- d6bf374 Graphite: Improve DM/Graphite connection by Robert Phillips · 3 years, 1 month ago
- 8426165 Reland "Add new GrSurfaceInfo class and related backend structs." by Greg Daniel · 3 years, 2 months ago
- 2f7ee02 Revert "Add new GrSurfaceInfo class and related backend structs." by Jim Van Verth · 3 years, 2 months ago
- 6aac119 Add new GrSurfaceInfo class and related backend structs. by Greg Daniel · 3 years, 2 months ago
- 14cc21f [sk] Update asset download references to use SK by Eric Boren · 3 years, 2 months ago
- e783065 Update bloaty treemap to work on Python < 3.9. by John Stiles · 3 years, 2 months ago
- 2e4dc86 Fix skottie2movie gpu async crash by Florin Malita · 3 years, 2 months ago
- ecc5555 Only terminate egl display once by Michael Ludwig · 3 years, 2 months ago
- cbfa34a Convert internal SkSL to use .eval() by Brian Osman · 3 years, 2 months ago
- 46d7bd5 Move more Ops to skgpu::v1 namespace (take 2) by Robert Phillips · 3 years, 2 months ago
- 2af13c1 Reland "Fix compilation w/ "skia_enable_svg = false" (take 2)" by Robert Phillips · 3 years, 2 months ago
- 5fe828a Revert "Move more Ops to skgpu::v1 namespace" by Robert Phillips · 3 years, 2 months ago
- f3158ab Move more Ops to skgpu::v1 namespace by Robert Phillips · 3 years, 2 months ago
- 44b7568 Revert "Fix compilation w/ "skia_enable_svg = false" (take 2)" by Robert Phillips · 3 years, 2 months ago
- 30a6b10 Fix compilation w/ "skia_enable_svg = false" (take 2) by Robert Phillips · 3 years, 2 months ago
- 31f7631 Move GrAtlasTextOp to skgpu::v1 namespace by Robert Phillips · 3 years, 2 months ago
- 2145390 Move GrTextureOp to skgpu::v1 namespace by Robert Phillips · 3 years, 2 months ago
- 99ddd2a Remove (unused) geometry shader support by Brian Osman · 3 years, 2 months ago
- 2a26c50 Store the correct number of samples in GrProgramInfo by Chris Dalton · 3 years, 2 months ago
- f611404 [canvaskit] Remove the need for users to keep track of contexts. by Kevin Lubick · 3 years, 2 months ago
- 24d622d Move the GrTessellationPathRenderer into the skgpu::v1 namespace by Robert Phillips · 3 years, 3 months ago
- 1e16937 Add more flexibility to GrVkRT to support DMSAA. by Greg Daniel · 3 years, 2 months ago
- 293497e Convert internal sample() calls to shade/filter/blend by Brian Osman · 3 years, 2 months ago
- 9f1e06a Reland "Add sRGB 8888 colortype" by Brian Osman · 3 years, 3 months ago
- 405eb7b Revert "Add sRGB 8888 colortype" by Brian Osman · 3 years, 2 months ago
- 0f7c10e Add sRGB 8888 colortype by Brian Osman · 3 years, 3 months ago
- e453fa0 Move some v1-only gpu/tessellate files to gpu/ops by Robert Phillips · 3 years, 3 months ago
- 43e70f1 Move 2 path renderers to skgpu::v1 namespace by Robert Phillips · 3 years, 3 months ago
- 832f3fb Move GrTessellationPathFlags to their own header (GrTessTypes.h) by Robert Phillips · 3 years, 3 months ago
- fcb5023 Remove old color space configs from tools by Brian Osman · 3 years, 3 months ago
- 4498aa8 Fix rewrite_includes to work in both Python 2 and 3. by John Stiles · 3 years, 3 months ago
- 9ded59b Revert "Update rewrite_includes.py for python3" by Brian Osman · 3 years, 3 months ago
- bd40fb5 Update rewrite_includes.py for python3 by Brian Osman · 3 years, 3 months ago
