- f2d9065 [skottie] Fix analytical mask fill type by Florin Malita · 4 years, 2 months ago
- 71dc916 [skottie] Pucker & Bloat shape layer vector effect by Florin Malita · 4 years, 2 months ago
- 082323b [skottie] Fill-over-stroke support for text by Florin Malita · 4 years, 2 months ago
- cfbb56c [skottie] Auto-orient fixes by Florin Malita · 4 years, 2 months ago
- c7b49bb [skottie] Fix merge paths <-> paints interaction by Florin Malita · 4 years, 2 months ago
- 6ec66b9 [skottie] Add shape layer Offset Paths support by Florin Malita · 4 years, 2 months ago
- 8155976 [skottie] Add line-spacing animator support by Florin Malita · 4 years, 2 months ago
- 9c3eccd Runtime effect implementation of color cube filter by Brian Osman · 4 years, 4 months ago
- 6a414b2 [skottie] Layer auto-orient support by Florin Malita · 4 years, 4 months ago
- 0c228e3 Add ahem.ttf. by Ben Wagner · 4 years, 4 months ago
- fbddfbb [skottie] Introduce an external layer API by Florin Malita · 4 years, 4 months ago
- a9379fb [skottie] Contrast cleanup by Florin Malita · 4 years, 5 months ago
- f207233 [skottie] Non-legacy (is this modern?) contrast effect support by Florin Malita · 4 years, 5 months ago
- fc75d5c [skottie] Brightness and Contrast effect by Florin Malita · 4 years, 5 months ago
- bf03ac5 [skottie] Initial outer/inner glow by Florin Malita · 4 years, 5 months ago
- e35a7ea [skottie] Initial inner shadow layer style support by Florin Malita · 4 years, 5 months ago
- 31f6d04 Schedule using tree order traversal the DAG. by Herb Derby · 4 years, 5 months ago
- 45d9cc8 remove i16x2 ops by Mike Klein · 4 years, 5 months ago
- 95c26ef Pure SkSL RNG for particles by Brian Osman · 4 years, 7 months ago
- 0022f5c [SkTrimPathEffect] Preserve wrap-around continuity by Florin Malita · 4 years, 5 months ago
- 0ba3032 [skottie] Corner pin effect by Florin Malita · 4 years, 5 months ago
- 4067a94 the return of bit_clear by Mike Klein · 4 years, 5 months ago
- aa68109 special-case overhaul by Mike Klein · 4 years, 5 months ago
- cca2acf remove little-used bit_clear() and bytes() by Mike Klein · 4 years, 5 months ago
- 6e9b179 move ducky images into images by Mike Reed · 4 years, 6 months ago
- ae58199 [skottie] Initial drop shadow style support by Florin Malita · 4 years, 6 months ago
- 43f7641 Arrange instruction to reduce register pressure by Herb Derby · 4 years, 6 months ago
- 5caf7de restore Op::round by Mike Klein · 4 years, 6 months ago
- 7c0332c re-enable fnma by Mike Klein · 4 years, 6 months ago
- f8db8a5 disable fnma peephole by Mike Klein · 4 years, 6 months ago
- d4c4f0c Add Multiply-Subtract (fms) to SkVM by Herb Derby · 4 years, 6 months ago
- 823d319 do our own fma discovery by Mike Klein · 4 years, 6 months ago
- cb50b11 get rid of troublesome Op::round by Mike Klein · 4 years, 6 months ago
- ae2da5e [skottie] Add another text grouping test by Florin Malita · 4 years, 6 months ago
- 960f3d4 [skottie] Text anchor point grouping support by Florin Malita · 4 years, 7 months ago
- c4fae74 [skottie] Fix handling of time-reversed precomp layers by Florin Malita · 4 years, 7 months ago
- 917ddde [skottie] Add support for text grouping alignment by Florin Malita · 4 years, 7 months ago
- 9642b31 [skottie] Add support for text animator blur by Florin Malita · 4 years, 7 months ago
- 178b860 [skottie] Initial support for per-character 3D by Florin Malita · 4 years, 7 months ago
- 0de01c0 [skottie] Clip overflowing paragraph lines by Florin Malita · 4 years, 7 months ago
- d38f00a Skip degenerate contours in glyphs. by Ben Wagner · 4 years, 8 months ago
- 5cdeb39 only emit _imm ops when JITing for x86 by Mike Klein · 4 years, 7 months ago
- 42a604f Allow decoding without color conversion - part 2 by Leon Scroggins III · 4 years, 7 months ago
- 4bb6195 move instruction specialization later by Mike Klein · 4 years, 7 months ago
- ed9b1f1 refactor out a middle representation by Mike Klein · 4 years, 7 months ago
- 4a6a640 [skottie] Add support for ADBE Pro Levels2 effect by Florin Malita · 4 years, 7 months ago
- d4f6831 Add SW decode of ETC1 and a GM by Robert Phillips · 4 years, 8 months ago
- cc982ec [skottie] Cleanup: convert remaining effects to new adapter pattern by Florin Malita · 4 years, 8 months ago
- ad91100 [skottie] Separate text resize options by Florin Malita · 4 years, 8 months ago
