- 1ec04d9 rename FoceCopyMode to SkCopyPixelMode by reed · 8 years ago
- 320a40d Always return ImageShader, even from SkShader::MakeBitmapShader by reed · 8 years ago
- 86a6c6d In the current code, tiling and bilerp sampling are strongly tied together. They can be separated by taking advantage of observation that translating a sample point into filter points in the bilerp stage the filter points will be at most 0.5 outside the tile. This allows simplified repositioning for the various tiling modes; clamp and mirror use min and max while repeat has max -> 0 and 0-> max. This allows bilerp to simply treat the filter points that fall off the tile. This allows tiling and bilerp sampling to be totally separate. by herb · 8 years ago
- 839345d Bundle SkShader::asFragmentProcessor arguments in a struct by brianosman · 8 years ago
- da626aa Revert of Redo Tiling (patchset #14 id:260001 of https://codereview.chromium.org/2134893002/ ) by jcgregorio · 8 years ago
- 8602ede In the current code, tiling and bilerp sampling are strongly tied together. They can be separated by taking advantage of observation that translating a sample point into filter points in the bilerp stage the filter points will be at most 0.5 outside the tile. This allows simplified repositioning for the various tiling modes; clamp and mirror use min and max while repeat has max -> 0 and 0-> max. This allows bilerp to simply treat the filter points that fall off the tile. This allows tiling and bilerp sampling to be totally separate. by herb · 8 years ago
- 00dd453 Reduce size of LinearBitmapPipeline from 281K to 134K, but keep the same speed. by herb · 8 years ago
- 8811e40 Refactoring of GPU NormalMap handling out into its own class. by dvonbeck · 8 years ago
- 4132de7 Revert of Refactoring of GPU NormalMap handling out into its own class (patchset #9 id:160001 of https://codereview.chromium.org/2043393002/ ) by egdaniel · 8 years ago
- a7d1e2a Refactoring of GPU NormalMap handling out into its own class. by dvonbeck · 8 years ago
- da74393 Revert of Refactoring of GPU NormalMap handling out into its own class (patchset #7 id:120001 of https://codereview.chromium.org/2043393002/ ) by egdaniel · 8 years ago
- 87b0dd0 Refactoring of GPU NormalMap handling out into its own class. by dvonbeck · 8 years ago
- 06ca8ec sk_sp for Ganesh. by bungeman · 8 years ago
- 982eb7f Add new SkSourceGammaTreatment enum, used in situations like mipmap construction, where we need to know if we should respect (vs. ignore) the gamma encoding of sRGB tagged images. Plumb that extensively. by brianosman · 8 years ago
- 69076fe Blitter for repeat RGBA8888->RGBA8888. by herb · 8 years ago
- 42da45d Fix context size for benchmakr. by herb · 8 years ago
- 9e0efe5 Add clone to Stage. Rename place to mix and PolymorphicUnion to Stage. Cleanup. by herb · 8 years ago
- 8a21c9f use Make instead of Create to return a shared shader by reed · 8 years ago
- d882901 Add support for new bitmapshader context (patchset #5 id:80001 of https://codereview.chromium.org/1757993002/ )" by reed · 8 years ago
- 773ceda Enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ )" by reed · 8 years ago
- e38bcaf Revert of enforce 16byte alignment in shader contexts (patchset #1 id:1 of https://codereview.chromium.org/1759653004/ ) by halcanary · 8 years ago
- d812fb4 enforce 16byte alignment in shader contexts by reed · 8 years ago
- cd660e1 Revert of add support for new bitmapshader context (patchset #5 id:80001 of https://codereview.chromium.org/1757993002/ ) by reed · 8 years ago
- 19cef56 add support for new bitmapshader context by reed · 8 years ago
- 05a5647 fission bitmapprocstate by reed · 8 years ago
- 8f7b0b2 simplify/unify xferproc api by reed · 8 years ago
- 8d9f2e4 Add ContextRec param to SkShader::contextSize() by fmalita · 8 years ago
- 129ed1c lots of sRGB and F16 blits by reed · 8 years ago
- 4e5a758 remove shadeSpan16 from shader by reed · 9 years ago
- 4a33952 Bye bye processor data manager. by bsalomon · 9 years ago
- 013e9e3 move SkBitmapProvider to its own file by reed · 9 years ago
- 7a4d847 use SkBitmapProvider for shader-context by reed · 9 years ago
- 0f0af23 Revert[2] of "switch to isABitmap, deprecate SK_SUPPORT_LEGACY_SHADERBITMAPTYPE" by reed · 9 years ago
- ff390c9 Revert of switch to isABitmap, deprecate SK_SUPPORT_LEGACY_SHADERBITMAPTYPE (patchset #3 id:40001 of https://codereview.chromium.org/1311963007/ ) by scroggo · 9 years ago
- 2d126b5 switch to isABitmap, deprecate SK_SUPPORT_LEGACY_SHADERBITMAPTYPE by reed · 9 years ago
- c21b09e Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
- a511e6a Revert of Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* (patchset #8 id:140001 of https://codereview.chromium.org/1316513002/ ) by rmistry · 9 years ago
- ecfdc25 Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor* by bsalomon · 9 years ago
- 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 9 years ago
