- 91a798f alpha threshold bitmap shader by commit-bot@chromium.org · 11 years ago
- 67db510 Revert "alpha threshold bitmap shader" by bsalomon@google.com · 11 years ago
- 4ec4cf9 alpha threshold bitmap shader by commit-bot@chromium.org · 11 years ago
- 3dfa4cc Add test to exercise extreme blur sigmas by robertphillips@google.com · 11 years ago
- 3aad3b0 add support for high quality image filtering on the GPU by humper@google.com · 11 years ago
- 112a23e Hamfisted "fix" for pinterest blur crash by robertphillips@google.com · 11 years ago
- 5a02cb4 Isolate VertexBuilder from GrGLShaderBuilder by commit-bot@chromium.org · 11 years ago
- 74a3a21 Rename ShaderType enum to ShaderVisibility by commit-bot@chromium.org · 11 years ago
- 1f2f338 Split SkDevice into SkBaseDevice and SkBitmapDevice by robertphillips@google.com · 11 years ago
- 7ab7ca4 Fix case where GrGLEffectMatrix gives back a dangling ptr for the coords var name. by commit-bot@chromium.org · 11 years ago
- 7bd141d Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
- fbaea53 In image filters, apply the CTM and offset to the crop rect. This is necessary to compensate for both clipping applied by the compositor (communicated via the CTM) and for cropping applied in upstream image filters (communicated via the offset). This requires a few ugly conversions, since the crop rect is an SkIRect, and the ctm is an SkMatrix. by senorblanco@chromium.org · 11 years ago
- b75233b Fix compiler warning/error in r10936 by robertphillips@google.com · 11 years ago
- 7ce661d Blur refactoring by robertphillips@google.com · 11 years ago
- 3b3ce3b Update SkLumaMaskXfermode partial coverage handling. by fmalita@google.com · 11 years ago
- eaa7797 Add luminance mask transfer modes. by commit-bot@chromium.org · 11 years ago
- 330313a My clang now doesn't complain about !"foo". by mtklein@google.com · 11 years ago
- 9b051a3 Revert r10830 (Split SkDevice out of SkRasterDevice) until we can get Chromium ready. by robertphillips@google.com · 11 years ago
- 3055b70 Split SkDevice out of SkBitmapDevice by robertphillips@google.com · 11 years ago
- 7425c12 Refactor GrGLUniformManager::UniformHandle to initialize itself by default by commit-bot@chromium.org · 11 years ago
- 96ae688 effects: Replaces uses of GrAssert with SkASSERT. by commit-bot@chromium.org · 11 years ago
- d55e357 Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
- f44fcdc Upstreaming DropShadowImageFilter into skia, from Blink by junov@chromium.org · 11 years ago
- 1c4c9ef Move SkComposeImageFilter into its own {.h, .cpp} files by commit-bot@chromium.org · 11 years ago
- 9c8b4ea Reverting r10583: Upstreaming DropShadowImageFilter into skia, from Blink by jvanverth@google.com · 11 years ago
- d8e4024 Upstreaming DropShadowImageFilter into skia, from Blink by junov@chromium.org · 11 years ago
- 1aa54bf Added ctm matrix to GPU path by commit-bot@chromium.org · 11 years ago
- 350b4d5 Remove SkBlendImageFilter, and all tests. Its functionality has been subsumed by SkXfermodeImageFilter. by senorblanco@chromium.org · 11 years ago
- 76015b0 Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
- d71732a Optimize the blur convolution by only applying domain clamping where necessary. Split the blur convolution into left and right margins which have clamping applied and a center portion which doesn't. Also reorder the convolve_gaussian() parameters to match GrConvolutionEffect params. Correctness is covered by existing tests; performance is covered by BlurImageFilter bench. by senorblanco@chromium.org · 11 years ago
- 38bad32 fold SK_CPU_HAS_CONDITION_INSTR through as always defined by commit-bot@chromium.org · 11 years ago
- 17ad2bd Fix quickReject computation for blurs by robertphillips@google.com · 11 years ago
- e8232bc Small optimization for convolution shader: only apply the bounds check in direction of convolution, not both. This requires generating different versions of the shader depending on direction. by senorblanco@chromium.org · 11 years ago
- 4e16bb2 Implement crop rect for lighting image filters. Changes for the CPU path were fairly straightforward: use the bounds rectangle when traversing the pixels, not the source rectangle. by senorblanco@chromium.org · 11 years ago
