- 078e8fa Revert "Make FP optimizations helpers use SkAlphaType not GrColorType" by Brian Salomon · 4 years, 10 months ago
- 7a538b1 Make FP optimizations helpers use SkAlphaType not GrColorType by Brian Salomon · 4 years, 10 months ago
- 170de01 Revert "Replace GrTextureDomainEffect with GrDomainEffect." by Michael Ludwig · 4 years, 10 months ago
- f29caf1 Replace GrTextureDomainEffect with GrDomainEffect. by Brian Salomon · 4 years, 10 months ago
- c594e62 Plumb GrColorType through all ops/processors that sample textures. by Greg Daniel · 4 years, 11 months ago
- 1127c0b Revert "Make GrBicubicEffect also support centripetal Catmull-Rom kernel." by Brian Salomon · 5 years ago
- f9a8688 Make GrBicubicEffect also support centripetal Catmull-Rom kernel. by Brian Salomon · 5 years ago
- c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
- 257a03d Integrate clamp to border into FP optimization flags by Michael Ludwig · 6 years ago
- be315a2 Decal fallback for SkImageShader by Michael Ludwig · 6 years ago
- 7da2fc7 Move textureType() method from GrSurfaceProxy to GrTextureProxy. by Brian Salomon · 6 years ago
- 9a390ac Guard GrOp::dumpInfo with SK_DEBUG by Brian Osman · 6 years ago
- f7dcd76 Remove array of TextureSampler pointers from GrIOResourceProcessor. by Brian Salomon · 6 years ago
- c63ec5c Fix tautological comparison in GrTextureDomain.cpp by Hans Wennborg · 7 years ago
- 2240be9 Remove color space xform from GrTextureDomain & GrSimpleTextureEffect by Brian Osman · 7 years ago
- f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 7 years ago
- 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 7 years ago
- 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 7 years ago
- 2bbdcc4 Rework GrSamplerParams to be more compact and use its own wrap mode enum. by Brian Salomon · 7 years ago
- 1d816b9 Revert "Switched highp float to highfloat and mediump float to half." by Brian Salomon · 7 years ago
- 88d99c6 Switched highp float to highfloat and mediump float to half. by Ethan Nicholas · 7 years ago
- aff329b Make GrFragmentProcessor be non-refcounted and use std::unique_ptr. by Brian Salomon · 7 years ago
- 5af9ea3 renamed SkSL types in preparation for killing precision modifiers by Ethan Nicholas · 7 years ago
- 3f6f965 Implement clone for 6 additional GrFragmentProcessor subclasses. by Brian Salomon · 7 years ago
- 6cd51b5 Remove GrSingleTextureEffect by Brian Salomon · 7 years ago
- 1a2a7ab More GrFragmentProcessor::clone() implementations. by Brian Salomon · 7 years ago
- ffc2ec4 Implement clone() for GrDisplacementEffect by Brian Salomon · 7 years ago
- c686ce3 Smaller fragment from "Reduce dependence on GrSurface's origin field" by Robert Phillips · 7 years ago
- 96be9df Revert "Reduce dependence on GrSurface's origin field" by Robert Phillips · 7 years ago
- 467022b Reduce dependence on GrSurface's origin field by Robert Phillips · 7 years ago
- bca23b8 Remove unused ctor in GrTextureDomain by Robert Phillips · 7 years ago
- 0c26a9d GR_TEST_UTILS fixes by Brian Salomon · 7 years ago
- fbcef6e Clean up GrResourceProvider usage by Robert Phillips · 7 years ago
- 3798c86 Remove GrFragmentProcessor-derived class' GrTexture-based ctors by Robert Phillips · 7 years ago
- 296b1cc Retract GrContext from src/gpu/effects by Robert Phillips · 7 years ago
- cb30bb2 Remove GrFragmentProcessor::computeInvariantOutput by Brian Salomon · 8 years ago
- 40fd7c9 Push GrTextureProxy down to more effects by Robert Phillips · 8 years ago
- 587e08f Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations."" by Brian Salomon · 8 years ago
- 052fd51 Revert "Start of rewrite of GrFragmentProcessor optimizations." by Ethan Nicholas · 8 years ago
- 85eb422 Start of rewrite of GrFragmentProcessor optimizations. by Brian Salomon · 8 years ago
- e98234f Start making texture coordinates be absolute by Robert Phillips · 8 years ago
- c468963 Respect color space in GrTextureDomainEffect by Brian Osman · 8 years ago
- 1edc5b9 Rename vars and functions from 'glslcaps'->'shadercaps' by Brian Salomon · 8 years ago
- 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 8 years ago
- 101b844 Remove GrGLSLSampler type and subclasses by Brian Salomon · 8 years ago
- 514baff Rename GrTextureParams to GrSamplerParams by Brian Salomon · 8 years ago
- 0bbecb2 Rename GrTextureAccess to GrProcessor::TextureSampler. by Brian Salomon · 8 years ago
