- 18ac1ba Make asBlur method const. http://codereview.appspot.com/5190041/ by bungeman@google.com · 13 years ago
- 5eba98c Now that layout tests are fixed, remove flag to ignore margin fix. by bungeman@google.com · 13 years ago
- dcd0f3a quick-rejects based on xfermode, using SkPaint::nothingToDraw() by reed@google.com · 13 years ago
- 2c508f2 add force-rle parameter to help with aaclip testing by reed@google.com · 13 years ago
- a38c819 Fix two warnings in bench timers. http://codereview.appspot.com/5164049/ by bungeman@google.com · 13 years ago
- c74ab18 add accessors to irect by reed@google.com · 13 years ago
- 7deaa3b Update common_conditions to make sure there is a slash in VS2008. by bungeman@google.com · 13 years ago
- 983297e Roll gyp and add librarian settings (now supported). by bungeman@google.com · 13 years ago
- 5676b4a Revert r2122, r2116, r2108 Now that Chrome's PlatformDevice doesn't inherit from SkDevice. by vandebo@chromium.org · 13 years ago
- 1341304 Use SK_OVERRIDE to add a little extra robustness against name changes. by tomhudson@google.com · 13 years ago
- 7430a33 invert gamma for non-black/white text by reed@google.com · 13 years ago
- c2c9b97 Fix nits by bsalomon@google.com · 13 years ago
- 5ebc700 New baseline images for windows. Visually OKed by Mike and Elliot. by epoger@google.com · 13 years ago
- 3253898 need these for the forceaa change by reed@google.com · 13 years ago
- 600b3f6 don't autoset forceaa (yet), but require the caller to do that. In the future by reed@google.com · 13 years ago
- 97d1a22 disable auto-detection of non-opaque devices for LCD for now by reed@google.com · 13 years ago
- c47c4ab update baselines by reed@google.com · 13 years ago
- 6fc3c1f Detect that we're drawing to a device that has per-pixel alpha, and if so, by reed@google.com · 13 years ago
- e958c69 whitespace commit to trigger buildbots by epoger@google.com · 13 years ago
- be2faf0 whitespace commit to trigger buildbots by epoger@google.com · 13 years ago
- 3e0f22c Add SK_RESTRICT inside radial gradient shader - we can't currently see a benefit, but it shouldn't hurt, and some compiler somewhere ought to benefit from it. by tomhudson@google.com · 13 years ago
- 9d12f5c Fix some VS2010 warnings Review URL: http://codereview.appspot.com/5155043 by bsalomon@google.com · 13 years ago
- 6f92f18 Fix GLPrograms unit test, only set fExperimentalGS if driver support is by bsalomon@google.com · 13 years ago
- f75b84e Add license by bsalomon@google.com · 13 years ago
- edfe1aa Add experimental geometry shader code to gpu backend by bsalomon@google.com · 13 years ago
- 5088385 Rebase win fixed by bsalomon@google.com · 13 years ago
- 7aab466 Rebase gm win float by bsalomon@google.com · 13 years ago
- 17bea24 rebaseline (with Brian's cleartype settings) by reed@google.com · 13 years ago
- bf7a7fb add baselines by reed@google.com · 13 years ago
- 9b8c20c rebaseline with gamma correct text by reed@google.com · 13 years ago
- 3c9f8ff remove clearing gamma for BW, since caller does that now by reed@google.com · 13 years ago
- 6f5df48 add gamma-correct text by reed@google.com · 13 years ago
- 2ac3867 rebaseline with new gamma-corrected text by reed@google.com · 13 years ago
- 4fdfcbe Fix gl error debug print. by bsalomon@google.com · 13 years ago
- 4b90c62 Add GrSTAllocator subclass, hide cons in GrTAllocator that takes ptr by bsalomon@google.com · 13 years ago
- 0922fb1 rebaseline by reed@google.com · 13 years ago
- afe2448 update baseline by reed@google.com · 13 years ago
- 86b201b rebaseline by reed@google.com · 13 years ago
- 2739b27 move specialization of 16 -vs- 32 lcd format to the fonthost by reed@google.com · 13 years ago
- 421093d support gamma correction for lcd text by reed@google.com · 13 years ago
- 3e8ae5b kill gamma flags if we're drawing BW by reed@google.com · 13 years ago
- 021b405 splitscreen for black and white versions by reed@google.com · 13 years ago
- 950d7a8 Turn off AA when coverage can't be handled correctly. by bsalomon@google.com · 13 years ago
- 8b5abec Set window build flags (warn level 4, release optimization options, pdbs in release builds) by bsalomon@google.com · 13 years ago
- ade907b roll in fixes from android when we have to compress sections of "stretchy" by reed@google.com · 13 years ago
- f8897e8 Add debug trap to track down crash. by vandebo@chromium.org · 13 years ago
- f65dfbf add initial baselines by reed@google.com · 13 years ago
- 9266901 Add SkSTArray, hide stack storage cons in SkTArray, unify SkTArray init logic by bsalomon@google.com · 13 years ago
- c12e1b1 Replace SkMath.h includes as required for fixed point. by tomhudson@google.com · 13 years ago
