1. 078e8fa Revert "Make FP optimizations helpers use SkAlphaType not GrColorType" by Brian Salomon · 5 years ago
  2. 7a538b1 Make FP optimizations helpers use SkAlphaType not GrColorType by Brian Salomon · 5 years ago
  3. e837e61 Respect the max indexBuffer limits in the bulk texture draw API (take 2) by Robert Phillips · 5 years ago
  4. ae01f62 Revert "Respect the max indexBuffer limits in the bulk texture draw API" by Robert Phillips · 5 years ago
  5. dd947ce Respect the max indexBuffer limits in the bulk texture draw API by Robert Phillips · 5 years ago
  6. 549325c Have GrTextureOp use GrSurfaceProxyViews instead of just proxys. by Greg Daniel · 5 years ago
  7. c594e62 Plumb GrColorType through all ops/processors that sample textures. by Greg Daniel · 5 years ago
  8. f19f9ca Handle F16Norm clamping in SkPaint->GrPaint conversion. by Brian Salomon · 5 years ago
  9. 201cdbb Make GrSamplerState.h and GrRenderTarget.h private by Brian Salomon · 5 years ago
  10. 30e4bdf add header guards by Hal Canary · 5 years ago
  11. 205224f Remove old texture op factories by Michael Ludwig · 5 years ago
  12. 22429f9 Add generic texture op factory. by Michael Ludwig · 5 years ago
  13. f91aeb2 Move a bunch of gpu files out of include/private and into src/gpu. by Greg Daniel · 5 years ago
  14. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
  15. 31ba718 Support strict constraints for bulk texture sets by Michael Ludwig · 6 years ago
  16. 009b92e Add general quad factories to GrFillRectOp and GrTextureOp by Michael Ludwig · 6 years ago
  17. b97da53 Switch Ops over to using GrRecordingContext by Robert Phillips · 6 years ago
  18. a3c45c7 Add non-srcover fallback for drawImageSet by Michael Ludwig · 6 years ago
  19. d003d22 Remove SkCanvas::experimental_drawImageSetV0 by Brian Salomon · 6 years ago
  20. 574d616 Pass alpha rather than full colors to TextureOps made from image sets. by Brian Salomon · 6 years ago
  21. 3d139a4 Use half floats for non-normalized color in GrTextureOp by Brian Osman · 6 years ago
  22. d7065e7 Revert "Revert "Add experimental API to draw a set of SkImages in one SkCanvas call."" by Brian Salomon · 6 years ago
  23. 8d5b41b Revert "Add experimental API to draw a set of SkImages in one SkCanvas call." by Brian Salomon · 6 years ago
  24. 0a0304c Add experimental API to draw a set of SkImages in one SkCanvas call. by Brian Salomon · 6 years ago
  25. 2213ee9 Add support for per-edge AA to GrTextureOp. by Brian Salomon · 6 years ago
  26. 3ebd354 For TextureOp + Alpha texture, xform paint color to dest color space by Brian Osman · 6 years ago
  27. 7c525e6 Plumb GrContext everywhere by Robert Phillips · 6 years ago
  28. 2b23c4b Dest color space no longer impacts mipmaps or texture sampling by Brian Osman · 6 years ago
  29. b80ffee Reland "Add support for SkCanvas::kStrict_SrcRectConstraint to GrTextureOp." by Brian Salomon · 6 years ago
  30. 633f20e Revert "Add support for SkCanvas::kStrict_SrcRectConstraint to GrTextureOp." by Stephen White · 6 years ago
  31. a0047bc Add support for SkCanvas::kStrict_SrcRectConstraint to GrTextureOp. by Brian Salomon · 6 years ago
  32. 485b8c6 Don't apply coverage aa on image edges when target has msaa. by Brian Salomon · 7 years ago
  33. b5ef1f9 Make GrTextureOp capable of edge antialiasing. by Brian Salomon · 7 years ago
  34. d49e946 Remove unnecessary includes of GrColorSpaceXform.h by Brian Osman · 7 years ago
  35. 2bbdcc4 Rework GrSamplerParams to be more compact and use its own wrap mode enum. by Brian Salomon · 7 years ago
  36. 3416969 Revert "Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible"""" by Brian Salomon · 7 years ago
  37. a184ac7 Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible""" by Brian Salomon · 7 years ago
  38. 20af6d1 Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible"" by Brian Salomon · 7 years ago
  39. ceef4fb Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible" by Brian Salomon · 7 years ago
  40. 3fd2955 Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible by Brian Salomon · 7 years ago