isInitialized()) { |
| 558 | this->setTransformDataHelper(SkMatrix::I(), pdman, &transformIter); |
| 559 | } |
| 560 | fTextureColorSpaceXformHelper.setData(pdman, gp.fTextureColorSpaceXform.get()); |
| 561 | } |
| 562 | |
| 563 | private: |
| 564 | void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { |
| 565 | using Interpolation = GrGLSLVaryingHandler::Interpolation; |
| 566 | |
| 567 | const auto& gp = args.fGP.cast<QuadPerEdgeAAGeometryProcessor>(); |
| 568 | fTextureColorSpaceXformHelper.emitCode(args.fUniformHandler, |
| 569 | gp.fTextureColorSpaceXform.get()); |
| 570 | |
| 571 | args.fVaryingHandler->emitAttributes(gp); |
| 572 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 573 | if (gp.fCoverageMode == CoverageMode::kWithPosition) { |
| 574 | // Strip last channel from the vertex attribute to remove coverage and get the |
| 575 | // actual position |
| 576 | if (gp.fNeedsPerspective) { |
| 577 | args.fVertBuilder->codeAppendf("float3 position = %s.xyz;", |
| 578 | gp.fPosition.name()); |
| 579 | } else { |
| 580 | args.fVertBuilder->codeAppendf("float2 position = %s.xy;", |
| 581 | gp.fPosition.name()); |
| 582 | } |
| 583 | gpArgs->fPositionVar = {"position", |
| 584 | gp.fNeedsPerspective ? kFloat3_GrSLType |
| 585 | : kFloat2_GrSLType, |
| 586 | GrShaderVar::kNone_TypeModifier}; |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 587 | } else { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 588 | // No coverage to eliminate |
| 589 | gpArgs->fPositionVar = gp.fPosition.asShaderVar(); |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 590 | } |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 591 | |
| 592 | // Handle local coordinates if they exist |
| 593 | if (gp.fLocalCoord.isInitialized()) { |
| 594 | // NOTE: If the only usage of local coordinates is for the inline texture fetch |
| 595 | // before FPs, then there are no registered FPCoordTransforms and this ends up |
| 596 | // emitting nothing, so there isn't a duplication of local coordinates |
| 597 | this->emitTransforms(args.fVertBuilder, |
| 598 | args.fVaryingHandler, |
| 599 | args.fUniformHandler, |
| 600 | gp.fLocalCoord.asShaderVar(), |
| 601 | args.fFPCoordTransformHandler); |
| 602 | } |
| 603 | |
| 604 | // Solid color before any texturing gets modulated in |
| 605 | if (gp.fColor.isInitialized()) { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 606 | // The color cannot be flat if the varying coverage has been modulated into it |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 607 | args.fVaryingHandler->addPassThroughAttribute(gp.fColor, args.fOutputColor, |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 608 | gp.fCoverageMode == CoverageMode::kWithColor ? |
| 609 | Interpolation::kInterpolated : Interpolation::kCanBeFlat); |
| 610 | } else { |
| 611 | // Output color must be initialized to something |
| 612 | args.fFragBuilder->codeAppendf("%s = half4(1);", args.fOutputColor); |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 613 | } |
| 614 | |
| 615 | // If there is a texture, must also handle texture coordinates and reading from |
| 616 | // the texture in the fragment shader before continuing to fragment processors. |
| 617 | if (gp.fSampler.isInitialized()) { |
| 618 | // Texture coordinates clamped by the domain on the fragment shader; if the GP |
| 619 | // has a texture, it's guaranteed to have local coordinates |
| 620 | args.fFragBuilder->codeAppend("float2 texCoord;"); |
| 621 | if (gp.fLocalCoord.cpuType() == kFloat3_GrVertexAttribType) { |
| 622 | // Can't do a pass through since we need to perform perspective division |
| 623 | GrGLSLVarying v(gp.fLocalCoord.gpuType()); |
| 624 | args.fVaryingHandler->addVarying(gp.fLocalCoord.name(), &v); |
| 625 | args.fVertBuilder->codeAppendf("%s = %s;", |
| 626 | v.vsOut(), gp.fLocalCoord.name()); |
| 627 | args.fFragBuilder->codeAppendf("texCoord = %s.xy / %s.z;", |
| 628 | v.fsIn(), v.fsIn()); |
| 629 | } else { |
| 630 | args.fVaryingHandler->addPassThroughAttribute(gp.fLocalCoord, "texCoord"); |
