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junov@google.comf93e7172011-03-31 21:26:24 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
junov@google.comf93e7172011-03-31 21:26:24 +00006 */
7
epoger@google.comec3ed6a2011-07-28 14:26:00 +00008
junov@google.comf93e7172011-03-31 21:26:24 +00009#ifndef GrGLProgram_DEFINED
10#define GrGLProgram_DEFINED
11
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000012#include "GrDrawState.h"
bsalomon@google.com96399942012-02-13 14:39:16 +000013#include "GrGLContextInfo.h"
tomhudson@google.com086e5352011-12-08 14:44:10 +000014#include "GrGLSL.h"
bsalomon@google.com890e3b52012-06-01 19:01:37 +000015#include "GrGLTexture.h"
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000016#include "GrGLUniformManager.h"
junov@google.comf93e7172011-03-31 21:26:24 +000017
bsalomon@google.comf0a104e2012-07-10 17:51:07 +000018#include "SkString.h"
Scroggo97c88c22011-05-11 14:05:25 +000019#include "SkXfermode.h"
20
junov@google.comf93e7172011-03-31 21:26:24 +000021class GrBinHashKeyBuilder;
tomhudson@google.com07eecdc2012-04-20 18:35:38 +000022class GrGLProgramStage;
tomhudson@google.comf9ad8862012-05-11 20:38:48 +000023class GrGLShaderBuilder;
junov@google.comf93e7172011-03-31 21:26:24 +000024
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +000025// optionally compile the experimental GS code. Set to GR_DEBUG
26// so that debug build bots will execute the code.
27#define GR_GL_EXPERIMENTAL_GS GR_DEBUG
28
junov@google.comf93e7172011-03-31 21:26:24 +000029/**
30 * This class manages a GPU program and records per-program information.
31 * We can specify the attribute locations so that they are constant
32 * across our shaders. But the driver determines the uniform locations
33 * at link time. We don't need to remember the sampler uniform location
34 * because we will bind a texture slot to it and never change it
35 * Uniforms are program-local so we can't rely on fHWState to hold the
36 * previous uniform state after a program change.
37 */
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000038class GrGLProgram : public GrRefCnt {
junov@google.comf93e7172011-03-31 21:26:24 +000039public:
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000040 SK_DECLARE_INST_COUNT(GrGLProgram)
bsalomon@google.com4fa66942011-09-20 19:06:12 +000041
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000042 struct Desc;
junov@google.comf93e7172011-03-31 21:26:24 +000043
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000044 static GrGLProgram* Create(const GrGLContextInfo& gl,
45 const Desc& desc,
bsalomon@google.comcddaf342012-07-30 13:09:05 +000046 const GrCustomStage** customStages);
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000047
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000048 virtual ~GrGLProgram();
junov@google.comf93e7172011-03-31 21:26:24 +000049
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000050 /** Call to abandon GL objects owned by this program */
51 void abandon();
52
junov@google.comf93e7172011-03-31 21:26:24 +000053 /**
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000054 * The shader may modify the blend coeffecients. Params are in/out
junov@google.comf93e7172011-03-31 21:26:24 +000055 */
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000056 void overrideBlend(GrBlendCoeff* srcCoeff, GrBlendCoeff* dstCoeff) const;
junov@google.comf93e7172011-03-31 21:26:24 +000057
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000058 const Desc& getDesc() { return fDesc; }
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000059
bsalomon@google.com271cffc2011-05-20 14:13:56 +000060 /**
bsalomon@google.comb5b5eaf2011-10-19 13:25:46 +000061 * Attribute indices. These should not overlap. Matrices consume 3 slots.
