- 099fa0f Revert^6 "Make threaded proxy generation MDB-friendly, and defer instantiation" by Brian Osman · 7 years ago
- 29f642a CCPR: Add WAR for an Intel GLSL compiler assertion by Chris Dalton · 7 years ago
- 73f7e1d Temporarily disable deferred texture proxies by Robert Phillips · 7 years ago
- 97abf01 Update lockTextureProxy to return mipped proxys if mipping is requested. by Greg Daniel · 7 years ago
- 9b1f4bd Revert "Revert "Revert "Revert "Revert "Make threaded proxy generation MDB-friendly, and defer instantiation""""" by Brian Osman · 7 years ago
- 5a2e50e Revert "Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap""" by Mike Reed · 7 years ago
- cd284c5 Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"" by Mike Reed · 7 years ago
- e4679fa CCPR: Blacklist Mali GPUs and Vulkan while we work through issues by Chris Dalton · 7 years ago
- bb76ace Fall back to non mipped Texture when we can't copy base to mipped texture by Greg Daniel · 7 years ago
- 3ec9573 Add unit test for pinned SkImages by Robert Phillips · 7 years ago
- 4faa040 Remove unused outOffset param in GrTextureAdjuster by Greg Daniel · 7 years ago
- f57c6de Revert "Enable coverage counting path rendering on non-Android" by Jim Van Verth · 7 years ago
- c739b72 Enable coverage counting path rendering on non-Android by Chris Dalton · 7 years ago
- 45a6f14 Clear uniquely keyed texture proxies out of ResourceCache when it is deleted by Robert Phillips · 7 years ago
- 55afd6d Revert "Revert "Update GrBitmapTextureMaker for handling mipped requests"" by Greg Daniel · 7 years ago
- fdd2cb5 Revert "Revert "Revert "Revert "Make threaded proxy generation MDB-friendly, and defer instantiation"""" by Brian Osman · 7 years ago
- 8b059bd Revert "Update GrBitmapTextureMaker for handling mipped requests" by Greg Daniel · 7 years ago
- 4b05000 Always read half-float textures as GL_HALF_FLOAT in ES3. by Geoff Lang · 7 years ago
- c3269ae Miscellaneous dynamic atlas fixes. by Jim Van Verth · 7 years ago
- d1935c1 Update GrBitmapTextureMaker for handling mipped requests by Greg Daniel · 7 years ago
- 29011a2 Remove tolerance form SkClassifyCubic by Chris Dalton · 7 years ago
- a039d3b CCPR: Handle very large paths by Chris Dalton · 7 years ago
- 9f8d4d3 Revert "Revert "Revert "Make threaded proxy generation MDB-friendly, and defer instantiation""" by Brian Osman · 7 years ago
- e8b8397 Revert "Revert "Make threaded proxy generation MDB-friendly, and defer instantiation"" by Brian Osman · 7 years ago
- 1a0ea73 Use wider types to compute bounds area and avoid overflow by Brian Osman · 7 years ago
- 837c6c7 Revert "Make threaded proxy generation MDB-friendly, and defer instantiation" by Brian Osman · 7 years ago
- 742f3d0 Make threaded proxy generation MDB-friendly, and defer instantiation by Brian Osman · 7 years ago
- 420c4cf Add GrTextureProxyPriv by Robert Phillips · 7 years ago
- 072c710 CCPR: Fix KLM matrix when D2=0 by Chris Dalton · 7 years ago
- 809cbed Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap" by Jim Van Verth · 7 years ago
- 6ca9c6f Fix crash in setLastUseTokenBulk by Jim Van Verth · 7 years ago
- 28c434b Handle instantiation of proxies with pending invalidation messages by Brian Osman · 7 years ago
- 6b60b6e Try finding exact scratch texture in cache before approx, take 2 by Greg Daniel · 7 years ago
- 62ea0cd Adjust atlas tracking to get better usage. by Jim Van Verth · 7 years ago
- 88757da guard old apis for querying byte-size of a bitmap/imageinfo/pixmap by Mike Reed · 7 years ago
- fa7ee24 changed vertex attribute precisions to be actual types by Ethan Nicholas · 7 years ago
- f46633f Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap" by Greg Daniel · 7 years ago
- 2481501 Remove old, unused code by Brian Osman · 7 years ago
- bed683a switched gl_Position and gl_PointSize to sk_* by Ethan Nicholas · 7 years ago
- e9242ca Invalidate textures cached by SW path renderer when paths go away by Brian Osman · 7 years ago
- e2d76d5 Remove fIsMipMapped from GrSurfaceDesc by Greg Daniel · 7 years ago
- cd87140 Add ability to remove unique key from proxy and underlying surface. by Greg Daniel · 7 years ago
- 98a6216 guard old apis for querying byte-size of a bitmap/imageinfo/pixmap by Mike Reed · 7 years ago
- 106b5c4 Shrink GrDrawOpAtlases when no longer needed, take 2. by Jim Van Verth · 7 years ago
- 8d17769 CCPR: Remove kCombinedTriangleHullsAndEdges by Chris Dalton · 7 years ago
- 90f28ec Add some asserts and explict setting of fIsMipMapped by Greg Daniel · 7 years ago
- f6f7cf6 Invalidate path VBs when paths are destroyed by Brian Osman · 7 years ago
