- 0263bff Revert "Add GrSurfaceFillContext" by Brian Salomon · 4 years, 2 months ago
- fcd6816 Fix crash on windows viewer when starting in vulkan. by Greg Daniel · 4 years, 2 months ago
- 15f5184 Reland "Disable HW tessellation shaders by default" by Chris Dalton · 4 years, 2 months ago
- f3a61fc Roll SwiftShader from fa44979d90aa to 1ca6504eb7bb (1 revision) by skia-autoroll · 4 years, 2 months ago
- 21cb476 Roll ANGLE from cb8903b14336 to 328f72ae21cb (15 revisions) by skia-autoroll · 4 years, 2 months ago
- de1dbe3 Roll Chromium from 7d81a2685bc7 to cdbef3e3d304 (476 revisions) by skia-autoroll · 4 years, 2 months ago
- 177af6f Make backend allocation tests avoid alphatype conversions by Brian Salomon · 4 years, 2 months ago
- b064334 Tessellation bug fixes by Chris Dalton · 4 years, 2 months ago
- 2078cbe Don't tessellate paths that have user stencil settings by Chris Dalton · 4 years, 2 months ago
- f2876b0 SkSL: Only allow 'discard' in fragment shaders by Brian Osman · 4 years, 2 months ago
- d059005 Avoid creating unnecessary scopes during inlining. by John Stiles · 4 years, 2 months ago
- 2f7a7ad Refactor beginRenderPass in vulkan. by Greg Daniel · 4 years, 2 months ago
- 1c2584d Revert "Disable HW tessellation shaders by default" by Chris Dalton · 4 years, 2 months ago
- 9b1c960 Top and base device are always non-null by Michael Ludwig · 4 years, 2 months ago
- 9b0fc9c sketch Half in skvm by Mike Klein · 4 years, 3 months ago
- b339bbe Add GrSurfaceFillContext by Brian Salomon · 4 years, 2 months ago
- ad8b9fa Disable HW tessellation shaders by default by Chris Dalton · 4 years, 2 months ago
- 775cf0d Remove SK_IGNORE_GPU_CLAMP_BLUR_FIX guard by Brian Salomon · 4 years, 2 months ago
- a298431 Extend scissor respecification workaround to apply to all FBOS. by Brian Salomon · 4 years, 2 months ago
- bead7e3 Remove GrFragmentProcessor::usesExplicitReturn. by John Stiles · 4 years, 2 months ago
- 06b52ad Add first class hairline support to tessellated stroking by Chris Dalton · 4 years, 2 months ago
- 9777157 Have SkWuffsCodec use one Wuffs decoder by Nigel Tao · 4 years, 2 months ago
- cc2c1f8 Remove EmitArgs::fOutputColor. by John Stiles · 4 years, 2 months ago
- 02eb5dc Remove sk_OutColor built-in variable. by John Stiles · 4 years, 2 months ago
- adc6889 [svg] Refactor text rendering context plumbing by Florin Malita · 4 years, 2 months ago
- b65d299 Fix C API example, ensure the C API example is built in CI by Martin Kustermann · 4 years, 2 months ago
- f3009b2 more paint cleaning helpers by Mike Klein · 4 years, 2 months ago
- dcf288b [svg] Fix filter region bounds by Tyler Denniston · 4 years, 2 months ago
- a16bdc1 Remove sk_OutColor usage from .fp unit tests. by John Stiles · 4 years, 2 months ago
- 887ac49 Always use AutoLayerForImageFilter by Michael Ludwig · 4 years, 2 months ago
- 2bacaf9 Simplify Displacement fragment processor. by John Stiles · 4 years, 2 months ago
- d1eab8b Replace more instances of sk_OutColor with explicit returns. by John Stiles · 4 years, 2 months ago
- 1ad5445 Revert "Add integer relational ops to sksl_public." by Ethan Nicholas · 4 years, 2 months ago
- b476981 Add integer relational ops to sksl_public. by John Stiles · 4 years, 2 months ago
