reed@google.com | 02f65f2 | 2012-08-06 21:20:05 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2012 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkFilterShader_DEFINED |
| 9 | #define SkFilterShader_DEFINED |
| 10 | |
| 11 | #include "SkShader.h" |
| 12 | |
| 13 | class SkColorFilter; |
| 14 | |
| 15 | class SkFilterShader : public SkShader { |
| 16 | public: |
| 17 | SkFilterShader(SkShader* shader, SkColorFilter* filter); |
| 18 | virtual ~SkFilterShader(); |
| 19 | |
| 20 | // override |
| 21 | virtual uint32_t getFlags(); |
| 22 | virtual bool setContext(const SkBitmap& device, const SkPaint& paint, |
| 23 | const SkMatrix& matrix); |
| 24 | virtual void shadeSpan(int x, int y, SkPMColor result[], int count); |
| 25 | virtual void shadeSpan16(int x, int y, uint16_t result[], int count); |
| 26 | virtual void beginSession(); |
| 27 | virtual void endSession(); |
| 28 | |
| 29 | SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkFilterShader) |
| 30 | |
| 31 | protected: |
| 32 | SkFilterShader(SkFlattenableReadBuffer& ); |
| 33 | virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE; |
| 34 | |
| 35 | private: |
| 36 | SkShader* fShader; |
| 37 | SkColorFilter* fFilter; |
| 38 | |
| 39 | typedef SkShader INHERITED; |
| 40 | }; |
| 41 | |
| 42 | #endif |