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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
1348ed05669195e0c32a0c2ebae28045876a7cbe
/
src
/
gpu
/
gl
/
GrGLCaps.h
1348ed0
Revert "Revert "Add Adreno workaround for MSAA + stencil + ReadPixels""
by Brian Osman
· 6 years ago
29868f9
Revert "Add Adreno workaround for MSAA + stencil + ReadPixels"
by Brian Osman
· 6 years ago
4421550
Add Adreno workaround for MSAA + stencil + ReadPixels
by Brian Osman
· 6 years ago
93348dd
Fix GrGLGpu::createTestingOnlyBackendRenderTarget()
by Brian Salomon
· 6 years ago
662ea4b
Remove texel buffer support.
by Brian Salomon
· 6 years ago
628df2a
Fix race condition in GrGLCaps
by Robert Phillips
· 6 years ago
036fdfe
implemented getting format from texture as virtual in gpu caps
by Timothy Liang
· 6 years ago
23c55b6
Move GrGLSL.h from include/private to src/gpu/glsl.
by Brian Salomon
· 6 years ago
09c9400
Reland "Reland "Require mips to be allocated at texture creation time and disable late allocations.""
by Greg Daniel
· 6 years ago
01422bc
Revert "Reland "Require mips to be allocated at texture creation time and disable late allocations.""
by Greg Daniel
· 6 years ago
9eb36b9
Reland "Require mips to be allocated at texture creation time and disable late allocations."
by Greg Daniel
· 6 years ago
0c78238
Revert "Require mips to be allocated at texture creation time and disable late allocations."
by Greg Daniel
· 6 years ago
cd2c3f9
Require mips to be allocated at texture creation time and disable late allocations.
by Greg Daniel
· 6 years ago
2b23c4b
Dest color space no longer impacts mipmaps or texture sampling
by Brian Osman
· 6 years ago
26dbe3b
Implement GL canCopySurface in GrGLCaps.
by Greg Daniel
· 6 years ago
da40cd2
Add glFlush workaround for instanced draws on Skylake
by Chris Dalton
· 7 years ago
be77a02
Hide GrPixelConfig in SkSurfaceCharacterization
by Robert Phillips
· 7 years ago
5fba7ad
Support GL_RGB textures and render targets.
by Brian Salomon
· 7 years ago
19eaf2d
Revert "Revert "New read pixels implementation that is simpler but does all conversions on CPU.""
by Brian Salomon
· 7 years ago
be5947c
Revert "New read pixels implementation that is simpler but does all conversions on CPU."
by Brian Salomon
· 7 years ago
c9a642e
New read pixels implementation that is simpler but does all conversions on CPU.
by Brian Salomon
· 7 years ago
f777897
Delazify wrapped backend textures/render target proxies
by Brian Salomon
· 7 years ago
2a4f983
Remove GrSurfaceOrigin from GrSurfaceDesc.
by Brian Salomon
· 7 years ago
f2ec024
Make use of the buffer data null hint a GrContextOption
by Robert Phillips
· 7 years ago
3d86a19
Refactor GrCaps::renderTargetWritePixelsSupported to support for some GL workarounds
by Brian Salomon
· 7 years ago
5f33a8c
Start on new GPU pixel ops implementation.
by Brian Salomon
· 7 years ago
2a30390
Update createWrappedRenderTargetProxy with BackendRT to work with lazy proxies.
by Greg Daniel
· 7 years ago
fc711a2
Add SkCharacterization creation helper to GrContextThreadSafeProxy (take 2)
by Robert Phillips
· 7 years ago
559823d
Revert "Add SkCharacterization creation helper to GrContextThreadSafeProxy"
by Cary Clark
· 7 years ago
d76e56d
Add SkCharacterization creation helper to GrContextThreadSafeProxy
by Robert Phillips
· 7 years ago
0ee0190
Remove EXT_direct_state_access (unused)
by Brian Osman
· 7 years ago
bdecacf
Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
by Brian Salomon
· 7 years ago
3a2cc2c
Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""
by Brian Salomon
· 7 years ago
5bb82cb
Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
by Brian Salomon
· 7 years ago
18c52a7
Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
by Brian Salomon
· 7 years ago
d653cac
More sample count cleanup:
by Brian Salomon
· 7 years ago
01b476a
Start of adding GrContextOption that overrides driver workarounds.
by Brian Salomon
· 7 years ago
e609e81
Remove GrGLCaps::fTextureRedSupport
by Brian Salomon
· 7 years ago
faa095e
Update SkSurface MakeFromBackend* factories to take an SkColorType.
by Greg Daniel
· 7 years ago
f5d8758
Add new SkImage factory to create from GrBackendTexture with SkColorType
by Greg Daniel
· 7 years ago
47c8ed3
Reland "Fix precision caps and rrect/ellipse effect precisions"
by Chris Dalton
· 7 years ago
24f9c19
Revert "Fix precision caps and rrect/ellipse effect precisions"
by Brian Osman
· 7 years ago
e421800
Fix precision caps and rrect/ellipse effect precisions
by Chris Dalton
· 7 years ago
559f556
Remove support for image load/store
by Brian Salomon
· 7 years ago
d1b2eec
API to cache shader binaries between runs of Skia.
by Ethan Nicholas
· 7 years ago
43f8bf0
Move clear-as-draw workaround to GrGLGpu and expose via GrContextOptions.