- 7c7cd30 [skottie] Add custom props rendering GM by Florin Malita · 4 years, 8 months ago
- 57bdb24 skip no-op masks by Mike Klein · 4 years, 8 months ago
- a6434a5 refactor bit ops by Mike Klein · 4 years, 8 months ago
- b5c4355 upgrade debugging tools by Mike Klein · 4 years, 8 months ago
- ab51c2c Add more variation support on Mac. by Ben Wagner · 4 years, 9 months ago
- 46a331b [skottie] Cascading track matte support by Florin Malita · 4 years, 9 months ago
- e1fa700 [skottie] Invert effect support by Florin Malita · 4 years, 9 months ago
- 6cc4953 [skottie] Fix precomposed camera sizing by Florin Malita · 4 years, 9 months ago
- db2e764 Particles: SkImageBinding to allow sampling an image from script by Brian Osman · 4 years, 10 months ago
- d12f278 Use ResourceProvider in particles by Brian Osman · 4 years, 10 months ago
- 1cb0599 all-constant peepholes by Mike Klein · 4 years, 10 months ago
- ad76b2e [skottie] One-node camera support by Florin Malita · 4 years, 10 months ago
- 8c1e0ef sketch out structure for ops with immediates by Mike Klein · 4 years, 10 months ago
- c75bc03 Clamp RGB outputs of GrYUVtoRGBEffect. by Brian Salomon · 4 years, 10 months ago
- 4135cf0 use round() instead of trunc() to f32->unorm by Mike Klein · 4 years, 10 months ago
- 6e4aad9 rename to_i32 -> trunc, and add round by Mike Klein · 4 years, 10 months ago
- 2e30fde Font resolution: all unit tests working by Julia Lavrova · 5 years ago
- 91a1ec3 [skottie] Streamlined gradient stop merger by Florin Malita · 4 years, 10 months ago
- 73a722c [skottie] Fix trim path mode interpretation by Florin Malita · 4 years, 10 months ago
- e8356ad indent loop so it stands out by Mike Klein · 4 years, 10 months ago
- e96214c [skottie] Add a couple more 3D tests by Florin Malita · 4 years, 10 months ago
- 512eb94 [skottie] Fix layer blend modes under mattes by Florin Malita · 4 years, 11 months ago
- c6fbedc [skottie] 3D layer parenting refinements by Florin Malita · 4 years, 11 months ago
- e107faa SkRemoteGlyphCache Add tracing to diff canvas by Hal Canary · 5 years ago
- d48488b reorder to minimize register pressure by Mike Klein · 5 years ago
- c1b501c [skottie] Shift Channels effect support by Florin Malita · 5 years ago
- eddfc35 Particles: Fake 3D example by Brian Osman · 5 years ago
- e8bcc56 Fix a couple minor bugs in particle code by Brian Osman · 5 years ago
- 0f61c12 add used_in_loop bit to skvm::Builder::Instruction by Mike Klein · 5 years ago
- 5b43113 Interpreter: Reflect all uniform variables in ByteCode by Brian Osman · 5 years ago
- 59e72b7 [skottie] Luma matte support by Florin Malita · 5 years ago
- df18296 Add accessors to get/set SkParticleEffect fields by Brian Osman · 5 years ago
- 7edfb69 Remove SkCurve and SkColorCurve by Brian Osman · 5 years ago
- 647c7a9 Particles: New confetti effect, minor tweaks elsewhere by Brian Osman · 5 years ago
- 559ffe4 Particles: Added particle flags for tracking state (one-time triggers, etc) by Brian Osman · 5 years ago
- 9a8b846 Particles: Sub-effect spawning and some slight refactoring by Brian Osman · 5 years ago
- d46cb97 Particle effect scripting update by Brian Osman · 5 years ago
- e359aa3 [sksg] Fix mask/context overrides interaction by Florin Malita · 5 years ago
- 165ca3f [skottie] Text selector ease-high/ease-low support by Florin Malita · 5 years ago
- 8a97782 Move common particle code to an automatically-injected header by Brian Osman · 5 years ago
- b9fb29f [skottie] Shaper downscale-to-fit vertical alignment mode by Florin Malita · 5 years ago
- feacb0f [skottie] Add support for multiple range selectors by Florin Malita · 5 years ago
- f996311 extend lifetimes for hoisted used in loop by Mike Klein · 5 years ago
- 17b9d1d [skottie] Initial Hue/Saturate effect support by Florin Malita · 5 years ago
- 8ac9f4e flesh out SkVM ops a bit more by Mike Klein · 5 years ago
- e59acb7 Particles: Merge spawn & update into one code string with two functions by Brian Osman · 5 years ago
- d6108ad Particles: Use list of lines for multi-line string serialization by Brian Osman · 5 years ago
- fe49163 Major rewrite of the particle system based on the SkSL interpreter by Brian Osman · 5 years ago
- 5e533c9 move hoist analysis back into Builder by Mike Klein · 5 years ago
- c2fb3b4 split deaths() out of other analysis by Mike Klein · 5 years ago
- 5f1108c [skottie] Motion blur support by Florin Malita · 5 years ago