bsalomon@google.com271cffc2011-05-20 14:13:56 +000062 */
bsalomon@google.com91961302011-05-09 18:39:58 +000063 static int PositionAttributeIdx() { return 0; }
64 static int TexCoordAttributeIdx(int tcIdx) { return 1 + tcIdx; }
tomhudson@google.com93813632011-10-27 20:21:16 +000065 static int ColorAttributeIdx() { return 1 + GrDrawState::kMaxTexCoords; }
bsalomon@google.coma3108262011-10-10 14:08:47 +000066 static int CoverageAttributeIdx() {
tomhudson@google.com93813632011-10-27 20:21:16 +000067 return 2 + GrDrawState::kMaxTexCoords;
bsalomon@google.coma3108262011-10-10 14:08:47 +000068 }
tomhudson@google.com93813632011-10-27 20:21:16 +000069 static int EdgeAttributeIdx() { return 3 + GrDrawState::kMaxTexCoords; }
bsalomon@google.comaeb21602011-08-30 18:13:44 +000070
tomhudson@google.com0d831722011-06-02 15:37:14 +000071 static int ViewMatrixAttributeIdx() {
tomhudson@google.com93813632011-10-27 20:21:16 +000072 return 4 + GrDrawState::kMaxTexCoords;
bsalomon@google.com91961302011-05-09 18:39:58 +000073 }
tomhudson@google.com0d831722011-06-02 15:37:14 +000074 static int TextureMatrixAttributeIdx(int stage) {
tomhudson@google.com93813632011-10-27 20:21:16 +000075 return 7 + GrDrawState::kMaxTexCoords + 3 * stage;
bsalomon@google.com91961302011-05-09 18:39:58 +000076 }
77
tomhudson@google.com0d831722011-06-02 15:37:14 +000078 // Parameters that affect code generation
79 // These structs should be kept compact; they are the input to an
80 // expensive hash key generator.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000081 struct Desc {
82 Desc() {
bsalomon@google.com4be283f2011-04-19 21:15:09 +000083 // since we use this as part of a key we can't have any unitialized
84 // padding
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000085 memset(this, 0, sizeof(Desc));
86 }
87
88 // returns this as a uint32_t array to be used as a key in the program cache
89 const uint32_t* asKey() const {
90 return reinterpret_cast<const uint32_t*>(this);
bsalomon@google.com4be283f2011-04-19 21:15:09 +000091 }
92
tomhudson@google.com0d831722011-06-02 15:37:14 +000093 struct StageDesc {
94 enum OptFlagBits {
95 kNoPerspective_OptFlagBit = 1 << 0,
96 kIdentityMatrix_OptFlagBit = 1 << 1,
tomhudson@google.com0d831722011-06-02 15:37:14 +000097 kIsEnabled_OptFlagBit = 1 << 7
98 };
bsalomon@google.comb505a122012-05-31 18:40:36 +000099
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000100 /**
bsalomon@google.com74b98712011-11-11 19:46:16 +0000101 Flags set based on a src texture's pixel config. The operations
102 described are performed after reading a texel.
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000103 */
bsalomon@google.com74b98712011-11-11 19:46:16 +0000104 enum InConfigFlags {
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000105 kNone_InConfigFlag = 0x00,
bsalomon@google.com74b98712011-11-11 19:46:16 +0000106
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000107 /**
bsalomon@google.com74b98712011-11-11 19:46:16 +0000108 Smear alpha across all four channels. This is incompatible with
bsalomon@google.coma04e8e82012-08-27 12:53:13 +0000109 kSmearRed. It is prefereable to perform the smear outside the
110 shader using GL_ARB_texture_swizzle if possible rather than
111 setting this flag.
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000112 */
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000113 kSmearAlpha_InConfigFlag = 0x02,
114
115 /**
skia.committer@gmail.coma27096b2012-08-30 14:38:00 +0000116 Smear the red channel across all four channels. This flag is
bsalomon@google.coma04e8e82012-08-27 12:53:13 +0000117 incompatible with kSmearAlpha. It is preferable to use
118 GL_ARB_texture_swizzle instead of this flag.
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000119 */
120 kSmearRed_InConfigFlag = 0x04,
bsalomon@google.com74b98712011-11-11 19:46:16 +0000121
bsalomon@google.com74b98712011-11-11 19:46:16 +0000122 kDummyInConfigFlag,
123 kInConfigBitMask = (kDummyInConfigFlag-1) |
124 (kDummyInConfigFlag-2)
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000125 };
junov@google.comf93e7172011-03-31 21:26:24 +0000126
tomhudson@google.com0d831722011-06-02 15:37:14 +0000127 uint8_t fOptFlags;
bsalomon@google.com74b98712011-11-11 19:46:16 +0000128 uint8_t fInConfigFlags; // bitfield of InConfigFlags values
tomhudson@google.com0d831722011-06-02 15:37:14 +0000129
tomhudson@google.com07eecdc2012-04-20 18:35:38 +0000130 /** Non-zero if user-supplied code will write the stage's
131 contribution to the fragment shader. */
twiz@google.coma5e65ec2012-08-02 15:15:16 +0000132 GrProgramStageFactory::StageKey fCustomStageKey;
tomhudson@google.com07eecdc2012-04-20 18:35:38 +0000133
bsalomon@google.com74b98712011-11-11 19:46:16 +0000134 GR_STATIC_ASSERT((InConfigFlags)(uint8_t)kInConfigBitMask ==
135 kInConfigBitMask);
136
tomhudson@google.com0d831722011-06-02 15:37:14 +0000137 inline bool isEnabled() const {
bsalomon@google.comc2c9b972011-10-03 13:17:22 +0000138 return SkToBool(fOptFlags & kIsEnabled_OptFlagBit);
tomhudson@google.com0d831722011-06-02 15:37:14 +0000139 }
140 inline void setEnabled(bool newValue) {
141 if (newValue) {
142 fOptFlags |= kIsEnabled_OptFlagBit;
143 } else {
144 fOptFlags &= ~kIsEnabled_OptFlagBit;
145 }
146 }
147 };
148
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000149 // Specifies where the intitial color comes from before the stages are
150 // applied.
