1. 0982d35 Make 0-texture GrCustomStages work. by bsalomon@google.com · 13 years ago
  2. cddaf34 Remove GrDrawState::setTexture/getTexture by bsalomon@google.com · 13 years ago
  3. dbbc4e2 Add GL uniform manager Review URL: http://codereview.appspot.com/6423066/ by bsalomon@google.com · 13 years ago
  4. ecb60aa Factory method for creating GrGLProgram by bsalomon@google.com · 13 years ago
  5. 2f68e76 Move texture domains onto a GrCustomStage, off of GrSamplerState. by tomhudson@google.com · 13 years ago
  6. 9ba4fa6 Remove GrGLProgram::CachedData, make GrGLProgram represent the program by bsalomon@google.com · 13 years ago
  7. 032b221 Remove uniform var pointers from custom effects by bsalomon@google.com · 13 years ago
  8. ad5e937 Make GrGLShaderBuilder produce the shader strings by bsalomon@google.com · 13 years ago
  9. f0a104e Remove GrStringBuilder by bsalomon@google.com · 13 years ago
  10. e287c1b Remove cached texture width/height that was used by 4x4 filter by bsalomon@google.com · 13 years ago
  11. d2ae1fa remove 4x4 downsample filter mode by bsalomon@google.com · 13 years ago
  12. 4c88378 move texture flush and param update to separate function by bsalomon@google.com · 13 years ago
  13. 898e7b5 Flip the switch to turn on GrCustomStage implementation of gradients; by tomhudson@google.com · 13 years ago
  14. 890e3b5 Remove dirty flags from GrGpuGL state flush by bsalomon@google.com · 13 years ago
  15. b505a12 Implement morphology as a custom effect by bsalomon@google.com · 13 years ago
  16. 5739d2c Merge GrGpuGLShaders into its parent class, GrGpuGL by bsalomon@google.com · 13 years ago
  17. 02154c7 Remove a couple things missed when deleting the tessellated path renderer by bsalomon@google.com · 13 years ago
  18. 341767c Remove support for vertex attribute matrices by bsalomon@google.com · 13 years ago
  19. f9ad886 Extract ShaderCodeSegments from GrGLProgram into a new class, by tomhudson@google.com · 13 years ago
  20. 7ffe681 Remove tesselated path renderer and supporting code, glu, and libtess target by bsalomon@google.com · 13 years ago
  21. d8f856c Move convolution from code in GrGLProgram to new GrConvolutionEffect by tomhudson@google.com · 13 years ago
  22. 443e5a5 Re-adding red texture support (by rolling back r3800) by robertphillips@google.com · 13 years ago
  23. 0048469 Roll back http://code.google.com/p/skia/source/detail?r=3622 to deal with http://crbug.com/125596 ('M20 windows renderer stability maze') by epoger@google.com · 13 years ago
  24. 07eecdc Hooks up the GrCustomStage/GrGLProgramStageFactory/GrGLProgramStage by tomhudson@google.com · 13 years ago
  25. 6995068 Initial version of R8 support by robertphillips@google.com · 13 years ago
  26. 05054f1 Erode and dilate image filter effects, CPU and GPU implementations. by senorblanco@chromium.org · 13 years ago
  27. a91e923 GPU device preserves pixel values across read/write/read of unpremul pixel values by bsalomon@google.com · 13 years ago
  28. 9639994 Use GrGLContextInfo in shader generator by bsalomon@google.com · 14 years ago
  29. dd182cb Move GL-specific source code to make room for D3D back end. by tomhudson@google.com · 14 years ago[Renamed (99%) from src/gpu/GrGLProgram.h]
  30. 2401ae8 Attempt to reland 3054 by bsalomon@google.com · 14 years ago
  31. 8b39f8f Revert r3054 for failing tests by bsalomon@google.com · 14 years ago
  32. e6bea08 Add constant coverage to GrDrawState by bsalomon@google.com · 14 years ago
  33. b3a39b5 When applying a color matrix, unpremultiply the source, and premultiply the by senorblanco@chromium.org · 14 years ago
  34. 50bdad8 Implement the color matrix filter in Ganesh. Also, fix and enable the color by senorblanco@chromium.org · 14 years ago
  35. 88939ae Revert r2872 by bsalomon@google.com · 14 years ago
  36. 9a4c389 two loops for setting stage descs by bsalomon@google.com · 14 years ago
  37. 086e535 Make GrGLShaderVar objects aware of whether they are uniform, varying, or by tomhudson@google.com · 14 years ago
  38. 74b9871 Do writepixels alpha-premul using gpu by bsalomon@google.com · 14 years ago
  39. 0a97be2 When GL_RGBA readPixels are slow do swizzle using a draw then readPixels with GL_BGRA by bsalomon@google.com · 14 years ago
  40. c436499 [GPU] Add explicit byte order and PM vs. UPM 8888 configs by bsalomon@google.com · 14 years ago
  41. 85b505b Add support for GL_ARB_texture_swizzle by bsalomon@google.com · 14 years ago
