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junov@google.comf93e7172011-03-31 21:26:24 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
junov@google.comf93e7172011-03-31 21:26:24 +00006 */
7
8#include "GrGLProgram.h"
9
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000010#include "GrAllocator.h"
bsalomon@google.coma469c282012-10-24 18:28:34 +000011#include "GrEffect.h"
bsalomon@google.comd698f772012-10-25 13:22:00 +000012#include "GrGLEffect.h"
bsalomon@google.com34cccde2013-01-04 18:34:30 +000013#include "GrGpuGL.h"
bsalomon@google.com4fa66942011-09-20 19:06:12 +000014#include "GrGLShaderVar.h"
bsalomon@google.com396e61f2012-10-25 19:00:29 +000015#include "GrBackendEffectFactory.h"
tomhudson@google.com0c8d93a2011-07-01 17:08:26 +000016#include "SkTrace.h"
Scroggo97c88c22011-05-11 14:05:25 +000017#include "SkXfermode.h"
18
humper@google.com7af56be2013-01-14 18:49:19 +000019#include "SkRTConf.h"
20
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000021SK_DEFINE_INST_COUNT(GrGLProgram)
22
robertphillips@google.com6177e692013-02-28 20:16:25 +000023#define GL_CALL(X) GR_GL_CALL(fContext.interface(), X)
24#define GL_CALL_RET(R, X) GR_GL_CALL_RET(fContext.interface(), R, X)
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000025
humper@google.com7af56be2013-01-14 18:49:19 +000026SK_CONF_DECLARE(bool, c_PrintShaders, "gpu.printShaders", false, "Print the source code for all shaders generated.");
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +000027
jvanverth@google.com39768252013-02-14 15:25:44 +000028#define TEX_ATTR_NAME "aTexCoord"
junov@google.comf93e7172011-03-31 21:26:24 +000029#define COL_ATTR_NAME "aColor"
bsalomon@google.coma3108262011-10-10 14:08:47 +000030#define COV_ATTR_NAME "aCoverage"
bsalomon@google.comaeb21602011-08-30 18:13:44 +000031#define EDGE_ATTR_NAME "aEdge"
junov@google.comf93e7172011-03-31 21:26:24 +000032
bsalomon@google.com4fa66942011-09-20 19:06:12 +000033namespace {
bsalomon@google.com4fa66942011-09-20 19:06:12 +000034inline const char* declared_color_output_name() { return "fsColorOut"; }
35inline const char* dual_source_output_name() { return "dualSourceOut"; }
bsalomon@google.com4fa66942011-09-20 19:06:12 +000036}
junov@google.com6acc9b32011-05-16 18:32:07 +000037
jvanverth@google.com9b855c72013-03-01 18:21:22 +000038const GrGLProgram::AttribLayout GrGLProgram::kAttribLayouts[kGrVertexAttribTypeCount] = {
39 {1, GR_GL_FLOAT, false}, // kFloat_GrVertexAttribType
40 {2, GR_GL_FLOAT, false}, // kVec2f_GrVertexAttribType
41 {3, GR_GL_FLOAT, false}, // kVec3f_GrVertexAttribType
42 {4, GR_GL_FLOAT, false}, // kVec4f_GrVertexAttribType
43 {4, GR_GL_UNSIGNED_BYTE, true}, // kVec4ub_GrVertexAttribType
44};
45
bsalomon@google.com91207482013-02-12 21:45:24 +000046void GrGLProgram::BuildDesc(const GrDrawState& drawState,
47 bool isPoints,
48 GrDrawState::BlendOptFlags blendOpts,
49 GrBlendCoeff srcCoeff,
50 GrBlendCoeff dstCoeff,
51 const GrGpuGL* gpu,
52 Desc* desc) {
53
54 // This should already have been caught
55 GrAssert(!(GrDrawState::kSkipDraw_BlendOptFlag & blendOpts));
56
57 bool skipCoverage = SkToBool(blendOpts & GrDrawState::kEmitTransBlack_BlendOptFlag);
58
59 bool skipColor = SkToBool(blendOpts & (GrDrawState::kEmitTransBlack_BlendOptFlag |
60 GrDrawState::kEmitCoverage_BlendOptFlag));
61
62 // The descriptor is used as a cache key. Thus when a field of the
jvanverth@google.com9b855c72013-03-01 18:21:22 +000063 // descriptor will not affect program generation (because of the attribute
64 // bindings in use or other descriptor field settings) it should be set
bsalomon@google.com91207482013-02-12 21:45:24 +000065 // to a canonical value to avoid duplicate programs with different keys.
66
67 // Must initialize all fields or cache will have false negatives!
jvanverth@google.com9b855c72013-03-01 18:21:22 +000068 desc->fAttribBindings = drawState.getAttribBindings();
bsalomon@google.com91207482013-02-12 21:45:24 +000069
70 desc->fEmitsPointSize = isPoints;
71
72 bool requiresAttributeColors = !skipColor &&
jvanverth@google.com9b855c72013-03-01 18:21:22 +000073 SkToBool(desc->fAttribBindings & GrDrawState::kColor_AttribBindingsBit);
bsalomon@google.com91207482013-02-12 21:45:24 +000074 bool requiresAttributeCoverage = !skipCoverage &&
jvanverth@google.com9b855c72013-03-01 18:21:22 +000075 SkToBool(desc->fAttribBindings & GrDrawState::kCoverage_AttribBindingsBit);
bsalomon@google.com91207482013-02-12 21:45:24 +000076
77 // fColorInput/fCoverageInput records how colors are specified for the program So we strip the
jvanverth@google.com9b855c72013-03-01 18:21:22 +000078 // bits from the bindings to avoid false negatives when searching for an existing program in the
bsalomon@google.com91207482013-02-12 21:45:24 +000079 // cache.
jvanverth@google.com9b855c72013-03-01 18:21:22 +000080 desc->fAttribBindings &= ~(GrDrawState::kColor_AttribBindingsBit | GrDrawState::kCoverage_AttribBindingsBit);
bsalomon@google.com91207482013-02-12 21:45:24 +000081
82 desc->fColorFilterXfermode = skipColor ?
83 SkXfermode::kDst_Mode :
84 drawState.getColorFilterMode();
85
86 // no reason to do edge aa or look at per-vertex coverage if coverage is ignored
87 if (skipCoverage) {
jvanverth@google.com9b855c72013-03-01 18:21:22 +000088 desc->fAttribBindings &= ~(GrDrawState::kEdge_AttribBindingsBit |
89 GrDrawState::kCoverage_AttribBindingsBit);
bsalomon@google.com91207482013-02-12 21:45:24 +000090 }
91
92 bool colorIsTransBlack = SkToBool(blendOpts & GrDrawState::kEmitTransBlack_BlendOptFlag);
93 bool colorIsSolidWhite = (blendOpts & GrDrawState::kEmitCoverage_BlendOptFlag) ||
94 (!requiresAttributeColors && 0xffffffff == drawState.getColor());
95 if (colorIsTransBlack) {
96 desc->fColorInput = Desc::kTransBlack_ColorInput;
97 } else if (colorIsSolidWhite) {
98 desc->fColorInput = Desc::kSolidWhite_ColorInput;
99 } else if (GR_GL_NO_CONSTANT_ATTRIBUTES && !requiresAttributeColors) {
100 desc->fColorInput = Desc::kUniform_ColorInput;
101 } else {
102 desc->fColorInput = Desc::kAttribute_ColorInput;
103 }
104
105 bool covIsSolidWhite = !requiresAttributeCoverage && 0xffffffff == drawState.getCoverage();
106
107 if (skipCoverage) {
108 desc->fCoverageInput = Desc::kTransBlack_ColorInput;
109 } else if (covIsSolidWhite) {
110 desc->fCoverageInput = Desc::kSolidWhite_ColorInput;
111 } else if (GR_GL_NO_CONSTANT_ATTRIBUTES && !requiresAttributeCoverage) {
112 desc->fCoverageInput = Desc::kUniform_ColorInput;
113 } else {
114 desc->fCoverageInput = Desc::kAttribute_ColorInput;
115 }
116
117 int lastEnabledStage = -1;
118
jvanverth@google.com9b855c72013-03-01 18:21:22 +0000119 if (!skipCoverage && (desc->fAttribBindings & GrDrawState::kEdge_AttribBindingsBit)) {
bsalomon@google.com91207482013-02-12 21:45:24 +0000120 desc->fVertexEdgeType = drawState.getVertexEdgeType();
121 desc->fDiscardIfOutsideEdge = drawState.getStencil().doesWrite();
122 } else {
123 // Use canonical values when edge-aa is not enabled to avoid program cache misses.