- 889bd8b Make SkMath.h less visible in public header files. by tomhudson@google.com · 13 years ago
- 41ecf92 whitespace commit to trigger buildbots by epoger@google.com · 13 years ago
- 7a23014 fix bw bits when width >= 16 by reed@google.com · 13 years ago
- ca27a1c initial baselines by reed@google.com · 13 years ago
- 44b0592 add initial baselines by reed@google.com · 13 years ago
- 6a8f14d doh -- fix conversion to BW from color/gray by reed@google.com · 13 years ago
- bf2ac7e Fix 2333. Be sure fImage is assigned before giving to SkAutoMaskImage. by bungeman@google.com · 13 years ago
- 0a60b3d Fix leak of mask in draw. http://codereview.appspot.com/5132046/ by bungeman@google.com · 13 years ago
- d35d427 whitespace commit to trigger buildbots by epoger@google.com · 13 years ago
- cf61e26 whitespace commit to trigger buildbots by epoger@google.com · 13 years ago
- ecb7b97 Rebase complexclip_gpu, add hairmodes_gpu on mac by bsalomon@google.com · 13 years ago
- 4fa516a by bsalomon@google.com · 13 years ago
- 0d2aa84 Fix override issue, rebase win hairmodes_gpu, complexclip_gpu by bsalomon@google.com · 13 years ago
- 5ea050f Optimize software radial gradients (remove branches from the inner loop where by tomhudson@google.com · 13 years ago
- b01ced0 add baselines by reed@google.com · 13 years ago
- 754e4eb set gamma flag for white, since GDI gives us different (better) values by reed@google.com · 13 years ago
- 0e736c2 rebase win hairmodes_gpu by bsalomon@google.com · 13 years ago
- d46e242 Add detection of when partial pixel coverage (for aa or otherwise) will cause incorrect blend by bsalomon@google.com · 13 years ago
- 4f001d8 Rebase mac bot's complexclip_gpu by bsalomon@google.com · 13 years ago
- 1a315fe Make skdiff paths work on windows by bsalomon@google.com · 13 years ago
- 894aa9a experimental by reed@google.com · 13 years ago
- 2caf69d Fix signed/unsigned warning in GLCaps::print by bsalomon@google.com · 13 years ago
- c8f6408 Rebase complexclip_gpu on mac by bsalomon@google.com · 13 years ago
- 4593b84 Rebase complexclip_gpu on linux by bsalomon@google.com · 13 years ago
- a8a6a32 Use GrAAHairlineRenderer for line segments only if FS derivs not avail by bsalomon@google.com · 13 years ago
- bbb77d5 Add asserts to track down Chrome crash (bug 94421). by vandebo@chromium.org · 13 years ago
- 18c9c19 Put caps in a struct, move up to GrDrawTarget by bsalomon@google.com · 13 years ago
- f1fd30d remove this until brian can review the results by reed@google.com · 13 years ago
- 2f03c6a add baselines by reed@google.com · 13 years ago
- 669b9ba add baselines by reed@google.com · 13 years ago
- 82cff02 tweak check for BW to avoid cmp by reed@google.com · 13 years ago
- 4d06214 Change GrGLVersion from typedef GrFixed to uint32_t by bsalomon@google.com · 13 years ago
- c82b889 Cleanup handling of GL versions, fix function names by bsalomon@google.com · 13 years ago
- 2ec7280 Fix some warnings by bsalomon@google.com · 13 years ago
- 53effc5 add tests for flatten, unflatten and transform by reed@google.com · 13 years ago
- 34fe616 rebaseline with faster gradients by reed@google.com · 13 years ago
- 5e2df64 detect when LCD is really just BW, and remark the glyph as that. by reed@google.com · 13 years ago
- 98b11f1 flatten/unflatten fSegmentMask by reed@google.com · 13 years ago
- bc5cf51 Use BindFragDataLocation (rather than indexed variant) for FS color output. by bsalomon@google.com · 13 years ago
- 9870e7e rebaseline w/ faster gradients by reed@google.com · 13 years ago
- 858c494 Rebase raster linux GM for faster radial-mirror and sweep by bsalomon@google.com · 13 years ago
- fe62638 use common code for treating thin lines as hairlines (much faster) by reed@google.com · 13 years ago
- 0b17770 update baselines with faster radial-mirror and sweep by reed@google.com · 13 years ago
- 51baf5a speed up radial-mirror 16x, sweep by ~2x by reed@google.com · 13 years ago
- b3b0a5b update fSegmentMask inside ::transform() (thank you validate!) by reed@google.com · 13 years ago
- 10296cc add segment types query to SkPath (i.e. does it have any quads) by reed@google.com · 13 years ago
- 4fa6694 Resubmit 2289 with fix for glsl version by bsalomon@google.com · 13 years ago
- 1fac5ca Revert 2289. GLSL version detection not robust enough. May think we don't have GLSL 1.50 support based on OpenGL version. We have to look at the available extensions, not just GL version. by bsalomon@google.com · 13 years ago
- 98874cd [GPU] Use new Var type for inputs/outputs of FS and VS by bsalomon@google.com · 13 years ago
- dd5bd67 add SK_RESTRICT in shadeSpan methods by reed@google.com · 13 years ago
- 6a87faf revert match for newAlpha to exactly match old math, so we don't drive by reed@google.com · 13 years ago