  42. 9381363 Extract GrDrawTarget::DrState into independent GrDrawState struct. by tomhudson@google.com · 14 years ago
  43. 2a2e3ef Move helper functions out of header file, write new genProgram helpers. by tomhudson@google.com · 14 years ago
  44. 373a663 Virtualize SkGLContext with subclasses SkNativeGLContext and SkMesaGLContext, allow both in gm by bsalomon@google.com · 14 years ago
  45. 5960d00 Extract six functions from GrGLProgram::genStageCode() to shorten it by by tomhudson@google.com · 14 years ago
  46. b5b5eaf Ensure all vertex attributes (except zero that we always use) are disabled after a resetContext. by bsalomon@google.com · 14 years ago
  47. d38f137 Move gpu/include/* to include/gpu and gpu/src/* to src/gpu by bsalomon@google.com · 14 years ago[Renamed from gpu/src/GrGLProgram.h]
  48. 86c1f71 Gpu blend optimizations, handle more xfer modes with fractional pixel coverage by bsalomon@google.com · 14 years ago
  49. a310826 Add per-vertex coverage field, use in AA rects when alpha tweak is not valid, add relevant sample/gm by bsalomon@google.com · 14 years ago
  50. c2c9b97 Fix nits by bsalomon@google.com · 14 years ago
  51. 9d12f5c Fix some VS2010 warnings Review URL: http://codereview.appspot.com/5155043 by bsalomon@google.com · 14 years ago
  52. edfe1aa Add experimental geometry shader code to gpu backend by bsalomon@google.com · 14 years ago
  53. 4fa6694 Resubmit 2289 with fix for glsl version by bsalomon@google.com · 14 years ago
  54. 1fac5ca Revert 2289. GLSL version detection not robust enough. May think we don't have GLSL 1.50 support based on OpenGL version. We have to look at the available extensions, not just GL version. by bsalomon@google.com · 14 years ago
  55. 98874cd [GPU] Use new Var type for inputs/outputs of FS and VS by bsalomon@google.com · 14 years ago
  56. 6610567 Move edgeAA shader gen code to its own function by bsalomon@google.com · 14 years ago
  57. aeb2160 Add GrAAHairLinePathRenderer by bsalomon@google.com · 14 years ago
  58. 0b77d68 Make GrGLInterface a per-GrContext refcounted object rather than a global by bsalomon@google.com · 14 years ago
  59. f7c00f6 Clening up GrBinHashKey. Removing unnecessary streaming capability by junov@google.com · 14 years ago
  60. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 14 years ago
  61. 027de5f GPU-based Gaussian blur. by senorblanco@chromium.org · 14 years ago
  62. 22c5dea Fix div by zero in GPU degenerate radials (and add sample and gm baselines) by bsalomon@google.com · 14 years ago
  63. 1e257a5 Remove nested scope resolutions in GrGpuGLShaders and use enum counts for generating random values in unit test. by bsalomon@google.com · 14 years ago
  64. 129b8e3 Implement edge AA for concave polys in the tesselated path renderer. by senorblanco@chromium.org · 14 years ago
  65. 0d83172 Reduce GrGLProgram::ProgramDesc from 88B to 24B. by tomhudson@google.com · 14 years ago
  66. 2f83940 Fixes performance for texture domain uniform upload by junov@google.com · 14 years ago
  67. 271cffc Add dual source blending support for proper blending with coverage. by bsalomon@google.com · 14 years ago
  68. ef3913b Batch up draws into triangle fans as large as possible when drawing convex by senorblanco@chromium.org · 14 years ago
  69. d31cbc4 Removing remnants of GrGLEffect. by junov@google.com · 14 years ago
  70. f2d9155 separate coverage stages from color stages. by bsalomon@google.com · 14 years ago
  71. 6acc9b3 Fixed color bleeding issue when drawing a sub region of a bitmap with filtering enabled. by junov@google.com · 14 years ago
  72. 92e0f22 Edge antialiasing for convex shapes in Ganesh by senorblanco@chromium.org · 14 years ago
  73. 25a61c3 Remove unused variable. by Scroggo · 14 years ago
  74. 2d9ddf9 Keep program cache consistent when program creation fails. by bsalomon@google.com · 14 years ago
  75. 97c88c2 Add color filters to gpu path. by Scroggo · 14 years ago
  76. 9196130 Make shader generator more legible. Get rid of some magic values. by bsalomon@google.com · 14 years ago
  77. 6aef1fb Add 4x4 downsample filter with 4 bilinear texture reads, use for ssaa. by bsalomon@google.com · 14 years ago
  78. 4be283f Adds a build flag for GL to never use vertex attributes that don't have per-vertex values. by bsalomon@google.com · 14 years ago
  79. f93e717 Refactoring the GrGpuGLShaders2 into 2 classes: GrGpuGLShaders by junov@google.com · 14 years ago