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gerrit-public.fairphone.software
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platform
/
external
/
skia
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0271c5b7dba460f523611d65c5711a9cf21c7761
/
src
0271c5b
simplify verts in certain modes
by Mike Reed
· 8 years ago
6867eee
default impl of appendStages now calls shaderContext
by Mike Reed
· 8 years ago
3ea1798
Remove ImmediateFlush mode
by Robert Phillips
· 8 years ago
bc71274
Disable single channel renderability for ANGLE ES2
by Robert Phillips
· 8 years ago
67af673
Remove deprecated SkRWBuffer snapshot methods
by Florin Malita
· 8 years ago
0d93010
move load_and_inc() and LazyCtx into SkJumper_misc.h
by Mike Klein
· 8 years ago
b4dc419
Re-land "Fixed an issue with sksl variable declarations"
by Ethan Nicholas
· 8 years ago
7e910df
Implement an SkImage backed by a Android hardware buffer
by Stan Iliev
· 8 years ago
affa6a3
Revert "Fixed an issue with sksl variable declarations"
by Ethan Nicholas
· 8 years ago
370c2b3
minor refactor to SkRasterPipeline::BuildPipeline
by Mike Klein
· 8 years ago
88bd8ed
Fixed an issue with sksl variable declarations
by Ethan Nicholas
· 8 years ago
ec4400b
Avoid new for small arrays in SkBmpCodec
by Leon Scroggins III
· 8 years ago
48c9919
Expand texturability testing to cover mip-mapped textures, and fix iOS
by Brian Osman
· 8 years ago
18166ee
Omnibus: Push instantiation of GrTextures later (post TextureSampler)
by Robert Phillips
· 8 years ago
d5bee5d
add API to change max pointsize for font cache
by Mike Reed
· 8 years ago
1bfece8
Rm int flavor of GrNextPow2 in favor of uint32_t flavor
by Robert Phillips
· 8 years ago
a836267
fix premultiplied color generation in linear gradients when using fApplyAlphaAfterInterp
by Lee Salzman
· 8 years ago
5df94d5
have shaders that need seed_shader call it themselves
by Mike Klein
· 8 years ago
9b10f8f
plumb y through to SkJumper
by Mike Klein
· 8 years ago
842a560
Revert "Expand texturability testing to cover mip-mapped textures, and fix iOS"
by Brian Osman
· 8 years ago
c2b5175
Expand texturability testing to cover mip-mapped textures, and fix iOS
by Brian Osman
· 8 years ago
761d27c
update SkRasterPipeline::run() to also take y
by Mike Klein
· 8 years ago
c674e26
Revert "Expand texturability testing to cover mip-mapped textures, and fix iOS"
by Brian Osman
· 8 years ago
69270fb
Add smartptr SkRWBuffer snapshot methods
by Florin Malita
· 8 years ago
a16f6cb
Update copyOp to split-opList world
by Robert Phillips
· 8 years ago
9f6f41b
Expand texturability testing to cover mip-mapped textures, and fix iOS
by Brian Osman
· 8 years ago
48567ac
update GrOp printouts
by Robert Phillips
· 8 years ago
5cc9da6
raster pipeline sprite blitter
by Mike Klein
· 8 years ago
c6912f7
make SkColorFilter::onAppendStages() pure
by Mike Klein
· 8 years ago
fe50d96
Remove GrSurface-based surfaceContext factories from GrContextPriv
by Robert Phillips
· 8 years ago
eb0e60f
Ensure SkPictureImageFilter::onFilterImage doesn't double-convert color
by Christopher Cameron
· 8 years ago
a03d407
fix and test colorfiltershader
by Mike Reed
· 8 years ago
2f4ddf6
Update more GrOps to split-opList world
by Robert Phillips
· 8 years ago
8231033
reland: We can mask load and store with just AVX
by Mike Klein
· 8 years ago
8bf1f9f
Disable deferred proxies for M60 branch
by Robert Phillips
· 8 years ago
83223bc
Store SkPerlinNoiseShaderImpl's PaintingData inline
by Florin Malita
· 8 years ago
6799939
Blacklist sRGB MSAA on AMD (ATI) Macs
by Brian Osman
· 8 years ago
1d61635
Add support for instanced draws
by Chris Dalton
· 8 years ago
fa6d865
Do color correction of vertex colors in GPU drawVertices
by Brian Osman
· 8 years ago
25f3805
slant colorfilter away from filterSpan4f
by Mike Reed
· 8 years ago
d9fe700
fix incorrect variable not assigned error in skslc
by Ethan Nicholas
· 8 years ago
068acd5
enable geometry shader support in GrGLShaderStringBuilder
by Ethan Nicholas
· 8 years ago
5efd5ea
Update clearOp for split-OpList world (take 3)
by Robert Phillips
· 8 years ago
bef2852
remove 565 sprite blitter too
by Mike Klein
· 8 years ago
2398033
allow sprite blitter for equal color spaces
by Mike Klein
· 8 years ago
2aab802
add stages to colorfiltershader
by Mike Reed
· 8 years ago
fdd1170
Revert "Expand partial render target write pixels workaround."
by Brian Salomon
· 8 years ago
9c6645e
assume sRGB transfer function on untagged images
by Mike Klein
· 8 years ago
2fdc3d5
remove unused spanprocs (leftover from spriteblitter simplification)
by Mike Reed
· 8 years ago
bb3f562
Revert "Revert "Delete SkGaussianEdgeShader""
by Florin Malita
· 8 years ago
0cc507d
Expand partial render target write pixels workaround.