- 712fe73 Add animated cowboy sample from WebKit tests, and fix. by Jim Van Verth · 7 years ago
- 29bf84f Remove unneeded kExact and kNoCreate Flags from GrResouceProvider by Greg Daniel · 7 years ago
- acbdb5d Remove unused function with an incorrect assert by Brian Osman · 7 years ago
- 4935a01 Revert "Shrink GrDrawOpAtlases when no longer needed" by Jim Van Verth · 7 years ago
- 7cf5952 Shrink GrDrawOpAtlases when no longer needed by Jim Van Verth · 7 years ago
- 266ef6d Use clear-as-draw workaround on Ivy Bridge/ANGLE D3D11. by Brian Salomon · 7 years ago
- 8aa4569 switched SkSL's temporary 'highfloat' type back to 'float' by Ethan Nicholas · 7 years ago
- cfbbcbe Temporary patch for Mac TSAN bot (with threaded Ganesh mask generation) by Robert Phillips · 7 years ago
- 0f17181 Guard resource provider path creation methods against abandoned context by Robert Phillips · 7 years ago
- 65e7063 Don't call GrBuffer::map() in createPatternedIndexBuffer. by Mike Klein · 7 years ago
- f4b9bf7 Fix wrap mode asserts in GrVkSampler::GenerateKey by Brian Salomon · 7 years ago
- c0192e3 Remove pre-attachment of stencil buffers by Robert Phillips · 7 years ago
- ae7d3f3 Add native caching of uniquely keyed GrTextureProxies (take 2) by Robert Phillips · 7 years ago
- 76d640d Revert "Add native caching of uniquely keyed GrTextureProxies" by Robert Phillips · 7 years ago
- d4f100d Add native caching of uniquely keyed GrTextureProxies by Robert Phillips · 7 years ago
- 8d4a5c7 Avoid using glUnmapBufferOES with ES3 by Brian Osman · 7 years ago
- 32bbf37 Fix TSAN issue with atlas expansion. by Jim Van Verth · 7 years ago
- 9a725dd Use shader based blending to clamp kPlus mode w/F16 by Brian Osman · 7 years ago
- 71e3797 CCPR: Process corners analytically by Chris Dalton · 7 years ago
- f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 7 years ago
- e6c0dee Temporarily disable atlas growth. by Jim Van Verth · 7 years ago
- eafa64b Revert "Revert "Allow GrDrawOpAtlas to grow as needed"" by Jim Van Verth · 7 years ago
- 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 7 years ago
- 56fbbd6 Revert "Minor fixes to SkSL precisions" by Ethan Nicholas · 7 years ago
- f3eac71 Revert "fix for uninitialized GrGLSLFragmentShaderBuilder field" by Ethan Nicholas · 7 years ago
- 9752c3c Minor fixes to SkSL precisions by Ethan Nicholas · 7 years ago
- 4543e75 fix for uninitialized GrGLSLFragmentShaderBuilder field by Ethan Nicholas · 7 years ago
- 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 7 years ago
- ad70c41 Revert "Allow GrDrawOpAtlas to grow as needed" by Jim Van Verth · 7 years ago
- 4127456 Disable flat interpolation in TextureOp on Qualcomm by Brian Salomon · 7 years ago
- 03168b8 Allow GrDrawOpAtlas to grow as needed by Jim Van Verth · 7 years ago
- a4083c9 make most of SkColorPriv.h private by Cary Clark · 7 years ago
- 73fd0d6 Revert "Revert "Pre-allocate some opList dependency list storage"" by Robert Phillips · 7 years ago
- 1cdbad0 Revert "Pre-allocate some opList dependency list storage" by Robert Phillips · 7 years ago
- 51066f4 Pre-allocate some opList dependency list storage by Robert Phillips · 7 years ago
- e191ce6 Remove unnecessary code in SkGpuDevice::drawRRect by Brian Osman · 7 years ago
- f1748f5 Change visitProxies signature by Robert Phillips · 7 years ago
- 9e4c164 Remove unused GPU RGB to YUV code by Brian Osman · 7 years ago
- d375dbf Land scaffolding for explicit MDB resource allocation by Robert Phillips · 7 years ago
- d27392f Remove invalid SkRRect asserts in GrShape by Brian Osman · 7 years ago
- 9d6c64f Make GrCopySurfaceOp participate in the GrOplist DAG by Robert Phillips · 7 years ago
- 5f567c7 Finish restoring GrOpList DAG by Robert Phillips · 7 years ago
- 09dfc47 Pull non-substantive changes out of explicit GPU resource allocation CL by Robert Phillips · 7 years ago
- b493eeb Add method to iterate over a GrOp's GrSurfaceProxies by Robert Phillips · 7 years ago
- b433c56 Adjust GPU YUV -> RGB (JPG) conversion by Brian Osman · 7 years ago
- db91c6e Improve heuristics for when to use ccpr by Chris Dalton · 7 years ago
- a640c49 Minor cleanups for CCPR by Chris Dalton · 7 years ago
- a950b63 Add support for additional textures in GrDrawOpAtlas by Jim Van Verth · 7 years ago
- 3261eb2 Remove repeated conditional in TextureOp. by Brian Salomon · 7 years ago
- 5b5f096 Revert "Revert "Switch to the new SkSL lexer."" by Ethan Nicholas · 7 years ago
- 5d03474 Do software clip mask generation with worker threads by Brian Osman · 7 years ago
- 3585154 Revert "Switch to the new SkSL lexer." by Ethan Nicholas · 7 years ago
- c576e93 Switch to the new SkSL lexer. by Ethan Nicholas · 7 years ago