124 desc->fVertexEdgeType = GrDrawState::kHairLine_EdgeType;
125 desc->fDiscardIfOutsideEdge = false;
126 }
127
128 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
129
130 bool skip = s < drawState.getFirstCoverageStage() ? skipColor : skipCoverage;
131 if (!skip && drawState.isStageEnabled(s)) {
132 lastEnabledStage = s;
133 const GrEffectRef& effect = *drawState.getStage(s).getEffect();
134 const GrBackendEffectFactory& factory = effect->getFactory();
135 desc->fEffectKeys[s] = factory.glEffectKey(drawState.getStage(s), gpu->glCaps());
136 } else {
137 desc->fEffectKeys[s] = 0;
138 }
139 }
140
141 desc->fDualSrcOutput = Desc::kNone_DualSrcOutput;
142
143 // Currently the experimental GS will only work with triangle prims (and it doesn't do anything
144 // other than pass through values from the VS to the FS anyway).
145#if GR_GL_EXPERIMENTAL_GS
146#if 0
147 desc->fExperimentalGS = gpu->getCaps().geometryShaderSupport();
148#else
149 desc->fExperimentalGS = false;
150#endif
151#endif
152
153 // We want to avoid generating programs with different "first cov stage" values when they would
154 // compute the same result. We set field in the desc to kNumStages when either there are no
155 // coverage stages or the distinction between coverage and color is immaterial.
156 int firstCoverageStage = GrDrawState::kNumStages;
157 desc->fFirstCoverageStage = GrDrawState::kNumStages;
158 bool hasCoverage = drawState.getFirstCoverageStage() <= lastEnabledStage;
159 if (hasCoverage) {
160 firstCoverageStage = drawState.getFirstCoverageStage();
161 }
162
163 // other coverage inputs
164 if (!hasCoverage) {
165 hasCoverage = requiresAttributeCoverage ||
jvanverth@google.com9b855c72013-03-01 18:21:22 +0000166 (desc->fAttribBindings & GrDrawState::kEdge_AttribBindingsBit);
bsalomon@google.com91207482013-02-12 21:45:24 +0000167 }
168
169 if (hasCoverage) {
170 // color filter is applied between color/coverage computation
171 if (SkXfermode::kDst_Mode != desc->fColorFilterXfermode) {
172 desc->fFirstCoverageStage = firstCoverageStage;
173 }
174
175 if (gpu->getCaps().dualSourceBlendingSupport() &&
176 !(blendOpts & (GrDrawState::kEmitCoverage_BlendOptFlag |
177 GrDrawState::kCoverageAsAlpha_BlendOptFlag))) {
178 if (kZero_GrBlendCoeff == dstCoeff) {
179 // write the coverage value to second color
180 desc->fDualSrcOutput = Desc::kCoverage_DualSrcOutput;
181 desc->fFirstCoverageStage = firstCoverageStage;
182 } else if (kSA_GrBlendCoeff == dstCoeff) {
183 // SA dst coeff becomes 1-(1-SA)*coverage when dst is partially covered.
184 desc->fDualSrcOutput = Desc::kCoverageISA_DualSrcOutput;
185 desc->fFirstCoverageStage = firstCoverageStage;
186 } else if (kSC_GrBlendCoeff == dstCoeff) {
187 // SA dst coeff becomes 1-(1-SA)*coverage when dst is partially covered.
188 desc->fDualSrcOutput = Desc::kCoverageISC_DualSrcOutput;
189 desc->fFirstCoverageStage = firstCoverageStage;
190 }
191 }
192 }
jvanverth@google.com9b855c72013-03-01 18:21:22 +0000193
194 desc->fPositionAttributeIndex = drawState.getAttribIndex(GrDrawState::kPosition_AttribIndex);
195 if (requiresAttributeColors) {
196 desc->fColorAttributeIndex = drawState.getAttribIndex(GrDrawState::kColor_AttribIndex);
197 } else {
198 desc->fColorAttributeIndex = GrDrawState::kColorOverrideAttribIndexValue;
skia.committer@gmail.comf140f182013-03-02 07:01:56 +0000199 }
jvanverth@google.com9b855c72013-03-01 18:21:22 +0000200 if (requiresAttributeCoverage) {
201 desc->fCoverageAttributeIndex = drawState.getAttribIndex(GrDrawState::kCoverage_AttribIndex);
202 } else {
203 desc->fCoverageAttributeIndex = GrDrawState::kCoverageOverrideAttribIndexValue;
204 }
robertphillips@google.com37ebe3f2013-03-04 20:03:44 +0000205 if (desc->fAttribBindings & GrDrawState::kEdge_AttribBindingsBit) {
206 desc->fEdgeAttributeIndex = drawState.getAttribIndex(GrDrawState::kEdge_AttribIndex);
207 }
208 if (GrDrawState::AttributesBindExplicitTexCoords(desc->fAttribBindings)) {
209 desc->fTexCoordAttributeIndex = drawState.getAttribIndex(GrDrawState::kTexCoord_AttribIndex);
210 }
jvanverth@google.com9b855c72013-03-01 18:21:22 +0000211
212#if GR_DEBUG
213 // verify valid vertex attribute state
214 const GrVertexAttrib* vertexAttribs = drawState.getVertexAttribs();
215 GrAssert(desc->fPositionAttributeIndex < GrDrawState::kVertexAttribCnt);
216 GrAssert(kAttribLayouts[vertexAttribs[desc->fPositionAttributeIndex].fType].fCount == 2);
217 if (requiresAttributeColors) {
218 GrAssert(desc->fColorAttributeIndex < GrDrawState::kVertexAttribCnt);
219 GrAssert(kAttribLayouts[vertexAttribs[desc->fColorAttributeIndex].fType].fCount == 4);
220 }
221 if (requiresAttributeCoverage) {
222 GrAssert(desc->fCoverageAttributeIndex < GrDrawState::kVertexAttribCnt);
223 GrAssert(kAttribLayouts[vertexAttribs[desc->fCoverageAttributeIndex].fType].fCount == 4);
224 }
225 if (desc->fAttribBindings & GrDrawState::kEdge_AttribBindingsBit) {
226 GrAssert(desc->fEdgeAttributeIndex < GrDrawState::kVertexAttribCnt);
227 GrAssert(kAttribLayouts[vertexAttribs[desc->fEdgeAttributeIndex].fType].fCount == 4);
228 }
229 if (GrDrawState::AttributesBindExplicitTexCoords(desc->fAttribBindings)) {
230 GrAssert(desc->fTexCoordAttributeIndex < GrDrawState::kVertexAttribCnt);
231 GrAssert(kAttribLayouts[vertexAttribs[desc->fTexCoordAttributeIndex].fType].fCount == 2);
232 }
233#endif
bsalomon@google.com91207482013-02-12 21:45:24 +0000234}
235
robertphillips@google.com6177e692013-02-28 20:16:25 +0000236GrGLProgram* GrGLProgram::Create(const GrGLContext& gl,
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000237 const Desc& desc,
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +0000238 const GrEffectStage* stages[]) {
239 GrGLProgram* program = SkNEW_ARGS(GrGLProgram, (gl, desc, stages));
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000240 if (!program->succeeded()) {
241 delete program;
242 program = NULL;
243 }
244 return program;
245}
246
robertphillips@google.com6177e692013-02-28 20:16:25 +0000247GrGLProgram::GrGLProgram(const GrGLContext& gl,
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000248 const Desc& desc,
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +0000249 const GrEffectStage* stages[])
robertphillips@google.com6177e692013-02-28 20:16:25 +0000250: fContext(gl)
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000251, fUniformManager(gl) {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000252 fDesc = desc;
253 fVShaderID = 0;
254 fGShaderID = 0;
255 fFShaderID = 0;
256 fProgramID = 0;
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000257
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000258 fColor = GrColor_ILLEGAL;
259 fColorFilterColor = GrColor_ILLEGAL;
260
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000261 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com46fba0d2012-10-25 21:42:05 +0000262 fEffects[s] = NULL;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000263 }
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000264
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +0000265 this->genProgram(stages);
junov@google.comf93e7172011-03-31 21:26:24 +0000266}
267
268GrGLProgram::~GrGLProgram() {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000269 if (fVShaderID) {
270 GL_CALL(DeleteShader(fVShaderID));
271 }
272 if (fGShaderID) {
273 GL_CALL(DeleteShader(fGShaderID));
274 }
275 if (fFShaderID) {
276 GL_CALL(DeleteShader(fFShaderID));
277 }
278 if (fProgramID) {
279 GL_CALL(DeleteProgram(fProgramID));
280 }
281
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000282 for (int i = 0; i < GrDrawState::kNumStages; ++i) {
bsalomon@google.com46fba0d2012-10-25 21:42:05 +0000283 delete fEffects[i];
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000284 }
junov@google.comf93e7172011-03-31 21:26:24 +0000285}
286
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000287void GrGLProgram::abandon() {
288 fVShaderID = 0;
289 fGShaderID = 0;
290 fFShaderID = 0;
291 fProgramID = 0;
292}
293
tomhudson@google.com0d3f1fb2011-06-01 19:27:31 +0000294void GrGLProgram::overrideBlend(GrBlendCoeff* srcCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000295 GrBlendCoeff* dstCoeff) const {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000296 switch (fDesc.fDualSrcOutput) {
297 case Desc::kNone_DualSrcOutput:
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000298 break;
299 // the prog will write a coverage value to the secondary
300 // output and the dst is blended by one minus that value.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000301 case Desc::kCoverage_DualSrcOutput:
302 case Desc::kCoverageISA_DualSrcOutput:
303 case Desc::kCoverageISC_DualSrcOutput:
bsalomon@google.com47059542012-06-06 20:51:20 +0000304 *dstCoeff = (GrBlendCoeff)GrGpu::kIS2C_GrBlendCoeff;
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000305 break;
306 default:
307 GrCrash("Unexpected dual source blend output");
308 break;
309 }
310}
311
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000312namespace {
313
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000314// given two blend coeffecients determine whether the src
315// and/or dst computation can be omitted.
