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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
0694ea7f6a16e946972b9c625f434e80eb42bb5f
/
src
/
gpu
/
GrAllocator.h
1acc3d7
Replace uses of GR_DEBUGCODE by SkDEBUGCODE.
by commit-bot@chromium.org
· 11 years ago
f6de475
Replace uses of GrAssert by SkASSERT.
by tfarina@chromium.org
· 11 years ago
d6176b0
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)
by rmistry@google.com
· 12 years ago
c377baf
Add placement new macros to SkPostConfig, call SkNEW* from Ganesh.
by tomhudson@google.com
· 12 years ago
168e634
Infrastructure for new Ganesh shader pipeline: base classes for GPU
by tomhudson@google.com
· 12 years ago
13788bf
Fix leak, reset not called in ~GrTAllocator
by bsalomon@google.com
· 13 years ago
ffa11bb
Move a bunch of headers from include/gpu to src/gpu. Delete some unused files.
by bsalomon@google.com
· 13 years ago
[Renamed from include/gpu/GrAllocator.h]
d38f137
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
by bsalomon@google.com
· 13 years ago
[Renamed from gpu/include/GrAllocator.h]
4b90c62
Add GrSTAllocator subclass, hide cons in GrTAllocator that takes ptr
by bsalomon@google.com
· 13 years ago
9266901
Add SkSTArray, hide stack storage cons in SkTArray, unify SkTArray init logic
by bsalomon@google.com
· 13 years ago
4fa6694
Resubmit 2289 with fix for glsl version
by bsalomon@google.com
· 13 years ago
1fac5ca
Revert 2289. GLSL version detection not robust enough. May think we don't have GLSL 1.50 support based on OpenGL version. We have to look at the available extensions, not just GL version.
by bsalomon@google.com
· 13 years ago
98874cd
[GPU] Use new Var type for inputs/outputs of FS and VS
by bsalomon@google.com
· 13 years ago
49313f6
GrTArray->SkTArray & docs
by bsalomon@google.com
· 13 years ago
ec3ed6a
Automatic update of all copyright notices to reflect new license terms.
by epoger@google.com
· 13 years ago
6a77cc5
Fix warnings.
by bsalomon@google.com
· 13 years ago
a55847b
Fix alignment issues with stack allocated memory allocated as bytes but used to hold other types.
by bsalomon@google.com
· 13 years ago
ac10a2d
add gpu backend (not hooked up yet)
by reed@google.com
· 14 years ago