1. d6e6e66 factor out hexadecimal constants. by Hal Canary · 7 years ago
  2. d4a70ee Disable dithering of const paints by Florin Malita · 7 years ago
  3. 0bdaf05 remove unused mode parameter from SkMergeImageFilter by Mike Reed · 7 years ago
  4. ce6b4b0 imagefilters should take const array by Mike Reed · 7 years ago
  5. 1b0126b Add a verbs iterator to SkPathPriv by Chris Dalton · 7 years ago
  6. 95d19f3 support g8 and 4444 in SkRPBlitter by Mike Klein · 7 years ago
  7. 741d726 Trim gEntries down from 24K to 3K. by Mike Klein · 7 years ago
  8. 7a808d6 ICC: SkICC::WriteToICC Description Tag is function of input by Hal Canary · 7 years ago
  9. 453888f Improve computeMatrices singular matrix handling. by Ben Wagner · 7 years ago
  10. 1f8796d Revert "explore always using SkRasterPipeline for color space transforms" by Mike Klein · 7 years ago
  11. fbcef6e Clean up GrResourceProvider usage by Robert Phillips · 7 years ago
  12. 5856442 explore always using SkRasterPipeline for color space transforms by Mike Klein · 7 years ago
  13. f90aa01 Revert "Revert "use pipeline for non-opt xfermodes"" by Mike Reed · 7 years ago
  14. 4f8c695 Revert "use pipeline for non-opt xfermodes" by Mike Klein · 7 years ago
  15. 646e429 Retract GrTexture*.h & GrRenderTarget*.h from other headers by Robert Phillips · 7 years ago
  16. e93cf97 use pipeline for non-opt xfermodes by Mike Reed · 7 years ago
  17. e8f2881 Revert "Revert "inline common modecolorfilters"" by Mike Reed · 7 years ago
  18. 4049dff Revert "inline common modecolorfilters" by Mike Klein · 7 years ago
  19. c8b6828 inline common modecolorfilters by Mike Reed · 7 years ago
  20. ca50b87 Combine duplicate code in preparing clipRgn for fill_path by Yuqian Li · 7 years ago
  21. b1e6cfd make make{SRGB,Linear}Gamma() const by Mike Klein · 7 years ago
  22. eb7dc79 remove dead code associated with SK_SUPPORT_LEGACY_RASTERPIPELINE by Mike Reed · 7 years ago
  23. 7a8c84c Reland DeferredTextureImageData low-bit-depth/dithering support by Eric Karl · 7 years ago
  24. 390f6cd Convert SkClassifyCubic to double precision by Chris Dalton · 7 years ago
  25. ce9514c remove unneeded proc fields by Mike Reed · 7 years ago
  26. 2ee0f42 only SkHalfToFloat_finite_ftz(uint64_t hs) is called by Mike Klein · 7 years ago
  27. 2f07c28 remove unneeded methods by Mike Reed · 7 years ago
  28. 5eee919 remove unneeded SK_API by Mike Reed · 7 years ago
  29. 8d3f443 SkXfermode no longer needs to e a flattenable by Mike Reed · 7 years ago
  30. f449ded attempt to fix compiler error by Mike Reed · 7 years ago
  31. 63544a4 remove unused arithmetic code by Mike Reed · 7 years ago
  32. cb3ceb7 CanOverflow -> ClampIfNeeded by Mike Klein · 7 years ago
  33. f066ac9 replace 4f procs with pipeline (only called in 2 places by ganesh) by Mike Reed · 7 years ago
  34. d9d8485 Retract GrTexture.h a bit by Robert Phillips · 7 years ago
  35. febbffa Improve cubic KLM accuracy by Chris Dalton · 7 years ago
  36. 01b2b83 Extend composeshader to support a lerp parameter by Mike Reed · 7 years ago
  37. 12bf424 remove unused colorfilter virtual asACompose by Mike Reed · 7 years ago
  38. 9466bf5 Make SkPixmap::getColor support kUnpremul pixels by Matt Sarett · 7 years ago
  39. 43e498e specialize D32 proc for legacy src by Mike Reed · 7 years ago
  40. ba81af2 Add support for SkImageGenerator creating external textures by Stan Iliev · 7 years ago
  41. dc79270 Draw time color xform API for Android by Matt Sarett · 7 years ago
  42. 70bc94f Bump min picture to 7+ months ago by Mike Reed · 7 years ago
  43. 7fbeb5a Revert "Revert "Revert "DeferredTextureImageData low-bit-depth/dithering support""" by Brian Salomon · 7 years ago
  44. 840ff88 Revert "Revert "DeferredTextureImageData low-bit-depth/dithering support"" by Brian Salomon · 7 years ago
  45. d7c681d Revert "DeferredTextureImageData low-bit-depth/dithering support" by Brian Salomon · 7 years ago
  46. cde9031 remove unused xfermode methods by Mike Reed · 7 years ago
  47. 2c075e7 DeferredTextureImageData low-bit-depth/dithering support by Eric Karl · 7 years ago
  48. 65cfb5e disable coverage optimization for hairlines by Mike Reed · 7 years ago
  49. 2e425eb Fix use of uninitialized value in SkColor4Shader::CreateProc by Brian Osman · 7 years ago
