- 078e8fa Revert "Make FP optimizations helpers use SkAlphaType not GrColorType" by Brian Salomon · 4 years, 10 months ago
- 7a538b1 Make FP optimizations helpers use SkAlphaType not GrColorType by Brian Salomon · 4 years, 10 months ago
- c594e62 Plumb GrColorType through all ops/processors that sample textures. by Greg Daniel · 4 years, 11 months ago
- d4efe68 SkSL sample() now permits specification of coordinates by Ethan Nicholas · 5 years ago
- b2e3c64 fix bicubic to not be confused by rotated ctms by Mike Reed · 5 years ago
- d2f4be3 make bicubic decision logic shareable by Mike Reed · 5 years ago
- 1127c0b Revert "Make GrBicubicEffect also support centripetal Catmull-Rom kernel." by Brian Salomon · 5 years ago
- f9a8688 Make GrBicubicEffect also support centripetal Catmull-Rom kernel. by Brian Salomon · 5 years ago
- a86fc7a Specialize GrBicubicEffet for 1d kernel. by Brian Salomon · 5 years ago
- c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
- e22dba8 Clamp in GrBicubicEffect (to match SW and for general sanity) by Brian Osman · 5 years ago
- ddeed37 Support decal mode in GrTextureProducer by Michael Ludwig · 6 years ago
- e1f5502 Reland "SkSL is now pickier about type conversions" by Ethan Nicholas · 6 years ago
- c83da98 Revert "SkSL is now pickier about type conversions" by Ethan Nicholas · 6 years ago
- 91c1d08 SkSL is now pickier about type conversions by Ethan Nicholas · 6 years ago
- 257a03d Integrate clamp to border into FP optimization flags by Michael Ludwig · 6 years ago
- be315a2 Decal fallback for SkImageShader by Michael Ludwig · 6 years ago
- 7da2fc7 Move textureType() method from GrSurfaceProxy to GrTextureProxy. by Brian Salomon · 6 years ago
- fd98c2c Make some GrSurfaceProxy and GrTextureProxy methods easier to access by Brian Salomon · 6 years ago
- f7dcd76 Remove array of TextureSampler pointers from GrIOResourceProcessor. by Brian Salomon · 6 years ago
- 23c55b6 Move GrGLSL.h from include/private to src/gpu/glsl. by Brian Salomon · 6 years ago
- 5e34167 Convert more code to use color space xform FP by Brian Osman · 7 years ago
- abff956 initClassID no longer auto-allocates ids by Ethan Nicholas · 7 years ago
- 8aa4569 switched SkSL's temporary 'highfloat' type back to 'float' by Ethan Nicholas · 7 years ago
- f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 7 years ago
- 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 7 years ago
- 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 7 years ago
- 2bbdcc4 Rework GrSamplerParams to be more compact and use its own wrap mode enum. by Brian Salomon · 7 years ago
- 1d816b9 Revert "Switched highp float to highfloat and mediump float to half." by Brian Salomon · 7 years ago
- 88d99c6 Switched highp float to highfloat and mediump float to half. by Ethan Nicholas · 7 years ago
- aff329b Make GrFragmentProcessor be non-refcounted and use std::unique_ptr. by Brian Salomon · 7 years ago
- 5af9ea3 renamed SkSL types in preparation for killing precision modifiers by Ethan Nicholas · 7 years ago
- 3f6f965 Implement clone for 6 additional GrFragmentProcessor subclasses. by Brian Salomon · 7 years ago
- 71603cc Remove the now unused GR_PROXY_MOVE macro by Brian Salomon · 7 years ago
- 6cd51b5 Remove GrSingleTextureEffect by Brian Salomon · 7 years ago
- c686ce3 Smaller fragment from "Reduce dependence on GrSurface's origin field" by Robert Phillips · 7 years ago
- 96be9df Revert "Reduce dependence on GrSurface's origin field" by Robert Phillips · 7 years ago
- 467022b Reduce dependence on GrSurface's origin field by Robert Phillips · 7 years ago
- fbcef6e Clean up GrResourceProvider usage by Robert Phillips · 7 years ago
- 646e429 Retract GrTexture*.h & GrRenderTarget*.h from other headers by Robert Phillips · 7 years ago
- 9bee2e5 Revise system for checking for uninstantiated proxies by Robert Phillips · 7 years ago
- 2983f40 Re-land of "eliminated GrGLSLExpr". by Ethan Nicholas · 7 years ago
- 421fe44 Revert "Revert "Revert "eliminated GrGLSLExpr""" by Ethan Nicholas · 7 years ago
- 796001c Revert "Revert "eliminated GrGLSLExpr"" by Ethan Nicholas · 7 years ago
- 5e550ab Revert "eliminated GrGLSLExpr" by Brian Salomon · 7 years ago
- 93f20f5 eliminated GrGLSLExpr by Ethan Nicholas · 7 years ago
- ab015ef Move the ability to access textures, buffers, and image storages out from GrProcessor. by Brian Salomon · 7 years ago
- 3798c86 Remove GrFragmentProcessor-derived class' GrTexture-based ctors by Robert Phillips · 7 years ago
- 296b1cc Retract GrContext from src/gpu/effects by Robert Phillips · 7 years ago
- c624d9d Refactor GrColorSpaceXformHelper by Brian Osman · 7 years ago