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000316inline void need_blend_inputs(SkXfermode::Coeff srcCoeff,
317 SkXfermode::Coeff dstCoeff,
318 bool* needSrcValue,
319 bool* needDstValue) {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000320 if (SkXfermode::kZero_Coeff == srcCoeff) {
321 switch (dstCoeff) {
322 // these all read the src
323 case SkXfermode::kSC_Coeff:
324 case SkXfermode::kISC_Coeff:
325 case SkXfermode::kSA_Coeff:
326 case SkXfermode::kISA_Coeff:
327 *needSrcValue = true;
328 break;
329 default:
330 *needSrcValue = false;
331 break;
332 }
333 } else {
334 *needSrcValue = true;
335 }
336 if (SkXfermode::kZero_Coeff == dstCoeff) {
337 switch (srcCoeff) {
338 // these all read the dst
339 case SkXfermode::kDC_Coeff:
340 case SkXfermode::kIDC_Coeff:
341 case SkXfermode::kDA_Coeff:
342 case SkXfermode::kIDA_Coeff:
343 *needDstValue = true;
344 break;
345 default:
346 *needDstValue = false;
347 break;
348 }
349 } else {
350 *needDstValue = true;
Scroggo97c88c22011-05-11 14:05:25 +0000351 }
352}
353
354/**
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000355 * Create a blend_coeff * value string to be used in shader code. Sets empty
356 * string if result is trivially zero.
357 */
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000358inline void blend_term_string(SkString* str, SkXfermode::Coeff coeff,
359 const char* src, const char* dst,
360 const char* value) {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000361 switch (coeff) {
362 case SkXfermode::kZero_Coeff: /** 0 */
363 *str = "";
364 break;
365 case SkXfermode::kOne_Coeff: /** 1 */
366 *str = value;
367 break;
368 case SkXfermode::kSC_Coeff:
369 str->printf("(%s * %s)", src, value);
370 break;
371 case SkXfermode::kISC_Coeff:
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000372 str->printf("((%s - %s) * %s)", GrGLSLOnesVecf(4), src, value);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000373 break;
374 case SkXfermode::kDC_Coeff:
375 str->printf("(%s * %s)", dst, value);
376 break;
377 case SkXfermode::kIDC_Coeff:
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000378 str->printf("((%s - %s) * %s)", GrGLSLOnesVecf(4), dst, value);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000379 break;
380 case SkXfermode::kSA_Coeff: /** src alpha */
381 str->printf("(%s.a * %s)", src, value);
382 break;
383 case SkXfermode::kISA_Coeff: /** inverse src alpha (i.e. 1 - sa) */
384 str->printf("((1.0 - %s.a) * %s)", src, value);
385 break;
386 case SkXfermode::kDA_Coeff: /** dst alpha */
387 str->printf("(%s.a * %s)", dst, value);
388 break;
389 case SkXfermode::kIDA_Coeff: /** inverse dst alpha (i.e. 1 - da) */
390 str->printf("((1.0 - %s.a) * %s)", dst, value);
391 break;
392 default:
393 GrCrash("Unexpected xfer coeff.");
394 break;
395 }
396}
397/**
Scroggo97c88c22011-05-11 14:05:25 +0000398 * Adds a line to the fragment shader code which modifies the color by
399 * the specified color filter.
400 */
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000401void add_color_filter(GrGLShaderBuilder* builder,
402 const char * outputVar,
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000403 SkXfermode::Coeff uniformCoeff,
404 SkXfermode::Coeff colorCoeff,
405 const char* filterColor,
406 const char* inColor) {
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000407 SkString colorStr, constStr;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000408 blend_term_string(&colorStr, colorCoeff, filterColor, inColor, inColor);
409 blend_term_string(&constStr, uniformCoeff, filterColor, inColor, filterColor);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000410
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000411 SkString sum;
412 GrGLSLAdd4f(&sum, colorStr.c_str(), constStr.c_str());
413 builder->fsCodeAppendf("\t%s = %s;\n", outputVar, sum.c_str());
Scroggo97c88c22011-05-11 14:05:25 +0000414}
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000415}
Scroggo97c88c22011-05-11 14:05:25 +0000416
bsalomon@google.comd4726202012-08-03 14:34:46 +0000417bool GrGLProgram::genEdgeCoverage(SkString* coverageVar,
bsalomon@google.com706f6682012-10-23 14:53:55 +0000418 GrGLShaderBuilder* builder) const {
jvanverth@google.com9b855c72013-03-01 18:21:22 +0000419 if (fDesc.fAttribBindings & GrDrawState::kEdge_AttribBindingsBit) {
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000420 const char *vsName, *fsName;
bsalomon@google.com706f6682012-10-23 14:53:55 +0000421 builder->addVarying(kVec4f_GrSLType, "Edge", &vsName, &fsName);
422 builder->fVSAttrs.push_back().set(kVec4f_GrSLType,
423 GrGLShaderVar::kAttribute_TypeModifier,
424 EDGE_ATTR_NAME);
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000425 builder->vsCodeAppendf("\t%s = " EDGE_ATTR_NAME ";\n", vsName);
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000426 switch (fDesc.fVertexEdgeType) {
bsalomon@google.com93c96602012-04-27 13:05:21 +0000427 case GrDrawState::kHairLine_EdgeType:
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000428 builder->fsCodeAppendf("\tfloat edgeAlpha = abs(dot(vec3(%s.xy,1), %s.xyz));\n", builder->fragmentPosition(), fsName);
429 builder->fsCodeAppendf("\tedgeAlpha = max(1.0 - edgeAlpha, 0.0);\n");
bsalomon@google.com93c96602012-04-27 13:05:21 +0000430 break;
431 case GrDrawState::kQuad_EdgeType:
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000432 builder->fsCodeAppendf("\tfloat edgeAlpha;\n");
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000433 // keep the derivative instructions outside the conditional
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000434 builder->fsCodeAppendf("\tvec2 duvdx = dFdx(%s.xy);\n", fsName);
435 builder->fsCodeAppendf("\tvec2 duvdy = dFdy(%s.xy);\n", fsName);
436 builder->fsCodeAppendf("\tif (%s.z > 0.0 && %s.w > 0.0) {\n", fsName, fsName);
bsalomon@google.com9aed1142012-01-30 14:28:39 +0000437 // today we know z and w are in device space. We could use derivatives
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000438 builder->fsCodeAppendf("\t\tedgeAlpha = min(min(%s.z, %s.w) + 0.5, 1.0);\n", fsName, fsName);
439 builder->fsCodeAppendf ("\t} else {\n");
440 builder->fsCodeAppendf("\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.y,\n"
441 "\t\t 2.0*%s.x*duvdy.x - duvdy.y);\n",
442 fsName, fsName);
443 builder->fsCodeAppendf("\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fsName, fsName, fsName);
444 builder->fsCodeAppendf("\t\tedgeAlpha = clamp(0.5 - edgeAlpha / length(gF), 0.0, 1.0);\n"
445 "\t}\n");
robertphillips@google.com6177e692013-02-28 20:16:25 +0000446 if (kES2_GrGLBinding == fContext.info().binding()) {
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000447 builder->fHeader.append("#extension GL_OES_standard_derivatives: enable\n");
bsalomon@google.com9aed1142012-01-30 14:28:39 +0000448 }
bsalomon@google.com93c96602012-04-27 13:05:21 +0000449 break;
450 case GrDrawState::kHairQuad_EdgeType:
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000451 builder->fsCodeAppendf("\tvec2 duvdx = dFdx(%s.xy);\n", fsName);
452 builder->fsCodeAppendf("\tvec2 duvdy = dFdy(%s.xy);\n", fsName);
453 builder->fsCodeAppendf("\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.y,\n"
454 "\t 2.0*%s.x*duvdy.x - duvdy.y);\n",
455 fsName, fsName);
456 builder->fsCodeAppendf("\tfloat edgeAlpha = (%s.x*%s.x - %s.y);\n", fsName, fsName, fsName);
457 builder->fsCodeAppend("\tedgeAlpha = sqrt(edgeAlpha*edgeAlpha / dot(gF, gF));\n");
458 builder->fsCodeAppend("\tedgeAlpha = max(1.0 - edgeAlpha, 0.0);\n");
robertphillips@google.com6177e692013-02-28 20:16:25 +0000459 if (kES2_GrGLBinding == fContext.info().binding()) {
bsalomon@google.com706f6682012-10-23 14:53:55 +0000460 builder->fHeader.printf("#extension GL_OES_standard_derivatives: enable\n");
bsalomon@google.com66105672011-09-15 15:12:00 +0000461 }
bsalomon@google.com93c96602012-04-27 13:05:21 +0000462 break;
463 case GrDrawState::kCircle_EdgeType:
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000464 builder->fsCodeAppend("\tfloat edgeAlpha;\n");
465 builder->fsCodeAppendf("\tfloat d = distance(%s.xy, %s.xy);\n", builder->fragmentPosition(), fsName);
466 builder->fsCodeAppendf("\tfloat outerAlpha = smoothstep(d - 0.5, d + 0.5, %s.z);\n", fsName);
467 builder->fsCodeAppendf("\tfloat innerAlpha = %s.w == 0.0 ? 1.0 : smoothstep(%s.w - 0.5, %s.w + 0.5, d);\n", fsName, fsName, fsName);
468 builder->fsCodeAppend("\tedgeAlpha = outerAlpha * innerAlpha;\n");
bsalomon@google.com93c96602012-04-27 13:05:21 +0000469 break;
jvanverth@google.com46d3d392013-01-22 13:34:01 +0000470 case GrDrawState::kEllipse_EdgeType:
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000471 builder->fsCodeAppend("\tfloat edgeAlpha;\n");
472 builder->fsCodeAppendf("\tvec2 offset = (%s.xy - %s.xy);\n", builder->fragmentPosition(), fsName);
473 builder->fsCodeAppendf("\toffset.y *= %s.w;\n", fsName);
474 builder->fsCodeAppend("\tfloat d = length(offset);\n");
475 builder->fsCodeAppendf("\tedgeAlpha = smoothstep(d - 0.5, d + 0.5, %s.z);\n", fsName);
jvanverth@google.com46d3d392013-01-22 13:34:01 +0000476 break;
bsalomon@google.com93c96602012-04-27 13:05:21 +0000477 default:
478 GrCrash("Unknown Edge Type!");
479 break;
bsalomon@google.com66105672011-09-15 15:12:00 +0000480 }
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000481 if (fDesc.fDiscardIfOutsideEdge) {