- f3c15b7 Move SkTemplates.h to private. by bungeman · 9 years ago
- 5f865b9 Move LightingShader to effects by robertphillips · 9 years ago
- 9cc1775 rename GrShaderDataManager -> GrProcessorDataManager by joshualitt · 9 years ago
- 8ca93e7 Initial CL to create dummy GrShaderDataManager and thread it through by joshualitt · 9 years ago
- 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 9 years ago
- 9e447c0 remove unneeded preroll by reed · 9 years ago
- 96a857e initial preroll api by reed · 10 years ago
- 72c9faa Fix up all the easy virtual ... SK_OVERRIDE cases. by mtklein · 10 years ago
- 5531d51 remove view matrix from context by joshualitt · 10 years ago
- 3f3b3d0 Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. by mtklein · 10 years ago
- 6e78293 Revert of Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. (patchset #1 id:1 of https://codereview.chromium.org/769953002/) by mtklein · 10 years ago
- 52c2935 Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. by mtklein · 10 years ago
- 7ef849d Add Sk prefix to CreateBitmapShader. by mtklein · 10 years ago
- b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
- cc0e311 make set3DMask virtual, so we can safely notify the shadercontext by reed · 10 years ago
- 9fa60da Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). by reed · 10 years ago
- 97b9ab7 Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. by bsalomon · 10 years ago
- 969842a Revert of Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. (https://codereview.chromium.org/377503004/) by reed · 10 years ago
- 2011fe9 Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. by bsalomon · 10 years ago
- 9de5b51 SkShader::asNewEffect Refactoring by dandov · 10 years ago
- 96fb748 add localmatrix parameter to shader's asNewEffect by commit-bot@chromium.org · 10 years ago
- 80116dc add local-matrix to shader::context by commit-bot@chromium.org · 10 years ago
- ce56d96 Remove SkShader virtual method validContext by commit-bot@chromium.org · 10 years ago
- e901b6d create struct to hold all the params passed around for shader::context by commit-bot@chromium.org · 10 years ago
- 9c9005a Move SkShader::fLocalMatrix into SkShader constructor. by commit-bot@chromium.org · 10 years ago
- 87fcd95 Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/) by commit-bot@chromium.org · 10 years ago
- 6e5671d Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) by commit-bot@chromium.org · 10 years ago
- bc2f1dc Extract most of the mutable state of SkShader into a separate Context object. by commit-bot@chromium.org · 10 years ago
- 53783b0 Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) by commit-bot@chromium.org · 10 years ago
- 001f4ed Extract most of the mutable state of SkShader into a separate Context object. by commit-bot@chromium.org · 10 years ago
- 0f10f7b Allow toString capability to be toggled independent of developer mode. by commit-bot@chromium.org · 10 years ago
- a5572e5 Add a class to allocate small objects w/o extra calls to new. by commit-bot@chromium.org · 10 years ago
- 8b0e8ac Refactor read and write buffers. by commit-bot@chromium.org · 11 years ago
- 0ac6af4 Wrap GrEffects in GrEffectPtr. by bsalomon@google.com · 12 years ago
- ff21c2e Sanitizing source files in Skia_Periodic_House_Keeping by skia.committer@gmail.com · 12 years ago
- 76f9e93 Added print out of SkShader information to debugger by robertphillips@google.com · 12 years ago
- e197cbf Change signature of SkShader::asNewEffect(), implement for SkBitmapProcShader. by bsalomon@google.com · 12 years ago
- a641f3f reland 6798 w/ fix for bitmap-as-mask pixel-locking by reed@google.com · 12 years ago
- 135e16c revert 6798 (assert in GM) by reed@google.com · 12 years ago
- 1adcf88 Goal: ensure we always balance lock/unlock pixels calls. by reed@google.com · 12 years ago
- 3bafe74 Add SkShader::asShadeProc to fast-path the caller when the shader is fast by reed@google.com · 12 years ago
- 91f319c Use asNewCustomStage instead of asABitmap in SkGpuDevice, also removed now-unecessary twoPointRadialParams parameter from asABitmap. by rileya@google.com · 12 years ago
- 5492424 Cleanup code related to SkFlattenable::flatten() by djsollen@google.com · 12 years ago
- ba28d03 Create macro for registering classes for deserialization by djsollen@google.com · 12 years ago
- a2ca41e Cleanup Macros arround static initializers for SkFlattenable. by djsollen@google.com · 12 years ago
- d26147a add optional manual global initialization by caryclark@google.com · 13 years ago
- b6e1619 Adding isOpaque method to skia shader classes by junov@chromium.org · 13 years ago
- ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 13 years ago
- 7c2f27d make asABitmap() const change private cache fields in gradient to be mutable by reed@google.com · 13 years ago
- f2b98d6 merge with changes for GPU backend by reed@android.com · 14 years ago
- 8a1c16f grab from latest android by reed@android.com · 16 years ago