| 631 | } |
| 632 | |
| 633 | // Clamp the now 2D localCoordName variable by the domain if it is provided |
| 634 | if (gp.fDomain.isInitialized()) { |
| 635 | args.fFragBuilder->codeAppend("float4 domain;"); |
| 636 | args.fVaryingHandler->addPassThroughAttribute(gp.fDomain, "domain", |
| 637 | Interpolation::kCanBeFlat); |
| 638 | args.fFragBuilder->codeAppend( |
| 639 | "texCoord = clamp(texCoord, domain.xy, domain.zw);"); |
| 640 | } |
| 641 | |
| 642 | // Now modulate the starting output color by the texture lookup |
| 643 | args.fFragBuilder->codeAppendf("%s = ", args.fOutputColor); |
| 644 | args.fFragBuilder->appendTextureLookupAndModulate( |
| 645 | args.fOutputColor, args.fTexSamplers[0], "texCoord", kFloat2_GrSLType, |
| 646 | &fTextureColorSpaceXformHelper); |
| 647 | args.fFragBuilder->codeAppend(";"); |
| 648 | } |
| 649 | |
| 650 | // And lastly, output the coverage calculation code |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 651 | if (gp.fCoverageMode == CoverageMode::kWithPosition) { |
| 652 | GrGLSLVarying coverage(kFloat_GrSLType); |
| 653 | args.fVaryingHandler->addVarying("coverage", &coverage); |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 654 | if (gp.fNeedsPerspective) { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 655 | args.fVertBuilder->codeAppendf("%s = %s.w;", |
| 656 | coverage.vsOut(), gp.fPosition.name()); |
| 657 | } else { |
| 658 | args.fVertBuilder->codeAppendf("%s = %s.z;", |
| 659 | coverage.vsOut(), gp.fPosition.name()); |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 660 | } |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 661 | |
Ethan Nicholas | e1f5502 | 2019-02-05 17:17:40 -0500 | [diff] [blame] | 662 | args.fFragBuilder->codeAppendf("%s = half4(half(%s));", |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 663 | args.fOutputCoverage, coverage.fsIn()); |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 664 | } else { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 665 | // Set coverage to 1, since it's either non-AA or the coverage was already |
| 666 | // folded into the output color |
Ethan Nicholas | e1f5502 | 2019-02-05 17:17:40 -0500 | [diff] [blame] | 667 | args.fFragBuilder->codeAppendf("%s = half4(1);", args.fOutputCoverage); |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 668 | } |
| 669 | } |
| 670 | GrGLSLColorSpaceXformHelper fTextureColorSpaceXformHelper; |
| 671 | }; |
| 672 | return new GLSLProcessor; |
| 673 | } |
| 674 | |
| 675 | private: |
| 676 | QuadPerEdgeAAGeometryProcessor(const VertexSpec& spec) |
| 677 | : INHERITED(kQuadPerEdgeAAGeometryProcessor_ClassID) |
| 678 | , fTextureColorSpaceXform(nullptr) { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 679 | SkASSERT(!spec.hasDomain()); |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 680 | this->initializeAttrs(spec); |
| 681 | this->setTextureSamplerCnt(0); |
| 682 | } |
| 683 | |
| 684 | QuadPerEdgeAAGeometryProcessor(const VertexSpec& spec, const GrShaderCaps& caps, |
| 685 | GrTextureType textureType, GrPixelConfig textureConfig, |
Greg Daniel | 7a82edf | 2018-12-04 10:54:34 -0500 | [diff] [blame] | 686 | const GrSamplerState& samplerState, |
| 687 | uint32_t extraSamplerKey, |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 688 | sk_sp<GrColorSpaceXform> textureColorSpaceXform) |
| 689 | : INHERITED(kQuadPerEdgeAAGeometryProcessor_ClassID) |
| 690 | , fTextureColorSpaceXform(std::move(textureColorSpaceXform)) |
Greg Daniel | 7a82edf | 2018-12-04 10:54:34 -0500 | [diff] [blame] | 691 | , fSampler(textureType, textureConfig, samplerState, extraSamplerKey) { |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 692 | SkASSERT(spec.hasLocalCoords()); |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 693 | this->initializeAttrs(spec); |
| 694 | this->setTextureSamplerCnt(1); |
| 695 | } |
| 696 | |
| 697 | void initializeAttrs(const VertexSpec& spec) { |
