Brian Osman | d927bd2 | 2019-12-18 11:23:12 -0500 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2019 Google LLC |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkSLSlide_DEFINED |
| 9 | #define SkSLSlide_DEFINED |
| 10 | |
| 11 | #include "tools/viewer/Slide.h" |
| 12 | |
Brian Osman | ee426f2 | 2020-01-02 11:55:24 -0500 | [diff] [blame] | 13 | #include "include/effects/SkRuntimeEffect.h" |
Brian Osman | bd4f872 | 2020-03-06 15:23:54 -0500 | [diff] [blame] | 14 | #include "include/gpu/GrContextOptions.h" |
Brian Osman | d927bd2 | 2019-12-18 11:23:12 -0500 | [diff] [blame] | 15 | |
| 16 | class SkSLSlide : public Slide { |
| 17 | public: |
| 18 | SkSLSlide(); |
| 19 | |
| 20 | // TODO: We need a way for primarily interactive slides to always be as large as the window |
| 21 | SkISize getDimensions() const override { return SkISize::MakeEmpty(); } |
| 22 | |
| 23 | void draw(SkCanvas* canvas) override; |
| 24 | |
Brian Osman | 173e153 | 2019-12-18 15:44:27 -0500 | [diff] [blame] | 25 | void load(SkScalar winWidth, SkScalar winHeight) override; |
| 26 | void unload() override; |
Brian Osman | d927bd2 | 2019-12-18 11:23:12 -0500 | [diff] [blame] | 27 | |
| 28 | private: |
Brian Osman | bd4f872 | 2020-03-06 15:23:54 -0500 | [diff] [blame] | 29 | bool rebuild(GrContextOptions::ShaderErrorHandler*); |
Brian Osman | 173e153 | 2019-12-18 15:44:27 -0500 | [diff] [blame] | 30 | |
Brian Osman | d927bd2 | 2019-12-18 11:23:12 -0500 | [diff] [blame] | 31 | SkString fSkSL; |
Brian Osman | bd4f872 | 2020-03-06 15:23:54 -0500 | [diff] [blame] | 32 | bool fCodeIsDirty; |
Brian Osman | d927bd2 | 2019-12-18 11:23:12 -0500 | [diff] [blame] | 33 | sk_sp<SkRuntimeEffect> fEffect; |
| 34 | SkAutoTMalloc<char> fInputs; |
Brian Osman | 173e153 | 2019-12-18 15:44:27 -0500 | [diff] [blame] | 35 | SkTArray<sk_sp<SkShader>> fChildren; |
| 36 | |
| 37 | // Named shaders that can be selected as inputs |
| 38 | SkTArray<std::pair<const char*, sk_sp<SkShader>>> fShaders; |
Brian Osman | d927bd2 | 2019-12-18 11:23:12 -0500 | [diff] [blame] | 39 | }; |
| 40 | |
| 41 | #endif |