- 2ebd0c8 Remove option to make GrCoordTransforms apply to device positions. by Brian Salomon · 8 years ago
- 54f30c1 Introduce GrColorSpaceXform, for gamut conversion on textures by brianosman · 8 years ago
- 06ca8ec sk_sp for Ganesh. by bungeman · 8 years ago
- 09aa1fc Refactor how we store and use samplers in Ganesh by egdaniel · 8 years ago
- b800248 Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:120001 of https://codereview.chromium.org/1885863004/ ) by egdaniel · 8 years ago
- 45b61a1 Refactor how we store and use samplers in Ganesh by egdaniel · 8 years ago
- 3f6f76f Rename EmitArgs::fSamplers to fTexSamplers by cdalton · 8 years ago
- 9d524f2 Style bikeshed - remove extraneous whitespace by halcanary · 8 years ago
- 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 9 years ago
- a2e3e0f Move glsl onto EmitArgs struct for emitCode by egdaniel · 9 years ago
- e004bfc Increase the amount of debug information printed out by batches by robertphillips · 9 years ago
- 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 9 years ago
- 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
- 2d721d3 Move all ShaderBuilder files to GLSL by egdaniel · 9 years ago
- 7dc4bd0 Remove GrGLProcessor and create GrGLSLTextureSampler class. by egdaniel · 9 years ago
- 018fb62 Create GLSL base class for ProgramDataManager by egdaniel · 9 years ago
- 0ba8c24 Insert clip fragment processor outside GrCMM by bsalomon · 9 years ago
- 4a33952 Bye bye processor data manager. by bsalomon · 9 years ago
- 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 9 years ago
- b5fb5af Fix for MSAN unintialized value by joshualitt · 9 years ago
- b1daa86 When getGLInstance is called on a frag proc, the resulting GrGLFragmentProcessor will be the root of a tree of GrGLFragmentProcessors that mirrors the GrFragmentProcessor's tree. This allows setData() to be called recursively (removing the responsibility from compose shader) and allows gl instances direct access to their children gl instances so they can emit their code. by wangyix · 9 years ago
- 4b3050b Added registerChild; transforms, textures, glKey automatically handled. by wangyix · 9 years ago
- 6af0c93 Moved GrGLFragmentProcessor definition to its own file by wangyix · 9 years ago
- 5f10b5c More threading of GrProcessorDataManager by joshualitt · 9 years ago
- cfc1886 Use GLSLCaps for creating processor keys and GLSL-specific programs by jvanverth · 9 years ago
- d0d37ca Implement approx-match support in image filter saveLayer() offscreen. by senorblanco · 9 years ago
- 82973db Revert of Implement approx-match support in image filter saveLayer() offscreen. (patchset #31 id:590001 of https://codereview.chromium.org/1034733002/) by rmistry · 9 years ago
- 46112cf Implement approx-match support in image filter saveLayer() offscreen. by senorblanco · 9 years ago
- 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 9 years ago
- 72c9faa Fix up all the easy virtual ... SK_OVERRIDE cases. by mtklein · 10 years ago
- eb2a676 Remove backend factories by joshualitt · 10 years ago
- 605dd0f Move GrInvariantOutput out of GrProcessor and into its own class. by egdaniel · 10 years ago
- 0e08fc1 Push isEqual/onIsEqual down from GrProcessor to subclasses. by bsalomon · 10 years ago
- 1a8ecdf Add isSingleComponent bool to getConstantColorComponent by egdaniel · 10 years ago
- b4b7a4c Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #6 id:100001 of https://codereview.chromium.org/608253002/) by robertphillips · 10 years ago
- 3b8af07 Add isSingleComponent bool to getConstantColorComponent by egdaniel · 10 years ago
- b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
- 30ba436 Initial refactor of shaderbuilder to prepare for geometry shaders by joshualitt · 10 years ago
- 01a492f Fix == operator in GrTextureDomain so we don't compair uninitilized values by egdaniel · 10 years ago
- 7510b22 Rename GrGLUniformManager to GrGLProgramDataManager by kkinnunen · 10 years ago
- 5ae5fc5 Adding repeat mode to texture domain by joshualitt · 10 years ago
- 63e99f7 Allow GrGLEffects to produce variable length keys. by bsalomon · 10 years ago
- 83d081a Goodbye GrEffectRef. by bsalomon · 10 years ago
- 7d7f314 Use GrTextureDomain in GrBicubicEffect to perform non-bleeding HQ filter drawBitmap. by commit-bot@chromium.org · 11 years ago
- 907fbd5 Make texture domain a helper so that it can be incorporated into other effects. by commit-bot@chromium.org · 11 years ago