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000482 builder->fsCodeAppend("\tif (edgeAlpha <= 0.0) {\n\t\tdiscard;\n\t}\n");
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000483 }
bsalomon@google.com66105672011-09-15 15:12:00 +0000484 *coverageVar = "edgeAlpha";
bsalomon@google.comd4726202012-08-03 14:34:46 +0000485 return true;
bsalomon@google.com66105672011-09-15 15:12:00 +0000486 } else {
487 coverageVar->reset();
bsalomon@google.comd4726202012-08-03 14:34:46 +0000488 return false;
bsalomon@google.com66105672011-09-15 15:12:00 +0000489 }
490}
491
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000492void GrGLProgram::genInputColor(GrGLShaderBuilder* builder, SkString* inColor) {
493 switch (fDesc.fColorInput) {
494 case GrGLProgram::Desc::kAttribute_ColorInput: {
495 builder->fVSAttrs.push_back().set(kVec4f_GrSLType,
tomhudson@google.com086e5352011-12-08 14:44:10 +0000496 GrGLShaderVar::kAttribute_TypeModifier,
497 COL_ATTR_NAME);
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000498 const char *vsName, *fsName;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000499 builder->addVarying(kVec4f_GrSLType, "Color", &vsName, &fsName);
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000500 builder->vsCodeAppendf("\t%s = " COL_ATTR_NAME ";\n", vsName);
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000501 *inColor = fsName;
502 } break;
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000503 case GrGLProgram::Desc::kUniform_ColorInput: {
504 const char* name;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000505 fUniformHandles.fColorUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
506 kVec4f_GrSLType, "Color", &name);
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000507 *inColor = name;
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000508 break;
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000509 }
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000510 case GrGLProgram::Desc::kTransBlack_ColorInput:
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000511 GrAssert(!"needComputedColor should be false.");
512 break;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000513 case GrGLProgram::Desc::kSolidWhite_ColorInput:
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000514 break;
515 default:
516 GrCrash("Unknown color type.");
517 break;
518 }
519}
520
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000521void GrGLProgram::genUniformCoverage(GrGLShaderBuilder* builder, SkString* inOutCoverage) {
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000522 const char* covUniName;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000523 fUniformHandles.fCoverageUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
524 kVec4f_GrSLType, "Coverage", &covUniName);
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000525 if (inOutCoverage->size()) {
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000526 builder->fsCodeAppendf("\tvec4 uniCoverage = %s * %s;\n",
527 covUniName, inOutCoverage->c_str());
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000528 *inOutCoverage = "uniCoverage";
529 } else {
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000530 *inOutCoverage = covUniName;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000531 }
532}
533
534namespace {
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000535void gen_attribute_coverage(GrGLShaderBuilder* builder,
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000536 SkString* inOutCoverage) {
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000537 builder->fVSAttrs.push_back().set(kVec4f_GrSLType,
538 GrGLShaderVar::kAttribute_TypeModifier,
539 COV_ATTR_NAME);
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000540 const char *vsName, *fsName;
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000541 builder->addVarying(kVec4f_GrSLType, "Coverage", &vsName, &fsName);
542 builder->vsCodeAppendf("\t%s = " COV_ATTR_NAME ";\n", vsName);
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000543 if (inOutCoverage->size()) {
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000544 builder->fsCodeAppendf("\tvec4 attrCoverage = %s * %s;\n", fsName, inOutCoverage->c_str());
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000545 *inOutCoverage = "attrCoverage";
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000546 } else {
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000547 *inOutCoverage = fsName;
548 }
549}
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000550}
551
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000552void GrGLProgram::genGeometryShader(GrGLShaderBuilder* builder) const {
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000553#if GR_GL_EXPERIMENTAL_GS
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000554 // TODO: The builder should add all this glue code.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000555 if (fDesc.fExperimentalGS) {
robertphillips@google.com6177e692013-02-28 20:16:25 +0000556 GrAssert(fContext.info().glslGeneration() >= k150_GrGLSLGeneration);
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000557 builder->fGSHeader.append("layout(triangles) in;\n"
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000558 "layout(triangle_strip, max_vertices = 6) out;\n");
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000559 builder->gsCodeAppend("\tfor (int i = 0; i < 3; ++i) {\n"
560 "\t\tgl_Position = gl_in[i].gl_Position;\n");
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000561 if (fDesc.fEmitsPointSize) {
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000562 builder->gsCodeAppend("\t\tgl_PointSize = 1.0;\n");
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000563 }
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000564 GrAssert(builder->fGSInputs.count() == builder->fGSOutputs.count());
565 int count = builder->fGSInputs.count();
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000566 for (int i = 0; i < count; ++i) {
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000567 builder->gsCodeAppendf("\t\t%s = %s[i];\n",
568 builder->fGSOutputs[i].getName().c_str(),
569 builder->fGSInputs[i].getName().c_str());
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000570 }
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000571 builder->gsCodeAppend("\t\tEmitVertex();\n"
572 "\t}\n"
573 "\tEndPrimitive();\n");
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000574 }
575#endif
576}
577
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000578const char* GrGLProgram::adjustInColor(const SkString& inColor) const {
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000579 if (inColor.size()) {
580 return inColor.c_str();
581 } else {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000582 if (Desc::kSolidWhite_ColorInput == fDesc.fColorInput) {
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000583 return GrGLSLOnesVecf(4);
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000584 } else {
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000585 return GrGLSLZerosVecf(4);
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000586 }
587 }
588}
589
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000590namespace {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000591// prints a shader using params similar to glShaderSource
592void print_shader(GrGLint stringCnt,
593 const GrGLchar** strings,
594 GrGLint* stringLengths) {
595 for (int i = 0; i < stringCnt; ++i) {
596 if (NULL == stringLengths || stringLengths[i] < 0) {
597 GrPrintf(strings[i]);
598 } else {
599 GrPrintf("%.*s", stringLengths[i], strings[i]);
600 }
601 }
602}
603
604// Compiles a GL shader, returns shader ID or 0 if failed params have same meaning as glShaderSource
robertphillips@google.com6177e692013-02-28 20:16:25 +0000605GrGLuint compile_shader(const GrGLContext& gl,
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000606 GrGLenum type,
607 int stringCnt,
608 const char** strings,
609 int* stringLengths) {
610 SK_TRACE_EVENT1("GrGLProgram::CompileShader",
611 "stringCount", SkStringPrintf("%i", stringCnt).c_str());
612
613 GrGLuint shader;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000614 GR_GL_CALL_RET(gl.interface(), shader, CreateShader(type));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000615 if (0 == shader) {
616 return 0;
617 }
618
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000619 const GrGLInterface* gli = gl.interface();
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000620 GrGLint compiled = GR_GL_INIT_ZERO;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000621 GR_GL_CALL(gli, ShaderSource(shader, stringCnt, strings, stringLengths));
622 GR_GL_CALL(gli, CompileShader(shader));
623 GR_GL_CALL(gli, GetShaderiv(shader, GR_GL_COMPILE_STATUS, &compiled));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000624
625 if (!compiled) {
626 GrGLint infoLen = GR_GL_INIT_ZERO;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000627 GR_GL_CALL(gli, GetShaderiv(shader, GR_GL_INFO_LOG_LENGTH, &infoLen));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000628 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger
629 if (infoLen > 0) {
630 // retrieve length even though we don't need it to workaround bug in chrome cmd buffer
631 // param validation.
