- 55b401e Make blender the source-of-truth by Mike Reed · 3 years, 2 months ago
- 9a2aa97 Implement SkBlender support in SkVM. by John Stiles · 3 years, 3 months ago
- ca1f0c1 Remove out-of-date TODO comment. by John Stiles · 3 years, 3 months ago
- b32708a Use SkM44 for SkDevice's device-to-global transform by Michael Ludwig · 3 years, 4 months ago
- f5b87f9 Make SkSurfaceProps non-optional for SDCs and SkSpecialImages by Chris Dalton · 3 years, 5 months ago
- 97abbee render RSXForm using SkGlyphRunList by Herb Derby · 3 years, 5 months ago
- 0da2c14 remove paint from SkGlyphRunList by Herb Derby · 3 years, 6 months ago
- 2ac6ce8 Simplify common case for recttorect by Mike Reed · 3 years, 8 months ago
- d8ff313 Plumb sampling to drawSpecial, drawDevice by Mike Reed · 3 years, 8 months ago
- d9b9c83 Use sampling in bitmapdevice by Mike Reed · 3 years, 9 months ago
- 7027aa0 add sampling param to drawAtlas by Mike Reed · 3 years, 9 months ago
- 5d32270 Take sampling params on device apis by Mike Reed · 3 years, 9 months ago
- 172ba9e Use explicit sampling in SkDraw by Mike Reed · 3 years, 9 months ago
- b41bd15 Use samplingoptions for bitmap shader by Mike Reed · 3 years, 9 months ago
- 5c53ae5 Remove old uma logging from Skia. by Greg Daniel · 3 years, 11 months ago
- 9abf719 Remove code guarded by SK_LEGACY_SURFACE_PROPS. by Ben Wagner · 3 years, 11 months ago
- 278263d Reland "SkDevice::drawSpecial accepts arbitrary matrix v2" by Michael Ludwig · 4 years ago
- 7563a48 Revert "SkDevice::drawSpecial accepts arbitrary matrix v2" by Michael Ludwig · 4 years ago
- 7c4aca0 SkDevice::drawSpecial accepts arbitrary matrix v2 by Michael Ludwig · 4 years ago
- ae4bb98 Reland "Remove use of legacy display globals." by Ben Wagner · 4 years ago
- bd0881c Revert "Remove use of legacy display globals." by Jim Van Verth · 4 years ago
- c1916c3 Remove use of legacy display globals. by Ben Wagner · 4 years ago
- 16d5b0a Consolidate image filter evaluation into SkBaseDevice by Michael Ludwig · 4 years ago
- bcfc554 Add GrDirectContext arg to SkImage::readPixels by Adlai Holler · 4 years ago
- 5a1ebc6 use pathbuilder by Mike Reed · 4 years ago
- 43e3e91 Revert "use pathbuilder" by Mike Reed · 4 years, 1 month ago
- 4b25d41 use pathbuilder by Mike Reed · 4 years, 1 month ago
- a008b0f Enable ClangTidy check readability-redundant-smartptr-get. by John Stiles · 4 years, 1 month ago
- c19b9c5 androidFramework_replaceClip proposal by Michael Ludwig · 4 years, 3 months ago
- 82d6196 remove (unused) clipmask from savelayer by Mike Reed · 4 years, 3 months ago
- 1f60733 Revert "Revert "move onto new factories for SkMatrix"" by Mike Reed · 4 years, 4 months ago
- c80ee45 Revert "move onto new factories for SkMatrix" by Mike Reed · 4 years, 4 months ago
- 046c2b7 move onto new factories for SkMatrix by Mike Reed · 4 years, 4 months ago
- cdb520a SkPostConcatMatrixProvider -> SkPostTranslateMatrixProvider by Brian Osman · 4 years, 4 months ago
- 9aaec36 Plumbing SkMatrixProvider into the raster backend by Brian Osman · 4 years, 4 months ago
- f886505 Make SkDevice preserve SkCanvas' 4x4 matrix by Brian Osman · 4 years, 5 months ago
- b0cee9b Remove drawBitmap et al. from SkDevice by Michael Ludwig · 4 years, 6 months ago
- c2fe5ee refactor where we wrap clipshaders, in prep for gpu backend by Mike Reed · 4 years, 6 months ago
- 121c2af clipShader -- raster implementation by Mike Reed · 4 years, 6 months ago
- 8c1ae63 simplify SkDraw by passing down SkVertices as a whole by Mike Reed · 4 years, 6 months ago
- eced98b Enforce saveLayer ignoring restore paint's mask filter by Michael Ludwig · 4 years, 6 months ago
- 5caf935 remove bones from SkVertices by Mike Reed · 4 years, 6 months ago
- fb3f302 Reland "Track device coordinate space as matrix" by Michael Ludwig · 4 years, 7 months ago
- 6ec8260 Reland "make clipIsWideOpen virtual, so device's don't have to rely on regions" by Mike Reed · 4 years, 9 months ago
- ebf5fd1 Revert "make clipIsWideOpen virtual, so device's don't have to rely on regions" by Mike Reed · 4 years, 9 months ago
- af203a6 make clipIsWideOpen virtual, so device's don't have to rely on regions by Mike Reed · 4 years, 9 months ago
- f46d5ca use std::make_unique by Mike Klein · 4 years, 9 months ago
- 915b779 Revert "Track device coordinate space as matrix" by Michael Ludwig · 4 years, 11 months ago
- b74d554 Track device coordinate space as matrix by Michael Ludwig · 5 years ago
