1. 1a3eb52 trim off more bgra stages by Mike Klein · 6 years ago
  2. b1df5e5 make gray8 support uniformly weird by Mike Klein · 6 years ago
  3. 0a44d5c Reland "clamp gamut if needed in SkConvertPixels" by Mike Klein · 6 years ago
  4. 6a76dab Revert "clamp gamut if needed in SkConvertPixels" by Mike Klein · 6 years ago
  5. b8fef7c clamp gamut if needed in SkConvertPixels by Mike Klein · 6 years ago
  6. 1cf418b Some SkPM4f cleanup by Brian Osman · 6 years ago
  7. afa3502 centralize RP loads and stores by Mike Klein · 6 years ago
  8. be56949 add bitmap shaders to P3 by Mike Klein · 6 years ago
  9. 459c914 fix in-gamut check in SkRasterPipeline::append_constant_color() by Mike Klein · 6 years ago
  10. cd3e13a Reland "transform paint color to dst colorspace" by Mike Klein · 6 years ago
  11. 351f4da Revert "transform paint color to dst colorspace" by Brian Osman · 6 years ago
  12. 6eb3621 transform paint color to dst colorspace by Mike Klein · 6 years ago
  13. 26a9aad initial SkSLJIT checkin by Ethan Nicholas · 6 years ago
  14. e8de024 with no more offline codegen, seed_shader can be normal by Mike Klein · 6 years ago
  15. f1f1162 remove append_from_srgb() by Mike Klein · 7 years ago
  16. 37155d4 Rework out-of-gamut handling in SkRasterPipeline by Mike Klein · 7 years ago
  17. def8624 SkRasterPipeline::dump() in forward order by Mike Klein · 7 years ago
  18. f04ff76 translate+scale -> scale+translate by Mike Klein · 7 years ago
  19. 85f8536 Feed seed_shader() iota through a context pointer. by Mike Klein · 7 years ago
  20. f757ae6 Retry, Bump stored lowp uniform color to 16-bit storage. by Mike Klein · 7 years ago
  21. 6e80aea Revert "Bump stored lowp uniform color to 16-bit storage." by Mike Klein · 7 years ago
  22. d286bfb Bump stored lowp uniform color to 16-bit storage. by Mike Klein · 7 years ago
  23. 1a2e3e1 Store float and byte constant colors. by Mike Klein · 7 years ago
  24. 16776df funnel all constant colors through append_constant_color() by Mike Klein · 7 years ago
  25. 073073e Rename append_uniform_color() to append_constant_color(). by Mike Klein · 7 years ago
  26. 159db0a rough clamped tracking in SkRasterPipeline by Mike Klein · 7 years ago
  27. c91e387 add stages for black and white colors by Mike Reed · 7 years ago
  28. 7aad8cc optimize for diff matrix types by Mike Reed · 7 years ago
  29. 6b59bf4 consolidate logic for matrix stage by Mike Reed · 7 years ago
  30. 279091e specialize loaders for dst registers, to avoid move/swap stages by Mike Reed · 7 years ago
  31. 9fff111 better extend: alloc once, no recursion by Mike Klein · 7 years ago
  32. b24704d SkRasterPipeline in SkArenaAlloc by Mike Klein · 7 years ago
  33. 1859f69 some basic speed ups for SkRasterPipeline::append() by Mike Klein · 7 years ago
  34. 1be0db8 long live SkJumper by Mike Klein · 7 years ago
  35. 0a64e32 Turn on SkJumper all the time, try 2. by Mike Klein · 7 years ago
  36. 2fcd170 Revert "Turn on SkJumper all the time." by Mike Klein · 7 years ago
  37. 1355551 Turn on SkJumper all the time. by Mike Klein · 7 years ago
  38. 8729e5b Simplify more: remove SkRasterPipeline::compile(). by Mike Klein · 7 years ago
  39. e1caee1 SkJumper by Mike Klein · 7 years ago
  40. f6a1a21 Clean up SkSplicer. by Mike Klein · 7 years ago
  41. 319ba3d Move shader register setup to SkRasterPipelineBlitter. by Mike Klein · 8 years ago
  42. a708026 SkSplicer by Mike Klein · 8 years ago
  43. 83f532e Add a real SkXbyak bench, implement enough to run it. by Mike Klein · 8 years ago
  44. 7f71d88 SkXbyak basics by Mike Klein · 8 years ago
  45. 8c8cb5b simplify by removing _d stages by Mike Klein · 8 years ago
  46. d37d5d9 Revert "Revert "clamp to premul when reading premul sRGB"" by Mike Klein · 8 years ago
  47. 2e018f5 Revert "clamp to premul when reading premul sRGB" by Mike Klein · 8 years ago
  48. 04e10da clamp to premul when reading premul sRGB by Mike Klein · 8 years ago
  49. ebe79ff fStages.data() should always be defined, but UBSAN says NO by Mike Klein · 8 years ago
  50. cc63173 remove upper limit on number of pipeline stages by Mike Klein · 8 years ago
  51. bf49d61 Revert "Show constant-foldable runs in SkRasterPipeline::dump()." by Mike Klein · 8 years ago
  52. c789b61 Bring back SkRasterPipeline::run() for one-off uses. by Mike Klein · 8 years ago
  53. 9ac7b2c Show constant-foldable runs in SkRasterPipeline::dump(). by Mike Klein · 8 years ago
  54. e03339a Convert blitter over to new style from_srgb, to_srgb. by Mike Klein · 8 years ago
  55. 3928c6b Add SkRasterPipeline::dump(). by Mike Klein · 8 years ago
  56. af49b19 Start each pipeline with (x,y) in (dr,dg) registers for the shader. by Mike Klein · 8 years ago
  57. e9f74b8 SkRasterPipeline::compile(). by Mike Klein · 8 years ago
  58. aebfb45 Move SkRasterPipeline further into SkOpts. by Mike Klein · 8 years ago
  59. 04adfda SkRasterPipeline: 8x pipelines, without any 8x code enabled. by Mike Klein · 8 years ago
  60. 42f4b42 Revert "SkRasterPipeline: 8x pipelines, attempt 2" by Mike Klein · 8 years ago
  61. a71e151 SkRasterPipeline: 8x pipelines, attempt 2 by Mike Klein · 8 years ago
  62. 9428587 Revert "SkRasterPipeline: 8x pipelines" by Mike Klein · 8 years ago
  63. 1aebdae SkRasterPipeline: 8x pipelines by Mike Klein · 8 years ago
  64. 26bea5d Make test lower-level, make const_cast more visible. by Mike Klein · 8 years ago
  65. fa9f241 Add an enum layer of indirection for stock raster pipeline stages. by Mike Klein · 8 years ago
  66. c8dd6bc Rearrange SkRasterPipeline scanline tail handling. by Mike Klein · 8 years ago
  67. 9a5c47f Add SkRasterPipeline blitter. by mtklein · 8 years ago
  68. aa29b27 Revert of Add SkRasterPipeline blitter. (patchset #18 id:340001 of https://codereview.chromium.org/2146413002/ ) by mtklein · 8 years ago
  69. 3011e33 Add SkRasterPipeline blitter. by mtklein · 8 years ago
  70. 0abddf7 SkRasterPipeline: simplify impl and remove need to rewire stages by mtklein · 8 years ago
  71. 281b33f SkRasterPipeline preliminaries by mtklein · 8 years ago