632 GrGLsizei length = GR_GL_INIT_ZERO;
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000633 GR_GL_CALL(gli, GetShaderInfoLog(shader, infoLen+1,
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000634 &length, (char*)log.get()));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000635 print_shader(stringCnt, strings, stringLengths);
636 GrPrintf("\n%s", log.get());
637 }
638 GrAssert(!"Shader compilation failed!");
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000639 GR_GL_CALL(gli, DeleteShader(shader));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000640 return 0;
641 }
642 return shader;
643}
644
645// helper version of above for when shader is already flattened into a single SkString
robertphillips@google.com6177e692013-02-28 20:16:25 +0000646GrGLuint compile_shader(const GrGLContext& gl, GrGLenum type, const SkString& shader) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000647 const GrGLchar* str = shader.c_str();
648 int length = shader.size();
649 return compile_shader(gl, type, 1, &str, &length);
650}
651
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000652}
653
654// compiles all the shaders from builder and stores the shader IDs
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000655bool GrGLProgram::compileShaders(const GrGLShaderBuilder& builder) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000656
657 SkString shader;
658
659 builder.getShader(GrGLShaderBuilder::kVertex_ShaderType, &shader);
humper@google.com7af56be2013-01-14 18:49:19 +0000660 if (c_PrintShaders) {
661 GrPrintf(shader.c_str());
662 GrPrintf("\n");
663 }
skia.committer@gmail.com7fc0e0a2013-01-15 02:01:40 +0000664
robertphillips@google.com6177e692013-02-28 20:16:25 +0000665 if (!(fVShaderID = compile_shader(fContext, GR_GL_VERTEX_SHADER, shader))) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000666 return false;
667 }
668
669 if (builder.fUsesGS) {
670 builder.getShader(GrGLShaderBuilder::kGeometry_ShaderType, &shader);
humper@google.com7af56be2013-01-14 18:49:19 +0000671 if (c_PrintShaders) {
672 GrPrintf(shader.c_str());
673 GrPrintf("\n");
674 }
robertphillips@google.com6177e692013-02-28 20:16:25 +0000675 if (!(fGShaderID = compile_shader(fContext, GR_GL_GEOMETRY_SHADER, shader))) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000676 return false;
677 }
678 } else {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000679 fGShaderID = 0;
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000680 }
681
682 builder.getShader(GrGLShaderBuilder::kFragment_ShaderType, &shader);
humper@google.com7af56be2013-01-14 18:49:19 +0000683 if (c_PrintShaders) {
684 GrPrintf(shader.c_str());
685 GrPrintf("\n");
686 }
robertphillips@google.com6177e692013-02-28 20:16:25 +0000687 if (!(fFShaderID = compile_shader(fContext, GR_GL_FRAGMENT_SHADER, shader))) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000688 return false;
689 }
690
691 return true;
692}
693
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +0000694bool GrGLProgram::genProgram(const GrEffectStage* stages[]) {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000695 GrAssert(0 == fProgramID);
696
robertphillips@google.com6177e692013-02-28 20:16:25 +0000697 GrGLShaderBuilder builder(fContext.info(), fUniformManager);
jvanverth@google.com9b855c72013-03-01 18:21:22 +0000698 const GrAttribBindings& attribBindings = fDesc.fAttribBindings;
junov@google.comf93e7172011-03-31 21:26:24 +0000699
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000700#if GR_GL_EXPERIMENTAL_GS
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000701 builder.fUsesGS = fDesc.fExperimentalGS;
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000702#endif
703
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000704 SkXfermode::Coeff colorCoeff, uniformCoeff;
705 // The rest of transfer mode color filters have not been implemented
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000706 if (fDesc.fColorFilterXfermode < SkXfermode::kCoeffModesCnt) {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000707 GR_DEBUGCODE(bool success =)
tomhudson@google.com0d831722011-06-02 15:37:14 +0000708 SkXfermode::ModeAsCoeff(static_cast<SkXfermode::Mode>
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000709 (fDesc.fColorFilterXfermode),
tomhudson@google.com0d831722011-06-02 15:37:14 +0000710 &uniformCoeff, &colorCoeff);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000711 GR_DEBUGASSERT(success);
712 } else {
713 colorCoeff = SkXfermode::kOne_Coeff;
714 uniformCoeff = SkXfermode::kZero_Coeff;
715 }
716
bsalomon@google.com67e78c92012-10-17 13:36:14 +0000717 // no need to do the color filter if coverage is 0. The output color is scaled by the coverage.
718 // All the dual source outputs are scaled by the coverage as well.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000719 if (Desc::kTransBlack_ColorInput == fDesc.fCoverageInput) {
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000720 colorCoeff = SkXfermode::kZero_Coeff;
721 uniformCoeff = SkXfermode::kZero_Coeff;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000722 }
723
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000724 // If we know the final color is going to be all zeros then we can
bsalomon@google.com67e78c92012-10-17 13:36:14 +0000725 // simplify the color filter coefficients. needComputedColor will then
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000726 // come out false below.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000727 if (Desc::kTransBlack_ColorInput == fDesc.fColorInput) {
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000728 colorCoeff = SkXfermode::kZero_Coeff;
729 if (SkXfermode::kDC_Coeff == uniformCoeff ||
730 SkXfermode::kDA_Coeff == uniformCoeff) {
731 uniformCoeff = SkXfermode::kZero_Coeff;
732 } else if (SkXfermode::kIDC_Coeff == uniformCoeff ||
733 SkXfermode::kIDA_Coeff == uniformCoeff) {
734 uniformCoeff = SkXfermode::kOne_Coeff;
735 }
736 }
737
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000738 bool needColorFilterUniform;
739 bool needComputedColor;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000740 need_blend_inputs(uniformCoeff, colorCoeff,
741 &needColorFilterUniform, &needComputedColor);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000742
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000743 // the dual source output has no canonical var name, have to
744 // declare an output, which is incompatible with gl_FragColor/gl_FragData.
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000745 bool dualSourceOutputWritten = false;
robertphillips@google.com6177e692013-02-28 20:16:25 +0000746 builder.fHeader.append(GrGetGLSLVersionDecl(fContext.info().binding(),
747 fContext.info().glslGeneration()));
bsalomon@google.come55fd0f2012-02-10 15:56:06 +0000748
749 GrGLShaderVar colorOutput;
robertphillips@google.com6177e692013-02-28 20:16:25 +0000750 bool isColorDeclared = GrGLSLSetupFSColorOuput(fContext.info().glslGeneration(),
bsalomon@google.come55fd0f2012-02-10 15:56:06 +0000751 declared_color_output_name(),
752 &colorOutput);
753 if (isColorDeclared) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000754 builder.fFSOutputs.push_back(colorOutput);
bsalomon@google.come55fd0f2012-02-10 15:56:06 +0000755 }
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000756
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000757 const char* viewMName;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000758 fUniformHandles.fViewMatrixUni = builder.addUniform(GrGLShaderBuilder::kVertex_ShaderType,
759 kMat33f_GrSLType, "ViewM", &viewMName);
bsalomon@google.com341767c2012-05-11 20:47:39 +0000760
skia.committer@gmail.come862d162012-10-31 02:01:18 +0000761
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000762 builder.vsCodeAppendf("\tvec3 pos3 = %s * vec3(%s, 1);\n"
763 "\tgl_Position = vec4(pos3.xy, 0, pos3.z);\n",
764 viewMName, builder.positionAttribute().getName().c_str());
bsalomon@google.com4be283f2011-04-19 21:15:09 +0000765
bsalomon@google.com91961302011-05-09 18:39:58 +0000766 // incoming color to current stage being processed.