by Brian Salomon
· 7 years ago
cc604e5
CCPR: Add workaround for PowerVR crash
by Chris Dalton
· 7 years ago
bb76ace
Fall back to non mipped Texture when we can't copy base to mipped texture
by Greg Daniel
· 7 years ago
71a1889
Revert "Revert "GrContext::dump that produces JSON formatted output""
by Brian Osman
· 7 years ago
0f450ac
Revert "GrContext::dump that produces JSON formatted output"
by Brian Osman
· 7 years ago
175af0d
GrContext::dump that produces JSON formatted output
by Brian Osman
· 7 years ago
57bc3ea
Expose srgbDecodeDisableSupport in GrCaps
by Brian Osman
· 7 years ago
81e7bf8
Update gpu caps for valid sample counts.
by Greg Daniel
· 7 years ago
9bada54
Revert "Revert "Expand partial render target write pixels workaround.""
by Brian Salomon
· 7 years ago
6d9c88b
Modify Adreno 3xx workaround to toggle face culling rather than call glFlush.
by Brian Salomon
· 7 years ago
af971de
Add flush before drawing lines workaround for Adreno 3xx
by Brian Salomon
· 7 years ago
5ab7276
Suppress rendererability of kAlpha8 GL_CHROMIUM_framebuffer_multisample for ANGLE D3D9
by Robert Phillips
· 7 years ago
31550db
Revert "Revert "Workaround Adreno driver issue with stencil clears.""
by Mike Klein
· 7 years ago
8b06ed7
Revert "Workaround Adreno driver issue with stencil clears."
by Mike Klein
· 7 years ago
4e8c581
Workaround Adreno driver issue with stencil clears.
by Brian Salomon
· 7 years ago
fdd1170
Revert "Expand partial render target write pixels workaround."
by Brian Salomon
· 7 years ago
0cc507d
Expand partial render target write pixels workaround.
by Brian Salomon
· 7 years ago
d17b4a6
Revert "Revert "Add a flag to GrSurfaceFlags that requires the texture to be cleared upon creation. ""
by Brian Salomon
· 7 years ago
a9e795e
Revert "Add a flag to GrSurfaceFlags that requires the texture to be cleared upon creation. "
by Brian Salomon
· 7 years ago
45e5068
Add a flag to GrSurfaceFlags that requires the texture to be cleared upon creation.
by Brian Salomon
· 7 years ago
92de631
Remove compressed (ETC1) texture support from Ganesh (take 2)
by Robert Phillips
· 7 years ago
bc262e1
Revert "Remove compressed (ETC1) texture support from Ganesh"
by Brian Osman
· 7 years ago
ee26363
Remove compressed (ETC1) texture support from Ganesh
by Robert Phillips
· 7 years ago
aeaf22b
Updated workaround for Intel 6xxx clear to 0/1 bug
by Eric Karl
· 7 years ago
9926f4b
Add drawArraysBaseVertexIsBroken flag
by Chris Dalton
· 7 years ago
028a9a5
Workaround for Intel 6xxx clear to opaque black bug
by Brian Salomon
· 7 years ago
5c77975
Add flag to avoid stencil buffers in Skia
by Eric Karl
· 7 years ago
bf25d43
Make GrCopySurfaceOp friendlier to GrSurfaceProxy (take 2)
by Robert Phillips
· 8 years ago
9a121cc
Revert "Make GrCopySurfaceOp friendlier to GrSurfaceProxy"
by Robert Phillips
· 8 years ago
d7cda9a
Make GrCopySurfaceOp friendlier to GrSurfaceProxy
by Robert Phillips
· 8 years ago
7448088
Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
by Eric Karl
· 8 years ago
ec61785
Revert "Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup"
by Mike Klein
· 8 years ago
d58f040
Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
by Eric Karl
· 8 years ago
84eef51
Revert "Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup"
by Brian Salomon
· 8 years ago
e0ff6ab
Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
by Eric Karl
· 8 years ago
467921e
Move GrDrawOp pipeline/clip processing to GrRenderTargetContext
by Brian Salomon
· 8 years ago
851c238
Skip the sRGB mip-map testing on command buffer
by brianosman
· 8 years ago
2047189
Two (related) changes here:
by brianosman
· 8 years ago
a6abb57
Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #12 id:220001 of https://codereview.chromium.org/2539993002/ )
by brianosman
· 8 years ago
1aeb78c
Two (related) changes here:
by brianosman
· 8 years ago
0a2782c
Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #11 id:200001 of https://codereview.chromium.org/2539993002/ )
by brianosman
· 8 years ago
9db12d2
Two (related) changes here:
by brianosman
· 8 years ago
1edc5b9
Rename vars and functions from 'glslcaps'->'shadercaps'
by Brian Salomon
· 8 years ago
94efbf5
Merge GrGLSLCaps into GrShaderCaps
by Brian Salomon
· 8 years ago
f9f4512
Reland image storage with fixes.
by Brian Salomon
· 8 years ago
59dc411
Revert "Initial OpenGL Image support."
by Brian Salomon
· 8 years ago
be34882
Initial OpenGL Image support.
by Brian Salomon
· 8 years ago
bf7b620
Revert "Revert "Add integer texture support.""
by Brian Salomon
· 8 years ago
9c7edb8
Revert "Add integer texture support."
by Leon Scroggins
· 8 years ago
434c534
Add integer texture support.
by Brian Salomon
· 8 years ago
2c3db32
Fix query for GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT for GrPixelConfigs that aren't renderable
by bsalomon
· 8 years ago
71d9d84
Use temporary FBO for GrGLGpu::onReadPixels.
by Brian Salomon
· 8 years ago
e5e7eb1
Rework GL fbo blit limitations as finer grained flags.
by Brian Salomon
· 8 years ago
00731b4
Capture ES3 MSAA blit restrictions using BlitFramebufferSupport not MSFBOType.
by Brian Salomon
· 8 years ago
fc9527a
Add support for glDrawRangeElements
by bsalomon
· 8 years ago
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