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Brian Osman13dddce2017-05-09 13:19:50 -04001/*
2 * Copyright 2017 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7#ifndef GrBackendTextureImageGenerator_DEFINED
8#define GrBackendTextureImageGenerator_DEFINED
9
Mike Kleinc0bd9f92019-04-23 12:05:21 -050010#include "include/core/SkImageGenerator.h"
11#include "include/gpu/GrBackendSurface.h"
12#include "include/private/GrResourceKey.h"
13#include "include/private/SkMutex.h"
Brian Osman13dddce2017-05-09 13:19:50 -040014
15class GrSemaphore;
16
Greg Daniel966db9e2018-01-12 13:15:06 -050017/*
18 * This ImageGenerator is used to wrap a texture in one GrContext and can then be used as a source
Greg Danielabba9982018-02-01 10:07:57 -050019 * in another GrContext. It holds onto a semaphore which the producing GrContext will signal and the
Greg Daniel966db9e2018-01-12 13:15:06 -050020 * consuming GrContext will wait on before using the texture. Only one GrContext can ever be used
21 * as a consumer (this is mostly because Vulkan can't allow multiple things to wait on the same
22 * semaphore).
Greg Danielabba9982018-02-01 10:07:57 -050023 *
24 * In practice, this capability is used by clients to create backend-specific texture resources in
25 * one thread (with, say, GrContext-A) and then ship them over to another GrContext (say,
26 * GrContext-B) which will then use the texture as a source for draws. GrContext-A uses the
27 * semaphore to notify GrContext-B when the shared texture is ready to use.
Greg Daniel966db9e2018-01-12 13:15:06 -050028 */
Brian Osman13dddce2017-05-09 13:19:50 -040029class GrBackendTextureImageGenerator : public SkImageGenerator {
30public:
Robert Phillipsb0e93a22017-08-29 08:26:54 -040031 static std::unique_ptr<SkImageGenerator> Make(sk_sp<GrTexture>, GrSurfaceOrigin,
Brian Osman052ef692018-03-27 09:56:31 -040032 sk_sp<GrSemaphore>, SkColorType,
Brian Osman13dddce2017-05-09 13:19:50 -040033 SkAlphaType, sk_sp<SkColorSpace>);
34
Stan Iliev7e910df2017-06-02 10:29:21 -040035 ~GrBackendTextureImageGenerator() override;
Brian Osman13dddce2017-05-09 13:19:50 -040036
37protected:
Brian Osman07454222017-05-12 09:46:56 -040038 // NOTE: We would like to validate that the owning context hasn't been abandoned, but we can't
39 // do that safely (we might be on another thread). So assume everything is fine.
40 bool onIsValid(GrContext*) const override { return true; }
Brian Osman13dddce2017-05-09 13:19:50 -040041
Stan Ilievba81af22017-06-08 15:16:53 -040042 TexGenType onCanGenerateTexture() const override { return TexGenType::kCheap; }
Robert Phillips9338c602019-02-19 12:52:29 -050043 sk_sp<GrTextureProxy> onGenerateTexture(GrRecordingContext*, const SkImageInfo&,
44 const SkIPoint&, bool willNeedMipMaps) override;
Brian Osman13dddce2017-05-09 13:19:50 -040045
46private:
Robert Phillipsb0e93a22017-08-29 08:26:54 -040047 GrBackendTextureImageGenerator(const SkImageInfo& info, GrTexture*, GrSurfaceOrigin,
Brian Osman13dddce2017-05-09 13:19:50 -040048 uint32_t owningContextID, sk_sp<GrSemaphore>,
49 const GrBackendTexture&);
50
51 static void ReleaseRefHelper_TextureReleaseProc(void* ctx);
52
Mike Klein408ef212018-10-30 15:23:00 +000053 class RefHelper : public SkNVRefCnt<RefHelper> {
Brian Osman13dddce2017-05-09 13:19:50 -040054 public:
Brian Salomonb916b7b2019-04-01 13:34:34 -040055 RefHelper(GrTexture*, uint32_t owningContextID);
Brian Osman13dddce2017-05-09 13:19:50 -040056
57 ~RefHelper();
58
Greg Danielabba9982018-02-01 10:07:57 -050059 GrTexture* fOriginalTexture;
60 uint32_t fOwningContextID;
Brian Osman13dddce2017-05-09 13:19:50 -040061
Brian Salomonb916b7b2019-04-01 13:34:34 -040062 // We use this key so that we don't rewrap the GrBackendTexture in a GrTexture for each
63 // proxy created from this generator for a particular borrowing context.
64 GrUniqueKey fBorrowedTextureKey;
65 // There is no ref associated with this pointer. We rely on our atomic bookkeeping with the
66 // context ID to know when this pointer is valid and safe to use. This is used to make sure
67 // all uses of the wrapped texture are finished on the borrowing context before we open
68 // this back up to other contexts. In general a ref to this release proc is owned by all
69 // proxies and gpu uses of the backend texture.
Brian Salomonb2c5dae2019-03-04 10:25:17 -050070 GrRefCntedCallback* fBorrowingContextReleaseProc;
Greg Danielabba9982018-02-01 10:07:57 -050071 uint32_t fBorrowingContextID;
Brian Osman13dddce2017-05-09 13:19:50 -040072 };
73
Greg Danielabba9982018-02-01 10:07:57 -050074 RefHelper* fRefHelper;
75 // This Mutex is used to guard the borrowing of the texture to one GrContext at a time as well
76 // as the creation of the fBorrowingContextReleaseProc. The latter happening if two threads with
77 // the same consuming GrContext try to generate a texture at the same time.
78 SkMutex fBorrowingMutex;
Brian Osman13dddce2017-05-09 13:19:50 -040079
Greg Danielabba9982018-02-01 10:07:57 -050080 sk_sp<GrSemaphore> fSemaphore;
Brian Osman13dddce2017-05-09 13:19:50 -040081
Greg Danielabba9982018-02-01 10:07:57 -050082 GrBackendTexture fBackendTexture;
83 GrPixelConfig fConfig;
84 GrSurfaceOrigin fSurfaceOrigin;
Brian Osman13dddce2017-05-09 13:19:50 -040085
86 typedef SkImageGenerator INHERITED;
87};
88#endif // GrBackendTextureImageGenerator_DEFINED