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000151 enum ColorInput {
152 kSolidWhite_ColorInput,
153 kTransBlack_ColorInput,
154 kAttribute_ColorInput,
155 kUniform_ColorInput,
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000156
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000157 kColorInputCnt
tomhudson@google.com0d831722011-06-02 15:37:14 +0000158 };
159 // Dual-src blending makes use of a secondary output color that can be
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000160 // used as a per-pixel blend coeffecient. This controls whether a
161 // secondary source is output and what value it holds.
162 enum DualSrcOutput {
163 kNone_DualSrcOutput,
164 kCoverage_DualSrcOutput,
165 kCoverageISA_DualSrcOutput,
166 kCoverageISC_DualSrcOutput,
bsalomon@google.com1e257a52011-07-06 19:52:16 +0000167
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000168 kDualSrcOutputCnt
tomhudson@google.com0d831722011-06-02 15:37:14 +0000169 };
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000170
tomhudson@google.com93813632011-10-27 20:21:16 +0000171 GrDrawState::VertexEdgeType fVertexEdgeType;
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000172
tomhudson@google.com0d831722011-06-02 15:37:14 +0000173 // stripped of bits that don't affect prog generation
174 GrVertexLayout fVertexLayout;
junov@google.comf93e7172011-03-31 21:26:24 +0000175
tomhudson@google.com93813632011-10-27 20:21:16 +0000176 StageDesc fStages[GrDrawState::kNumStages];
Scroggo97c88c22011-05-11 14:05:25 +0000177
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000178 // To enable experimental geometry shader code (not for use in
179 // production)
180#if GR_GL_EXPERIMENTAL_GS
181 bool fExperimentalGS;
182#endif
183
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000184 uint8_t fColorInput; // casts to enum ColorInput
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000185 uint8_t fCoverageInput; // casts to enum CoverageInput
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000186 uint8_t fDualSrcOutput; // casts to enum DualSrcOutput
tomhudson@google.com0d831722011-06-02 15:37:14 +0000187 int8_t fFirstCoverageStage;
188 SkBool8 fEmitsPointSize;
senorblanco@chromium.org50bdad82012-01-03 20:51:57 +0000189 SkBool8 fColorMatrixEnabled;
junov@google.comf93e7172011-03-31 21:26:24 +0000190
tomhudson@google.com0d831722011-06-02 15:37:14 +0000191 uint8_t fColorFilterXfermode; // casts to enum SkXfermode::Mode
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000192 };
193 GR_STATIC_ASSERT(!(sizeof(Desc) % 4));
junov@google.comf93e7172011-03-31 21:26:24 +0000194
bsalomon@google.com22c5dea2011-07-07 14:38:03 +0000195 // for code readability
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000196 typedef Desc::StageDesc StageDesc;
bsalomon@google.com22c5dea2011-07-07 14:38:03 +0000197
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000198private:
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000199 struct StageUniforms;
200
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000201 GrGLProgram(const GrGLContextInfo& gl,
202 const Desc& desc,
bsalomon@google.comcddaf342012-07-30 13:09:05 +0000203 const GrCustomStage** customStages);
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000204
205 bool succeeded() const { return 0 != fProgramID; }
206
207 /**
208 * This is the heavy initilization routine for building a GLProgram.
209 */
bsalomon@google.comcddaf342012-07-30 13:09:05 +0000210 bool genProgram(const GrCustomStage** customStages);
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000211
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000212 void genInputColor(GrGLShaderBuilder* builder, SkString* inColor);
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000213
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000214 static GrGLProgramStage* GenStageCode(const GrCustomStage* stage,
215 const StageDesc& desc, // TODO: Eliminate this
216 StageUniforms* stageUniforms, // TODO: Eliminate this
217 const char* fsInColor, // NULL means no incoming color
218 const char* fsOutColor,
219 const char* vsInCoord,
220 GrGLShaderBuilder* builder);
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000221
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000222 void genGeometryShader(GrGLShaderBuilder* segments) const;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000223
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000224 typedef GrGLUniformManager::UniformHandle UniformHandle;
225
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000226 void genUniformCoverage(GrGLShaderBuilder* segments, SkString* inOutCoverage);
227
bsalomon@google.comd4726202012-08-03 14:34:46 +0000228 // generates code to compute coverage based on edge AA. Returns true if edge coverage was
229 // inserted in which case coverageVar will be updated to refer to a scalar. Otherwise,
230 // coverageVar is set to an empty string.