| 698 | fNeedsPerspective = spec.deviceDimensionality() == 3; |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 699 | fCoverageMode = get_mode_for_spec(spec); |
| 700 | |
| 701 | if (fCoverageMode == CoverageMode::kWithPosition) { |
| 702 | if (fNeedsPerspective) { |
| 703 | fPosition = {"positionWithCoverage", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; |
| 704 | } else { |
| 705 | fPosition = {"positionWithCoverage", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; |
| 706 | } |
| 707 | } else { |
| 708 | if (fNeedsPerspective) { |
| 709 | fPosition = {"position", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; |
| 710 | } else { |
| 711 | fPosition = {"position", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; |
| 712 | } |
| 713 | } |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 714 | |
| 715 | int localDim = spec.localDimensionality(); |
| 716 | if (localDim == 3) { |
| 717 | fLocalCoord = {"localCoord", kFloat3_GrVertexAttribType, kFloat3_GrSLType}; |
| 718 | } else if (localDim == 2) { |
| 719 | fLocalCoord = {"localCoord", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; |
| 720 | } // else localDim == 0 and attribute remains uninitialized |
| 721 | |
| 722 | if (ColorType::kByte == spec.colorType()) { |
| 723 | fColor = {"color", kUByte4_norm_GrVertexAttribType, kHalf4_GrSLType}; |
| 724 | } else if (ColorType::kHalf == spec.colorType()) { |
| 725 | fColor = {"color", kHalf4_GrVertexAttribType, kHalf4_GrSLType}; |
| 726 | } |
| 727 | |
| 728 | if (spec.hasDomain()) { |
| 729 | fDomain = {"domain", kFloat4_GrVertexAttribType, kFloat4_GrSLType}; |
| 730 | } |
| 731 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 732 | this->setVertexAttributes(&fPosition, 4); |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 733 | } |
| 734 | |
| 735 | const TextureSampler& onTextureSampler(int) const override { return fSampler; } |
| 736 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 737 | Attribute fPosition; // May contain coverage as last channel |
| 738 | Attribute fColor; // May have coverage modulated in if the FPs support it |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 739 | Attribute fLocalCoord; |
| 740 | Attribute fDomain; |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 741 | |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 742 | // The positions attribute may have coverage built into it, so float3 is an ambiguous type |
| 743 | // and may mean 2d with coverage, or 3d with no coverage |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 744 | bool fNeedsPerspective; |
Michael Ludwig | 93aeba0 | 2018-12-21 09:50:31 -0500 | [diff] [blame] | 745 | CoverageMode fCoverageMode; |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 746 | |
| 747 | // Color space will be null and fSampler.isInitialized() returns false when the GP is configured |
| 748 | // to skip texturing. |
| 749 | sk_sp<GrColorSpaceXform> fTextureColorSpaceXform; |
| 750 | TextureSampler fSampler; |
| 751 | |
| 752 | typedef GrGeometryProcessor INHERITED; |
| 753 | }; |
| 754 | |
| 755 | sk_sp<GrGeometryProcessor> MakeProcessor(const VertexSpec& spec) { |
| 756 | return QuadPerEdgeAAGeometryProcessor::Make(spec); |
| 757 | } |
| 758 | |
| 759 | sk_sp<GrGeometryProcessor> MakeTexturedProcessor(const VertexSpec& spec, const GrShaderCaps& caps, |
| 760 | GrTextureType textureType, GrPixelConfig textureConfig, |
Greg Daniel | 7a82edf | 2018-12-04 10:54:34 -0500 | [diff] [blame] | 761 | const GrSamplerState& samplerState, uint32_t extraSamplerKey, |
| 762 | sk_sp<GrColorSpaceXform> textureColorSpaceXform) { |
| 763 | return QuadPerEdgeAAGeometryProcessor::Make(spec, caps, textureType, textureConfig, |
| 764 | samplerState, extraSamplerKey, |
Michael Ludwig | 467994d | 2018-12-03 14:58:31 +0000 | [diff] [blame] | 765 | std::move(textureColorSpaceXform)); |
Michael Ludwig | 20e909e | 2018-10-30 10:43:57 -0400 | [diff] [blame] | 766 | } |
Michael Ludwig | c182b94 | 2018-11-16 10:27:51 -0500 | [diff] [blame] | 767 | |
| 768 | } // namespace GrQuadPerEdgeAA |