- 13c9f66 Fix additional cases of variable shadowing. by John Stiles · 3 years, 3 months ago
- 0e9d34d Reland "Remove GrBackendFormat's textureType use from isFormatTexturable call." by Greg Daniel · 3 years, 3 months ago
- 364ea35 Make remaining GrOp derived classes be skgpu::v1 only by Robert Phillips · 3 years, 3 months ago
- d90777a Revert "Remove GrBackendFormat's textureType use from isFormatTexturable call." by Greg Daniel · 3 years, 3 months ago
- 832c817 Remove GrBackendFormat's textureType use from isFormatTexturable call. by Greg Daniel · 3 years, 3 months ago
- 06273bc Prepare headers for making all ops V1-only by Robert Phillips · 3 years, 3 months ago
- f4e176b Update Skia's internal vulkan headers to 1.2. by Greg Daniel · 3 years, 3 months ago
- 4895946 Move ProgramImpl definitions into Processor subclass headers. by Brian Salomon · 3 years, 3 months ago
- bab2d11 Improve consistency of GP::ProgramImpl subclasses by Brian Salomon · 3 years, 3 months ago
- 488654b Fix cases of variable shadowing in /tools/. by John Stiles · 3 years, 3 months ago
- 160cd4b Fix leaks in skdiff by Ben Wagner · 3 years, 3 months ago
- 53eaa64 Rename GrSurfaceContext -> skgpu::SurfaceContext by Robert Phillips · 3 years, 3 months ago
- 68556bc Move canvas helper structs to header by Brian Osman · 3 years, 3 months ago
- f95940b Rename GrGLSLGeometryProcessor to GrGeometryProcessor::ProgramImpl by Brian Salomon · 3 years, 3 months ago
- 49914e5 Avoid unnecessary setting of display params in Viewer by Michael Ludwig · 3 years, 3 months ago
- 13b2873 Remove GLSL from name of functions that builds GrProcessor keys. by Brian Salomon · 3 years, 3 months ago
- a0438e6 Remove SK_SUPPORT_DEPRECATED_CLIPOPS and expanding clip op defs by Michael Ludwig · 3 years, 3 months ago
- 54fd96b Fix Wunused-but-set-variable warnings by Brian Salomon · 3 years, 3 months ago
- a3f996c Fix skia_use_gl = false build by Ben Wagner · 3 years, 3 months ago
- 2f6e2f8 Use SkClipOp::kFoo instead of kFoo_SkClipOp from SkClipOpPriv by Michael Ludwig · 3 years, 3 months ago
- caa760e Fix -Wdeprecated-copy warnings by Brian Salomon · 3 years, 3 months ago
- a3f206e Non-substantive changes for making v1::SurfaceDrawContext V1-only by Robert Phillips · 3 years, 3 months ago
- 33bf2b5 Pipe all SDC creation through the recording context by Robert Phillips · 3 years, 3 months ago
- 126788e Simplify GetRuntimeBlendForBlendMode. by John Stiles · 3 years, 3 months ago
- 8adb625 Revert "SkCanvas: switch from SkDeque to std::deque" by Brian Osman · 3 years, 3 months ago
- cc9d20f SkCanvas: switch from SkDeque to std::deque by Brian Osman · 3 years, 3 months ago
- 94df5d6 Add skia_motionmarksuites_desktop.py by Ravi Mistry · 3 years, 3 months ago
- 109f54d Correct a typo in build_workaround_header.py by Chisoon Jeong · 3 years, 3 months ago
- 4dca831 Rename GrSurfaceDrawContext to skgpu::v1::SurfaceDrawContext by Robert Phillips · 3 years, 3 months ago
- 294d687 Avoid OveridePaintFilterCanvas in Viewer when possible by Robert Phillips · 3 years, 3 months ago
- c317600 Lift the tessellation atlas into its own path renderer by Chris Dalton · 3 years, 4 months ago
- cfd204a Rename/simplify SkCanvas::resetClip() and make recordable by Michael Ludwig · 3 years, 4 months ago