- c89d1b5 Rename SkDevice::ctm() to localToDevice() by Michael Ludwig · 5 years ago
- 4bc0c1f Rename GrColorSpaceInfo -> GrColorInfo by Brian Salomon · 5 years ago
- 1f4305d Move raster hack for color type on layers with image filters to device by Brian Osman · 5 years ago
- ac35212 Reland "Combine snapBackImage and snapSpecial" by Michael Ludwig · 5 years ago
- fd849a5 Revert "Combine snapBackImage and snapSpecial" by Michael Ludwig · 5 years ago
- 45739aa Combine snapBackImage and snapSpecial by Michael Ludwig · 5 years ago
- ea07123 Define Usage and image+origin wrapper for image filters by Michael Ludwig · 5 years ago
- 92b3335 more rect api simplifications by Mike Reed · 5 years ago
- 7139f13 Fix duplicate definition of kRect_ClipType. by Dave Tapuska · 5 years ago
- e30a485 Move the source image into Context by Michael Ludwig · 5 years ago
- 03f9ca3 Remove SkImageFilter_Base::OutputProperties by Michael Ludwig · 5 years ago
- 560e917 specialize drawAtlas for raster backend by Mike Reed · 5 years ago
- 8ee6cf3 Move SkImageFilter functionality into private SkImageFilter_Base by Michael Ludwig · 5 years ago
- c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
- 50acf8f add makeShader() to SkBitmap, and deprecate SkShader version by Mike Reed · 5 years ago
- fae8fce Use SkTileMode instead of nested enum by Mike Reed · 5 years ago
- e25b447 Move SkTileModes to top level by Mike Reed · 5 years ago
- c47e81b Do not lose existing paint shaders when drawing alpha images by Michael Ludwig · 5 years ago
- 624cec6 remote fonts: Ensure consistent gamma usage with remote and gpu fonts. by Khushal · 6 years ago
- d3898b9 Have SkGlyphRunListPainter close over SkStrikeCacheInterface by Herb Derby · 6 years ago
- 3e2cc06 Only perform matrix concat when actually logging histograms by Michael Ludwig · 6 years ago
- b7d64b9 Implement drawImage in terms of drawImageRect by Michael Ludwig · 6 years ago
- 1c20523 fix tiler to handle large float rects by Mike Reed · 6 years ago
- 2746765 Reduce reliance on the SkImage_Gpu's GrContext pointer by Robert Phillips · 6 years ago
- 148b7fd add saveBehind to canvas by Mike Reed · 6 years ago
- 2335644 Fix occurrences of "-Wextra-semi-stmt" by Brian Salomon · 6 years ago
- 713d034 Remove colorType switches in SkBitmap and SkBitmapDevice by Brian Osman · 6 years ago
- 41ba826 (Almost) no one needs to know about SkPixelRef by Brian Osman · 6 years ago
- a552c4b Reland "Remove ancient support for kUnknown_SkColorType in SkBitmapDevice" by Brian Osman · 6 years ago
- 63bc589 Revert "Remove ancient support for kUnknown_SkColorType in SkBitmapDevice" by Greg Daniel · 6 years ago
- 050be74 remove unused SK_SUPPORT_LEGACY_TEXT_BLOB by Mike Reed · 6 years ago
- e3a5b19 Remove ancient support for kUnknown_SkColorType in SkBitmapDevice by Brian Osman · 6 years ago
- b9c4978 Remove dstColorSpace from SkSpecialImage::MakeFromImage by Brian Osman · 6 years ago
- db8adb5 Remove drawPosText support for SkBitmapDevice by Herb Derby · 6 years ago
- 6595687 Rename SkGlyphRunListDrawer to SkGlyphRunListPainter by Herb Derby · 6 years ago
- c97a339 added optimizations to speed up skinning by Ruiqi Mao · 6 years ago
- 137ca52 Remove prePathMatrix from SkDevice::drawPath by Robert Phillips · 6 years ago
- b935cf8 const all the things by Herb Derby · 6 years ago
- 1347144 Centralize bitmap glyph positioning by Herb Derby · 6 years ago
- 81ecdbb Clean up bitmap path by Herb Derby · 6 years ago
- dfe1fe4 Convert bitmap to use runs instead of blobs by Herb Derby · 6 years ago
- a50205f Add color type to the image filter DAG's OutputProperties by Brian Osman · 6 years ago
- f510149 skeletal animation support added to API and software backend by Ruiqi Mao · 6 years ago
- 3785471 basic first pass at RGBA F32 support by Mike Klein · 6 years ago
- bdf985c remove bad assert by Mike Reed · 6 years ago
- 41f4f31 Reland "Have draw(Text|PosText|PosTextH) use a single entry on the device" by Herb Derby · 6 years ago
- 74b390d Revert "Have draw(Text|PosText|PosTextH) use a single entry on the device" by Hal Canary · 6 years ago
- 4225b32 Have draw(Text|PosText|PosTextH) use a single entry on the device by Herb Derby · 6 years ago
- 22f673d Move SkColorTable to src/codec by Leon Scroggins III · 6 years ago
- 5c91fa4 Respect SkBitmapDeviceFilteredSurfaceProps in SkThreadedBMPDevice by Yuqian Li · 6 years ago
- 95e2b91 Revert "Respect SkBitmapDeviceFilteredSurfaceProps in SkThreadedBMPDevice" by Greg Daniel · 6 years ago