1. f06c358 Remove instanced rendering by Brian Salomon · 7 years ago
  2. 4364653 CCPR: Move flatness checks from geometry shaders to CPU by Chris Dalton · 7 years ago
  3. 150c62c turn back on NEON lowp code... by Mike Klein · 7 years ago
  4. b880287 Transition to using size_t for only byte allocation sizes. by Herbert Derby · 7 years ago
  5. 1a104bc Revert "use serialprocs for typefaces" by Mike Reed · 7 years ago
  6. 990014d Temporarily readd old signature of GrContext::MakeGL by Brian Salomon · 7 years ago
  7. 7af060a Add gray_8_as_lum and _as_red private grpixelconfigs by Greg Daniel · 7 years ago
  8. c96f9b5 Fix gpu line dashing when line is zero length but has cap by Greg Daniel · 7 years ago
  9. 8ab1cc4 Make GrGLContext be uniquely owned. by Brian Salomon · 7 years ago
  10. b681972 use serialprocs for typefaces by Mike Reed · 7 years ago
  11. 75d55d3 don't read directly from fReader for bare types, need available check by Mike Reed · 7 years ago
  12. 04460cc Make GrGLSLPrimitiveProcessor::emitTransforms take local coords as GrShaderVar. by Brian Salomon · 7 years ago
  13. 44aa9b2 check for bad strings in readFlattenable by Mike Reed · 7 years ago
  14. 384fab4 sk_spification of GrGpu creation. by Brian Salomon · 7 years ago
  15. 8ba13f6 Fix buffer off-by-one error. by Herbert Derby · 7 years ago
  16. 4f5e1d4 Remove SkImage deferred texture image data APIs. by Brian Salomon · 7 years ago
  17. fadbfcd upgrade SkReadBuffer to always validate by Mike Reed · 7 years ago
  18. 5104137 Revert "keep SVG arcs axis aligned" by Cary Clark · 7 years ago
  19. 0554d49 add SkVptr() by Mike Klein · 7 years ago
  20. d8e2b13 Remove previous blur image implementation. Try 2 by Herbert Derby · 7 years ago
  21. c382384 keep SVG arcs axis aligned by Cary Clark · 7 years ago
  22. 2a3985e Revert "Remove previous blur image implementation" by Herb Derby · 7 years ago
  23. a11346d Remove previous blur image implementation by Herbert Derby · 7 years ago
  24. a3e9271 CCPR: Eliminate texel buffers by Chris Dalton · 7 years ago
  25. 60691a5 add serial procs to pictures by Mike Reed · 7 years ago
  26. c8037dc Reland "Hide SkEncodedInfo" by Leon Scroggins III · 7 years ago
  27. a32a3c3 Add analytic clip FPs that read from the CCPR atlas by Chris Dalton · 7 years ago
  28. 1447177 Avoid GrEllipseEffect for small radii on devices without 32 bit float. by Brian Salomon · 7 years ago
  29. 1793e7b Revert "Hide SkEncodedInfo" by Leon Scroggins · 7 years ago
  30. c6f7a4f Hide SkEncodedInfo by Leon Scroggins III · 7 years ago
  31. 06ab383 Restore ability to dump SKSL in addition to GLSL by Brian Salomon · 7 years ago
  32. f7ee95c helper api to force a raster image by Mike Reed · 7 years ago
  33. 1ef8094 turn on extended Clang warnings on Windows too by Chris Dalton · 7 years ago
  34. 364c4c8 Only look at gamut_transform if we wrote to it. by Mike Klein · 7 years ago
  35. 8d1e67e Add resource cache limits to SkSurfaceCharacterization by Robert Phillips · 7 years ago
  36. 7ffbcf9 Add unit test for SkDeferredDisplayLists (take 2) by Robert Phillips · 7 years ago
  37. e7d8da4 Add support for internal gl format in GrGLTextureInfo by Greg Daniel · 7 years ago
  38. 45839f9 Avoid coverage aa for filled drrects when using msaa. by Brian Salomon · 7 years ago
  39. 8172c0a Revert "Add unit test for SkDeferredDisplayLists" by Robert Phillips · 7 years ago
  40. 3e79459 Fix setjmp/longjump usage in JPEG error handling by Chris Dalton · 7 years ago
  41. 8458a28 Add unit test for SkDeferredDisplayLists by Robert Phillips · 7 years ago
  42. 0c56d47 Disable SkImage multitexturing for AMD GPUs. by Brian Salomon · 7 years ago
  43. 4e92652 Revert "Revert "Enable explicit GPU resource allocation"" by Robert Phillips · 7 years ago
  44. 10ed243 Add cap on intel to avoid calling abs and floor on the same line in a shader. by Greg Daniel · 7 years ago
  45. 65f6985 Initialize dst image memory for small sigma by Herbert Derby · 7 years ago
  46. 6574921 Revert "Revert "Fix rendering of drrects with small circular inner rrects."" by Brian Salomon · 7 years ago
  47. 64fa70a Reland "Set multitexturing image threshold for PowerVR." by Brian Salomon · 7 years ago
  48. 0cb7587 Add Store3 to Sk2f by Chris Dalton · 7 years ago
  49. 51b20f2 Add explicit GPU resource allocation of deferred proxies by Robert Phillips · 7 years ago
  50. ec727c9 Revert "Fix rendering of drrects with small circular inner rrects." by Brian Salomon · 7 years ago
  51. afca4d6 fix pathops handling of tiny wrapback quads and cubics by Cary Clark · 7 years ago
