1. 1348ed0 Revert "Revert "Add Adreno workaround for MSAA + stencil + ReadPixels"" by Brian Osman · 6 years ago
  2. 29868f9 Revert "Add Adreno workaround for MSAA + stencil + ReadPixels" by Brian Osman · 6 years ago
  3. 4421550 Add Adreno workaround for MSAA + stencil + ReadPixels by Brian Osman · 6 years ago
  4. 93348dd Fix GrGLGpu::createTestingOnlyBackendRenderTarget() by Brian Salomon · 6 years ago
  5. 662ea4b Remove texel buffer support. by Brian Salomon · 6 years ago
  6. 628df2a Fix race condition in GrGLCaps by Robert Phillips · 6 years ago
  7. 036fdfe implemented getting format from texture as virtual in gpu caps by Timothy Liang · 6 years ago
  8. 23c55b6 Move GrGLSL.h from include/private to src/gpu/glsl. by Brian Salomon · 6 years ago
  9. 09c9400 Reland "Reland "Require mips to be allocated at texture creation time and disable late allocations."" by Greg Daniel · 6 years ago
  10. 01422bc Revert "Reland "Require mips to be allocated at texture creation time and disable late allocations."" by Greg Daniel · 6 years ago
  11. 9eb36b9 Reland "Require mips to be allocated at texture creation time and disable late allocations." by Greg Daniel · 6 years ago
  12. 0c78238 Revert "Require mips to be allocated at texture creation time and disable late allocations." by Greg Daniel · 6 years ago
  13. cd2c3f9 Require mips to be allocated at texture creation time and disable late allocations. by Greg Daniel · 6 years ago
  14. 2b23c4b Dest color space no longer impacts mipmaps or texture sampling by Brian Osman · 6 years ago
  15. 26dbe3b Implement GL canCopySurface in GrGLCaps. by Greg Daniel · 6 years ago
  16. da40cd2 Add glFlush workaround for instanced draws on Skylake by Chris Dalton · 7 years ago
  17. be77a02 Hide GrPixelConfig in SkSurfaceCharacterization by Robert Phillips · 7 years ago
  18. 5fba7ad Support GL_RGB textures and render targets. by Brian Salomon · 7 years ago
  19. 19eaf2d Revert "Revert "New read pixels implementation that is simpler but does all conversions on CPU."" by Brian Salomon · 7 years ago
  20. be5947c Revert "New read pixels implementation that is simpler but does all conversions on CPU." by Brian Salomon · 7 years ago
  21. c9a642e New read pixels implementation that is simpler but does all conversions on CPU. by Brian Salomon · 7 years ago
  22. f777897 Delazify wrapped backend textures/render target proxies by Brian Salomon · 7 years ago
  23. 2a4f983 Remove GrSurfaceOrigin from GrSurfaceDesc. by Brian Salomon · 7 years ago
  24. f2ec024 Make use of the buffer data null hint a GrContextOption by Robert Phillips · 7 years ago
  25. 3d86a19 Refactor GrCaps::renderTargetWritePixelsSupported to support for some GL workarounds by Brian Salomon · 7 years ago
  26. 5f33a8c Start on new GPU pixel ops implementation. by Brian Salomon · 7 years ago
  27. 2a30390 Update createWrappedRenderTargetProxy with BackendRT to work with lazy proxies. by Greg Daniel · 7 years ago
  28. fc711a2 Add SkCharacterization creation helper to GrContextThreadSafeProxy (take 2) by Robert Phillips · 7 years ago
  29. 559823d Revert "Add SkCharacterization creation helper to GrContextThreadSafeProxy" by Cary Clark · 7 years ago
  30. d76e56d Add SkCharacterization creation helper to GrContextThreadSafeProxy by Robert Phillips · 7 years ago
  31. 0ee0190 Remove EXT_direct_state_access (unused) by Brian Osman · 7 years ago
  32. bdecacf Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" by Brian Salomon · 7 years ago
  33. 3a2cc2c Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""" by Brian Salomon · 7 years ago
  34. 5bb82cb Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" by Brian Salomon · 7 years ago
  35. 18c52a7 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""" by Brian Salomon · 7 years ago
  36. d653cac More sample count cleanup: by Brian Salomon · 7 years ago
  37. 01b476a Start of adding GrContextOption that overrides driver workarounds. by Brian Salomon · 7 years ago
  38. e609e81 Remove GrGLCaps::fTextureRedSupport by Brian Salomon · 7 years ago
  39. faa095e Update SkSurface MakeFromBackend* factories to take an SkColorType. by Greg Daniel · 7 years ago
  40. f5d8758 Add new SkImage factory to create from GrBackendTexture with SkColorType by Greg Daniel · 7 years ago
  41. 47c8ed3 Reland "Fix precision caps and rrect/ellipse effect precisions" by Chris Dalton · 7 years ago
  42. 24f9c19 Revert "Fix precision caps and rrect/ellipse effect precisions" by Brian Osman · 7 years ago
  43. e421800 Fix precision caps and rrect/ellipse effect precisions by Chris Dalton · 7 years ago
  44. 559f556 Remove support for image load/store by Brian Salomon · 7 years ago
  45. d1b2eec API to cache shader binaries between runs of Skia. by Ethan Nicholas · 7 years ago
  46. 43f8bf0 Move clear-as-draw workaround to GrGLGpu and expose via GrContextOptions. by Brian Salomon · 7 years ago
  47. cc604e5 CCPR: Add workaround for PowerVR crash by Chris Dalton · 7 years ago
  48. bb76ace Fall back to non mipped Texture when we can't copy base to mipped texture by Greg Daniel · 7 years ago
  49. 71a1889 Revert "Revert "GrContext::dump that produces JSON formatted output"" by Brian Osman · 7 years ago
