1. 115d931 pass the region-op to the clipstack for SkCanvas::clipRegion. by reed@google.com · 13 years ago
  2. a02bc15 WeakRefCnt http://codereview.appspot.com/5649046/ by bungeman@google.com · 13 years ago
  3. 32aa01e remove unused variable (isNaN) by reed@google.com · 13 years ago
  4. 4a3b714 Iter::next takes a bool (defaults to true for now) if we want to consume degenerates. by reed@google.com · 13 years ago
  5. d4caa2b Disable SSSE3 for Android x86 *ONLY*. by tomhudson@google.com · 13 years ago
  6. a584aed perform quickReject in drawPoints (which is called by drawLine) just like we by reed@google.com · 13 years ago
  7. e4f10a7 add computeFastBounds to SkPathEffect, so we can attempt quickReject by reed@google.com · 13 years ago
  8. 4b2d3f3 make "Partial pixel coverage will be incorrectly blended" debug message conditional by reed@google.com · 13 years ago
  9. 9e25dbf remove null-check in SKPath::Iter::next() -- not needed, and slows us down a little by reed@google.com · 13 years ago
  10. 6623fcd Convert AAClipCache's GrRects to GrIRects by robertphillips@google.com · 13 years ago
  11. 921374d for scalar==float, tis faster to always to MIN and MAX, than to put an ELSE by reed@google.com · 13 years ago
  12. 30d90eb Use x*0 instead of x!=x to detect non-finite values, since x*0 also detects infinities by reed@google.com · 13 years ago
  13. 2e0d727 pre allocate space for the result (guesstimation) so we don't spend extra time by reed@google.com · 13 years ago
  14. 129ec22 inline the fast case for AutoDrawLoop::next() so we don't slow down simple by reed@google.com · 13 years ago
  15. 9f63667 special-case filling narrow rects, where we can be faster than the SSE2 asm by reed@google.com · 13 years ago
  16. b4f06d7 Minor refactoring/enhancement of GrSWMaskHelper to prepare for wider use by robertphillips@google.com · 13 years ago
  17. 382322c Fix warnings in GrGLInterface mac setup, ignoring proc addr returns. There should be no functional change as these all return NULL on 10.6 and 10.7. by bsalomon@google.com · 13 years ago
  18. 9c639a4 Move coordDims, varyingDims onto GrGLShaderBuilder. by tomhudson@google.com · 13 years ago
  19. ff17584 Attached ClipMaskManager to GPU resource freeing system by robertphillips@google.com · 13 years ago
  20. 706f621 Fixes for Windows Release compiler complaints (overflow in const arith) by robertphillips@google.com · 13 years ago
  21. 6f31a3b Created SW clip mask creation helper class (in GrSoftwarePathRenderer) by robertphillips@google.com · 13 years ago
  22. 4debcac Debug Windows compiler complaint fixes by robertphillips@google.com · 13 years ago
  23. 59bc8d4 Android does not support pthread_cancel / pthread_testcancel. by bungeman@google.com · 13 years ago
  24. 5548752 Add bench and test for SkRefCnt. http://codereview.appspot.com/6195071/ by bungeman@google.com · 13 years ago
  25. f105b10 Made clip mask cache use Scratch Texture system by robertphillips@google.com · 13 years ago
  26. 18c464b update the nearly_integral calculation to be (a) faster, and (b) to correctly by reed@google.com · 13 years ago
  27. 5adf9b2 Remove a dead function and dead var that were incorrectly left in by previous partial-reverts by bsalomon@google.com · 13 years ago
  28. 341767c Remove support for vertex attribute matrices by bsalomon@google.com · 13 years ago
  29. f9ad886 Extract ShaderCodeSegments from GrGLProgram into a new class, by tomhudson@google.com · 13 years ago
  30. 420f74f only check for nearly-integral if we're a BW clip by reed@google.com · 13 years ago
  31. 7096dc6 fix SK_RESTRICT warnings related to overrides on windows by reed@google.com · 13 years ago