- cc6e50f Prevent CircleOp from being tested with MSAA by Robert Phillips · 3 years, 4 months ago
- 8854829 Reland "Prefer the NV_framebuffer_blit extension over ANGLE" by Chris Dalton · 3 years, 4 months ago
- e3f2a63 Revert "Prefer the NV_framebuffer_blit extension over ANGLE" by Chris Dalton · 3 years, 4 months ago
- 202ce88 Prefer the NV_framebuffer_blit extension over ANGLE by Chris Dalton · 3 years, 4 months ago
- f57f12d Fix symbol escaping in bloaty_treemap by Brian Osman · 3 years, 4 months ago
- 08d206b Print out picture version even if its unsupported by Mike Reed · 3 years, 4 months ago
- 4043111 Purge 2020 picture versions by Mike Reed · 3 years, 4 months ago
- fe49b2c Run dmsaa on ANGLE es2 bots by Chris Dalton · 3 years, 4 months ago
- 3c1c4c0 Standardize strings and other cleanup in bloaty_treemap.py by Brian Osman · 3 years, 4 months ago
- 7c79a87 Run dmsaa on ANGLE es3 bots by Chris Dalton · 3 years, 4 months ago
- c82ab08 Stop using filterquality by Mike Reed · 3 years, 4 months ago
- 9671d0a Add checkbox to Viewer to force-enable Runtime Blends. by John Stiles · 3 years, 4 months ago
- 060dd70 Add bloaty_treemap.py, for visualizing bloaty data by Brian Osman · 3 years, 4 months ago
- b5ac66c Add utility function GetRuntimeBlendForBlendMode for testing. by John Stiles · 3 years, 4 months ago
- 6aaf00f Add a "usesMSAASurface" arg to GrMeshDrawOp::onCreateProgramInfo by Chris Dalton · 3 years, 4 months ago
- 475c975 Move the DMSAA surface flag into the public API by Chris Dalton · 3 years, 4 months ago
- a92913e Make GrAuditTrail V1-only by Robert Phillips · 3 years, 4 months ago
- 5e1aa8b Misc skgpu cleanup by Robert Phillips · 3 years, 4 months ago
- cce0b60 More (no more) getBlendMode cleanup by Mike Reed · 3 years, 4 months ago
- 72354b0 Move more gms and tests into the V1-only pile by Robert Phillips · 3 years, 4 months ago
- 7a0541e Run cmdbuffer_es2_dmsaa on the bots by Chris Dalton · 3 years, 4 months ago
- 8c26479 Remove large swaths of code related to .fp files by Brian Osman · 3 years, 4 months ago
- 90f4e9f Hide getBlendMode() by Mike Reed · 3 years, 4 months ago
- 7cef678 Change architecture #defines to be SK_GPU_V1 and SK_GPU_V2 by Robert Phillips · 3 years, 4 months ago
- 1a82a4e Remove GrResourceProvider.h from all other header files by Robert Phillips · 3 years, 4 months ago
- 2d1b716 [fiddle] Update named fiddles by Kevin Lubick · 3 years, 4 months ago
- 36a5dff Revert "Clear the tile backend textures when drawing DDLs" by Robert Phillips · 3 years, 4 months ago
- 0734c62 Clear the tile backend textures when drawing DDLs by Robert Phillips · 3 years, 4 months ago
- 2f5466e Initialize fBackend in Window_unix by Brian Osman · 3 years, 4 months ago
- 661abd0 Reland "Use GL_ANGLE_instanced_arrays" by Chris Dalton · 3 years, 4 months ago
- e0f4de6 Add a cmdbuffer_es3 config by Chris Dalton · 3 years, 4 months ago
- 0407283 Revert "Use GL_ANGLE_instanced_arrays" by Chris Dalton · 3 years, 4 months ago
- 8fd0ccf [skottie] Update lotties_with_assets to include all lotties from lottie-samples by Kevin Lubick · 3 years, 4 months ago
- bd71936 [canvaskit] Document perf-canvaskit-puppeteer by Kevin Lubick · 3 years, 4 months ago
- 76b80ec Use GL_ANGLE_instanced_arrays by Chris Dalton · 3 years, 4 months ago