- 078e8fa Revert "Make FP optimizations helpers use SkAlphaType not GrColorType" by Brian Salomon · 4 years, 10 months ago
- 7a538b1 Make FP optimizations helpers use SkAlphaType not GrColorType by Brian Salomon · 4 years, 10 months ago
- e837e61 Respect the max indexBuffer limits in the bulk texture draw API (take 2) by Robert Phillips · 4 years, 10 months ago
- 438d986 Respect max index buffer sizes in GrFillRectOp::MakeSet by Robert Phillips · 4 years, 10 months ago
- ae01f62 Revert "Respect the max indexBuffer limits in the bulk texture draw API" by Robert Phillips · 4 years, 10 months ago
- dd947ce Respect the max indexBuffer limits in the bulk texture draw API by Robert Phillips · 4 years, 10 months ago
- 524e28b Use GrSurfaceProxyView for dst proxies. by Greg Daniel · 4 years, 10 months ago
- 549325c Have GrTextureOp use GrSurfaceProxyViews instead of just proxys. by Greg Daniel · 4 years, 10 months ago
- 901b98e Add SurfaceProxyView support to Surface/TextureContext. by Greg Daniel · 4 years, 11 months ago
- a83de58 Add GrSurfaceProxyView and add support for it on GrRenderTargetContext. by Greg Daniel · 4 years, 11 months ago
- c594e62 Plumb GrColorType through all ops/processors that sample textures. by Greg Daniel · 4 years, 11 months ago
- 858cf23 Call setNeedsStencil() when clearing stencil by Chris Dalton · 4 years, 11 months ago
- 9241a6d Reland "Reland "SkSurface asynchronous read APIs allow client to extend pixel lifetime"" by Brian Salomon · 5 years ago
- cb55010 Revert "Reland "SkSurface asynchronous read APIs allow client to extend pixel lifetime"" by Ravi Mistry · 5 years ago
- 6fc04f8 Reland "SkSurface asynchronous read APIs allow client to extend pixel lifetime" by Brian Salomon · 5 years ago
- 9c21978 Revert "SkSurface asynchronous read APIs allow client to extend pixel lifetime" by Brian Salomon · 5 years ago
- ce240cc SkSurface asynchronous read APIs allow client to extend pixel lifetime by Brian Salomon · 5 years ago
- 0493fbd Use GrResourceProvider::MakeApprox for mask filter proxy sizes by Chris Dalton · 5 years ago
- b618b77 Revert "Use a "decal" domain for filterMaskGPU" by Chris Dalton · 5 years ago
- a37ea92 Use a "decal" domain for filterMaskGPU by Chris Dalton · 5 years ago
- c4b4735 Don't pass around renderTargetContexts from onFlush callbacks by Chris Dalton · 5 years ago
- f41b2bd Reland "Merge GrOpList and GrRTOpList and rename to GrOpsTask." by Greg Daniel · 5 years ago
- f21bf9e Revert "Merge GrOpList and GrRTOpList and rename to GrOpsTask." by Greg Daniel · 5 years ago
- 2a59541 Merge GrOpList and GrRTOpList and rename to GrOpsTask. by Greg Daniel · 5 years ago
- 5abfff2 Delete unused GrTextureOpList. by Greg Daniel · 5 years ago
- 2243c7b Don't perform dst reads on MSAA targets that require manual resolve by Chris Dalton · 5 years ago
- 57f211b SK_API in src/gpu cleanup by Brian Salomon · 5 years ago
- 3d77027 Reland "Initiate regeneration of mipmaps from proxy DAG land" by Chris Dalton · 5 years ago
- 3e7fa79 Revert "Initiate regeneration of mipmaps from proxy DAG land" by Robert Phillips · 5 years ago
- fe19203 Initiate regeneration of mipmaps from proxy DAG land by Chris Dalton · 5 years ago
- 0875512 Add a GrTextureResolveManager class by Chris Dalton · 5 years ago
- 4d2d6f4 Lift GrRenderTarget::transferFrom to GrSurfaceContext. by Brian Salomon · 5 years ago
- e9ad998 Lift GrRenderTargetContext::rescale to GrSufaceContext by Brian Salomon · 5 years ago
- aee26ea Reland "Switch drawTexture calls to use attemptQuadOptimization" by Michael Ludwig · 5 years ago
- effee20 Use mixed samples internally for default coverage AA by Chris Dalton · 5 years ago
- dcb832a Revert "Switch drawTexture calls to use attemptQuadOptimization" by Michael Ludwig · 5 years ago
- 9b2defc Switch drawTexture calls to use attemptQuadOptimization by Michael Ludwig · 5 years ago
- 6b98280 Track if we need stencil on GrRenderTargetContext by Chris Dalton · 5 years ago
- d628747 Make GrColorSpaceInfo store GrColorType. by Brian Salomon · 5 years ago
- 6ce447a Eliminate mixed samples as an FBO type or AA type by Chris Dalton · 5 years ago
- b520476 Swap GrSurfaceProxy over to being held via sk_sp by Robert Phillips · 5 years ago
- e08b443 Make rt bounds dependent on stencil settings for quad optimizations by Michael Ludwig · 5 years ago
- 6132820 Reland "Consolidate quad optimizations into single internal function." by Michael Ludwig · 5 years ago
- 7694b90 Revert "Consolidate quad optimizations into single internal function." by Brian Salomon · 5 years ago
- 646616a Consolidate quad optimizations into single internal function. by Michael Ludwig · 5 years ago
- f91aeb2 Move a bunch of gpu files out of include/private and into src/gpu. by Greg Daniel · 5 years ago
- 024bd00 Initial implementation of SkSurface::asyncRescaleAndReadPixelsYUV420. by Brian Salomon · 5 years ago
