1. bf536af Next round of GrGLSLFragmentProcessor-derived class cleanup by robertphillips · 10 years ago
  2. 9cdb992 Clean up GrGLSLFragmentProcessor-derived classes by robertphillips · 10 years ago
  3. 03f8968 move SkDither.h to private, remove unused shadeSpan16 by reed · 10 years ago
  4. 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 10 years ago
  5. c4b7272 Don't create a GXPFactory when blend is SrcOver by egdaniel · 10 years ago
  6. 4ca2e60 Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. by egdaniel · 10 years ago
  7. 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 10 years ago
  8. 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 10 years ago
  9. 2d721d3 Move all ShaderBuilder files to GLSL by egdaniel · 10 years ago
  10. 018fb62 Create GLSL base class for ProgramDataManager by egdaniel · 10 years ago
  11. 0d3f061 Move GrGLShaderVar to GrGLSL by egdaniel · 10 years ago
  12. afa95e2 Remove image usage type enum. Use GrTextureParams instead. by bsalomon · 10 years ago
  13. 4a33952 Bye bye processor data manager. by bsalomon · 10 years ago
  14. f1b7a1d Make skpaint->grpaint flow work for composing draws (verts and atlas) by bsalomon · 10 years ago
  15. 87ba62e Replace GrExtractAlphaFragmentProcessor with DstIn compose processor by bsalomon · 10 years ago
  16. 6d2a203 Fix leak in test create for perlin noise fp by bsalomon · 10 years ago
  17. c21b09e Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 10 years ago
  18. a511e6a Revert of Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* (patchset #8 id:140001 of https://codereview.chromium.org/1316513002/ ) by rmistry · 10 years ago
  19. ecfdc25 Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 10 years ago
  20. 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 10 years ago
  21. 385fe4d Style Change: SkNEW->new; SkDELETE->delete by halcanary · 10 years ago
  22. b1daa86 When getGLInstance is called on a frag proc, the resulting GrGLFragmentProcessor will be the root of a tree of GrGLFragmentProcessors that mirrors the GrFragmentProcessor's tree. This allows setData() to be called recursively (removing the responsibility from compose shader) and allows gl instances direct access to their children gl instances so they can emit their code. by wangyix · 10 years ago
  23. 4b3050b Added registerChild; transforms, textures, glKey automatically handled. by wangyix · 10 years ago
  24. 7c157a9 Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode() by wangyix · 10 years ago
  25. 6af0c93 Moved GrGLFragmentProcessor definition to its own file by wangyix · 10 years ago
  26. 9cc1775 rename GrShaderDataManager -> GrProcessorDataManager by joshualitt · 10 years ago
  27. 0067ff5 fix up test create functions by joshualitt · 10 years ago
  28. b245605 more threading of GrShaderDataManager by joshualitt · 10 years ago
  29. 8ca93e7 Initial CL to create dummy GrShaderDataManager and thread it through by joshualitt · 10 years ago
  30. 4b91f76 rename GrDrawTargetCaps to GrCaps by bsalomon · 10 years ago
  31. 80ea19c Revert of Revert of stop calling SkScalarDiv (patchset #1 id:1 of https://codereview.chromium.org/1138263002/) by reed · 10 years ago
  32. 2629697 Revert of stop calling SkScalarDiv (patchset #4 id:60001 of https://codereview.chromium.org/1135053002/) by reed · 10 years ago
  33. 67d71c8 stop calling SkScalarDiv by reed · 10 years ago
  34. 29bee0f Make XPFragmentBuilder only Builder with access to DstCopy. by egdaniel · 10 years ago
  35. 4eaf9ce create GrTestUtils.h, move some common functions into it by joshualitt · 10 years ago
  36. cfc1886 Use GLSLCaps for creating processor keys and GLSL-specific programs by jvanverth · 10 years ago
  37. 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 10 years ago
  38. 11fa224 some utils for rect and matrix by reed · 10 years ago
  39. ea8b55d simplify logic in SkPerliNoiseShader for GPU when constant color by bsalomon · 10 years ago
  40. cff10b2 change colorfilter to return an array of frag processors by reed · 10 years ago
  41. 72c9faa Fix up all the easy virtual ... SK_OVERRIDE cases. by mtklein · 11 years ago
  42. 5531d51 remove view matrix from context by joshualitt · 11 years ago
  43. 422f56f Make addUniform take a precision by bsalomon · 11 years ago
  44. eb2a676 Remove backend factories by joshualitt · 11 years ago
  45. 3f3b3d0 Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. by mtklein · 11 years ago
  46. 6e78293 Revert of Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. (patchset #1 id:1 of https://codereview.chromium.org/769953002/) by mtklein · 11 years ago
  47. 52c2935 Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. by mtklein · 11 years ago
  48. 267ce48 remove proc key by joshualitt · 11 years ago
  49. 605dd0f Move GrInvariantOutput out of GrProcessor and into its own class. by egdaniel · 11 years ago
  50. 420d7e9 Auto-compare GrProcessors' texture accesses in isEqual(). by bsalomon · 11 years ago
  51. de258cd Make GrFragmentProcessor auto-compare coord xforms. by bsalomon · 11 years ago
  52. 9e4d6d1 Move willUseInputColor check to computeInvariantOutput by egdaniel · 11 years ago