  50. b15ef6f we can std::move work to avoid copying it by Mike Klein · 7 years ago
  51. 4ed5dac Mark SkThreadedBMPDevice destructors with override by Kevin Lubick · 7 years ago
  52. 72f1a45 we can move dst here by Mike Klein · 7 years ago
  53. 47e55a5 Opt-in burst mechanism for pipeline shaders by Florin Malita · 7 years ago
  54. c665fdd define HWCAP_* ourselves in SkCpu.cpp by Mike Klein · 7 years ago
  55. 6b3542a move Coeff into blendmode by Mike Reed · 7 years ago
  56. 3928ff8 Create an SkColorSpaceXform image generator by Matt Sarett · 7 years ago
  57. 1608a1d remove unused xfermode methods by Mike Reed · 7 years ago
  58. 70898af Add TiledDrawScheduler so we can concurrently draw and enque by Yuqian Li · 7 years ago
  59. eeccbf7 Real fix for stage perf regression. by Mike Klein · 7 years ago
  60. c928fe2 add testing flag to force rasterpipeline by Mike Reed · 7 years ago
  61. eee4d6e Make instantiate return a Boolean by Robert Phillips · 7 years ago
  62. 9beafc4 have start_pipeline() return limit again by Mike Klein · 7 years ago
  63. 34d10d7 implement SkRasterPipelineBlitter::blitAntiH2() by Mike Klein · 7 years ago
  64. bba02c2 start on SkJumper lowp mode by Mike Klein · 7 years ago
  65. b5d9e85 remove unused blitters by Mike Reed · 7 years ago
  66. e23bffd Remove support in GPU backend for distance vector field. by Brian Salomon · 7 years ago
  67. 0271c5b simplify verts in certain modes by Mike Reed · 7 years ago
  68. 6867eee default impl of appendStages now calls shaderContext by Mike Reed · 7 years ago
  69. 67af673 Remove deprecated SkRWBuffer snapshot methods by Florin Malita · 7 years ago
  70. 370c2b3 minor refactor to SkRasterPipeline::BuildPipeline by Mike Klein · 7 years ago
  71. d5bee5d add API to change max pointsize for font cache by Mike Reed · 7 years ago
  72. 1bfece8 Rm int flavor of GrNextPow2 in favor of uint32_t flavor by Robert Phillips · 7 years ago
  73. 5df94d5 have shaders that need seed_shader call it themselves by Mike Klein · 7 years ago
  74. 9b10f8f plumb y through to SkJumper by Mike Klein · 7 years ago
  75. 761d27c update SkRasterPipeline::run() to also take y by Mike Klein · 7 years ago
  76. 69270fb Add smartptr SkRWBuffer snapshot methods by Florin Malita · 7 years ago
  77. 5cc9da6 raster pipeline sprite blitter by Mike Klein · 7 years ago
  78. c6912f7 make SkColorFilter::onAppendStages() pure by Mike Klein · 7 years ago
  79. 25f3805 slant colorfilter away from filterSpan4f by Mike Reed · 7 years ago
  80. bef2852 remove 565 sprite blitter too by Mike Klein · 7 years ago
  81. 2398033 allow sprite blitter for equal color spaces by Mike Klein · 7 years ago
  82. 2fdc3d5 remove unused spanprocs (leftover from spriteblitter simplification) by Mike Reed · 7 years ago
  83. 1919dc4 remove sprite blitters for non-legacy targets, rely on rasterpipline by Mike Reed · 7 years ago
  84. 7f6ad01 call compile in convert_with_pipeline() by Mike Klein · 7 years ago
  85. 5edba45 [Reland] Relocate shaders to own dir by Florin Malita · 7 years ago
  86. b474e2d bug fix in convert_with_pipeline() by Mike Klein · 7 years ago
  87. f7beee7 Hide ctors of SkShader, SkImage & SkColorSpace by Florin Malita · 7 years ago
  88. 5addedd no sprite blitters support gamut conversion by Mike Klein · 7 years ago
  89. 1c84088 Explicitly check edge count >= 2 in non-debug build by Yuqian Li · 7 years ago
  90. eb9f278 Delete onChooseBlitProcs() and related code by Florin Malita · 7 years ago
  91. e28bbcf avoid rebuilding pipeline w/ only tricolors by Mike Reed · 7 years ago
  92. 10240e3 Initialize rects in SkValidatingReadBuffer readRect & readIRect on failure by Robert Phillips · 7 years ago
  93. 95c993c Unexport private SkShader classes by Florin Malita · 7 years ago
  94. 98b7a6a rasterpipeline: by Mike Reed · 7 years ago
  95. 5480a18 Add method to GrContext to purge unlocked resources. by Derek Sollenberger · 7 years ago
  96. c99be25 add SK_API to SkShaderBase by Mike Klein · 7 years ago
  97. d8872be Revert "Relocate shaders to own dir" by Stan Iliev · 7 years ago
  98. b2ef4d6 force SkRasterPipeline when using complex blends by Mike Klein · 7 years ago
  99. 9b868f7 Remove unused PM4f blitters by Florin Malita · 7 years ago
  100. fabe0b2 Relocate shaders to own dir by Florin Malita · 7 years ago