1. 066f411 Remove GrConvexPolyEffect::Make() that takes SkRect, use GrAARectEffect. by Brian Salomon · 3 years, 9 months ago
  2. cc35b06 Revert "Fix issues with insetting and outsetting quads." by Brian Salomon · 3 years, 9 months ago
  3. 4a281dc Fix issues with insetting and outsetting quads. by Brian Salomon · 3 years, 9 months ago
  4. 2478c70 Use current variation position in cloning typeface. by Ben Wagner · 3 years, 9 months ago
  5. 691a794 Support COLRv1 color fonts by Dominik Röttsches · 3 years, 9 months ago
  6. 570506d Added DSL FP codeAppend function. by Ethan Nicholas · 3 years, 9 months ago
  7. ec04e06 Drop AA on quads that are extremely thin before AA insetting/outsetting. by Brian Salomon · 3 years, 9 months ago
  8. 1d62221 Hide (unused) SkDrawLooper by Mike Reed · 3 years, 9 months ago
  9. 84d884a Revert "Revert "Reland "Add particle GMs""" by Brian Osman · 3 years, 9 months ago
  10. 29e521c Revert "Initial support for DSL FPs" by Greg Daniel · 3 years, 9 months ago
  11. c48a23d Initial support for DSL FPs by Ethan Nicholas · 3 years, 9 months ago
  12. ad8ce4d Revert "Reland "Add particle GMs"" by Brian Osman · 3 years, 9 months ago
  13. cdd852b Reland "Add particle GMs" by Brian Osman · 3 years, 9 months ago
  14. 3b01242 Revert "Add particle GMs" by Mike Reed · 3 years, 9 months ago
  15. f3274e0 Add particle GMs by Brian Osman · 3 years, 9 months ago
  16. ebb37e7 Rewrite GrPathTessellateOp as GrPathInnerTriangulateOp by Chris Dalton · 3 years, 9 months ago
  17. 568f0ae drawBitmap is deprecated by Mike Reed · 3 years, 10 months ago
  18. fa582c8 drawBitmap is deprecated by Mike Reed · 3 years, 10 months ago
  19. 04aef10 Add SkRuntimeEffect::makeImage() by Brian Salomon · 3 years, 10 months ago
  20. 94e6791 Add new lazytiling GM and update GrTextureEffect by Robert Phillips · 3 years, 10 months ago
  21. 6d717d4 GrQuadUtils: Handle degenerate persp quads where edges intersect outside quad by Brian Salomon · 3 years, 10 months ago
  22. 7656c4b Fix DrawEdgeAAQuad degenerate issue where 3D points don't correctly project to 2D points. by Brian Salomon · 3 years, 10 months ago
  23. 627c002 support generalized HLG by Mike Klein · 3 years, 10 months ago
  24. ce61300 Add rsx_blob_shader GM by Florin Malita · 3 years, 11 months ago
  25. 1c86b63 Improve clamp mode in GPU blur with downsampling. by Brian Salomon · 4 years ago
  26. 07bc9a2 GPU clear values: just 4 floats by Brian Salomon · 4 years ago
  27. 8f46ecc Remove two YUV effect GMs: yuv_to_rgb_effect and yuv_nv12_to_rgb_effect. by Brian Salomon · 4 years ago
  28. 7d1153f Handle EXIF orientation in SkAnimatedImage by Leon Scroggins · 4 years ago
  29. 3a004df GM to test (almost) all SkSL Angle/Trigonometric intrinsics by Brian Osman · 4 years ago
  30. e3afdd5 Avoid infinite inverse inner-radii in eliiptical rrect op by Brian Osman · 4 years ago
  31. 417f3a5 Apply correct matrix to correct points in GrDashOp by Michael Ludwig · 4 years, 3 months ago
  32. 43d8d23 Don't over simplify near-colinear vertices by Michael Ludwig · 4 years, 3 months ago
  33. e88320b Update how sample(matrix) calls are invoked in SkSL by Michael Ludwig · 4 years, 5 months ago
  34. de98023 Add a test for wide butt caps by Chris Dalton · 4 years, 5 months ago
  35. de2bca2 Add new GM to exercise Vulkan YCbCr images by Robert Phillips · 4 years, 5 months ago
  36. eed56f0 Update GrFragmentProcessor::SwizzleOutput to use a child FP. by John Stiles · 4 years, 5 months ago
  37. 64aa513 Remove SkAtlasTextTarget by Herb Derby · 4 years, 5 months ago
  38. 1adcac5 Remove transform_scanline from SkWebpEncoder by Leon Scroggins III · 4 years, 5 months ago
  39. b0210d2 Revert "Revert "custom typeface"" by Mike Reed · 4 years, 6 months ago
  40. c66cd98 Reland "Revert "custom typeface"" by Brian Osman · 4 years, 6 months ago
  41. 61642b3 Revert "Revert "custom typeface"" by Mike Reed · 4 years, 6 months ago
  42. 0066ade Revert "custom typeface" by Mike Reed · 4 years, 6 months ago
  43. 3a79f33 custom typeface by Mike Reed · 4 years, 6 months ago
  44. 702c5a3 Start on GM to directly test SkGpuBlurUtils by Brian Salomon · 4 years, 6 months ago
  45. 438775b Reland "fix crbug 1073670" by Herb Derby · 4 years, 7 months ago
  46. ade3f4c Revert "fix crbug 1073670" by Joe Gregorio · 4 years, 7 months ago
  47. 553deb6 fix crbug 1073670 by Herb Derby · 4 years, 7 months ago
  48. 5843012 Add sample(child, matrix) to SkSL. by Ethan Nicholas · 4 years, 7 months ago
  49. c88ca32 Remove gamma GM by Brian Osman · 4 years, 7 months ago
  50. 96f6401 harmonize rewrite-includes and gn-format checks by Mike Klein · 4 years, 7 months ago