  32. 7ffe681 Remove tesselated path renderer and supporting code, glu, and libtess target by bsalomon@google.com · 13 years ago
  33. 6b70a7b Split createAlphaClipMask in two to allow reuse with SW-only path by robertphillips@google.com · 13 years ago
  34. 4588490 lazily make a copy of the paint when choosing a blitter. For simple draws, by reed@google.com · 13 years ago
  35. a1c6ff49 inline isEmpty and isRect (faster) by reed@google.com · 13 years ago
  36. 7324415 use mapPoints instead of mapXY for the 2 corners of a rect (faster) by reed@google.com · 13 years ago
  37. 8fff356 Made clip mask cache reuse depend on mask size/bounds (instead of render target size) by robertphillips@google.com · 13 years ago
  38. 720faa4 Reactivate SSSE3 optimizations, undoing r3770. by tomhudson@google.com · 13 years ago
  39. fc9054d Use a NDK-compliant way of reading locale. by djsollen@google.com · 13 years ago
  40. 7a39633 Fixed GrContext.cpp Windows compiler complaints by robertphillips@google.com · 13 years ago
  41. 7e6c4d1 add SkPath::isLine(), similar to isRect() by reed@google.com · 13 years ago
  42. 75a0972 move SkStrokePathEffect into hiding for now, as its functionality is rethought. by reed@google.com · 13 years ago
  43. f1d8806 Windows build fixes from r3887. by tomhudson@google.com · 13 years ago
  44. bf5cad4 Added documentation of stage/TU allocation by robertphillips@google.com · 13 years ago
  45. d8f856c Move convolution from code in GrGLProgram to new GrConvolutionEffect by tomhudson@google.com · 13 years ago
  46. beeb97c Added stack to AA clip mask cache by robertphillips@google.com · 13 years ago
  47. 683001c [PDF] Ensure that filling single line paths (with no area) does not draw anything. by vandebo@chromium.org · 13 years ago
  48. cd4e9fb don't define SK_USE_LEGACY_AA_COVERAGE, so that we can get the more exact by reed@google.com · 13 years ago
  49. 5b7d603 invert sense of conditional EXACT_COVERAGE, renaming to LEGACY_AA_COVERAGE by reed@google.com · 13 years ago
  50. a869248 remove obsolete comments by reed@google.com · 13 years ago
  51. 08e7911 add assert by reed@google.com · 13 years ago
  52. 6997e5d remove dead conditional Review URL: https://codereview.appspot.com/6197065 by reed@google.com · 13 years ago
  53. 0a71a9c experimental faster sort by reed@google.com · 13 years ago
  54. 331e2dc add flag/hint to PlatformGetSpecific. If true, then the caller requires that by reed@google.com · 13 years ago
  55. c6ce750 Fixed some fixed point build Windows compiler complaints by robertphillips@google.com · 13 years ago
  56. 83edde2 mirror of https://codereview.appspot.com/6188054/ by reed@google.com · 13 years ago
  57. 0389d93 remove unused ptr/len parameters from CreateTypeface by reed@google.com · 13 years ago
  58. e22a421 must include SkTLS.h by reed@google.com · 13 years ago
  59. 48ca7e3 impl SkTLS for windows, refactoring to share code with pthread impl by reed@google.com · 13 years ago
  60. 82d447d revert TLS change (until we impl windows backend) by reed@google.com · 13 years ago
  61. 09dcf75 allow thread-local font cache Review URL: https://codereview.appspot.com/6101053 by reed@google.com · 13 years ago
  62. 2717d56 move more stuff that should be private out from GrGLConfig.h by bsalomon@google.com · 13 years ago
  63. 92fde90 add SkTQSort (stolen from cary's experimental work) by reed@google.com · 13 years ago
  64. 6d62df4 First pass at accelerating gpu-based AA clipping by robertphillips@google.com · 13 years ago
  65. 003a8b9 Hopefully fixes linux + mac build breaks from r3851 by adding missing include in SkMesaGLContext.cpp. by bsalomon@google.com · 13 years ago
  66. 91bcc94 Make GrGLDefines.h be a private header by bsalomon@google.com · 13 years ago