- 4bdc121 Use explicit return statements in more fragment processors. by John Stiles · 4 years, 2 months ago
- 0765022 Roll Chromium from 2c493e0e0782 to 7d81a2685bc7 (9278 revisions) by skia-autoroll · 4 years, 2 months ago
- 4df3fea Roll SwiftShader from c16dc7107fd3 to fa44979d90aa (5 revisions) by skia-autoroll · 4 years, 2 months ago
- f01e6c8 Roll ANGLE from 282fb4092b6c to cb8903b14336 (6 revisions) by skia-autoroll · 4 years, 2 months ago
- f124108 how to use SkArenaAlloc with no friends by Mike Klein · 4 years, 2 months ago
- 23096a3 Get CanvasKit viewer compiling again by Chris Dalton · 4 years, 2 months ago
- f607dbb implement SkAudioPLayer for Android by Jorge Betancourt · 4 years, 2 months ago
- 1c50643 Optimize Gaussian convolution fragment processor. by John Stiles · 4 years, 2 months ago
- 1d2b075 [wasm-gms] Enable filesystem by default. by Kevin Lubick · 4 years, 2 months ago
- e28f509 Remove sk_OutColor from a handful of fragment processors. by John Stiles · 4 years, 2 months ago
- f79b298 Remove UPDATE_DEVICE_CLIP macro by Michael Ludwig · 4 years, 2 months ago
- 9b395f5 [infra] Use Mac10.15.7 and xcode 12.2 for CommandBuffer builds. by Weston Tracey · 4 years, 2 months ago
- 39ce12e Don't store tessellation tolerances on GrStrokeOp by Chris Dalton · 4 years, 2 months ago
- 9685e52 Implement findMSB intrinsic in Metal. by John Stiles · 4 years, 2 months ago
- bdbfcd2 Revert "Revert "Add new SkCanvas methods for Android Framework WebView queries."" by Brian Salomon · 4 years, 2 months ago
- bc68832 Separate the playback and recording characterizations in the DDLTileHelper by Robert Phillips · 4 years, 2 months ago
- 5df97bb [canvaskit] Replace core build with profile build in npm by Kevin Lubick · 4 years, 2 months ago
- 1f0dc9c Update SkSL type priorities to differentiate signed/unsigned types. by John Stiles · 4 years, 2 months ago
- ea16670 Fix various SkSL errors that don't report a line number. by John Stiles · 4 years, 2 months ago
- cbdc261 Centralize storage/initialization of SkSL::Compiler in GrGpu by Brian Osman · 4 years, 3 months ago
- 6c32c7b SkSLSlide: Guard against asserts in the compiler by Brian Osman · 4 years, 2 months ago
- ad2d494 Replace SkSL::Type constructors with named factory functions. by John Stiles · 4 years, 2 months ago
- 035cd91 [canvaskit] Update to emsdk 2.0.10 by Kevin Lubick · 4 years, 2 months ago
- 371967f [canvaskit] Update Chrome version and use npm ci for tests by Kevin Lubick · 4 years, 2 months ago
- 4b208f7 [canvaskit] Update npm dev dependencies by Kevin Lubick · 4 years, 2 months ago
- 39f69dc [fuzz] Fix CI Fuzz build process by Kevin Lubick · 4 years, 2 months ago
- 68da231 Roll ANGLE from c75473c2cf88 to 282fb4092b6c (9 revisions) by skia-autoroll · 4 years, 2 months ago
- d3bcd2b Roll SwiftShader from 0a64a9747555 to c16dc7107fd3 (8 revisions) by skia-autoroll · 4 years, 2 months ago
- 35ebfe2 Use SkNoPixelsDevice when layer creation fails by Michael Ludwig · 4 years, 2 months ago
- 95df31b remove test code by Mike Reed · 4 years, 2 months ago
- 4bd9fcc Address Michael's after the bell comments on blur change by Brian Salomon · 4 years, 2 months ago
- 1f6ac6d Update SKP version by skia-recreate-skps · 4 years, 2 months ago
- 5d8f55b Update last gm to use sampling, hide legacy api by Mike Reed · 4 years, 2 months ago