  53. 0e08fc1 Push isEqual/onIsEqual down from GrProcessor to subclasses. by bsalomon · 11 years ago
  54. ccb2e38 Create helper functions to use in computeInvariantOutput calls by egdaniel · 11 years ago
  55. 1598899 FPs now use the correct builder types(just a rename) by joshualitt · 11 years ago
  56. bcf0a52 GrResourceCache2 manages scratch texture. by bsalomon · 11 years ago
  57. 9323b8b Revert "GrResourceCache2 manages scratch texture." by Brian Salomon · 11 years ago
  58. d14e1a2 GrResourceCache2 manages scratch texture. by bsalomon · 11 years ago
  59. 1a8ecdf Add isSingleComponent bool to getConstantColorComponent by egdaniel · 11 years ago
  60. b4b7a4c Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #6 id:100001 of https://codereview.chromium.org/608253002/) by robertphillips · 11 years ago
  61. 3b8af07 Add isSingleComponent bool to getConstantColorComponent by egdaniel · 11 years ago
  62. dbe6074 Revert of GrResourceCache2 manages scratch texture. (patchset #14 id:260001 of https://codereview.chromium.org/608883003/) by robertphillips · 11 years ago
  63. 3d398c8 GrResourceCache2 manages scratch texture. by bsalomon · 11 years ago
  64. b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 11 years ago
  65. 49586be removing GrDrawEffect by joshualitt · 11 years ago
  66. 08da4f2 Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.chromium.org/571163002/) by joshualitt · 11 years ago
  67. 8ddbe8b removing GrDrawEffect by joshualitt · 11 years ago
  68. 49f085d "NULL !=" = NULL by bsalomon · 11 years ago
  69. 30ba436 Initial refactor of shaderbuilder to prepare for geometry shaders by joshualitt · 11 years ago
  70. 9fa60da Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). by reed · 11 years ago
  71. 7510b22 Rename GrGLUniformManager to GrGLProgramDataManager by kkinnunen · 11 years ago
  72. 63e99f7 Allow GrGLEffects to produce variable length keys. by bsalomon · 11 years ago
  73. 848faf0 This moves us towards variable length effect keys. The overall program key now allows for it. After the header it stores an array of offsets to effect keys. This allows us to grab the effect keys to pass to effects when they generate code. It also ensures that we can't get a collision by sets of keys that are different lengths but are the same when appended together. by bsalomon · 11 years ago
  74. 83d081a Goodbye GrEffectRef. by bsalomon · 11 years ago
  75. 55fad7a Remove GrEffect::CreateEffectRef and GrEffect::AutoEffectRef. by bsalomon · 11 years ago
  76. 97b9ab7 Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. by bsalomon · 11 years ago
  77. 969842a Revert of Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. (https://codereview.chromium.org/377503004/) by reed · 11 years ago
  78. 2011fe9 Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. by bsalomon · 11 years ago
  79. ca6a7c2 Make perlin noise do CTM-correct scaling. by senorblanco · 11 years ago
  80. f3b5027 Perlin noise cleanup. by senorblanco · 11 years ago
  81. ce6a354 Fix tiled perlin noise. by senorblanco · 11 years ago
  82. 9de5b51 SkShader::asNewEffect Refactoring by dandov · 11 years ago
  83. a3264e5 Revert "Revert of setConfig -> setInfo (https://codereview.chromium.org/308683005/)" by commit-bot@chromium.org · 11 years ago
  84. d0f824c Revert of setConfig -> setInfo (https://codereview.chromium.org/308683005/) by commit-bot@chromium.org · 11 years ago
  85. 986d681 setConfig -> setInfo by commit-bot@chromium.org · 11 years ago
  86. b67b8e6 apply localmatrix in pre-order, to match other shaders by reed@google.com · 11 years ago
  87. 96fb748 add localmatrix parameter to shader's asNewEffect by commit-bot@chromium.org · 11 years ago
  88. ce56d96 Remove SkShader virtual method validContext by commit-bot@chromium.org · 11 years ago
  89. e901b6d create struct to hold all the params passed around for shader::context by commit-bot@chromium.org · 11 years ago
  90. 87fcd95 Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/) by commit-bot@chromium.org · 11 years ago
  91. 6e5671d Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) by commit-bot@chromium.org · 11 years ago
  92. bc2f1dc Extract most of the mutable state of SkShader into a separate Context object. by commit-bot@chromium.org · 11 years ago
  93. 53783b0 Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) by commit-bot@chromium.org · 11 years ago
  94. 001f4ed Extract most of the mutable state of SkShader into a separate Context object. by commit-bot@chromium.org · 11 years ago
  95. a8d95f8 Perform perlin noise matrix computations once per frame, not per pixel. by senorblanco@chromium.org · 11 years ago
  96. 9fbbcca SkPerlinNoiseShader::CreateTubulenceNoise() is misspelled by commit-bot@chromium.org · 11 years ago
  97. 0f10f7b Allow toString capability to be toggled independent of developer mode. by commit-bot@chromium.org · 11 years ago
  98. fd5c9a6 Begin making SkPerlinNoiseShader const. by commit-bot@chromium.org · 11 years ago
  99. 47d98c8 Fix CTM scaling and clipping of SkRectShaderImageFilter. by senorblanco@chromium.org · 11 years ago
  100. 8b0e8ac Refactor read and write buffers. by commit-bot@chromium.org · 12 years ago