1. 17dc418 Rename CPU tessellation to "triangulation" by Chris Dalton · 4 years, 7 months ago
  2. c655c3a Make GrOp::onPrePrepare be pure virtual by Robert Phillips · 4 years, 7 months ago
  3. aa0e45c Add pass-through helper methods from GrOpFlushState to GrOpsRenderPass by Chris Dalton · 4 years, 7 months ago
  4. 012f849 Migrate the GPU tessellator to the new bind/draw GrOpsRenderPass API by Chris Dalton · 4 years, 8 months ago
  5. 4e99853 Add a simple atlas to the GPU tessellation path renderer by Chris Dalton · 4 years, 8 months ago
  6. 4328e92 Add a stencil/tessellation hybrid mode for path rendering by Chris Dalton · 4 years, 9 months ago
  7. d081dce Move GrTessellator::VertexAllocator to GrEagerVertexAllocator by Chris Dalton · 4 years, 9 months ago
  8. f9aea7f Add a tessellation mode that triangulates the inner polygon separately by Chris Dalton · 4 years, 9 months ago
  9. 40a1cee Rewrite tessellation wedge generation to be done in a single pass by Chris Dalton · 4 years, 9 months ago
  10. b832ce6 Add a path renderer that uses GPU tessellation by Chris Dalton · 4 years, 10 months ago