1. 1080596 Revert of Make the Sk GL context class an abstract base class (patchset #4 id:60001 of https://codereview.chromium.org/630843002/) by bsalomon · 10 years ago[Renamed (79%) from src/gpu/gl/win/SkCreatePlatformGLContext_win.cpp]
  2. a90ed4e Make the Sk GL context class an abstract base class by kkinnunen · 10 years ago[Renamed (79%) from src/gpu/gl/win/SkNativeGLContext_win.cpp]
  3. 9245b7e When performing offscreen rendering on windows, attempt to use a pbuffer context. by bsalomon · 10 years ago
  4. 80549fc Support using OpenGL ES context on desktop by kkinnunen · 10 years ago
  5. 05ead8a Revert of Support using OpenGL ES context on desktop (https://codereview.chromium.org/319043005/) by rmistry · 10 years ago
  6. 74fc727 Support using OpenGL ES context on desktop by kkinnunen · 10 years ago
  7. d8ed851 Turn NVPR on by default (but off in tools). by commit-bot@chromium.org · 11 years ago
  8. 68c7488 Revert "Turn NVPR on by default (but off in tools)." by halcanary@google.com · 11 years ago
  9. 83d81c9 Turn NVPR on by default (but off in tools). by commit-bot@chromium.org · 11 years ago
  10. 856673a Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
  11. 1c6affb Fix GL context creation on Windows when NV path rendering by robertphillips@google.com · 11 years ago
  12. 0d9e3da Use lowercase windows.h in includes to fix Windows cross compilation using mingw. by bungeman@google.com · 11 years ago
  13. c9542ca Add swapBuffer call to SkGLContextHelper. by djsollen@google.com · 11 years ago
  14. 6918d48 Use vertex array objects on core profiles. by bsalomon@google.com · 11 years ago
  15. acf3ecc Restore window creation code in SkNativeGLContext_win.cpp accidentally deleted in r7990. by bsalomon@google.com · 11 years ago
  16. b7f20f2 Unify wgl context creation. by bsalomon@google.com · 11 years ago
  17. d6176b0 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) by rmistry@google.com · 12 years ago
  18. 78ff6b4 Moved mac, unix, win and mesa directories under src/gpu/gl by robertphillips@google.com · 12 years ago[Renamed from src/gpu/win/SkNativeGLContext_win.cpp]
  19. 6c8c34e Update cross-platform #include paths to new include/gpu/gl directory by tomhudson@google.com · 13 years ago
  20. 57f5d98 Recommit r2510 now that mac build bot issue has been fixed. by bsalomon@google.com · 13 years ago
  21. d92780b Temporary revert of r2510. The test that it introduced fails on the Mac build bots. I suspect there is something wrong with the Mac bot machine's GL that is preventing context creation from succeeding. The OpenGL Driver monitor on the machine only shows a software rasterizer. aglChoosePixelFormat seems to fail regardless of input. It may just need a reboot. I'll investigate it more on Monday. by bsalomon@google.com · 13 years ago
  22. d47fafe Add test that validates GrGLInterfaces by bsalomon@google.com · 13 years ago
  23. 373a663 Virtualize SkGLContext with subclasses SkNativeGLContext and SkMesaGLContext, allow both in gm by bsalomon@google.com · 13 years ago