  67. 68288c2 remove incorrect include by bsalomon@google.com · 13 years ago
  68. 9c1f1ac Move function decls and macros out of public headers that are meant for internal use. by bsalomon@google.com · 13 years ago
  69. aa99c9e use std qsort instead of our (now gone) version by reed@google.com · 13 years ago
  70. c7a67cb Just use std qsort Review URL: https://codereview.appspot.com/6195052 by reed@google.com · 13 years ago
  71. e3987da make CanNormalize inline for the float build (big speedup for PathIter) by reed@google.com · 13 years ago
  72. 28b4bce Fix for performance regression due to r3832 by robertphillips@google.com · 13 years ago
  73. c199293 fix/revert the unsigned-shift change made to clamp in 3836. For clamp we want by reed@google.com · 13 years ago
  74. 548674f Upstream font changes from Android repository. by djsollen@google.com · 13 years ago
  75. 99c114e We were numerically overflowing our 16bit coordinates that we communicate by reed@google.com · 13 years ago
  76. 180bc88 Disabled stencil buffer for AA clip mask by robertphillips@google.com · 13 years ago
  77. 1942c05 Fixed texture ref/unref bug in GrInOrderDrawBuffer/GrDrawState by robertphillips@google.com · 13 years ago
  78. 58b3818 Fix to prevent infinite recursion during AA clip mask generation by robertphillips@google.com · 13 years ago
  79. 5f7c8a5 restore extra slot in sentinal array that was removed in 3825. This extra value by reed@google.com · 13 years ago
  80. 58b8d4a recreate http://codereview.appspot.com/6131051/ in svn instead of git by epoger@google.com · 13 years ago
  81. fd6daf5 Added cache to gpu AA clipping by robertphillips@google.com · 13 years ago
  82. 7ff2e37 Moved SW path rendering path back to using TU/sampler #2. This reverts r3813 by robertphillips@google.com · 13 years ago
  83. 16d1d0b Updates for SkGPipe. by scroggo@google.com · 13 years ago
  84. 9c36a76 store x-interval-count per scanline, so we can skip lines in O(1) by reed@google.com · 13 years ago
  85. 7b807cb Switch memset.arm.S to unified syntax. by djsollen@google.com · 13 years ago
  86. 35d50ee Moved SW path rendering to new texture unit by robertphillips@google.com · 13 years ago
  87. a72eef3 Added gpu AA clipping to old shader path by robertphillips@google.com · 13 years ago
  88. f0a062b Add device to top level N-way canvas. by djsollen@google.com · 13 years ago
  89. ccfee2a Add missing null device checks in SkCanvas by djsollen@google.com · 13 years ago
  90. 9d5f76a fix bug (and add test) for drawing an inverse-path whose bounds do intersect by reed@google.com · 13 years ago
  91. af7e694 record yspancount and intervalcount in regions by reed@google.com · 13 years ago
  92. ed4155d Moved SW path renderer from GrContext.cpp to GrSoftwarePathRenderer.cpp by robertphillips@google.com · 13 years ago
  93. 7c2578d Second half of refactoring to move SW path rendering to GrPathRenderer by robertphillips@google.com · 13 years ago
  94. 02b1ea2 Add comparison and assignment operators to GrSamplerState. by tomhudson@google.com · 13 years ago
  95. 443e5a5 Re-adding red texture support (by rolling back r3800) by robertphillips@google.com · 13 years ago
  96. 0048469 Roll back http://code.google.com/p/skia/source/detail?r=3622 to deal with http://crbug.com/125596 ('M20 windows renderer stability maze') by epoger@google.com · 13 years ago
  97. a95ea2c code-style cleanups only by reed@google.com · 13 years ago
  98. c34f53d just coding style fixes, no logic change by reed@google.com · 13 years ago
  99. 7d4aee3 Variant of SkRegion::op (called Oper) that either writes the result into a 3rd by reed@google.com · 13 years ago
  100. ded4414 Apply fix from #3739 to quads and cubics as well by reed@google.com · 13 years ago