1. 4934890 Refactor GrPipeline dynamic state. by Brian Salomon · 6 years ago
  2. ff168d9 Put GrPrimitiveProcessor/GrGeometryProcessor before GrPipeline in param lists. by Brian Salomon · 7 years ago
  3. 92be2f7 Revert "Revert "Change how vertex/instance attributes are handled in geometry processors."" by Brian Salomon · 7 years ago
  4. c994a93 Move op memory storage to GrContext (take 2) by Robert Phillips · 7 years ago
  5. 5045e50 Revert "Change how vertex/instance attributes are handled in geometry processors." by Mike Klein · 7 years ago
  6. 19c1233 Change how vertex/instance attributes are handled in geometry processors. by Brian Salomon · 7 years ago
  7. 4f6ba2e Revert "Move op memory storage to GrContext" by Robert Phillips · 7 years ago
  8. c8cee44 Move op memory storage to GrContext by Robert Phillips · 7 years ago
  9. 7c525e6 Plumb GrContext everywhere by Robert Phillips · 7 years ago
  10. 802cb31 Stop passing GrPrimitiveProcessor to GrMesh::sendToGpu. by Brian Salomon · 7 years ago
  11. 88a32ef Add a factory to any GrOp-derived class that lacked one by Robert Phillips · 7 years ago
  12. c7ad40f Remove SK_SUPPORT_GPU checks in tool-only code by Brian Osman · 7 years ago
  13. 70132d0 Make GrPrimitiveProcessor::Attribute a class, hide data members. by Brian Salomon · 7 years ago
  14. c7fe0f7 Make GrCaps and GrShaderCaps private. by Brian Salomon · 7 years ago
  15. 0c4b7b1 Move internal calls from GrContext to GrContextPriv by Robert Phillips · 7 years ago
  16. 6028361 Drop unused shader support for sample variables by Chris Dalton · 7 years ago
  17. 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 7 years ago
  18. 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 7 years ago
  19. 75ae421 IWYU -- SkShader.h by Mike Reed · 7 years ago
  20. 344e903 Prefer fullscreen clears on Qualcomm/GL by Chris Dalton · 7 years ago
  21. c17bf32 Convert geometry shaders to operate in Skia device space by Chris Dalton · 7 years ago
  22. d28a79d Make GrResourceProvider more sk_spified by Brian Salomon · 7 years ago
  23. abff956 initClassID no longer auto-allocates ids by Ethan Nicholas · 7 years ago
  24. fa7ee24 changed vertex attribute precisions to be actual types by Ethan Nicholas · 7 years ago
  25. 8aa4569 switched SkSL's temporary 'highfloat' type back to 'float' by Ethan Nicholas · 7 years ago
  26. 9a725dd Use shader based blending to clamp kPlus mode w/F16 by Brian Osman · 7 years ago
  27. f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 7 years ago
  28. 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 7 years ago
  29. 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 7 years ago
  30. 500d58b Make Copy Ops to go through GpuCommandBuffer instead of straigt to GPU. by Greg Daniel · 7 years ago
  31. 1d816b9 Revert "Switched highp float to highfloat and mediump float to half." by Brian Salomon · 7 years ago
  32. 88d99c6 Switched highp float to highfloat and mediump float to half. by Ethan Nicholas · 7 years ago
  33. 5af9ea3 renamed SkSL types in preparation for killing precision modifiers by Ethan Nicholas · 7 years ago
  34. 2890fbf Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget) by Robert Phillips · 7 years ago
  35. f86d37b Rename GrDrawOp::xpRequiresDstTexture to finalize and change return type to an enum by Brian Salomon · 8 years ago
  36. 009e9af Remove GrGpu.h from GrResourceProvider.h by Robert Phillips · 8 years ago
  37. 3809bab Add GrPrimitiveType::kLinesAdjacency by Chris Dalton · 8 years ago
  38. 7cd974f Revert "Add GrPrimitiveType::kLinesAdjacency" by Ravi Mistry · 8 years ago
  39. f7eb015 Add GrPrimitiveType::kLinesAdjacency by Chris Dalton · 8 years ago
  40. 46983b7 Introduce dynamic pipeline state by Chris Dalton · 8 years ago
  41. 1d61635 Add support for instanced draws by Chris Dalton · 8 years ago
  42. 114a3c0 Fix glDrawRangeElements by Chris Dalton · 8 years ago