  52. bbf0575 Reland "Set multitexturing threshold for NVIDIA" by Brian Salomon · 7 years ago
  53. 096074a Fix rendering of drrects with small circular inner rrects. by Brian Salomon · 7 years ago
  54. 9b50d9d Try to bypass the false-positive clang thread analysis warning by Yuqian Li · 7 years ago
  55. 213d821 add Load2() to Sk4f by Mike Klein · 7 years ago
  56. 8ceee43 Remove more views code, just to simplify things by Brian Osman · 7 years ago
  57. 762d5e7 Revert "Revert "Use a dst size threshold for multitexturing images."" by Brian Salomon · 7 years ago
  58. fa91627 Move some bits from views to sk_app by Brian Osman · 7 years ago
  59. 70a44b2 fixed a few SPIR-V generation errors by Ethan Nicholas · 7 years ago
  60. efe7c49 remove read/write rawpixels by Mike Reed · 7 years ago
  61. 8a90c4d Revert "Renaming and refactoring to prepare for init-once threaded backend" by Leon Scroggins · 7 years ago
  62. d6cb11e encode kAlpha_8 as grayalpha with sigbits for gray==1 by Mike Reed · 7 years ago
  63. 07a4241 Renaming and refactoring to prepare for init-once threaded backend by Yuqian Li · 7 years ago
  64. 5374733 Revert "Enable explicit GPU resource allocation" by Robert Phillips · 7 years ago
  65. be85ef2 Revert "Use a dst size threshold for multitexturing images." by Brian Salomon · 7 years ago
  66. 48ed004 Revert "Set multitexturing threshold for NVIDIA" by Brian Salomon · 7 years ago
  67. 25b1778 Revert "Set multitexturing image threshold for PowerVR." by Brian Salomon · 7 years ago
  68. 733965a Enable explicit GPU resource allocation by Robert Phillips · 7 years ago
  69. 06c8da4 Set multitexturing image threshold for PowerVR. by Brian Salomon · 7 years ago
  70. b4ec104 Set multitexturing threshold for NVIDIA by Brian Salomon · 7 years ago
  71. 61e5101 Flesh out SkSurfaceCharacterization by Robert Phillips · 7 years ago
  72. cf1aa53 Fix SkInternalAtlasTextContext to update advance the flush token after issuing each draw. by Brian Salomon · 7 years ago
  73. 706a6ff Add "lazy" texture proxies by Chris Dalton · 7 years ago
  74. d53f9a1 bug fix in matrix color filter by Mike Klein · 7 years ago
  75. edfa0d2 Use a dst size threshold for multitexturing images. by Brian Salomon · 7 years ago
  76. 8def8bf Add a GrContextThreadSafeProxy to SkSurfaceCharacterization by Robert Phillips · 7 years ago
  77. 8816b93 Make sure to visit clips and dst proxies during gather by Chris Dalton · 7 years ago
  78. 83c8dd9 devirtualize SkCanvas getClipBounds methods by Mike Klein · 7 years ago
  79. c3fd600 Revert "Make sure to visit clips and dst proxies during gather" by Chris Dalton · 7 years ago
  80. 7072e22 Ignore deserialized path convexity and first direction. by Brian Salomon · 7 years ago
  81. def8624 SkRasterPipeline::dump() in forward order by Mike Klein · 7 years ago
  82. c666502 Make sure to visit clips and dst proxies during gather by Chris Dalton · 7 years ago
  83. ede860e Delete even more unused views code by Brian Osman · 7 years ago
  84. 329c5a6 Bundle resources and skps directories into iOS app. by Jim Van Verth · 7 years ago
  85. 29f9ed4 Revert "Revert "Make PathGeoBuilder use consistent iterators."" by Brian Salomon · 7 years ago
  86. b451321 Revert "Make PathGeoBuilder use consistent iterators." by Brian Salomon · 7 years ago
  87. 9c8a16b Make PathGeoBuilder use consistent iterators. by Brian Salomon · 7 years ago
  88. 1ba5bfe Avoid double-destruction of Sk3DShaderContext-wrapped objects by Florin Malita · 7 years ago
  89. 9b491b2 SkPDF: fix fTextScaleX error by Hal Canary · 7 years ago
  90. 725d9db remove unused readBitmapAsImage from readbuffer by Mike Reed · 7 years ago
  91. d395596 remove writeBitmap from SkWriteBuffer -- unused by Mike Reed · 7 years ago
  92. 592c225 Make Skia compatible with Android NDK r16 by bsheedy · 7 years ago
  93. 399def9 remove clip-bounds query overrides from SkColorSpaceXformCanvas by Mike Klein · 7 years ago
  94. 12b69ee shader cache now ignores shaders with a length of 0 by Ethan Nicholas · 7 years ago
  95. 907204f Fix shader initialization on a cache hit by Ethan Nicholas · 7 years ago
  96. 7f1b4f8 Fix issues related to backend texture/rendertarget creation by Robert Phillips · 7 years ago
  97. c9c97b7 CCPR: Transform path points before parsing by Chris Dalton · 7 years ago
  98. 3b51df1 Cleanup yes/no enums in Ganesh by Chris Dalton · 7 years ago
  99. 778a2c9 Batch ops together in SkAtasTextTarget by Brian Salomon · 7 years ago
  100. aa73b96 clean up SkDeferredCanvas by Mike Klein · 7 years ago