1. 0ef539a add new patheffects by Mike Reed · 6 years ago
  2. 2c312c4 Remove SkDrawFilter. by Ben Wagner · 6 years ago
  3. 0917fad move imagefilters into separate dir and flag for build.gn by Mike Reed · 6 years ago
  4. 74aa9ab add new source list in prep for separating imagefilters from other effects by Mike Reed · 6 years ago
  5. ab4f5bd rm SkRRectsGaussianEdgeMaskFilter by Robert Phillips · 7 years ago
  6. 3e8c345 Make generated effects from sksl fp files not need SK_SUPPORT_GPU by Greg Daniel · 7 years ago
  7. 0cfd547 Remove SK_SUPPORT_LEGACY_BLURMASKFILTER by Brian Osman · 7 years ago
  8. 18e7556 move blur impl into core by Mike Reed · 7 years ago
  9. 8e03f69 remove unused ConvertRadiusToSigma from SkBlurMaskFilter by Mike Reed · 7 years ago
  10. 4123223 add TrimPathEffect by Mike Reed · 7 years ago
  11. 8ad91a9 remove unused SkRasterizer by Mike Reed · 7 years ago
  12. 6e87eee add shadermaskfilter by Mike Reed · 7 years ago
  13. 19c026e Remove SkClampRange (unused) by Brian Osman · 7 years ago
  14. 4189d1b Add SK_API to SkOverdrawCanvas and SkOverdrawColorFilter. by Sadrul Habib Chowdhury · 7 years ago
  15. 10b6ad1 sRGB color filter by Brian Osman · 7 years ago
  16. 40e7e65 remove (unused?) arcto patheffect by Mike Reed · 7 years ago
  17. ab51d1b Revert "remove unused TableMaskFilter" by Mike Reed · 7 years ago
  18. d72b55b remove unused TableMaskFilter by Mike Reed · 7 years ago
  19. 9e99b3d remove 32K table for emboss by Mike Reed · 7 years ago
  20. 8d3f443 SkXfermode no longer needs to e a flattenable by Mike Reed · 7 years ago
  21. bb3f562 Revert "Revert "Delete SkGaussianEdgeShader"" by Florin Malita · 7 years ago
  22. 9d14f93 Revert "Delete SkGaussianEdgeShader" by Florin Malita · 7 years ago
  23. 5edba45 [Reland] Relocate shaders to own dir by Florin Malita · 7 years ago
  24. 64790a3 Delete SkGaussianEdgeShader by Florin Malita · 7 years ago
  25. d8872be Revert "Relocate shaders to own dir" by Stan Iliev · 8 years ago
  26. fabe0b2 Relocate shaders to own dir by Florin Malita · 8 years ago
  27. 3af1af9 Remove ambient and spot mask filters. by Jim Van Verth · 8 years ago
  28. 56ea77a Implement SkBlurDrawLooper with SkLayerDrawLooper by Matt Sarett · 8 years ago
  29. a2cedff Fix gaussianedge GM by Robert Phillips · 8 years ago
  30. 394d414 Implement SkHighContrastFilter by Dominic Mazzoni · 8 years ago
  31. d678723 Move C effects into effects. by Mike Klein · 8 years ago
  32. efe50eb remove SkArithmeticMode.h empty header by Mike Reed · 8 years ago
  33. 964dec3 Move SkGammaColorFilter to tools, limit to sRGB by Brian Osman · 8 years ago
  34. 58abc9e Move SkShadowTessellator to GrShadowTessellator by Jim Van Verth · 8 years ago
  35. bce7496 Add geometric implementation for ambient shadows by Jim Van Verth · 8 years ago
  36. e330eb2 Revert "Add geometric implementation for ambient shadows" by Ethan Nicholas · 8 years ago
  37. fdb1bdf Add geometric implementation for ambient shadows by Jim Van Verth · 8 years ago
  38. efaad3c Remove SkColorCubeFilter. It is unused. by Mike Klein · 8 years ago
  39. 2103cf0 Split ShadowMaskFilter into separate ambient and spot mask filters by Jim Van Verth · 8 years ago
  40. 43475ad Move Android shadow rendering interface to util library. by Jim Van Verth · 8 years ago
  41. 89cb821 Separate SkArithmeticImageFilter from SkXfermodeImageFilter. by Brian Salomon · 8 years ago
  42. fd87be8 hide emboss from everyone (except android for now) by Mike Reed · 8 years ago
  43. 030cbd5 Add SkOverdrawColorFilter by Matt Sarett · 8 years ago
  44. 3c1b7db Add SkShadowMaskFilter by Jim Van Verth · 8 years ago
  45. cfc4f44 gypi -> gni: core, effects, android framework defines by Mike Klein · 8 years ago