- f8b7c1a Pass CTM to path effects (experimental) by Tyler Denniston · 3 years, 1 month ago
- ec9d0e8 Move patheffect details to (private) base subclass by Mike Reed · 3 years, 3 months ago
- 16eead8 [skottie] Clamp OpacityEffect values by Florin Malita · 3 years, 3 months ago
- 3d9ab7e Separate general defaults from Skia defaults by Ben Wagner · 3 years, 5 months ago
- bded42a Split :tests into :test and :tests. by Ben Wagner · 3 years, 6 months ago
- e02d7f8 More hiding of legacy drawImage calls by Mike Reed · 3 years, 7 months ago
- 2ac6ce8 Simplify common case for recttorect by Mike Reed · 3 years, 7 months ago
- 839eef3 Work on hiding filter-quality by Mike Reed · 3 years, 8 months ago
- 38921ca Reland "[skottie] Add image sampling and transform options" by Florin Malita · 3 years, 9 months ago
- b81842a Revert "[skottie] Add image sampling and transform options" by Florin Malita · 3 years, 9 months ago
- 2f24405 [skottie] Add image sampling and transform options by Florin Malita · 3 years, 9 months ago
- 8aa0edf move SkTPin to include/private by Mike Klein · 3 years, 10 months ago
- f1f1e7d Hide shrinkToFit -- not needed now that we have pathbuilder by Mike Reed · 3 years, 10 months ago
- efe6c11 [sksg] Fix uninitialized DashEffect attribute by Florin Malita · 3 years, 11 months ago
- 4748c17 [skottie] Initial Displacement Map effect by Florin Malita · 4 years ago
- 7571f9e Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. by John Stiles · 4 years ago
- 92f6eb1 use pathbuilder by Mike Reed · 4 years ago
- 15a5403 Migrate to using SkPathBuilder by Mike Reed · 4 years ago
- fe0de30 Enable ClangTidy check modernize-use-nullptr. by John Stiles · 4 years ago
- a6841be Enable ClangTidy check llvm-namespace-comment. by John Stiles · 4 years, 1 month ago
- a524ea2 [skottie] More masking fixes by Florin Malita · 4 years, 1 month ago
- f2d9065 [skottie] Fix analytical mask fill type by Florin Malita · 4 years, 1 month ago
- 6ec66b9 [skottie] Add shape layer Offset Paths support by Florin Malita · 4 years, 2 months ago
- 52a4379 [sksg] Consolidate geometry effects by Florin Malita · 4 years, 2 months ago
- 492558a [skottie] Fix wipe effects for images by Florin Malita · 4 years, 2 months ago
- c217f61 [skrive] Start parsing the node hierarchy by Florin Malita · 4 years, 2 months ago
- 1f60733 Revert "Revert "move onto new factories for SkMatrix"" by Mike Reed · 4 years, 3 months ago
- c80ee45 Revert "move onto new factories for SkMatrix" by Mike Reed · 4 years, 3 months ago
- 046c2b7 move onto new factories for SkMatrix by Mike Reed · 4 years, 3 months ago
- e35a7ea [skottie] Initial inner shadow layer style support by Florin Malita · 4 years, 4 months ago
- 3ef77dd clean up public m44 and camera api by Mike Reed · 4 years, 5 months ago
- a01c6b0 reformat GN files by Mike Klein · 4 years, 5 months ago
- bb7d95f [skottie] Cleanup: relocate Animator base class out of SkSG by Florin Malita · 4 years, 5 months ago
- 0c465e3 SkShaders::Blend/GPU: treat null inputs as input color by Florin Malita · 4 years, 6 months ago
- 4054061 [skottie] Defibrillate wipe effects by Florin Malita · 4 years, 6 months ago
- ed38d20 [skottie] Stroke dash support by Florin Malita · 4 years, 6 months ago
- 178b860 [skottie] Initial support for per-character 3D by Florin Malita · 4 years, 6 months ago
- 8dad1ff [sksg] Improved layer elision heuristic by Florin Malita · 4 years, 7 months ago
- b82c0ec [sksg] Clean up public headers by Florin Malita · 4 years, 7 months ago
- b67ca74 [skottie] Switch SkMatrix44 -> SkM44 by Florin Malita · 4 years, 7 months ago
- d5c42c8 [skottie] Refactor property animators by Florin Malita · 4 years, 7 months ago
- d4d3b33 Make converting from 4x4 to 3x3 explicit by Mike Reed · 4 years, 7 months ago
- cf0e3c6 remove dead code around old SkPath enums by Mike Reed · 4 years, 9 months ago
- f46d5ca use std::make_unique by Mike Klein · 4 years, 9 months ago
- 466f571 [skottie] Handle null mask filter effects gracefully by Florin Malita · 4 years, 9 months ago
- 7d34dc7 Revert "Revert "switch to new filltype for SkPath"" by Mike Reed · 4 years, 9 months ago
- 3e7af41 Revert "switch to new filltype for SkPath" by Mike Reed · 4 years, 9 months ago
- 3a50981 switch to new filltype for SkPath by Mike Reed · 4 years, 9 months ago