  51. 717d386 Remove more remnants of SkVertices bone support by Brian Osman · 4 years, 7 months ago
  52. 853c15c remove unused SkLightingShader by Mike Reed · 4 years, 7 months ago
  53. 45f94f8 Reland: Initial checkin of GM verifier framework by Tyler Denniston · 4 years, 9 months ago
  54. 14d64af Revert "Initial checkin of GM verifier framework" by Tyler Denniston · 4 years, 9 months ago
  55. 7e36f00 Initial checkin of GM verifier framework by Tyler Denniston · 4 years, 9 months ago
  56. d095b9f Fix SW decompression of BC1 and add a GM to check it (take 2). by Robert Phillips · 4 years, 9 months ago
  57. ab5da1f Revert "Fix SW decompression of BC1 and add a GM to check it." by Robert Phillips · 4 years, 9 months ago
  58. 4238751 Fix SW decompression of BC1 and add a GM to check it. by Robert Phillips · 4 years, 9 months ago
  59. d4f6831 Add SW decode of ETC1 and a GM by Robert Phillips · 4 years, 9 months ago
  60. f033404 Improvements to texture_domain GMs by Brian Salomon · 4 years, 9 months ago
  61. d352529 incorporate r,g,b,a into shaderHash by Mike Klein · 4 years, 9 months ago
  62. 87211cd Add GM for crbug:10141204 by Michael Ludwig · 4 years, 10 months ago
  63. 08f1a25 Add GM reproducing perspective failures by Michael Ludwig · 4 years, 10 months ago
  64. ac90802 Update compressed texturing GM by Robert Phillips · 4 years, 10 months ago
  65. a3a704a Override didTranslate, and add virtual for didScale by Mike Reed · 4 years, 10 months ago
  66. 6f48542 remove cruft bools from canvas by Mike Reed · 4 years, 10 months ago
  67. d5caeb8 Improve handling of anisotropic scaling for stroked rects by Robert Phillips · 4 years, 10 months ago
  68. 7cfcc1e add Brian's fiddle as gm/bicubic by Mike Klein · 4 years, 10 months ago
  69. 91e0d75 rm gm/skvm.cpp by Mike Klein · 4 years, 10 months ago
  70. 5a2f962 Add back door support for GLSL tessellation shaders by Chris Dalton · 4 years, 10 months ago
  71. a6069a1 Support clipRegion on GPU backend by Brian Salomon · 5 years ago
  72. 8a99a41 Fix for 420/422 chroma subsampling of odd dimension images when by Brian Salomon · 5 years ago
  73. 24cbdab SKQP Build for Fuchsia SDK by John Rosasco · 5 years ago
  74. 2319b80 remove unused (by clients) SkMultiPictureDraw by Mike Reed · 5 years ago
  75. c75bc03 Clamp RGB outputs of GrYUVtoRGBEffect. by Brian Salomon · 5 years ago
  76. 23e856f add GM for exercising interesting paths in SkVMBlitter by Mike Klein · 5 years ago
  77. c096654 ccpr: Don't assign inverse fill types to fan tessellations by Chris Dalton · 5 years ago
  78. 2e29ab5 added support for user-defined functions to GrSKSLFP by Brian Osman · 5 years ago
  79. 0a1e9ef Don't use AA convex path renderer if direction can't be determined by Michael Ludwig · 5 years ago
  80. d4efe68 SkSL sample() now permits specification of coordinates by Ethan Nicholas · 5 years ago
  81. 2c59659 Make GrRectBlurEffect be analytical rather than use a texture LUT. by Brian Salomon · 5 years ago
  82. f815301 add GM for skbug.com/9331 by Mike Klein · 5 years ago
  83. 639fce9 Revert "add a stub for running fiddles as GMs" by Mike Klein · 5 years ago
  84. adfc22d add a stub for running fiddles as GMs by Mike Klein · 5 years ago
  85. 9dc0b9e remove code now that loopers are dead (w.r.t. canvas and paint) by Mike Reed · 5 years ago
  86. 07931aa Rename labrynth.cpp -> labyrinth.cpp by Chris Dalton · 5 years ago
  87. db5210f Add a gm for the labyrinth bug by Chris Dalton · 5 years ago
  88. bae6169 Revert "Revert "reimpl parts of arctTo using doubles to handle shallow angles"" by Mike Reed · 5 years ago
  89. bc525d6 Revert "reimpl parts of arctTo using doubles to handle shallow angles" by Florin Malita · 5 years ago
  90. 1ec1704 reimpl parts of arctTo using doubles to handle shallow angles by Mike Reed · 5 years ago
  91. 3fd3cc9 runtime shaders by Mike Reed · 5 years ago
  92. 0c72ed3 GrTessellator: fix for even/odd fill type and path holes. by Stephen White · 5 years ago
  93. 2b4dcd3 Remove duplicate simple samples, make one a gm. by Ben Wagner · 5 years ago
  94. 5b5403e ccpr: Preserve fill rules for cached paths by Chris Dalton · 5 years ago
  95. c4dbc37 GrTessellator: improved straight skeleton implementation. by Stephen White · 5 years ago
  96. 201700f Initial version of rescaling async readback API by Brian Salomon · 5 years ago
  97. 2561aa1 Revert "Large circle clipping gm." by Brian Salomon · 5 years ago
  98. 360dc59 Large circle clipping gm. by Brian Salomon · 5 years ago
  99. 7d2ad0f Fix local matrix for crop rects in backdrop image filters by Michael Ludwig · 6 years ago
  100. ac55784 Tests: re-sort gni, file name convention by Hal Canary · 6 years ago