- 057fcbe Use sampling for bitmap shaders by Mike Reed · 4 years, 2 months ago
- b41bd15 Use samplingoptions for bitmap shader by Mike Reed · 4 years, 2 months ago
- 82abece Bitmap should use sampling options by Mike Reed · 4 years, 2 months ago
- 1aa1f5f whole-word replace renderTargetContext with surfaceDrawContext by Brian Salomon · 4 years, 2 months ago
- 346dd53 Reland "Reland "Reland "Revert "Initial land of SkSL DSL."""" by Ethan Nicholas · 4 years, 2 months ago
- 652d790 [canvaskit] Remove filterquality on paint. by Kevin Lubick · 4 years, 2 months ago
- f760258 Revert "Add new SkCanvas methods for Android Framework WebView queries." by Brian Salomon · 4 years, 2 months ago
- 06e9e5d SkSLSlide: Add shadertoy iResolution & iMouse by Brian Osman · 4 years, 2 months ago
- 609e1a9 Store command buffer usages to GrSurface's on GrVkCommandBuffer. by Greg Daniel · 4 years, 2 months ago
- 4b6f54a Increase QuadEdge precision on all platforms by Jim Van Verth · 4 years, 2 months ago
- 8c56f34 SkSLSlide: Add geometry options by Brian Osman · 4 years, 2 months ago
- 82e0d52 Don't crash debugger on missing images by Nathaniel Nifong · 4 years, 2 months ago
- 1c86b63 Improve clamp mode in GPU blur with downsampling. by Brian Salomon · 4 years, 2 months ago
- 62a683e [svg] Prep work for filter primitive subregion by Tyler Denniston · 4 years, 2 months ago
- 1fd8ac8 Add gr_cb class to help tracking command buffer uses of GrGpuResources. by Greg Daniel · 4 years, 2 months ago
- 14a25ef Add new SkCanvas methods for Android Framework WebView queries. by Brian Salomon · 4 years, 2 months ago
- 2933907 fixed SkSL crash when performing binary operations on invalid types by Ethan Nicholas · 4 years, 2 months ago
- 86424eb Add Metal support for the `findLSB` intrinsic. by John Stiles · 4 years, 2 months ago
- 6ecee7f SkSLSlide: Fill the entire canvas with the user shader by Brian Osman · 4 years, 2 months ago
- b37a693 Revert "Reland "Reland "Revert "Initial land of SkSL DSL."""" by Ethan Nicholas · 4 years, 2 months ago
- b2d1a3b [svg] Minor cleanups by Tyler Denniston · 4 years, 2 months ago
- b2f2b81 Update buildbot repo to deploy debugger changes by Nathaniel Nifong · 4 years, 2 months ago
- 0af9e5a Add shadertoy style 'iTime' to SkSLSlide by Brian Osman · 4 years, 2 months ago
- ad0571f Add support for scalar `faceforward` intrinsic in Metal. by John Stiles · 4 years, 2 months ago
- 8ed0443 [svg] Add feFlood filter node by Tyler Denniston · 4 years, 2 months ago
- e2d34f8 Add Metal support for degrees() and radians() intrinsics. by John Stiles · 4 years, 2 months ago
- 0063a9f Clean up Metal bitcast implementation. by John Stiles · 4 years, 2 months ago
- 203ae7e Revert "Fix SkPathStroker::CheckConicLinear" by Mike Reed · 4 years, 2 months ago
- 3a7b025 [infra] Add CIPD asset for mockery. by Kevin Lubick · 4 years, 2 months ago
- f7fdf1a [canvaskit] Add API for deleting webgl ctx by Kevin Lubick · 4 years, 2 months ago
- 5284e96 Roll SwiftShader from d94a77b304f4 to 0a64a9747555 (3 revisions) by skia-autoroll · 4 years, 2 months ago
- 2d113af Roll ANGLE from 067a12f05951 to c75473c2cf88 (10 revisions) by skia-autoroll · 4 years, 2 months ago
- b0cb837 Roll Dawn from 29fd62989338 to 6bcd4aceef10 (1 revision) by skia-autoroll · 4 years, 2 months ago