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000767 SkString inColor;
bsalomon@google.com4be283f2011-04-19 21:15:09 +0000768
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000769 if (needComputedColor) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000770 this->genInputColor(&builder, &inColor);
junov@google.comf93e7172011-03-31 21:26:24 +0000771 }
772
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000773 // we output point size in the GS if present
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000774 if (fDesc.fEmitsPointSize && !builder.fUsesGS){
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000775 builder.vsCodeAppend("\tgl_PointSize = 1.0;\n");
junov@google.comf93e7172011-03-31 21:26:24 +0000776 }
bsalomon@google.com4be283f2011-04-19 21:15:09 +0000777
junov@google.comf93e7172011-03-31 21:26:24 +0000778 // add texture coordinates that are used to the list of vertex attr decls
jvanverth@google.com9b855c72013-03-01 18:21:22 +0000779 if (GrDrawState::AttributesBindExplicitTexCoords(attribBindings)) {
jvanverth@google.com39768252013-02-14 15:25:44 +0000780 builder.fVSAttrs.push_back().set(kVec2f_GrSLType,
781 GrGLShaderVar::kAttribute_TypeModifier,
782 TEX_ATTR_NAME);
junov@google.comf93e7172011-03-31 21:26:24 +0000783 }
784
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000785 ///////////////////////////////////////////////////////////////////////////
786 // compute the final color
Scroggo97c88c22011-05-11 14:05:25 +0000787
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000788 // if we have color stages string them together, feeding the output color
789 // of each to the next and generating code for each stage.
790 if (needComputedColor) {
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000791 SkString outColor;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000792 for (int s = 0; s < fDesc.fFirstCoverageStage; ++s) {
bsalomon@google.comdbe49f72012-11-05 16:36:02 +0000793 if (GrGLEffect::kNoEffectKey != fDesc.fEffectKeys[s]) {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000794 // create var to hold stage result
795 outColor = "color";
796 outColor.appendS32(s);
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000797 builder.fsCodeAppendf("\tvec4 %s;\n", outColor.c_str());
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000798
799 const char* inCoords;
800 // figure out what our input coords are
jvanverth@google.com9b855c72013-03-01 18:21:22 +0000801 if (!GrDrawState::StageBindsExplicitTexCoords(attribBindings, s)) {
bsalomon@google.com17504f52012-10-30 12:34:25 +0000802 inCoords = builder.positionAttribute().c_str();
Scroggo97c88c22011-05-11 14:05:25 +0000803 } else {
tomhudson@google.comb213ed82012-06-25 15:22:12 +0000804 // must have input tex coordinates if stage is enabled.
jvanverth@google.com39768252013-02-14 15:25:44 +0000805 inCoords = TEX_ATTR_NAME;
junov@google.comf93e7172011-03-31 21:26:24 +0000806 }
807
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000808 builder.setCurrentStage(s);
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000809 fEffects[s] = builder.createAndEmitGLEffect(*stages[s],
810 fDesc.fEffectKeys[s],
811 inColor.size() ? inColor.c_str() : NULL,
812 outColor.c_str(),
813 inCoords,
814 &fUniformHandles.fSamplerUnis[s]);
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000815 builder.setNonStage();
junov@google.comf93e7172011-03-31 21:26:24 +0000816 inColor = outColor;
junov@google.comf93e7172011-03-31 21:26:24 +0000817 }
818 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000819 }
Scroggo97c88c22011-05-11 14:05:25 +0000820
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000821 // if have all ones or zeros for the "dst" input to the color filter then we
822 // may be able to make additional optimizations.
823 if (needColorFilterUniform && needComputedColor && !inColor.size()) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000824 GrAssert(Desc::kSolidWhite_ColorInput == fDesc.fColorInput);
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000825 bool uniformCoeffIsZero = SkXfermode::kIDC_Coeff == uniformCoeff ||
826 SkXfermode::kIDA_Coeff == uniformCoeff;
827 if (uniformCoeffIsZero) {
828 uniformCoeff = SkXfermode::kZero_Coeff;
829 bool bogus;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000830 need_blend_inputs(SkXfermode::kZero_Coeff, colorCoeff,
831 &needColorFilterUniform, &bogus);
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000832 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000833 }
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000834 const char* colorFilterColorUniName = NULL;
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000835 if (needColorFilterUniform) {
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000836 fUniformHandles.fColorFilterUni = builder.addUniform(
837 GrGLShaderBuilder::kFragment_ShaderType,
838 kVec4f_GrSLType, "FilterColor",
839 &colorFilterColorUniName);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000840 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000841 bool wroteFragColorZero = false;
tomhudson@google.com0d831722011-06-02 15:37:14 +0000842 if (SkXfermode::kZero_Coeff == uniformCoeff &&
bsalomon@google.com67e78c92012-10-17 13:36:14 +0000843 SkXfermode::kZero_Coeff == colorCoeff) {
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000844 builder.fsCodeAppendf("\t%s = %s;\n", colorOutput.getName().c_str(), GrGLSLZerosVecf(4));
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000845 wroteFragColorZero = true;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000846 } else if (SkXfermode::kDst_Mode != fDesc.fColorFilterXfermode) {
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000847 builder.fsCodeAppend("\tvec4 filteredColor;\n");
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000848 const char* color = adjustInColor(inColor);
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000849 add_color_filter(&builder, "filteredColor", uniformCoeff,
850 colorCoeff, colorFilterColorUniName, color);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000851 inColor = "filteredColor";
852 }
853
854 ///////////////////////////////////////////////////////////////////////////
855 // compute the partial coverage (coverage stages and edge aa)
856
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000857 SkString inCoverage;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000858 bool coverageIsZero = Desc::kTransBlack_ColorInput == fDesc.fCoverageInput;
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000859 // we don't need to compute coverage at all if we know the final shader
860 // output will be zero and we don't have a dual src blend output.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000861 if (!wroteFragColorZero || Desc::kNone_DualSrcOutput != fDesc.fDualSrcOutput) {
bsalomon@google.com66105672011-09-15 15:12:00 +0000862
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000863 if (!coverageIsZero) {
bsalomon@google.comd4726202012-08-03 14:34:46 +0000864 bool inCoverageIsScalar = this->genEdgeCoverage(&inCoverage, &builder);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000865
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000866 switch (fDesc.fCoverageInput) {
867 case Desc::kSolidWhite_ColorInput:
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000868 // empty string implies solid white
869 break;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000870 case Desc::kAttribute_ColorInput:
871 gen_attribute_coverage(&builder, &inCoverage);
bsalomon@google.comd4726202012-08-03 14:34:46 +0000872 inCoverageIsScalar = false;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000873 break;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000874 case Desc::kUniform_ColorInput:
875 this->genUniformCoverage(&builder, &inCoverage);
bsalomon@google.comd4726202012-08-03 14:34:46 +0000876 inCoverageIsScalar = false;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000877 break;
878 default:
879 GrCrash("Unexpected input coverage.");
880 }
bsalomon@google.coma3108262011-10-10 14:08:47 +0000881
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000882 SkString outCoverage;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000883 const int& startStage = fDesc.fFirstCoverageStage;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000884 for (int s = startStage; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.comdbe49f72012-11-05 16:36:02 +0000885 if (fDesc.fEffectKeys[s]) {
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000886 // create var to hold stage output
887 outCoverage = "coverage";
888 outCoverage.appendS32(s);
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000889 builder.fsCodeAppendf("\tvec4 %s;\n", outCoverage.c_str());
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000890
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000891 const char* inCoords;
892 // figure out what our input coords are
jvanverth@google.com9b855c72013-03-01 18:21:22 +0000893 if (!GrDrawState::StageBindsExplicitTexCoords(attribBindings, s)) {
bsalomon@google.com17504f52012-10-30 12:34:25 +0000894 inCoords = builder.positionAttribute().c_str();
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000895 } else {
tomhudson@google.comb213ed82012-06-25 15:22:12 +0000896 // must have input tex coordinates if stage is
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000897 // enabled.