- b86add1 make the filter mode for GrTextureAccess an enum so we can plumb down by humper@google.com · 11 years ago
- 194d775 This patch implements a crop rect for SkImageFilter. It has been implemented for SkColorFilterImageFilter and SkBlurImageFilter as examples. by senorblanco@chromium.org · 11 years ago
- 58c856a Reverting r10251 (Implement crop rect for SkImageFilter) due to Chromium-side unit test failures by robertphillips@google.com · 11 years ago
- 6ae6383 Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
- ccf225c This patch implements a crop rect for SkImageFilter. It has been implemented for SkColorFilterImageFilter and SkBlurImageFilter as examples. by senorblanco@chromium.org · 11 years ago
- 9cfc83c stop using bitmap-filter flags outside of paint itself, as a step towards really changing them into an enum by reed@google.com · 11 years ago
- fd03d4a Replace all instances of GrRect with SkRect. by commit-bot@chromium.org · 11 years ago
- 977409a Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
- cce4102 Added newlines at the end of SkGpuBlurUtils.* by robertphillips@google.com · 11 years ago
- 736dd03 Move gaussianBlur functionality to src\effects by robertphillips@google.com · 11 years ago
- 42dacab Make GrPaint have a variable sized array of color and coverage stages rather than a fixed size. by commit-bot@chromium.org · 11 years ago
- c1a8684 use SkIntToScalar by reed@google.com · 11 years ago
- 7b32070 Implement offset for GPU filter path. Although we can't yet use this in Blink for FEOffset, due to SVG semantics, we can use it to support crop rect (upcoming patch). by commit-bot@chromium.org · 11 years ago
- cb6d97c Revert of r9902 (Consider conical shader opaque if it covers by robertphillips@google.com · 11 years ago
- 9839320 Removing highp variables from perlin noise shader by commit-bot@chromium.org · 11 years ago
- 5e6c355 Consider conical shader opaque if it covers entire plane. by commit-bot@chromium.org · 11 years ago
- 1842adf Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
- 3cc820c Fix for r9888 bug by robertphillips@google.com · 11 years ago
- 4914931 Add canFilterMaskGPU & filterMaskGPU to SkMaskFilter by robertphillips@google.com · 11 years ago
- b8d00db Change undefined SkGpuRenderTarget and SkGpuTexture forward declares to GrRenderTarget and GrTexture. by commit-bot@chromium.org · 12 years ago
- 6ba4572 remove dst/rendertarget support for kARGB_4444_Config by reed@google.com · 12 years ago
- 344cf45 *** Perlin noise GM needs to be rebaselined *** by commit-bot@chromium.org · 12 years ago
- b1b3d51 Disable the unpremultiply/remultiply in SkArithmeticMode, both raster and GPU, since the SVG spec actually defines arithmetic compositing to operate on premul colours directly. by senorblanco@chromium.org · 12 years ago
- 0a1c387 Remove the non-separable blur because it is no longer used. by commit-bot@chromium.org · 12 years ago
- d537af5 Fixed gpu perlin noise on Windows by sugoi@google.com · 12 years ago
- e904b45 Fix leak of effect in SkXfermodeImageFilter::filterImageGPU() by commit-bot@chromium.org · 12 years ago
- 86fc266 Implement SkXfermode image filter. This required changing the signature of SkXfermode::asNewEffectOrCoeffs(), to add an optional background texture. by senorblanco@chromium.org · 12 years ago
- 277c3f8 bump picture version since SkPath has changed (conics) by reed@google.com · 12 years ago
- fa2f2a4 Revert "add asserts to point<-->verb helpers" by reed@google.com · 12 years ago
- 7950a9e add asserts to point<-->verb helpers by reed@google.com · 12 years ago
- 1afa3ff Speculative fix for Tegra-based Androids: don't try to unpremultiply dstColor in-place; put it in a temporary. by senorblanco@chromium.org · 12 years ago
- 9a6eb0e Provide a GPU implementation of SkArithmeticMode, using a custom GrEffect exposed via asNewEffectOrCoeff(). by senorblanco@chromium.org · 12 years ago
- 06e7424 Revert "Provide a GPU implementation of SkArithmeticMode, using a custom GrEffect exposed via asNewEffectOrCoeff()." by senorblanco@chromium.org · 12 years ago
- 6b6c1dc Provide a GPU implementation of SkArithmeticMode, using a custom GrEffect exposed via asNewEffectOrCoeff(). by senorblanco@chromium.org · 12 years ago
