- 05e7024 Expose functionality to purge the GPU texture cache while running SampleApp. by twiz@google.com · 13 years ago
- dd52caa return -1 if we failed to find by title by mike@reedtribe.org · 13 years ago
- 6fc7cc2 Fix Windows build breakage in http://code.google.com/p/skia/source/detail?r=2925 by epoger@google.com · 13 years ago
- 6f6e8c3 RETURN key now records default slide for startup by mike@reedtribe.org · 13 years ago
- 4d4f281 Fix int->float conversion warning in VS2010 by bsalomon@google.com · 13 years ago
- e23f194 install drawfilter for the picture playback as well by reed@google.com · 13 years ago
- 6f37951 Make all pixel ops go thru ctx so we can correctly flush. Unify two texture upload code paths. by bsalomon@google.com · 13 years ago
- f03bb56 land http://codereview.appspot.com/5244058/ - add matrix to SkView by reed@google.com · 13 years ago
- f74ad8c Removes warnings generated by gcc and clang. by tomhudson@google.com · 13 years ago
- 073c907 use new PurgeFontCache() api by reed@google.com · 13 years ago
- 56c6977 Update files to use SK_BUILD_FOR_ANDROID. by djsollen@google.com · 13 years ago
- 2072db8 post event to ourself to update the title after our constructor by reed@google.com · 13 years ago
- c436499 [GPU] Add explicit byte order and PM vs. UPM 8888 configs by bsalomon@google.com · 13 years ago
- 6ff8255 Add support for building Android SampleApp. by djsollen@google.com · 13 years ago
- e269f21 Recommit r2611 with fix for gm by bsalomon@google.com · 13 years ago
- b87d2b5 Revert r2611 until windows gm can be debugged by bsalomon@google.com · 13 years ago
- 6d9adae Add replacement APIs for createPlatformSurface: createPlatformTexture and createPlatformRenderTarget by bsalomon@google.com · 13 years ago
- 8301de1 Remove SK_OVERRIDE from func defn by bsalomon@google.com · 13 years ago
- 48dd1a2 Import all GMs as Samples. by bsalomon@google.com · 13 years ago
- 7491372 Add NULL GL context implementation. Use in bench (-nullgl) and SampleApp (backspace key) by bsalomon@google.com · 13 years ago
- 820e80a Fix some warnings on VS2010 Review URL: http://codereview.appspot.com/5312051/ by bsalomon@google.com · 13 years ago
- 045e62d enable soft clipping (yikes) by reed@google.com · 13 years ago
- 6fb736f Simplify specification of default interface by bsalomon@google.com · 13 years ago
- e8f0910 Add 'K' to SampleApp to trigger animated perspective rendering by bsalomon@google.com · 13 years ago
- 0b77d68 Make GrGLInterface a per-GrContext refcounted object rather than a global by bsalomon@google.com · 13 years ago
- 583a1e3 Fixed r2125. Identical change but also moves GrTesselatedPathRenderer.h to src dir. by bsalomon@google.com · 13 years ago
- b4f4c02 Revert "Make GrDrawTarget.h and GrPathRenderer.h be private headers" by vandebo@chromium.org · 13 years ago
- 8b4a64d Make GrDrawTarget.h and GrPathRenderer.h be private headers by bsalomon@google.com · 13 years ago
- ef7bdfa Added Debugger to Sample App, off by default by yangsu@google.com · 13 years ago
- f121b05 Removed networking dependencies from SampleApp, Pipe now off by default by yangsu@google.com · 13 years ago
- db03eaa Added transitions and net pipe to SampleApp, updated gyp files by yangsu@google.com · 13 years ago
- 87fac4a retool SkEvent to own its target ID or target proc by reed@google.com · 13 years ago
- 921091f Set up global options for SampleApp and now allows SampleApp to request menu items from the slides by yangsu@google.com · 13 years ago
- 5bfc217 cleanup GrGLTexture / GrGLRenderTarget cons. Make GrRenderTarget aware of its msaa sample count. by bsalomon@google.com · 13 years ago
- ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 13 years ago
- 8422311 Remove some cruft from SampleApp.cpp by bsalomon@google.com · 13 years ago
- 098e96d Add DeviceManager to SampleWindow by bsalomon@google.com · 13 years ago
- 6757a1a Be sure to call context->flush() before we swapbuffers, otherwise we might miss by mike@reedtribe.org · 13 years ago
- 840e9f3 make sure size change posts at sample app startup. by bsalomon@google.com · 13 years ago
- a03c979 fix typo: by reed@google.com · 13 years ago
- 29038ed always use grcontext to get the bits to the screen by reed@google.com · 13 years ago
- 57c8d83 revert prev hack around make3DReady by reed@google.com · 13 years ago
- c157531 force grcontext to be created at startup by reed@google.com · 13 years ago
- 3cec4d7 check-point for testing drawBitmap [raster,gpu] -> [raster,gpu] by reed@google.com · 13 years ago
- 78b8253 Parse SampleApp command line for a test name. If an argument is passed to by senorblanco@chromium.org · 13 years ago
- ae8a2e5 Modified the iOS pdf data code to use steam.copytoData() by yangsu@google.com · 13 years ago
- 8a85d0c replace detach/getStream apis on dynamicwstream with SkData by reed@google.com · 13 years ago