by Brian Salomon
· 8 years ago
59a8b9c
Fix outset for blurs when using ignoreXform flag on GPU
by Greg Daniel
· 8 years ago
361941e
simplify a confusing expression in SkSLSPIRVCodeGenerator
by Ethan Nicholas
· 8 years ago
1919dc4
remove sprite blitters for non-legacy targets, rely on rasterpipline
by Mike Reed
· 8 years ago
b5e4842
clean up now that min_stride == 1
by Mike Klein
· 8 years ago
7f6ad01
call compile in convert_with_pipeline()
by Mike Klein
· 8 years ago
aa28bfc
Allow GPU blur fast path for circles and rects when using ignore xform
by Greg Daniel
· 8 years ago
9d14f93
Revert "Delete SkGaussianEdgeShader"
by Florin Malita
· 8 years ago
b365cf5
Speculative fix for SkPerlinNoiseShaderImpl::asFragmentProcessor leak
by Florin Malita
· 8 years ago
84dcac3
Add aarch64 tail code.
by Herb Derby
· 8 years ago
5edba45
[Reland] Relocate shaders to own dir
by Florin Malita
· 8 years ago
64790a3
Delete SkGaussianEdgeShader
by Florin Malita
· 8 years ago
f2ae2b2
move perlinenoise2 into effects
by Mike Reed
· 8 years ago
25e9005
simplify sse41::srcover_srgb_srgb
by Mike Klein
· 8 years ago
f81c56f
Add arm tail code.
by Herb Derby
· 8 years ago
836e6c1
remove sse2::srcover_srgb_srgb
by Mike Klein
· 8 years ago
b391f12
Don't pull private headers in SkOverdrawColorFilter.h
by Florin Malita
· 8 years ago
114a3c0
Fix glDrawRangeElements
by Chris Dalton
· 8 years ago
b474e2d
bug fix in convert_with_pipeline()
by Mike Klein
· 8 years ago
bb581ce
Convert DstTexture to DstProxy (take 2)
by Robert Phillips
· 8 years ago
9bee2e5
Revise system for checking for uninstantiated proxies
by Robert Phillips
· 8 years ago
f7beee7
Hide ctors of SkShader, SkImage & SkColorSpace
by Florin Malita
· 8 years ago
5addedd
no sprite blitters support gamut conversion
by Mike Klein
· 8 years ago
1c84088
Explicitly check edge count >= 2 in non-debug build
by Yuqian Li
· 8 years ago
a132c38
Faster and more accurate blit_row_s32a_opaque for ARM
by Matteo Franchin
· 8 years ago
0b403f8
Fix two more drawVertices "bugs"
by Brian Osman
· 8 years ago
eb9f278
Delete onChooseBlitProcs() and related code
by Florin Malita
· 8 years ago
e28bbcf
avoid rebuilding pipeline w/ only tricolors
by Mike Reed
· 8 years ago
10240e3
Initialize rects in SkValidatingReadBuffer readRect & readIRect on failure
by Robert Phillips
· 8 years ago
ae0c50c
Only support SkVertices in GrDrawVerticesOp and GrRenderTargetContext
by Brian Osman
· 8 years ago
95c993c
Unexport private SkShader classes
by Florin Malita
· 8 years ago
98b7a6a
rasterpipeline:
by Mike Reed
· 8 years ago
5480a18
Add method to GrContext to purge unlocked resources.
by Derek Sollenberger
· 8 years ago
c99be25
add SK_API to SkShaderBase
by Mike Klein
· 8 years ago
fb65a9f
Revert "Update clearOp for split-OpList world (take 2)"
by Mike Klein
· 8 years ago
c020f17
Revert "Remove (now-dead) SK_LEGACY_SWEEP_GRADIENT code"
by Mike Klein
· 8 years ago
d8872be
Revert "Relocate shaders to own dir"
by Stan Iliev
· 8 years ago
5b474d3
SkPDF: assert premultiplied bitmaps are valid in debug.
by Hal Canary
· 8 years ago
b2ef4d6
force SkRasterPipeline when using complex blends
by Mike Klein
· 8 years ago
9b868f7
Remove unused PM4f blitters
by Florin Malita
· 8 years ago
e7ba8b0
Add tail handling for SSE* to SkJumper.
by Herb Derby
· 8 years ago
fabe0b2
Relocate shaders to own dir
by Florin Malita
· 8 years ago
1c21431
Revert "Clear atlas textures at creation in Chrome"
by Brian Salomon
· 8 years ago
33fa454
Fix two bugs with drawVertices on GPU
by Brian Osman
· 8 years ago
6eca90f
GrTessellator: fix for three edges becoming collinear after splitting.
by Stephen White
· 8 years ago
5062626
add srcover_rgba_8888
by Mike Klein
· 8 years ago
04d22c0
Remove (now-dead) SK_LEGACY_SWEEP_GRADIENT code
by Florin Malita
· 8 years ago
ac1e496
Workaround Mali static analysis bug
by Brian Osman
· 8 years ago
3fdd0bf
Update clearOp for split-OpList world (take 2)
by Robert Phillips
· 8 years ago
cd2f512
Initialize blit framebuffer in GL even if not doing msaa
by Greg Daniel
· 8 years ago
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