- cb30bb2 Remove GrFragmentProcessor::computeInvariantOutput by Brian Salomon · 8 years ago
- 6f6961e make GR_TEST_UTILS=0 work by Hal Canary · 8 years ago
- 40fd7c9 Push GrTextureProxy down to more effects by Robert Phillips · 8 years ago
- 587e08f Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations."" by Brian Salomon · 8 years ago
- 052fd51 Revert "Start of rewrite of GrFragmentProcessor optimizations." by Ethan Nicholas · 8 years ago
- 85eb422 Start of rewrite of GrFragmentProcessor optimizations. by Brian Salomon · 8 years ago
- 67c18d6 Continue making Ganesh use absolute texture coordinates - take 2 by Robert Phillips · 8 years ago
- a7d61a6 Revert "Continue making Ganesh use absolute texture coordinates" by Joe Gregorio · 8 years ago
- 4493a9d Continue making Ganesh use absolute texture coordinates by Robert Phillips · 8 years ago
- e98234f Start making texture coordinates be absolute by Robert Phillips · 8 years ago
- a3fa2ef Revert "Revert "Hard code bicubic coefficients in the shader"" by Brian Osman · 8 years ago
- b38db9a Revert "Hard code bicubic coefficients in the shader" by Brian Osman · 8 years ago
- 81ad5f7 Hard code bicubic coefficients in the shader by Brian Osman · 8 years ago
- 0857527 Cleanup GrBicubicEffect by Brian Osman · 8 years ago
- 864f6bd Add comment explaining the derivation of our Mitchell coefficients by Brian Osman · 8 years ago
- 1edc5b9 Rename vars and functions from 'glslcaps'->'shadercaps' by Brian Salomon · 8 years ago
- 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 8 years ago
- 99938a8 Merge GrGLSLShaderVar and GrShaderVar by Brian Salomon · 8 years ago
- 514baff Rename GrTextureParams to GrSamplerParams by Brian Salomon · 8 years ago
- db4183d In GrProcessor::TextureSampler drop the "get", it's cleaner by Brian Salomon · 8 years ago
- 0bbecb2 Rename GrTextureAccess to GrProcessor::TextureSampler. by Brian Salomon · 8 years ago
- e2f732f Start supplying random color space xforms to FP tests by Brian Osman · 8 years ago
- 1a1aa93 Remove unneeded GrGLSLTransformedCoordsArray type by bsalomon · 8 years ago
- 5192475 Two changes: by brianosman · 8 years ago
- 77320db Add color gamut xform helpers to GrGLSLShaderBuilder by brianosman · 8 years ago
- 9f97882 Simplify color space xform storage and usage (float[] vs. SkMatrix44) by brianosman · 8 years ago
- 54f30c1 Introduce GrColorSpaceXform, for gamut conversion on textures by brianosman · 8 years ago
- 06ca8ec sk_sp for Ganesh. by bungeman · 8 years ago
- 3f6f76f Rename EmitArgs::fSamplers to fTexSamplers by cdalton · 8 years ago
- 8528541 Add more specialized fragment builders by cdalton · 9 years ago
- 5e58cee Add GrShaderFlags enum by cdalton · 9 years ago
- 9cdb992 Clean up GrGLSLFragmentProcessor-derived classes by robertphillips · 9 years ago
- 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 9 years ago
- a2e3e0f Move glsl onto EmitArgs struct for emitCode by egdaniel · 9 years ago
- 4ca2e60 Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. by egdaniel · 9 years ago
- 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 9 years ago
- 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
- 2d721d3 Move all ShaderBuilder files to GLSL by egdaniel · 9 years ago
- 018fb62 Create GLSL base class for ProgramDataManager by egdaniel · 9 years ago
- 0d3f061 Move GrGLShaderVar to GrGLSL by egdaniel · 9 years ago
- 4a33952 Bye bye processor data manager. by bsalomon · 9 years ago
- c21b09e Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
- a511e6a Revert of Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* (patchset #8 id:140001 of https://codereview.chromium.org/1316513002/ ) by rmistry · 9 years ago
- ecfdc25 Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
- 385fe4d Style Change: SkNEW->new; SkDELETE->delete by halcanary · 9 years ago
- b1daa86 When getGLInstance is called on a frag proc, the resulting GrGLFragmentProcessor will be the root of a tree of GrGLFragmentProcessors that mirrors the GrFragmentProcessor's tree. This allows setData() to be called recursively (removing the responsibility from compose shader) and allows gl instances direct access to their children gl instances so they can emit their code. by wangyix · 9 years ago
- 4b3050b Added registerChild; transforms, textures, glKey automatically handled. by wangyix · 9 years ago
- 7c157a9 Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode() by wangyix · 9 years ago
- 5f10b5c More threading of GrProcessorDataManager by joshualitt · 9 years ago
- 0067ff5 fix up test create functions by joshualitt · 9 years ago