- 501775e Added helper methods for changing samples, getting sample titles, and extracting pdf Data by yangsu@google.com · 13 years ago
- d3aed39 Unify handleTouch and handleClick in SampleApp. by Scroggo · 13 years ago
- 62b65b0 SampleApp fixes. by Scroggo · 13 years ago
- 8ac0d54 Add a way to save to PDF in SampleApp on Android and elsewhere. by Scroggo · 13 years ago
- b4490c7 Minor fixes for SampleApp. by Scroggo · 13 years ago
- a54e2f6 Use SkTouchGesture to handle pinch events in Android SampleApp. by Scroggo · 13 years ago
- af951c9 make SkDevice constructors explicit between offscreen and on/direct by reed@google.com · 13 years ago
- 3e7ff9f Better fix for changing the viewport in sample app. by Scroggo · 13 years ago
- 716a038 Fix the mac build of the SampleApp. by Scroggo · 13 years ago
- 2c8208f Improvements to the SampleApp (primarily Android). by Scroggo · 13 years ago
- e32b583 Updates to the Android SampleApp by djsollen@google.com · 13 years ago
- aed68d9 Make linux sample app work on my laptop. Reviewed at http://codereview.appspot.com/4568050/ by Scroggo · 13 years ago
- 1f39421 Added code to enable the pipe module to record to a file by yangsu@google.com · 13 years ago
- 81e3d7f update to SampleView by reed@google.com · 13 years ago
- bbb203c Remove unnecessary call to unlock. by Scroggo · 13 years ago
- 3272ba8 Show fatbits mode in openGL. http://codereview.appspot.com/4515141/ by Scroggo · 13 years ago
- dde0956 add cross-process option to gpipe add unittests for reader32 and writer32 by reed@google.com · 13 years ago
- bad8c87 show consistent timings between debug and release by reed@google.com · 13 years ago
- b36334d lockPixels before looking at them in Zoomer by reed@google.com · 13 years ago
- 09e3baa add 'h' to tri-toggle font hinting by reed@google.com · 13 years ago
- 66f22fd fix uninitialized var by reed@google.com · 13 years ago
- 176753a add 'n' to tri-toggle bitmap-filter (LERP) on/off/neutral by reed@google.com · 13 years ago
- a6ff4dc add 'p' to toggle on/off testing the pipe by reed@google.com · 13 years ago
- 0faac1e remove some dead code in pipes by reed@google.com · 13 years ago
- 4aebe4f disable experimental TEST_GPIPE by reed@google.com · 13 years ago
- 961ddb0 update to SampleView by reed@google.com · 13 years ago
- 64e3eb2 update pipe test by reed@google.com · 13 years ago
- 05ef510 Remove GrContext.h dependence on GrGpu.h by bsalomon@google.com · 13 years ago
- 68f456d fix compile by reed@google.com · 13 years ago
- 2f3dc9d add typefacecache speedup lcd blits clean up some samples by reed@google.com · 13 years ago
- 17d7aec move end-timer for FPS to afterChildren, so we will have flushed opengl by reed@google.com · 13 years ago
- f218339 migrate some samples over to SampleView, for FPS measurements by reed@google.com · 13 years ago
- 2eb5952 add 'f' toggle to trigger timer for sample. Must subclass SampleView instead by mike@reedtribe.org · 13 years ago
- 261b8e2 fix warnings by reed@google.com · 13 years ago
- 3ce59dc fix drawfilter to match new api enlarge default 'z' fatbits view by mike@reedtribe.org · 13 years ago
- 6dcf499 Fix dangling ptr when GrRenderTarget outlives its GrTexture representation by bsalomon@google.com · 13 years ago
- 669fdc4 Adds read pixels to GrTexture and GrRenderTarget by bsalomon@google.com · 13 years ago
- 569e043 add toggle keys: by reed@google.com · 13 years ago
- 8fe7247 Add GrResource base class for ibs, texs, vbs, etc. by bsalomon@google.com · 13 years ago
- 11f0b51 Fix ref leak on GrGpu. by bsalomon@google.com · 13 years ago
- 0f185c2 Move zoomer into SampleApp by Scroggo · 13 years ago
- 08526c0 Add a 'fatbits' mode to unix sample app. by scroggo · 13 years ago
- dd0cd34 allow window-subclass to handle dispatching click events (for resize) by mike@reedtribe.org · 13 years ago
- 52f57e1 add fling by reed@google.com · 13 years ago
- 06c3b6b by twiz@google.com · 13 years ago
- f0b5f68 add tristate toggle 'l' for lcd text drawing by reed@google.com · 13 years ago
- 5ba2d5b Fix warnings of SkScalar -> int conversions, by using SkScalarRound() by reed@google.com · 13 years ago
- 498a623 Remove offscreen GL support from SampleApp and SkOSWindow. This never worked anywhere but Mac and it doesn't work there anymore. by bsalomon@google.com · 13 years ago
- fb56a9e add 'c' command, which toggles a semi-complex clip (the pink is what has been by reed@google.com · 14 years ago
- 5782d71 Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context. by bsalomon@google.com · 14 years ago
- 2e7b43d Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget. by bsalomon@google.com · 14 years ago
- 2fbc7fa Make SampleApp build on Win32 (still requires glew, this needs to be fixed) by bsalomon@google.com · 14 years ago
- ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 14 years ago