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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
19eaf2dbe785a06b76f11c2066c302f0aa89d5d2
/
src
/
utils
18e7556
move blur impl into core
by Mike Reed
· 7 years ago
8e03f69
remove unused ConvertRadiusToSigma from SkBlurMaskFilter
by Mike Reed
· 7 years ago
46fe9c7
Remove SkDumpCanvas
by Brian Osman
· 7 years ago
37886ce
Shim to enforce that canvas virtuals are overridden
by Brian Osman
· 7 years ago
3adc122
Fill in some missing virtuals from canvas subclasses
by Brian Osman
· 7 years ago
9d5c674
check for valid inputs to shadows
by Mike Reed
· 7 years ago
ee08b4a
SkString: remove externally unused ::setUTF16() from API
by Hal Canary
· 7 years ago
2252636
Fall back to blurs for unsupported DrawShadow cases
by Jim Van Verth
· 7 years ago
a947e29
Add some additional checks for shadow generation
by Jim Van Verth
· 7 years ago
242135a
move some RRect methods into priv
by Mike Reed
· 7 years ago
19d7bd6
hide virtual and rename to onMakeComposed
by Mike Reed
· 7 years ago
7c8008c
Check for valid z-transform function in shadow generation
by Jim Van Verth
· 7 years ago
bdecacf
Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
by Brian Salomon
· 7 years ago
3a2cc2c
Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""
by Brian Salomon
· 7 years ago
5bb82cb
Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
by Brian Salomon
· 7 years ago
18c52a7
Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
by Brian Salomon
· 7 years ago
d0d7270
Revert "Revert "Redefine the meaning of sample counts in GPU backend.""
by Brian Salomon
· 7 years ago
c1ce2f7
Revert "Redefine the meaning of sample counts in GPU backend."
by Brian Salomon
· 7 years ago
48825b1
Redefine the meaning of sample counts in GPU backend.
by Brian Salomon
· 7 years ago
3338482
remove SkColorSpace_Base
by Mike Klein
· 7 years ago
8f11d4d
eliminate SK_BUILD_FOR_WIN32
by Mike Klein
· 7 years ago
8ad91a9
remove unused SkRasterizer
by Mike Reed
· 7 years ago
b1b80f7
Remove tonal color from DrawShadow internals
by Jim Van Verth
· 7 years ago
c5980d0
SkDocument: remove unused fDoneProc
by Hal Canary
· 7 years ago
7ff6ca5
create struct to hold document and stream for pdf lua object
by Mike Reed
· 7 years ago
bd3a0cc
Revert "Revert "remove unused SkCurveMeasure""
by Mike Reed
· 7 years ago
4d1d8bc
Revert "remove unused SkCurveMeasure"
by Mike Reed
· 7 years ago
065c2e8
remove unused SkCurveMeasure
by Mike Reed
· 7 years ago
5ef4ebf
Revert "allow both slash types"
by Cary Clark
· 7 years ago
7a60041
allow both slash types
by Cary Clark
· 7 years ago
3c36ef6
SkFloatToDecimal moved to src/utils
by Hal Canary
· 7 years ago
57c2b8b
remove unused declarations
by Mike Reed
· 7 years ago
4fb229d
handle closed dashed rects
by Cary Clark
· 7 years ago
9838b49
Revert "Revert "long rect dash fix with guards""
by Greg Daniel
· 7 years ago
fa6b6c2
Revert "long rect dash fix with guards"
by Greg Daniel
· 7 years ago
47fdf6c
add serialprocs to MultiDocument, hide redundant methods
by Mike Reed
· 7 years ago
93ceab1
long rect dash fix with guards
by Cary Clark
· 7 years ago
16a127f
Revert "long rect dash with guards"
by Cary Clark
· 7 years ago
4ad0c59
long rect dash with guards
by Cary Clark
· 7 years ago
394197d
Revert "efficiently dash very large rectangles and very long lines"
by Cary Clark
· 7 years ago
744cbb3
Fix alpha contribution to tonal color.
by Jim Van Verth
· 7 years ago
1ad8198
efficiently dash very large rectangles and very long lines
by Cary Clark
· 7 years ago
0b1df4b
fix zero length dashed lines
by Cary Clark
· 7 years ago
36703d9
Push much of the SkColorSpace_Base interface up to SkColorSpace
by Brian Osman
· 7 years ago
1ef8094
turn on extended Clang warnings on Windows too
by Chris Dalton
· 7 years ago
aa73b96
clean up SkDeferredCanvas
by Mike Klein
· 7 years ago
53d863c
Enable tonal color for shadows by default.
by Jim Van Verth
· 7 years ago
aae47c8
sksl enum support
by Ethan Nicholas
· 7 years ago
df429f3
move parts of SkPoint to SkPointPriv
by Cary Clark
· 7 years ago
03141d2
remove SkThread, using std::thread instead
by Mike Klein
· 7 years ago
4cbb6e6
Pass GrRenderTargetContext's GrColorSpaceInfo to SkShader and SkColorFilter.