231 bool genEdgeCoverage(SkString* coverageVar, GrGLShaderBuilder* builder) const;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000232
233 // Creates a GL program ID, binds shader attributes to GL vertex attrs, and links the program
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000234 bool bindOutputsAttribsAndLinkProgram(SkString texCoordAttrNames[GrDrawState::kMaxTexCoords],
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000235 bool bindColorOut,
236 bool bindDualSrcOut);
237
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000238 // Sets the texture units for samplers
239 void initSamplerUniforms();
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000240
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000241 bool compileShaders(const GrGLShaderBuilder& builder);
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000242
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000243 const char* adjustInColor(const SkString& inColor) const;
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000244
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000245 struct StageUniforms {
246 UniformHandle fTextureMatrixUni;
bsalomon@google.com0982d352012-07-31 15:33:25 +0000247 SkTArray<UniformHandle, true> fSamplerUniforms;
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000248 StageUniforms() {
249 fTextureMatrixUni = GrGLUniformManager::kInvalidUniformHandle;
bsalomon@google.com91961302011-05-09 18:39:58 +0000250 }
junov@google.comf93e7172011-03-31 21:26:24 +0000251 };
252
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000253 struct Uniforms {
254 UniformHandle fViewMatrixUni;
255 UniformHandle fColorUni;
256 UniformHandle fCoverageUni;
257 UniformHandle fColorFilterUni;
258 UniformHandle fColorMatrixUni;
259 UniformHandle fColorMatrixVecUni;
260 StageUniforms fStages[GrDrawState::kNumStages];
261 Uniforms() {
262 fViewMatrixUni = GrGLUniformManager::kInvalidUniformHandle;
263 fColorUni = GrGLUniformManager::kInvalidUniformHandle;
264 fCoverageUni = GrGLUniformManager::kInvalidUniformHandle;
265 fColorFilterUni = GrGLUniformManager::kInvalidUniformHandle;
266 fColorMatrixUni = GrGLUniformManager::kInvalidUniformHandle;
267 fColorMatrixVecUni = GrGLUniformManager::kInvalidUniformHandle;
bsalomon@google.com91961302011-05-09 18:39:58 +0000268 }
junov@google.comf93e7172011-03-31 21:26:24 +0000269 };
270
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000271 // IDs
272 GrGLuint fVShaderID;
273 GrGLuint fGShaderID;
274 GrGLuint fFShaderID;
275 GrGLuint fProgramID;
junov@google.comf93e7172011-03-31 21:26:24 +0000276
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000277 // The matrix sent to GL is determined by both the client's matrix and
278 // the size of the viewport.
279 GrMatrix fViewMatrix;
280 SkISize fViewportSize;
junov@google.comf93e7172011-03-31 21:26:24 +0000281
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000282 // these reflect the current values of uniforms
283 // (GL uniform values travel with program)
284 GrColor fColor;
285 GrColor fCoverage;
286 GrColor fColorFilterColor;
tomhudson@google.com2f68e762012-07-17 18:43:21 +0000287 /// When it is sent to GL, the texture matrix will be flipped if the texture orientation
288 /// (below) requires.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000289 GrMatrix fTextureMatrices[GrDrawState::kNumStages];
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000290 GrGLTexture::Orientation fTextureOrientation[GrDrawState::kNumStages];
junov@google.comf93e7172011-03-31 21:26:24 +0000291
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000292 GrGLProgramStage* fProgramStage[GrDrawState::kNumStages];
junov@google.comf93e7172011-03-31 21:26:24 +0000293
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000294 Desc fDesc;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000295 const GrGLContextInfo& fContextInfo;
junov@google.comf93e7172011-03-31 21:26:24 +0000296
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000297 GrGLUniformManager fUniformManager;
298 Uniforms fUniforms;
299
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000300 friend class GrGpuGL; // TODO: remove this by adding getters and moving functionality.
junov@google.comf93e7172011-03-31 21:26:24 +0000301
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000302 typedef GrRefCnt INHERITED;
junov@google.comf93e7172011-03-31 21:26:24 +0000303};
304
305#endif