  50. 0f450ac Revert "GrContext::dump that produces JSON formatted output" by Brian Osman · 7 years ago
  51. 175af0d GrContext::dump that produces JSON formatted output by Brian Osman · 7 years ago
  52. 57bc3ea Expose srgbDecodeDisableSupport in GrCaps by Brian Osman · 7 years ago
  53. 81e7bf8 Update gpu caps for valid sample counts. by Greg Daniel · 7 years ago
  54. 9bada54 Revert "Revert "Expand partial render target write pixels workaround."" by Brian Salomon · 7 years ago
  55. 6d9c88b Modify Adreno 3xx workaround to toggle face culling rather than call glFlush. by Brian Salomon · 7 years ago
  56. af971de Add flush before drawing lines workaround for Adreno 3xx by Brian Salomon · 7 years ago
  57. 5ab7276 Suppress rendererability of kAlpha8 GL_CHROMIUM_framebuffer_multisample for ANGLE D3D9 by Robert Phillips · 7 years ago
  58. 31550db Revert "Revert "Workaround Adreno driver issue with stencil clears."" by Mike Klein · 7 years ago
  59. 8b06ed7 Revert "Workaround Adreno driver issue with stencil clears." by Mike Klein · 7 years ago
  60. 4e8c581 Workaround Adreno driver issue with stencil clears. by Brian Salomon · 7 years ago
  61. fdd1170 Revert "Expand partial render target write pixels workaround." by Brian Salomon · 7 years ago
  62. 0cc507d Expand partial render target write pixels workaround. by Brian Salomon · 7 years ago
  63. d17b4a6 Revert "Revert "Add a flag to GrSurfaceFlags that requires the texture to be cleared upon creation. "" by Brian Salomon · 7 years ago
  64. a9e795e Revert "Add a flag to GrSurfaceFlags that requires the texture to be cleared upon creation. " by Brian Salomon · 7 years ago
  65. 45e5068 Add a flag to GrSurfaceFlags that requires the texture to be cleared upon creation. by Brian Salomon · 7 years ago
  66. 92de631 Remove compressed (ETC1) texture support from Ganesh (take 2) by Robert Phillips · 7 years ago
  67. bc262e1 Revert "Remove compressed (ETC1) texture support from Ganesh" by Brian Osman · 7 years ago
  68. ee26363 Remove compressed (ETC1) texture support from Ganesh by Robert Phillips · 7 years ago
  69. aeaf22b Updated workaround for Intel 6xxx clear to 0/1 bug by Eric Karl · 7 years ago
  70. 9926f4b Add drawArraysBaseVertexIsBroken flag by Chris Dalton · 7 years ago
  71. 028a9a5 Workaround for Intel 6xxx clear to opaque black bug by Brian Salomon · 7 years ago
  72. 5c77975 Add flag to avoid stencil buffers in Skia by Eric Karl · 7 years ago
  73. bf25d43 Make GrCopySurfaceOp friendlier to GrSurfaceProxy (take 2) by Robert Phillips · 8 years ago
  74. 9a121cc Revert "Make GrCopySurfaceOp friendlier to GrSurfaceProxy" by Robert Phillips · 8 years ago
  75. d7cda9a Make GrCopySurfaceOp friendlier to GrSurfaceProxy by Robert Phillips · 8 years ago
  76. 7448088 Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup by Eric Karl · 8 years ago
  77. ec61785 Revert "Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup" by Mike Klein · 8 years ago
  78. d58f040 Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup by Eric Karl · 8 years ago
  79. 84eef51 Revert "Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup" by Brian Salomon · 8 years ago
  80. e0ff6ab Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup by Eric Karl · 8 years ago
  81. 467921e Move GrDrawOp pipeline/clip processing to GrRenderTargetContext by Brian Salomon · 8 years ago
  82. 851c238 Skip the sRGB mip-map testing on command buffer by brianosman · 8 years ago
  83. 2047189 Two (related) changes here: by brianosman · 8 years ago
  84. a6abb57 Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #12 id:220001 of https://codereview.chromium.org/2539993002/ ) by brianosman · 8 years ago
  85. 1aeb78c Two (related) changes here: by brianosman · 8 years ago
  86. 0a2782c Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #11 id:200001 of https://codereview.chromium.org/2539993002/ ) by brianosman · 8 years ago
  87. 9db12d2 Two (related) changes here: by brianosman · 8 years ago
  88. 1edc5b9 Rename vars and functions from 'glslcaps'->'shadercaps' by Brian Salomon · 8 years ago
  89. 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 8 years ago
  90. f9f4512 Reland image storage with fixes. by Brian Salomon · 8 years ago
  91. 59dc411 Revert "Initial OpenGL Image support." by Brian Salomon · 8 years ago
  92. be34882 Initial OpenGL Image support. by Brian Salomon · 8 years ago
  93. bf7b620 Revert "Revert "Add integer texture support."" by Brian Salomon · 8 years ago
  94. 9c7edb8 Revert "Add integer texture support." by Leon Scroggins · 8 years ago
  95. 434c534 Add integer texture support. by Brian Salomon · 8 years ago
  96. 2c3db32 Fix query for GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT for GrPixelConfigs that aren't renderable by bsalomon · 8 years ago
  97. 71d9d84 Use temporary FBO for GrGLGpu::onReadPixels. by Brian Salomon · 8 years ago
  98. e5e7eb1 Rework GL fbo blit limitations as finer grained flags. by Brian Salomon · 8 years ago
  99. 00731b4 Capture ES3 MSAA blit restrictions using BlitFramebufferSupport not MSFBOType. by Brian Salomon · 8 years ago
  100. fc9527a Add support for glDrawRangeElements by bsalomon · 8 years ago