- be7e7dd [sksg] Temporarily inline Path fillType accessors by Florin Malita · 4 years, 9 months ago
- 30bc527 Revert "Reland "Revert "Use flat version of path-direction enum""" by Mike Reed · 4 years, 9 months ago
- 7cda6f3 Reland "Revert "Use flat version of path-direction enum"" by Mike Reed · 4 years, 9 months ago
- 1792b19 Revert "Revert "Use flat version of path-direction enum"" by Mike Reed · 4 years, 9 months ago
- 0dacc6b Revert "Use flat version of path-direction enum" by Mike Reed · 4 years, 9 months ago
- e0fbe94 Use flat version of path-direction enum by Mike Reed · 4 years, 9 months ago
- 49081f6 [skottie] Use SkColor4f for gradient color stops by Florin Malita · 4 years, 10 months ago
- 59e72b7 [skottie] Luma matte support by Florin Malita · 4 years, 10 months ago
- 0f11e11 [skottie] Fix motion blur asserts by Florin Malita · 5 years ago
- 4241f5e Revert "add guard to switch to SkPathTypes" by Mike Reed · 5 years ago
- e1af444 add guard to switch to SkPathTypes by Mike Reed · 5 years ago
- e359aa3 [sksg] Fix mask/context overrides interaction by Florin Malita · 5 years ago
- 3c8f9cb [skottie] Harden motion blur by Florin Malita · 5 years ago
- 297587b Update skottie/sksg to use new filter factories by Michael Ludwig · 5 years ago
- 5f24018 [skottie] Ref-counted animators by Florin Malita · 5 years ago
- 0ae324c [sksg] Fix setVisible() invalidation by Florin Malita · 5 years ago
- 00d4f53 [skottie] Expose SG inval controller on seek() by Florin Malita · 5 years ago
- 4124807 tools: separate TimeUtils from AnimTimer by Hal Canary · 5 years ago
- ccacfa0 [skottie] Caching motion tile by Florin Malita · 5 years ago
- 6cc65e1 Samples: simplify Sample::Event by Hal Canary · 5 years ago
- 8a02731 Samples: add name() virtual by Hal Canary · 5 years ago
- 3127dd6 [sksg] Clear the context mask filter when applied via layers by Florin Malita · 5 years ago
- 9c47e15 [skottie] Linear Wipe effect by Florin Malita · 5 years ago
- 514bae6 [sksg] RenderNode visibility control by Florin Malita · 5 years ago
- b97824d [skottie] Motion tile effect by Florin Malita · 5 years ago
- 5785e4a Use SkFontHinting instead of macros. by Ben Wagner · 5 years ago
- 51e15a6 Use SkTextEncoding enum instead of macros. by Ben Wagner · 5 years ago
- e869a1e stop calling legacy 255-biased colormatrix by Mike Reed · 5 years ago
- 2253c22 [skottie] Parented camera support by Florin Malita · 5 years ago
- c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
- b72dee2 [skottie] Initial "Levels" effect support by Florin Malita · 5 years ago
- b286bc2 Introduce new factory for SkColorFilters by Mike Reed · 5 years ago
- b161a7d [skottie] Fix gradient ramp interaction with non-atomic draws by Florin Malita · 5 years ago
- 866e262 [skottie] Fix gradient ramp for non-solid layers by Florin Malita · 5 years ago
- fae8fce Use SkTileMode instead of nested enum by Mike Reed · 5 years ago
- 3d846c9 [skottie] Initial gradient ramp effect support by Florin Malita · 5 years ago
- fb4bce8 [sksg] Refactor gradient implementation by Florin Malita · 5 years ago
- cd5104e SkAnimTimer -> AnimTimer by Mike Klein · 5 years ago
- c25f4e9 GN: split out skia_*_public from skia_*_sources by Hal Canary · 5 years ago
- b900853 [skottie] Initial text box support by Florin Malita · 5 years ago
- cd6120c [skottie] Use kMedium_SkFilterQuality for image filtering by Florin Malita · 5 years ago
- ca9b208 rename mixer to lerp (in prep for SkMixer) by Mike Reed · 5 years ago
- a720d76 [skottie] Gaussian blur layer effect by Florin Malita · 5 years ago
- bd64f18 [skottie] Layer blend mode support by Florin Malita · 5 years ago
- ef22907 [sksg] Use luminance coefficients from SkColorData.h by Florin Malita · 5 years ago
- a753d1a Reland "[skottie] Add tritone layer effect support" by Florin Malita · 5 years ago
- 42ee402 Revert "[skottie] Add tritone layer effect support" by Florin Malita · 5 years ago
- 71c70ea [skottie] Add tritone layer effect support by Florin Malita · 6 years ago
- 1ba9c4d [canvaskit] JS API in place for shaped text by Kevin Lubick · 5 years ago
- b0604e5 [sksg] Hoist empty-bounds check to base RenderNode by Florin Malita · 6 years ago
- 48cc589 [skottie] Tint effect support by Florin Malita · 6 years ago
- 63136af [sksg] Fix group hit-testing order by Florin Malita · 6 years ago