by Brian Salomon
· 7 years ago
ce4a389
remove dead code -- older than min picture version
by Mike Reed
· 7 years ago
1ba5b6b
Plumb more SkPaintFilterCanvas virtuals
by Florin Malita
· 7 years ago
f0ffb89
Revert[4] "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"
by Mike Reed
· 7 years ago
5a2e50e
Revert "Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"""
by Mike Reed
· 7 years ago
cd284c5
Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap""
by Mike Reed
· 7 years ago
809cbed
Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"
by Jim Van Verth
· 7 years ago
88757da
guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
by Mike Reed
· 7 years ago
f46633f
Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"
by Greg Daniel
· 7 years ago
98a6216
guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
by Mike Reed
· 7 years ago
adaeaed
Add missing onDrawDrawable() overrides to utility canvases
by Florin Malita
· 7 years ago
0ca2146
remove dead code for STREAM_API
by Mike Reed
· 7 years ago
98c5d92
Revert "Revert "use unique_ptr for stream api""
by Mike Reed
· 7 years ago
7031b24
Revert "use unique_ptr for stream api"
by Mike Reed
· 7 years ago
49f1f34
use unique_ptr for stream api
by Mike Reed
· 7 years ago
a4083c9
make most of SkColorPriv.h private
by Cary Clark
· 7 years ago
de3b710
Cache the results of get_pixel_formats_to_try
by Brian Osman
· 7 years ago
b6f8212
Optimize the size of our JSON
by Brian Osman
· 7 years ago
6269f71
Cache WGL extension function pointers
by Brian Osman
· 7 years ago
b4aab9a
Replace SkFAIL with SK_ABORT.
by Ben Wagner
· 7 years ago
aff329b
Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.
by Brian Salomon
· 7 years ago
8048822
Revert "Revert "Support single line objects and arrays""
by Brian Osman
· 7 years ago
31c075e
Avoid errors about re-defining __STDC_FORMAT_MACROS
by Brian Osman
· 7 years ago
71a1889
Revert "Revert "GrContext::dump that produces JSON formatted output""
by Brian Osman
· 7 years ago
a5a69cf
Revert "Support single line objects and arrays"
by Brian Osman
· 7 years ago
6a7d56f
Support single line objects and arrays
by Brian Osman
· 7 years ago
69fd008
Added SkJSONWriter
by Brian Osman
· 7 years ago
26308e1
Remove last uses of SkTypeface::style() in Skia.
by Ben Wagner
· 7 years ago
c6c10b4
Remove SkTypeface::Style from fuzzers and lua.
by Ben Wagner
· 7 years ago
c722f79
clang on windows support
by Mike Klein
· 7 years ago
1af03d4
Compute correct bounds for DrawShadowRec.
by Jim Van Verth
· 7 years ago
54518ac
remove unused SkPoint3 from SkColor.h
by Mike Reed
· 7 years ago
b55eb28
Add some convexity checks to shadow code.
by Jim Van Verth
· 7 years ago
0274b30
converted GrBlurredEdgeFragmentProcessor to sksl
by Ethan Nicholas
· 7 years ago
7d8955e
Add null check for non-cached shadows.
by Jim Van Verth
· 7 years ago
b1de5f9
SkDocument: consolidate trimBox code
by Hal Canary
· 7 years ago
9c1d780
remove filterSpan from SkColorFilter
by Mike Reed
· 7 years ago
34d6e4b
Add tonal color support for shadows.
by Jim Van Verth
· 7 years ago
70bc94f
Bump min picture to 7+ months ago
by Mike Reed
· 7 years ago
25f3805
slant colorfilter away from filterSpan4f
by Mike Reed
· 7 years ago
6533159
add stage for gaussian alpha to rgba for shadows
by Mike Reed
· 7 years ago
14a6430
SkSTArenaAlloc
by Florin Malita
· 7 years ago
e8fa427
add default arg so android can bulid
by Mike Reed
· 7 years ago
435071e
color-correct patch
by Mike Reed
· 7 years ago
eb63eb7
Fix TSAN error for shadow cache
by Jim Van Verth
· 7 years ago
8793e38
Cache ambient and spot shadows at a canonical position
by Jim Van Verth
· 7 years ago
7346a1f
detect (and preserve) if patch colors are opaque
by Mike Reed
· 7 years ago
3af1af9
Remove ambient and spot mask filters.
by Jim Van Verth
· 7 years ago
4204da2
move shadows to device virtual
by Mike Reed
· 7 years ago
7638785
Fix inset for ambient tessellated shadows
by Jim Van Verth
· 7 years ago
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