jvanverth@google.com39768252013-02-14 15:25:44 +0000898 inCoords = TEX_ATTR_NAME;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000899 }
900
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000901 // stages don't know how to deal with a scalar input. (Maybe they should. We
bsalomon@google.comd4726202012-08-03 14:34:46 +0000902 // could pass a GrGLShaderVar)
903 if (inCoverageIsScalar) {
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000904 builder.fsCodeAppendf("\tvec4 %s4 = vec4(%s);\n",
905 inCoverage.c_str(), inCoverage.c_str());
bsalomon@google.comd4726202012-08-03 14:34:46 +0000906 inCoverage.append("4");
907 }
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000908 builder.setCurrentStage(s);
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000909 fEffects[s] = builder.createAndEmitGLEffect(
910 *stages[s],
911 fDesc.fEffectKeys[s],
912 inCoverage.size() ? inCoverage.c_str() : NULL,
913 outCoverage.c_str(),
914 inCoords,
915 &fUniformHandles.fSamplerUnis[s]);
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000916 builder.setNonStage();
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000917 inCoverage = outCoverage;
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000918 }
senorblanco@chromium.org92e0f222011-05-12 15:49:15 +0000919 }
920 }
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000921
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000922 if (Desc::kNone_DualSrcOutput != fDesc.fDualSrcOutput) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000923 builder.fFSOutputs.push_back().set(kVec4f_GrSLType,
924 GrGLShaderVar::kOut_TypeModifier,
925 dual_source_output_name());
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000926 bool outputIsZero = coverageIsZero;
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000927 SkString coeff;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000928 if (!outputIsZero &&
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000929 Desc::kCoverage_DualSrcOutput != fDesc.fDualSrcOutput && !wroteFragColorZero) {
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000930 if (!inColor.size()) {
931 outputIsZero = true;
932 } else {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000933 if (Desc::kCoverageISA_DualSrcOutput == fDesc.fDualSrcOutput) {
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000934 coeff.printf("(1 - %s.a)", inColor.c_str());
935 } else {
936 coeff.printf("(vec4(1,1,1,1) - %s)", inColor.c_str());
937 }
938 }
939 }
940 if (outputIsZero) {
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000941 builder.fsCodeAppendf("\t%s = %s;\n", dual_source_output_name(), GrGLSLZerosVecf(4));
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000942 } else {
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000943 SkString modulate;
944 GrGLSLModulate4f(&modulate, coeff.c_str(), inCoverage.c_str());
945 builder.fsCodeAppendf("\t%s = %s;\n", dual_source_output_name(), modulate.c_str());
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000946 }
947 dualSourceOutputWritten = true;
948 }
junov@google.comf93e7172011-03-31 21:26:24 +0000949 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000950
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000951 ///////////////////////////////////////////////////////////////////////////
952 // combine color and coverage as frag color
953
954 if (!wroteFragColorZero) {
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000955 if (coverageIsZero) {
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000956 builder.fsCodeAppendf("\t%s = %s;\n", colorOutput.getName().c_str(), GrGLSLZerosVecf(4));
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000957 } else {
bsalomon@google.comf910d3b2013-03-07 17:06:57 +0000958 SkString modulate;
959 GrGLSLModulate4f(&modulate, inColor.c_str(), inCoverage.c_str());
960 builder.fsCodeAppendf("\t%s = %s;\n", colorOutput.getName().c_str(), modulate.c_str());
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000961 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000962 }
963
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000964 ///////////////////////////////////////////////////////////////////////////
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000965 // insert GS
966#if GR_DEBUG
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000967 this->genGeometryShader(&builder);
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000968#endif
969
970 ///////////////////////////////////////////////////////////////////////////
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000971 // compile and setup attribs and unis
972
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000973 if (!this->compileShaders(builder)) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000974 return false;
975 }
976
bsalomon@google.com17504f52012-10-30 12:34:25 +0000977 if (!this->bindOutputsAttribsAndLinkProgram(builder,
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000978 isColorDeclared,
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000979 dualSourceOutputWritten)) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000980 return false;
981 }
982
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000983 builder.finished(fProgramID);
984 this->initSamplerUniforms();
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000985 fUniformHandles.fRTHeightUni = builder.getRTHeightUniform();
bsalomon@google.com91961302011-05-09 18:39:58 +0000986
987 return true;
988}
989
bsalomon@google.com17504f52012-10-30 12:34:25 +0000990bool GrGLProgram::bindOutputsAttribsAndLinkProgram(const GrGLShaderBuilder& builder,
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000991 bool bindColorOut,
992 bool bindDualSrcOut) {
993 GL_CALL_RET(fProgramID, CreateProgram());
994 if (!fProgramID) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000995 return false;
996 }
bsalomon@google.com91961302011-05-09 18:39:58 +0000997
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000998 GL_CALL(AttachShader(fProgramID, fVShaderID));
999 if (fGShaderID) {
1000 GL_CALL(AttachShader(fProgramID, fGShaderID));
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +00001001 }
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +00001002 GL_CALL(AttachShader(fProgramID, fFShaderID));
bsalomon@google.com91961302011-05-09 18:39:58 +00001003
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001004 if (bindColorOut) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +00001005 GL_CALL(BindFragDataLocation(fProgramID, 0, declared_color_output_name()));
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001006 }
1007 if (bindDualSrcOut) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +00001008 GL_CALL(BindFragDataLocationIndexed(fProgramID, 0, 1, dual_source_output_name()));
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001009 }
1010
bsalomon@google.com91961302011-05-09 18:39:58 +00001011 // Bind the attrib locations to same values for all shaders
bsalomon@google.com17504f52012-10-30 12:34:25 +00001012 GL_CALL(BindAttribLocation(fProgramID,
jvanverth@google.com9b855c72013-03-01 18:21:22 +00001013 fDesc.fPositionAttributeIndex,
bsalomon@google.com17504f52012-10-30 12:34:25 +00001014 builder.positionAttribute().c_str()));
jvanverth@google.com9b855c72013-03-01 18:21:22 +00001015 GL_CALL(BindAttribLocation(fProgramID, fDesc.fColorAttributeIndex, COL_ATTR_NAME));
1016 GL_CALL(BindAttribLocation(fProgramID, fDesc.fCoverageAttributeIndex, COV_ATTR_NAME));
skia.committer@gmail.comf140f182013-03-02 07:01:56 +00001017
jvanverth@google.com9b855c72013-03-01 18:21:22 +00001018 if (fDesc.fAttribBindings & GrDrawState::kEdge_AttribBindingsBit) {
1019 GL_CALL(BindAttribLocation(fProgramID, fDesc.fEdgeAttributeIndex, EDGE_ATTR_NAME));
1020 }
1021 if (GrDrawState::AttributesBindExplicitTexCoords(fDesc.fAttribBindings)) {
1022 GL_CALL(BindAttribLocation(fProgramID, fDesc.fTexCoordAttributeIndex, TEX_ATTR_NAME));
1023 }
skia.committer@gmail.comf140f182013-03-02 07:01:56 +00001024
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +00001025 GL_CALL(LinkProgram(fProgramID));
bsalomon@google.com91961302011-05-09 18:39:58 +00001026
1027 GrGLint linked = GR_GL_INIT_ZERO;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +00001028 GL_CALL(GetProgramiv(fProgramID, GR_GL_LINK_STATUS, &linked));
bsalomon@google.com91961302011-05-09 18:39:58 +00001029 if (!linked) {
1030 GrGLint infoLen = GR_GL_INIT_ZERO;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +00001031 GL_CALL(GetProgramiv(fProgramID, GR_GL_INFO_LOG_LENGTH, &infoLen));
bsalomon@google.com3582bf92011-06-30 21:32:31 +00001032 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger
bsalomon@google.com91961302011-05-09 18:39:58 +00001033 if (infoLen > 0) {
bsalomon@google.com79afcaa2011-09-14 14:29:18 +00001034 // retrieve length even though we don't need it to workaround
1035 // bug in chrome cmd buffer param validation.
1036 GrGLsizei length = GR_GL_INIT_ZERO;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +00001037 GL_CALL(GetProgramInfoLog(fProgramID,
bsalomon@google.com96399942012-02-13 14:39:16 +00001038 infoLen+1,
1039 &length,
1040 (char*)log.get()));
bsalomon@google.com91961302011-05-09 18:39:58 +00001041 GrPrintf((char*)log.get());
1042 }
1043 GrAssert(!"Error linking program");
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +00001044 GL_CALL(DeleteProgram(fProgramID));
1045 fProgramID = 0;
bsalomon@google.com91961302011-05-09 18:39:58 +00001046 return false;
1047 }
1048 return true;
1049}
1050
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +00001051void GrGLProgram::initSamplerUniforms() {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +00001052 GL_CALL(UseProgram(fProgramID));
bsalomon@google.com34cccde2013-01-04 18:34:30 +00001053 // We simply bind the uniforms to successive texture units beginning at 0. setData() assumes this
1054 // behavior.