- 35c733c Fix alpha computation in SkArithmeticMode. by senorblanco@chromium.org · 12 years ago
- c7d624e check texture is not NULL to aovid segmentation fault. If the texture created by GrLockAndRefCachedBitmapTexture() is NULL, ColorTableEffect::Create will cause segmentation fault by GrAssert in src/gpu/GrTextureAccess.cpp. The simple patch checked texture to avoid segment fault, and returned a NULL effect to the caller. The caller will handle NULL effect, for example, it will set default effect. by commit-bot@chromium.org · 12 years ago
- 6840076 Remove SkImageFilter::getInputResult(), since its return value is not by senorblanco@chromium.org · 12 years ago
- 3d3a860 Add flag to gradients to interpolate colors in premul space. Experimental API to encapsulate the shared parameters for all gradients into a struct. by reed@google.com · 12 years ago
- 3e2345a Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 12 years ago
- 437d6eb use Descriptor struct to encapsulate all the common paramaeters between our various gradient types. If we like it, might promote it to the public API. by reed@google.com · 12 years ago
- 0fb775c Fix compiler error/warning in r9255 by robertphillips@google.com · 12 years ago
- 1202c2a Add printing of SkColorFilter-derived classes to debugger by robertphillips@google.com · 12 years ago
- f0656c1 Reverting r9245 due to Chrome breakage by robertphillips@google.com · 12 years ago
- be1d02e Remove SkImageFilter::getInputResult(), since its return value is not by senorblanco@chromium.org · 12 years ago
- 8f83825 Add methods to SkLayerDrawLooper to allow adding layers on top by commit-bot@chromium.org · 12 years ago
- b83cb9b add SkLerpXfermode by reed@google.com · 12 years ago
- 83d1a68 Add special handling of rectori case for gpu by robertphillips@google.com · 12 years ago
- 5da3f22 Fix includes in SkLayerDrawLooper.h. It was previously not possible to by commit-bot@chromium.org · 12 years ago
- 8d47ddc Make GrGLShaderBuilder check whether GrEffect advertised that it would require the dst color or fragment position by commit-bot@chromium.org · 12 years ago
- 9584b9e Fix compile warning Review URL: https://codereview.chromium.org/14227005 by caryclark@google.com · 12 years ago
- f738cf0 Adding a bit of rebustness to SkRectShaderImageFilter by sugoi@google.com · 12 years ago
- 423ac13 Disabling GPU noise on Windows since Angle can't do a proper translation of this shader to HLSL. by sugoi@google.com · 12 years ago
- 319baf9 Reducing the complexity of the noise test for Angle by sugoi@google.com · 12 years ago
- 0a1db4a Fixing debug bench assert on Android by sugoi@google.com · 12 years ago
- 4775cba Perlin noise adjustments by sugoi@google.com · 12 years ago
- d043cce Allow single-pass filters (which use asNewEffect()) to participate in the image filter DAG. This was done by introducing the SkSinglePassImageFilter abstract base class, which implements canFilterImageGPU() and filterImageGPU() on behalf of the derived class. The derived class still only needs to asNewEffect(). This allows us to recurse on the filter input in SkSinglePassImageFilter::onFilterImageGPU(). It also allows us to remove any knowledge of single-pass image filters from SkGpuDevice and from the SkImageFilter base class as well. by senorblanco@chromium.org · 12 years ago
- cff0243 Sanitizing source files in Skia_Periodic_House_Keeping by skia.committer@gmail.com · 12 years ago
- b4bdb65 Unreviewed test fix by sugoi@google.com · 12 years ago
- e3b4c50 New SVG turbulence in Skia by sugoi@google.com · 12 years ago
- b8eb2e8 Make GrGLShaderBuilder::TextureSampler extract only required info from GrTextureAccess. by bsalomon@google.com · 12 years ago
- 4855231 Fix a few clang errors while trying to build tools target. by tfarina@chromium.org · 12 years ago
- 8cf10ef Reverting r8376, r8373 and r8371 due to Android shader compilation failures by robertphillips@google.com · 12 years ago
- 2874906 Unreviewed build fix by sugoi@google.com · 12 years ago
- 2daa365 New SVG turbulence in Skia by sugoi@google.com · 12 years ago
- c26d94f Move nested class GrDrawTarget::Caps out as GrDrawTargetCaps. by bsalomon@google.com · 12 years ago
- b7636d3 Reverting 8313 (SVG turbulence) due to Ubuntu failures by robertphillips@google.com · 12 years ago