- 46cfbc6 Reland "Reland "Remove support for copyAsDraw in gpu copySurface."" by Greg Daniel · 5 years ago
- 4c6f9b7 Revert "Reland "Remove support for copyAsDraw in gpu copySurface."" by Greg Daniel · 5 years ago
- 84ea049 Reland "Remove support for copyAsDraw in gpu copySurface." by Greg Daniel · 5 years ago
- c5167c0 Revert "Remove support for copyAsDraw in gpu copySurface." by Greg Daniel · 5 years ago
- 6565506 Remove support for copyAsDraw in gpu copySurface. by Greg Daniel · 5 years ago
- 031b0ba Add GPU implementation of rescaling for SkSurface::asyncRescaleAndRead. by Brian Salomon · 5 years ago
- 201700f Initial version of rescaling async readback API by Brian Salomon · 5 years ago
- 6e17f1d Revert "Clear and discard stencil buffers on tilers" by Michael Ludwig · 5 years ago
- 7b2c855 Clear and discard stencil buffers on tilers by Chris Dalton · 5 years ago
- ab32f65 Add SkSurface::asyncReadPixels() by Brian Salomon · 5 years ago
- c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
- e6bfb7d Add struct to wrap all the gpu flush options. by Greg Daniel · 5 years ago
- 4aa13e7 Remove deprecated SkSurface::prepareForExternalIO and related uses of the name. by Greg Daniel · 5 years ago
- a3aa75a Add callback to flush for knowing when gpu is finished work. by Greg Daniel · 5 years ago
- b9990e4 Add more general flush call to GrContext. by Greg Daniel · 5 years ago
- 31ba718 Support strict constraints for bulk texture sets by Michael Ludwig · 5 years ago
- 4d92b89 Revert "Remove GrDrawAtlasOp" by Brian Osman · 5 years ago
- 97d957d Remove GrDrawAtlasOp by Brian Osman · 5 years ago
- 7d6748e Remove GrAAType::kMixedSamples by Chris Dalton · 5 years ago
- 7ae2ab5 Support per-entry transforms in image-set API by Michael Ludwig · 5 years ago
- 0d075de Clean up GrSurfaceContext's relationship with GrRecordingContext by Robert Phillips · 6 years ago
- bae7121 Add flush call to take access type, flags, and semaphore. by Greg Daniel · 6 years ago
- 1433cfd Reland "Add general quad API to SkGpuDevice" by Michael Ludwig · 6 years ago
- 24adb3a Revert "Add general quad API to SkGpuDevice" by Michael Ludwig · 6 years ago
- 339e1cc Add general quad API to SkGpuDevice by Michael Ludwig · 6 years ago
- 6989370 Move DrawingManager to RecordingContext by Robert Phillips · 6 years ago
- ce62dec Add general quad methods to GrRTC by Michael Ludwig · 6 years ago
- 136f45a Formalize edge-aa interaction with GrAA by Michael Ludwig · 6 years ago
- be9aff2 Remove GrContextPriv.h from GrRenderTargetContext.h by Robert Phillips · 6 years ago
- bc4994a Baulk at creating wait semaphores if we can't always delete them by Robert Phillips · 6 years ago
- d54ca8f Add blendmode to GrRTC::drawTexture by Michael Ludwig · 6 years ago
- a9162df Plumb abandonment throughout GrContext hierarchy by Robert Phillips · 6 years ago
- 9da87e0 Rename GrContext::contextPriv to priv by Robert Phillips · 6 years ago
- 7545190 Add new experimental API for rectangles with per-edge AA control by Michael Ludwig · 6 years ago
- a3c45c7 Add non-srcover fallback for drawImageSet by Michael Ludwig · 6 years ago
- 61a1651 Implement optimization to convert filled rects to scissored clears by Michael Ludwig · 6 years ago
- c39d0c8 Implement generic draw-as-clear fallback for color and stencil by Michael Ludwig · 6 years ago
- b46add8 Add initial support for creating a vulkan secondary command buffer drawing context. by Greg Daniel · 6 years ago
- 6985853 Reland "Initial definition of fill rect op" by Michael Ludwig · 6 years ago
- 1a2476d Revert "Initial definition of fill rect op" by Michael Ludwig · 6 years ago
- d3c92d9 Initial definition of fill rect op by Michael Ludwig · 6 years ago
- d003d22 Remove SkCanvas::experimental_drawImageSetV0 by Brian Salomon · 6 years ago
- 1da5cad Make experimental_drawImageSet support per-quad alpha. by Brian Salomon · 6 years ago
- 574d616 Pass alpha rather than full colors to TextureOps made from image sets. by Brian Salomon · 6 years ago
- 3d139a4 Use half floats for non-normalized color in GrTextureOp by Brian Osman · 6 years ago
- 09181ef Fix dst copy bounds for aa draw contained within clip. by Brian Salomon · 6 years ago
- 9a9baae Use SkPMColor4f throughout clear APIs by Brian Osman · 6 years ago
- 348a037 Change mechanism that lets GrRenderTargetContext caller get op list ID. by Brian Salomon · 6 years ago
- 64cc9aa Add drawDrawable support to GrRenderTargetContext. by Greg Daniel · 6 years ago
- d7065e7 Revert "Revert "Add experimental API to draw a set of SkImages in one SkCanvas call."" by Brian Salomon · 6 years ago
- 8d5b41b Revert "Add experimental API to draw a set of SkImages in one SkCanvas call." by Brian Salomon · 6 years ago
- 0a0304c Add experimental API to draw a set of SkImages in one SkCanvas call. by Brian Salomon · 6 years ago
- 2213ee9 Add support for per-edge AA to GrTextureOp. by Brian Salomon · 6 years ago