1055 GrGLint texUnitIdx = 0;
tomhudson@google.com93813632011-10-27 20:21:16 +00001056 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com34cccde2013-01-04 18:34:30 +00001057 int numSamplers = fUniformHandles.fSamplerUnis[s].count();
1058 for (int u = 0; u < numSamplers; ++u) {
1059 UniformHandle handle = fUniformHandles.fSamplerUnis[s][u];
1060 if (GrGLUniformManager::kInvalidUniformHandle != handle) {
1061 fUniformManager.setSampler(handle, texUnitIdx);
1062 ++texUnitIdx;
bsalomon@google.com0982d352012-07-31 15:33:25 +00001063 }
bsalomon@google.com91961302011-05-09 18:39:58 +00001064 }
bsalomon@google.com91961302011-05-09 18:39:58 +00001065 }
bsalomon@google.com91961302011-05-09 18:39:58 +00001066}
1067
bsalomon@google.comeb715c82012-07-11 15:03:31 +00001068///////////////////////////////////////////////////////////////////////////////
junov@google.comf93e7172011-03-31 21:26:24 +00001069
bsalomon@google.com91207482013-02-12 21:45:24 +00001070void GrGLProgram::setData(GrGpuGL* gpu,
1071 GrColor color,
1072 GrColor coverage,
1073 SharedGLState* sharedState) {
bsalomon@google.com34cccde2013-01-04 18:34:30 +00001074 const GrDrawState& drawState = gpu->getDrawState();
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +00001075
bsalomon@google.com91207482013-02-12 21:45:24 +00001076 this->setColor(drawState, color, sharedState);
1077 this->setCoverage(drawState, coverage, sharedState);
bsalomon@google.com6a51dcb2013-02-13 16:03:51 +00001078 this->setMatrixAndRenderTargetHeight(drawState);
bsalomon@google.com91207482013-02-12 21:45:24 +00001079
1080 // Setup the SkXfermode::Mode-based colorfilter uniform if necessary
1081 if (GrGLUniformManager::kInvalidUniformHandle != fUniformHandles.fColorFilterUni &&
1082 fColorFilterColor != drawState.getColorFilterColor()) {
1083 GrGLfloat c[4];
1084 GrColorToRGBAFloat(drawState.getColorFilterColor(), c);
1085 fUniformManager.set4fv(fUniformHandles.fColorFilterUni, 0, 1, c);
1086 fColorFilterColor = drawState.getColorFilterColor();
1087 }
1088
bsalomon@google.com34cccde2013-01-04 18:34:30 +00001089 GrGLint texUnitIdx = 0;
bsalomon@google.com4285acc2012-10-22 14:11:24 +00001090 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com46fba0d2012-10-25 21:42:05 +00001091 if (NULL != fEffects[s]) {
bsalomon@google.com08283af2012-10-26 13:01:20 +00001092 const GrEffectStage& stage = drawState.getStage(s);
1093 GrAssert(NULL != stage.getEffect());
bsalomon@google.com28a15fb2012-10-26 17:53:18 +00001094 fEffects[s]->setData(fUniformManager, stage);
bsalomon@google.com34cccde2013-01-04 18:34:30 +00001095 int numSamplers = fUniformHandles.fSamplerUnis[s].count();
1096 for (int u = 0; u < numSamplers; ++u) {
1097 UniformHandle handle = fUniformHandles.fSamplerUnis[s][u];
1098 if (GrGLUniformManager::kInvalidUniformHandle != handle) {
bsalomon@google.com6340a412013-01-22 19:55:59 +00001099 const GrTextureAccess& access = (*stage.getEffect())->textureAccess(u);
bsalomon@google.com34cccde2013-01-04 18:34:30 +00001100 GrGLTexture* texture = static_cast<GrGLTexture*>(access.getTexture());
1101 gpu->bindTexture(texUnitIdx, access.getParams(), texture);
1102 ++texUnitIdx;
1103 }
1104 }
bsalomon@google.com4285acc2012-10-22 14:11:24 +00001105 }
1106 }
skia.committer@gmail.com8ae714b2013-01-05 02:02:05 +00001107}
bsalomon@google.com91207482013-02-12 21:45:24 +00001108
1109void GrGLProgram::setColor(const GrDrawState& drawState,
1110 GrColor color,
1111 SharedGLState* sharedState) {
jvanverth@google.com9b855c72013-03-01 18:21:22 +00001112 if (!(drawState.getAttribBindings() & GrDrawState::kColor_AttribBindingsBit)) {
bsalomon@google.com91207482013-02-12 21:45:24 +00001113 switch (fDesc.fColorInput) {
1114 case GrGLProgram::Desc::kAttribute_ColorInput:
1115 if (sharedState->fConstAttribColor != color) {
1116 // OpenGL ES only supports the float varieties of glVertexAttrib
1117 GrGLfloat c[4];
1118 GrColorToRGBAFloat(color, c);
jvanverth@google.com9b855c72013-03-01 18:21:22 +00001119 GL_CALL(VertexAttrib4fv(fDesc.fColorAttributeIndex, c));
bsalomon@google.com91207482013-02-12 21:45:24 +00001120 sharedState->fConstAttribColor = color;
1121 }
1122 break;
1123 case GrGLProgram::Desc::kUniform_ColorInput:
1124 if (fColor != color) {
1125 // OpenGL ES doesn't support unsigned byte varieties of glUniform
1126 GrGLfloat c[4];
1127 GrColorToRGBAFloat(color, c);
1128 GrAssert(GrGLUniformManager::kInvalidUniformHandle !=
1129 fUniformHandles.fColorUni);
1130 fUniformManager.set4fv(fUniformHandles.fColorUni, 0, 1, c);
1131 fColor = color;
1132 }
1133 break;
1134 case GrGLProgram::Desc::kSolidWhite_ColorInput:
1135 case GrGLProgram::Desc::kTransBlack_ColorInput:
1136 break;
1137 default:
1138 GrCrash("Unknown color type.");
1139 }
1140 }
1141}
1142
1143void GrGLProgram::setCoverage(const GrDrawState& drawState,
1144 GrColor coverage,
1145 SharedGLState* sharedState) {
jvanverth@google.com9b855c72013-03-01 18:21:22 +00001146 if (!(drawState.getAttribBindings() & GrDrawState::kCoverage_AttribBindingsBit)) {
bsalomon@google.com91207482013-02-12 21:45:24 +00001147 switch (fDesc.fCoverageInput) {
1148 case Desc::kAttribute_ColorInput:
1149 if (sharedState->fConstAttribCoverage != coverage) {
1150 // OpenGL ES only supports the float varieties of glVertexAttrib
1151 GrGLfloat c[4];
1152 GrColorToRGBAFloat(coverage, c);
jvanverth@google.com9b855c72013-03-01 18:21:22 +00001153 GL_CALL(VertexAttrib4fv(fDesc.fCoverageAttributeIndex, c));
bsalomon@google.com91207482013-02-12 21:45:24 +00001154 sharedState->fConstAttribCoverage = coverage;
1155 }
1156 break;
1157 case Desc::kUniform_ColorInput:
1158 if (fCoverage != coverage) {
1159 // OpenGL ES doesn't support unsigned byte varieties of glUniform
1160 GrGLfloat c[4];
1161 GrColorToRGBAFloat(coverage, c);
1162 GrAssert(GrGLUniformManager::kInvalidUniformHandle !=
1163 fUniformHandles.fCoverageUni);
1164 fUniformManager.set4fv(fUniformHandles.fCoverageUni, 0, 1, c);
1165 fCoverage = coverage;
1166 }
1167 break;
1168 case Desc::kSolidWhite_ColorInput:
1169 case Desc::kTransBlack_ColorInput:
1170 break;
1171 default:
1172 GrCrash("Unknown coverage type.");
1173 }
1174 }
1175}
bsalomon@google.com6a51dcb2013-02-13 16:03:51 +00001176
1177void GrGLProgram::setMatrixAndRenderTargetHeight(const GrDrawState& drawState) {
1178 const GrRenderTarget* rt = drawState.getRenderTarget();
1179 SkISize size;
1180 size.set(rt->width(), rt->height());
1181
1182 // Load the RT height uniform if it is needed to y-flip gl_FragCoord.
1183 if (GrGLUniformManager::kInvalidUniformHandle != fUniformHandles.fRTHeightUni &&
1184 fMatrixState.fRenderTargetSize.fHeight != size.fHeight) {
1185 fUniformManager.set1f(fUniformHandles.fRTHeightUni, SkIntToScalar(size.fHeight));
1186 }
1187
1188 if (fMatrixState.fRenderTargetOrigin != rt->origin() ||
1189 !fMatrixState.fViewMatrix.cheapEqualTo(drawState.getViewMatrix()) ||
1190 fMatrixState.fRenderTargetSize != size) {
1191 SkMatrix m;
1192 if (kBottomLeft_GrSurfaceOrigin == rt->origin()) {
1193 m.setAll(
1194 SkIntToScalar(2) / size.fWidth, 0, -SK_Scalar1,
1195 0,-SkIntToScalar(2) / size.fHeight, SK_Scalar1,
1196 0, 0, SkMatrix::I()[8]);
1197 } else {
1198 m.setAll(
1199 SkIntToScalar(2) / size.fWidth, 0, -SK_Scalar1,
1200 0, SkIntToScalar(2) / size.fHeight,-SK_Scalar1,
1201 0, 0, SkMatrix::I()[8]);
1202 }
1203 m.setConcat(m, drawState.getViewMatrix());
1204
1205 // ES doesn't allow you to pass true to the transpose param so we do our own transpose.
1206 GrGLfloat mt[] = {
1207 SkScalarToFloat(m[SkMatrix::kMScaleX]),
1208 SkScalarToFloat(m[SkMatrix::kMSkewY]),
1209 SkScalarToFloat(m[SkMatrix::kMPersp0]),
1210 SkScalarToFloat(m[SkMatrix::kMSkewX]),
1211 SkScalarToFloat(m[SkMatrix::kMScaleY]),
1212 SkScalarToFloat(m[SkMatrix::kMPersp1]),
1213 SkScalarToFloat(m[SkMatrix::kMTransX]),
1214 SkScalarToFloat(m[SkMatrix::kMTransY]),
1215 SkScalarToFloat(m[SkMatrix::kMPersp2])
1216 };
1217 fUniformManager.setMatrix3f(fUniformHandles.fViewMatrixUni, mt);
1218 fMatrixState.fViewMatrix = drawState.getViewMatrix();
1219 fMatrixState.fRenderTargetSize = size;
1220 fMatrixState.fRenderTargetOrigin = rt->origin();
1221 }
1222}